Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

The Alorian Wars: Volume I


Drew Avera - 2017
    But, as his ship decimates planet after planet, he finds his sympathies swinging toward their defeated enemies. Sergeant Anki Paro, a Luthian Marine, has been anxiously awaiting the call to deploy. As the last line of defense against the crushing Greshian forces, she hopes the time has finally come for her world to stand against tyranny. However, as her society prepares for imminent destruction, questions of misplaced loyalties lead Anki to wonder if the world she is trying to save has any real intentions of surviving. As Brendle's and Anki's worlds collide, they find themselves in an unlikely alliance to try to stop the full might of the Greshian Empire before there's nothing left to fight for. A stolen ship, a mission on the line, enemies at every turn... After four months in hiding, Brendle Quin can't delay his mission any longer. His ship, the Replicade, is held together with failing patches, and he needs to make repairs in a port. Unfortunately, the nearest world with proper facilities is situated deep in Greshian-owned enemy territory. The Greshian colony of Farax is a safe hold for piracy in the region, and none is more vile than Crase Tuin, a man known for trafficking people and weapons across the Alorian Galaxy. He has a reputation as the only pirate never to lose a ship--with the exception of the Replicade. When Crase finds the Replicade, he vows to claim the lives of those who stole her. But Brendle won't go down without a fight. Nothing has stopped the Greshian Empire's expanse, but all hope isn't lost... The illusion of peace shrouds a hidden darkness. Just as the crew of the Replicade are getting settled on a seemingly tranquil world, they encounter a young girl with special abilities--and she's being hunted by a secret, powerful organization that will stop at nothing to have her. When Anki and Brendle intervene to help the girl, they are caught in the organization's crosshairs. The crew must make a decision: give into the looming threat of the organization, or die fighting to protect her. Meanwhile, Lieutenant Commander Ilium Gyl has taken command of a Greshian scout ship. A breach in protocol raises questions of his loyalty to the Greshian Empire, leading to a power struggle as a rebellion sparks in a distant sector of the Alorian Galaxy. His ambitions may cripple the Greshian Fleet, or he might just be the empire's savior. The Alorian Wars is a space opera series, filled with political intrigue and shrouded in mystery, is sure to please fans of "The Expanse", "Dark Matter", "Firefly", and "Killjoys". Join the war today!

The Survivors (Box Set of Books 7-12) (The Survivors Collection Book 2)


Nathan Hystad - 2020
    

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

On Station: Galactic Council Realm


J. Clifton Slater - 2015
    In the Military, if you screw up, you either get busted or promoted. Sergeant Phelan Oscar Piran, formally of the Galactic Council Marine Corps, discovers that both can happen. If it wasn't difficult enough trouble being the oldest Ensign in the Galactic Council Navy, call sign J-Pop, the Druids have plans for him. He's not a Druid, having failed the Ritual, but his parents are Druids. ‘On Station’ is an adventure encompassing a Galactic Empire, Space Cats, Martial Arts, Marines, Navy Aviators and the unfolding story of the Galactic Council Realm. ‘On Station’ is the 1st book in the series with ‘On Duty’ and ‘On Guard’ continuing the story of Phelan Oscar Piran and the Galactic Council Realm.

The Synchronicity War Omnibus


Dietmar Arthur Wehr - 2016
    The individual books in this series have accumulated a total of over 1,800 5-star reviews. Heroic and not so heroic men and women plus their loyal Artificially Intelligent allies fight and die to prevent humanity's extermination at the hands of a shockingly xenophobic alien race. But is there something more going on here than just an irrational alien race lashing out without provocation? One man's uncontrollable, precognitive visions lead him to believe that humans and the xenophobic aliens are just pawns in a much larger conflict and the real stakes are nothing less than the future of all life in the galaxy. If he can use his visions to keep humanity alive long enough, he may be able to figure out the mystery before it's too late. This Omnibus edition also includes sample chapters of the Synchronicity War universe stand-alone novel The Retro War. You can read Part 1 of the Sync War series for free to try it out before buying this ebook. All 4 parts are also available as audiobooks from Audible.com. Genre categories: Space fleet, galactic empire, space opera, alien invasion, first contact,time travel

Fugitive Marines: Books 1-4


David Ryker - 2019
    Four action-packed books in one box set! The last world war is over. But humanity's fight for survival is only just beginning… In the dying days of the Trade Wars, Earth lay in ruins. Her cities burned, her fields smoldered and her people starved. Yet whilst the politicians squabbled, one squad of Jarheads did their duty. Heroes to a man (and woman), Quinn's Marines followed orders, even the deep black, secret peace mission kind. And it got them locked away. For good. For the Marines, peace meant a life sentence breaking rocks on Uranus' most distant moon. But when a meteor strike unleashes an alien intelligence bent on taking over the human race, only the Jarheads can save it. The only problem is their prison is two and a half billion kilometers from Earth on a good day. Oh, and their fellow inmates want them dead... Hey, nobody ever said saving the world would be easy. Fugitive Marines 1-4 contains: Breakout Wanted Lockdown Uprising

Argonauts: Books 1 - 3


Isaac Hooke - 2018
    Over a thousand pages of heart-pounding sci-fi action. One great price. With over a hundred thousand books sold and borrowed, the Argonauts series has been one of the best-selling sagas published on Amazon over the past year. For fans of military science fiction and space opera alike, this bundle contains the first three novels: Bug Hunt, You Are Prey, and Alien Empress. In this compelling set, Rade Galaal and his elite team of mercenaries enter the fray to deal with an alien infestation, infiltrate a stone-age civilization, and defend an extraterrestrial homeworld. Download this unique bundle today, because there's never been a better time to hunt some bugs.

New Games


Mel Todd - 2018
     Perc Alexander is one of the rare humans who can shift into an animal, in his case the form of an extinct cat. As a professional athlete who trained his body for years before the shifter revelation, he doesn’t think much about this new ability. Not until the NFL suspends him for being a shifter. Never one to give up easily, he works within the system to fight shifter discrimination in professional sports.Perc knew arguing the suspension would make him a target. What he didn’t expect was being knocked out and abducted by an outfit running an illegal operation involving shifters. He finds out just how far his animal instincts will go to save himself and others from their brutal abductors. In the aftermath he questions if he could have done more, saved more if he fully embraced his cat sooner. Still reeling from survivor's guilt and guided by a newfound sense of purpose, Percival is determined to fight for his career and shifter rights, more so now that he understands how high the costs may be. He knows for certain he is more than a football player and cat shifter. It’s time the rest of the world learned that as well, no matter what it costs him.

Coda


Jonathan P. Brazee - 2017
    Anyone is welcome to read it, of course, but it is primarily intended for those who’ve read either or both of the United Federation Marine Corps and/or the United Federation Marines’ Lysander Twins series. Unlike the other books in both series, there is no combat action in the story. Regardless, I hope it is a fitting conclusion before the UFMC universe continues a century in the future from where these two series left off.

Ghost Fleet


D.A. Boulter - 2011
    Experts say they are scanner echoes tossed out of the past by the Phenomenon. The rumors and a cryptic entry in an ancestor's diary propel Lieutenant-Commander Mart Britlot of the Confederation navy into the dangerous Sivon sector of space. There, Britlot hopes to find help for the Confederation, now facing a two-front war. As the last living Confederation descendant of the Adian nation, Britlot is obsessed with finding the ghost ships, believed destroyed during a mass emigration 300 years in the past. He dreams of riding to the rescue at the head of the never defeated Adian fleet; he dreams of finding family after the death of all his near relatives at the hands of the Combine. He'll drive his ship and crew beyond endurance to achieve this. The felid Tlartox Empire, eager to avenge their humiliating defeat at the hands of the Confederation, has voted to annul the long-standing peace treaty. The glory of The Hunt beckons. Admiral Tood Tlomega has focused on the human planet Lormar, with its great naval base, as a fitting target for retribution. She will return dignity to the people of Tlar. She will return them to the path that Tlar illuminated so many centuries ago.But a small band of Tlartox subversives intend to rake a claw across the plans of the war-mongers, and give both the Empire and the Confederation something they hadn't counted on.

Repulse: Europe at War 2062-2064


Chris James - 2016
    The climactic engagement of this war, Operation Repulse, took place from August 2063 to February 2064, and was the most significant clash of arms on European soil in four hundred years.

First Strike


Scott Moon - 2020
    It's a choice.The United Galactic Government is mired in a decade-long war for control of a key planet. Weakened by overextension and political intrigue, they could lose everything.When a child of privilege gives up everything to enlist and fight for what is right, he learns what it means to become part of a team. He encounters refugees, aliens he never expected to empathize with, and the loss of comrades. In the end he must develop the courage to stand up, not only to aliens and governments, but his own family.