The Philosophy of Horror: Or, Paradoxes of the Heart


Noël Carroll - 1990
    In this book he discusses the nature and narrative structures of the genre, dealing with horror as a "transmedia" phenomenon. A fan and serious student of the horror genre, Carroll brings to bear his comprehensive knowledge of obscure and forgotten works, as well as of the horror masterpieces. Working from a philosophical perspective, he tries to account for how people can find pleasure in having their wits scared out of them. What, after all, are those "paradoxes of the heart" that make us want to be horrified?

The Film Sense


Sergei Eisenstein - 1942
    Includes an analysis of a sound-film sequence from Alexander Nevsky. “The most instructive discussion of the film art yet put between the covers of a book” (New York Times Book Review). Edited and translated by Jay Leyda; Index; photographs and diagrams.

They Live


Jonathan Lethem - 2010
    Take the smartest, liveliest writers in contemporary letters and let them loose on the most vital and popular corners of cinema history: midnight movies, the New Hollywood of the sixties and seventies, film noir, screwball comedies, international cult classics, and more. Passionate and idiosyncratic, each volume of Deep Focus is long-form criticism that's relentlessly provocative and entertaining.Kicking off the series is Jonathan Lethem's take on They Live, John Carpenter's 1988 classic amalgam of deliberate B-movie, sci-fi, horror, anti-Yuppie agitprop. Lethem exfoliates Carpenter's paranoid satire in a series of penetrating, free-associational forays into the context of a story that peels the human masks off the ghoulish overlords of capitalism. His field of reference spans classic Hollywood cinema and science fiction, as well as popular music and contemporary art and theory. Taking into consideration the work of Barbara Kruger, Jenny Holzer, James Brown, Fredric Jameson, Shepard Fairey, Philip K. Dick, Alfred Hitchcock, and Edgar Allan Poe, not to mention the role of wrestlers—including They Live star “Rowdy" Roddy Piper—in contemporary culture, Lethem's They Live provides a wholly original perspective on Carpenter's subversive classic.

Gaming: Essays On Algorithmic Culture


Alexander R. Galloway - 2006
    Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the “algorithmic culture” created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.

Taking Shape: Developing Halloween From Script to Scream


Dustin McNeill - 2019
    Thorn. White Horses. It’s all in here. Join authors Dustin McNeill and Travis Mullins for a deep dive into the evolution of Halloween’s vast mythology. Extensively researched, TAKING SHAPE is the ultimate guide to the first forty years of Haddonfield history. Featuring exclusive interviews with filmmakers from every installment, prepare to gain new insight into Halloween’s iconic boogeyman. Oh, you don’t believe in the boogeyman? You should. TAKING SHAPE includes: - Comprehensive story analysis on the entire series! - A rundown of all deleted and alternate scenes! - A look at what scholars got right (and wrong) about H1! - Exclusive details on Nigel Kneale's original H3 script! - Comparisons of early scripts to the final theatrical films! - A rare interview with H5 screenwriter Michael Jacobs! - An exhaustive account of H6's troubled production! - An examination of H20’s roots as a direct-to-video sequel! - A revealing look behind the grunge of the Rob Zombie era! - Insight into how test audiences and execs shaped the films! - In-depth dissection of the official novelizations!

Dead Blondes and Bad Mothers


Sady Doyle - 2019
    Men from Aristotle to Freud have insisted that women are freakish creatures, capable of immense destruction. Maybe they are. And maybe that’s a good thing.... Sady Doyle, hailed as “smart, funny and fearless” by the Boston Globe, takes readers on a tour of the female dark side, from the biblical Lilith to Dracula’s Lucy Westenra, from the T-Rex in Jurassic Park to the teen witches of The Craft. She illuminates the women who have shaped our nightmares: Serial killer Ed Gein’s “domineering” mother Augusta; exorcism casualty Anneliese Michel, starving herself to death to quell her demons; author Mary Shelley, dreaming her dead child back to life. These monsters embody patriarchal fear of women, and illustrate the violence with which men enforce traditionally feminine roles. They also speak to the primal threat of a woman who takes back her power. In a dark and dangerous world, Dead Blondes and Bad Mothers asks women to look to monsters for the ferocity we all need to survive. “Some people take a scalpel to the heart of media culture; Sady Doyle brings a bone saw, a melon baller, and a machete.”—Andi Zeisler, author of We Were Feminists Once

Toms, Coons, Mulattoes, Mammies, and Bucks: An Interpretive History of Blacks in American Films


Donald Bogle - 1973
    From The Birth of a Nation--the groundbreaking work of independent filmmaker Oscar Micheaux--and Gone with the Wind to the latest work by Spike Lee, John Singleton, Denzel Washington, Halle Berry and Will Smith, Donald Bogle reveals the ways in which the depiction of blacks in American movies has changed--and the shocking ways in which it has remained the same.

The Sadeian Woman: And the Ideology of Pornography


Angela Carter - 1978
    So says the Marquis de Sade, philosopher and pornographer. His virtuous Justine, who keeps to the rules, is rewarded with rape and humiliation; his Juliette, Justine's triumphantly monstrous antithesis, viciously exploits her sexuality.With brilliance and wit, Angela Carter takes on these outrageous figments of de Sade's extreme imagination and transforms them into symbols of our time: The Hollywood sex goddesses, mothers and daughters, pornography, even the sacred shrines of sex and marriage lie devastatingly exposed before our eyes.Author Bio: Angela Carter (1940-1992) was best known for her subversive short stories, including her most famous collection, The Bloody Chamber. Carter translated the fairy tales of Charles Perrault, and wrote the screenplay for Neil Jordan's 1984 film, The Company of Wolves, based on her short story.

Adventures in the Screen Trade


William Goldman - 1983
    Two-time Academy Award-winning screenwriter and the bestselling author of Marathon Man, Tinsel, Boys and Girls Together, and other novels, Goldman now takes you into Hollywood's inner sanctums...on and behind the scenes for Butch Cassidy and the Sundance Kid, All the President's Men, and other films...into the plush offices of Hollywood producers...into the working lives of acting greats such as Redford, Olivier, Newman, and Hoffman...and into his own professional experiences and creative thought processes in the crafting of screenplays. You get a firsthand look at why and how films get made and what elements make a good screenplay. Says columnist Liz Smith, "You'll be fascinated.

Eros the Bittersweet


Anne Carson - 1986
    Beginning with: "It was Sappho who first called eros 'bittersweet.' No one who has been in love disputes her. What does the word mean?", Carson examines her subject from numerous points of view and styles, transcending the constraints of the scholarly exercise for an evocative and lyrical meditation in the tradition of William Carlos William's Spring and All and William H. Gass's On Being Blue.

Crafting Short Screenplays That Connect


Claudia Hunter Johnson - 2000
    Crafting Short Screenplays That Connect is the first screenwriting guide to introduce connection as an essential, although essentially overlooked, aspect of creating stories for the screen and of the screenwriting process itself. Written with clarity and humor, this book teaches the craft of writing short screenplays by guiding the student through carefully focused writing exercises of increasing length and complexity. Eight award-winning student screenplays are included for illustration and inspiration.The text is divided into three parts. Part one focuses on preparing to write by means of exercises designed to help students think more deeply about the screenwriter's purposes; their own unique vision, material and process; and finally about what screenplays are at their simplest and most profound level—a pattern of human change, created from specific moments of change—discoveries and decisions. Part two teaches students how to craft an effective pattern of human change. It guides them through the writing and re-writing of "Five (Not So Easy) Pieces"—five short screenplays of increasing length and complexity—focusing on a specific principle of dramatic technique: The Discovery, The Decision, The Boxing Match, The Improbable Connection, and The Long Short Screenplay. Part Three presents the five screenplays used throughout the book to illustrate the dramatic principles that have beendiscussed, and includes interviews with the screenwriters, a look at where they are now and what they are doing, and brief discussion of how each film evolved. * Groundbreaking book that stresses human connection as the basis of a good screenplay&151;not conflict* The only screenwriting book that includes a DVD that contains performances of the short films and screenplays that are featured in the book* Ample exercises for practice and inspiration