The Hobbit: An Unexpected Journey - Visual Companion


Jude Fisher - 2012
    Leaving the comfort of Bilbo’s home they must face many perils before they can claim their long-lost gold -- Trolls, Elves, Goblins, Wargs, and worse…Richly illustrated with more than 100 color photos from the film, and featuring a brand new fold-out map charting the journey from Bag End to Wilderland, The Hobbit: An Unexpected Journey Visual Companion begins the Quest for the Lonely Mountain in spectacular style.

Inside The Wicker Man: How Not to Make a Cult Classic


Allan Brown - 2000
    Allan Brown describes the filming and distribution of the cult masterpiece as a 'textbook example of How Things Should Never Be Done'. The omens were bad from the start, and proceeded to get much, much worse, with fake blossom on trees to simulate spring, actors chomping on ice-cubes to prevent their breath showing on film, and verbal and physical confrontations involving both cast and crew. The studio hated it and hardly bothered to distribute it, but today it finds favour with critics and fans alike, as a serious—if flawed—piece of cinema. Brown expertly guides readers through the film's convoluted history, attempting along the way to explain its enduring fascination, and providing interviews with the key figures—many of whom still have an axe to grind, and some of whom still harbour plans for a sequel.

Miyazakiworld: A Life in Art


Susan J. Napier - 2018
    The story of filmmaker Hayao Miyazaki's life and work, including his impact on Japan and the world A thirtieth‑century toxic jungle, a bathhouse for tired gods, a red‑haired fish girl, and a furry woodland spirit—what do these have in common? They all spring from the mind of Hayao Miyazaki, one of the greatest living animators, known worldwide for films such as My Neighbor Totoro, Princess Mononoke, Spirited Away, Howl’s Moving Castle, and The Wind Rises.

The Essential Wrapped In Plastic: Pathways to Twin Peaks


John Thorne - 2016
    Many of the important essays and interviews from those pages have been revised and reorganized for The Essential Wrapped In Plastic: Pathways to Twin Peaks. The Essential Wrapped In Plastic is a work of critical analysis and historical reporting. The core of the book is a detailed episode guide that reviews each chapter of David Lynch and Mark Frost’s landmark series (which originally aired on ABC television in 1990 and 1991). These reviews are supplemented by comments from actors, writers, producers and other creative personnel who provide intimate and first-hand remarks about Twin Peaks. Each critique also includes analysis of scripted scenes that were deleted from the final televised episodes, allowing for a deeper understanding of how Twin Peaks was being crafted as it went along. The last episode of Twin Peaks is examined in detail, with a chapter that focuses on the installment’s final, mesmerizing act—an essay that sheds light on what really happened to the series’ enigmatic protagonist, Dale Cooper. The feature film, Fire Walk With Me, is the subject of two in-depth essays. The first delves into the character of Laura Palmer and shows how David Lynch transformed the idea of Laura (from the series) into a fully realized character (in the film). The second essay radically challenges the design of the Fire Walk With Me prologue, arguing that Dale Cooper is a more prominent and vital presence in the story than might first appear. Vibrant and provocative, Twin Peaks is an enduring masterpiece. The Essential Wrapped In Plastic is a crucial guide to this remarkable work.

Wonder Woman: The Art and Making of the Film


Sharon Gosling - 2017
    Wonder Woman: The Art & Making of the Film celebrates the creation of this groundbreaking movie, taking fans on a voyage of discovery through the world of Wonder Woman. Showcasing the earliest concept art, set and costume designs, sketches and storyboards, the book delves deep into the filmmaking process, from creating the stunning island of Themyscira to the war-torn trenches and towns of First World War Europe.This official companion explores the Amazons rigorous training regimens, their weaponry, armor, Themysciran culture, and the amazing women themselves. With exclusive insights from cast and crew, including director Patty Jenkins, production designer Aline Bonetto, and Diana herself, Gal Gadot, this volume is the ultimate guide to the past, present, and future of one of the most iconic heroes in the world Wonder Woman.WONDER WOMAN and all related characters and elements (c) and TM DC Comics and Warner Bros. Entertainment. (s16)

The Dark Knight Trilogy: The Complete Screenplays with Storyboards


Christopher J. Nolan - 2012
    There is also an introduction featuring a conversation about The Dark Knight trilogy among the three writers: Christopher Nolan, Jonathan Nolan and David S. Goyer Synopsis:Christopher Nolan brings The Dark Knight trilogy to its climax.The trilogy commenced with Batman Begins, which traced the origins of how Bruce Wayne took on the role of the masked crusader to fight the forces of evil.In the second film, The Dark Knight, Batman found himself battling the anarchy unleashed by the Joker.Physically and psychologically depleted by the events at the end of The Dark Knight, in The Dark Knight Rises Batman must marshal all his resources to meet the threat to Gotham City posed by the masked villain Bane.These three films form a trilogy unique in the history of cinema - and express a dark imaginative vision that reflects the uncertainties of the twenty-first century.This volume contains the complete screenplays of all three films, together with storyboards from each one. Copyright © 2012 DC Comics.BATMAN and all related characters and elements are trademarks of and © DC Comics.WB SHIELD: TM & © Warner Bros. Entertainment Inc. (s12)

The Noble Approach: Maurice Noble and the Zen of Animation Design


Tod Polson - 2013
    Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.

Suicide Squad: Behind the Scenes with the Worst Heroes Ever


Signe Bergstrom - 2016
    Pictures based on the DC Comics antihero team. Along with photos of the cast and crew, this lavish full-color official tie-in book will contain behind-the-scenes stories and images, removable items, and more, making it a must have keepsake for every fan!They are the worst of the worst, a task force of the most dangerous people on the planet—incarcerated Super Villains unleashed to do some good. Assembled by U.S. intelligence officer Amanda Waller and armed with the most powerful arsenal at the government’s disposal, the Squad is sent on a seemingly impossible top-secret mission: eradicate a powerful, enigmatic threat.But once they realize they weren’t picked to succeed but chosen for their patent culpability, will the members of the Suicide Squad choose to die trying—or decide it’s every man for himself?The blockbuster movie has a star-studded cast that includes Will Smith as Floyd Lawton/Deadshot, Jared Leto as The Joker, Margot Robbie as Harley Quinn, Joel Kinnaman as Rick Flag, Viola Davis as Amanda Walker, and many more.Special interactive and removable items in the book include a blueprint of Belle Reve prison, replicas of letters from Deadshot’s daughter to her father, a Joker playing card and Joker temporary tattoos, a poster of the Suicide Squad, 6 postcards, a 16-page dossier and much more.SUICIDE SQUAD and all related characters and elements © and TM DC Comics and Warner Bros. Entertainment Inc. (s16)

The Hobbit: An Unexpected Journey - Chronicles I: Art & Design


Daniel Falconer - 2012
    It is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. Compiled by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardback books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.

On Kubrick


James Naremore - 2007
    This book argues that in several respects Kubrick was one of the cinema's last modernists.

Avatar The Last Airbender: The Art of the Animated Series


Michael Dante DiMartino - 2010
    Join series creators Bryan Konietzko and Michael Dante DiMartino for an unprecendented behind-the-scenes look at hundres of pieces of concept, design, and production art--most of which Nickelodeon has never before released to the public--as they take you on a guided tour through the development of this smash-hit television series. Learn how Avatar: The Last Airbender took shape, from the very first sketch to the series finale, and beyond!

The Philosophy of the Coen Brothers


Mark T. Conard - 2008
    They had already made films that redefined the gangster movie, the screwball comedy, the fable, and the film noir, among others. No Country is just one of many Coen brothers films to center on the struggles of complex characters to understand themselves and their places in the strange worlds they inhabit. To

The Futurist: The Life and Films of James Cameron


Rebecca Winters Keegan - 2009
    It's a distinction he's long been building, through a directing career that includes such cinematic landmarks as "The Terminator," "Aliens," "The Abyss," and the highest grossing movie of all time, "Titanic." The Futurist is the first in-depth look at every aspect of this audacious creative genius--culminating in an exclusive behind-the-scenes glimpse of the making of "Avatar," the movie that promises to utterly transform the way motion pictures are created and perceived. As decisive a break with the past as the transition from silents to talkies, "Avatar" pushes 3-D, live action, and photo-realistic CGI to a new level. It rips through the emotional barrier of the screen to transport the audience to a fabulous new virtual world. With cooperation from the often reclusive Cameron, author Rebecca Keegan has crafted a singularly revealing portrait of the director's life and work. We meet the young truck driver who sees "Star Wars" and resolves to make his own space blockbuster--starting by building a futuristic cityscape with cardboard and X-Acto knives. We observe the neophyte director deciding over lunch with Arnold Schwarzenegger that the ex-body builder turned actor is wrong in every way for the Terminator role as written, but perfect regardless. After the success of "The Terminator," Cameron refines his special-effects wizardry with a big-time Hollywood budget in the creation of the relentlessly exciting "Aliens." He builds an immense underwater set for "The Abyss" in the massive containment vessel of an abandoned nuclear power plant--where he pushes his scuba-equipped cast to and sometimes past their physical and emotional breaking points (including a white rat that Cameron saved from drowning by performing CPR). And on the set of "Titanic," the director struggles to stay in charge when someone maliciously spikes craft services' mussel chowder with a massive dose of PCP, rendering most of the cast and crew temporarily psychotic. Now, after his movies have earned over $3 billion at the box office, James Cameron is astounding the world with the most expensive, innovative, and ambitious movie of his career. For decades the moviemaker has been ready to tell the "Avatar" story but was forced to hold off his ambitions until technology caught up with his vision. Going beyond the technical ingenuity and narrative power that Cameron has long demonstrated, "Avatar" shatters old cinematic paradigms and ushers in a new era of storytelling. The Futurist is the story of the man who finally brought movies into the twenty-first century.

Timing for Animation


John Halas - 1981
    This reissue includes a new foreword by John Lasseter, executive vice president of Pixar Animation Studios and director of 'Toy Story', 'Toy Story 2', 'A Bug's Life' and 'Monsters Inc.' He sets the wealth of information in this classic text in context with today's world of computer animation, showing how this is a must-have text if you want to succeed as a traditional drawn, or computer animator.Learn all the tips and tricks of the trade from the professionals. How should the drawings be arranged in relation to each other? How many are needed? How much space should be left between one group of drawings and the next? How long should each drawing, or group of drawings, remain on the screen to give the maximum dramatic effect? The art of timing is vital.Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples. 'Timing for Animation' not only offers invaluable help to those who are learning the basis of animation techniques, but is also of great interest to anyone currently working in the field and is a vital source of reference for every animation studio.John Halas, known as the 'father of animation' and formerly of Halas and Batchelor Animation unit, produced over 2000 animations, including the legendary 'Animal Farm' and the award winning 'Dilemma'. He was also the founder and president of the ASIFA and former Chairman of the British Federation of Film Societies.Harold Whitaker is a professional animator and teacher. Many of his former students are now among some of the most outstanding animation artists of today.

Pencils, Pens & Brushes: A Great Girls' Guide to Disney Animation


Mindy Johnson - 2019
    Based on the critically acclaimed Disney Editions title, Ink & Paint: The Women of Walt Disney's Animation, this nonfiction picture book is a fun and inspiring look at a few of the amazing women who have worked at Disney Animation over the years—from sculptors to inkers to painters to story artists, all with unique personalities and accomplishments, such as becoming a world record-holding pilot or creating an international club for tall people!