Witch World


Andre Norton - 1963
    None are more memorable than her Witch World novels. Simon Tregarth, a man from our own world, escapes his doom through the gates to the Witch World. There he aids the witch Jaelithe's escape from the hounds of Alizon, only to find himself embroiled in a deeper war against an even deadlier foe: the Kolder.

Saga of Old City


E. Gary Gygax - 1985
    Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women. For Oerth is a world where a man's eyes always watch the shadows...and a man's hand is always on the hilt of his dagger.Here, at last, is adventure enough to last a lifetime--perhaps a very short lifetime!SAGA OF OLD CITY is the first in a series fo novels by Gary Gygax, designer of the ADVANCED DUNGEONS & DRAGONS game system and creator of the WORLD OF GREYHAWK Fantasy Game Setting.

God Stalk


P.C. Hodgell - 1982
    Jame's struggle to regain her strength, her memories, and the resources to travel to join her people, the Kencyrath, drag her into several relationships, earning affection, respect, bitter hatred and, as always, haunting memories of friends and enemies dead in her wake.

Son of Avonar


Carol Berg - 2004
    For decades, sorcerers and those associating with them were hunted to near extinction.But Seri, a Leiran noblewoman living in exile, is no stranger to defying the unjust laws of her land. She is sheltering a wanted fugitive who possesses unusual abilities-a fugitive with the fate of the realms in his hands...

Scar Night


Alan Campbell - 2006
    But soon a shocking betrayal will unite all three in a desperate quest.... The last of his line, Dill is descended from legendary Battle-archons who once defended the city. Forbidden to fly and untrained even to wield the great sword inherited from his forebears, he has become a figurehead for a dying tradition. Now he lives a sheltered existence in one of Deepgate's crumbling temple spires under the watchful eye of the Presbyter who rules the city. Spine assassin Rachel Hael has better things to do than oversee the Presbyter's angel. Each dark moon she must fight for her life among the city chains, hunting an immortal predator with a taste for blood. But when a traitor brings enemies to Deepgate's doorstep, Dill and Rachel are forced into an uneasy alliance with the city's oldest and most dangerous foe. They must journey down into the uncharted chasm to save their sprawling metropolis--and themselves--from annihilation. Once they descend however, they learn that what lies below is far more sinister than what they've been taught to expect.

Svaha


Charles de Lint - 1989
    A chip encoded with vital secrets is missing. Only Gahzee can venture forth to find it--walking the line between the Dreamtime and the Realtime, bringing his people's ancient magic to bear on the poisoned world of tomorrow.Bringing hope, perhaps, for a new dawn. . .

We Can Build You


Philip K. Dick - 1972
    Stanton and Abraham Lincoln. The problem is that the only prospective buyer is a rapacious billionaire whose plans for the simulacra could land Louis in jail. Then there's the added complication that someone--or something--like Abraham Lincoln may not want to be sold.Is an electronic Lincoln any less alive than his creators? Is a machine that cares and suffers inferior to the woman Louis loves--a borderline psychopath who does neither? With irresistible momentum, intelligence, and wit, Philip K. Dick creates an arresting techno-thriller that suggests a marriage of Bladerunner and Barbarians at the Gate.

Chicks in Chainmail


Esther M. FriesnerElizabeth Ann Scarborough - 1995
    Authors include Elizabeth Moon, Jody Lynne Nye, Harry Turtledove and Margaret Ball.

The Runelords


David Farland - 1998
    The pair races to warn the king of the impending danger and realizes that more than the royal family is at risk--the very fate of the Earth is in jeopardy.

The Innocent Mage


Karen Miller - 2005
    The Doranen have ruled Lur with magic since arriving as refugees centuries ago. Theirs was a desperate flight to escape the wrath of a powerful mage who started a bitter war in their homeland. To keep Lur safe, the native Olken inhabitants agreed to abandon their own magic. Magic is now forbidden to them, and any who break this law are executed. Asher left his coastal village to make his fortune. Employed in the royal stables, he soon finds himself befriended by Prince Gar and given more money and power than he'd ever dreamed possible. But the Olken have a secret; a prophecy. The Innocent Mage will save Lur from destruction and members of The Circle have dedicated themselves to preserving Olken magic until this day arrives. Unbeknownst to Asher, he has been watched closely. As the Final Days approach, his life takes a new and unexpected turn ...

Empire


Orson Scott Card - 2006
    The war of words between Right and Left has collapsed into a shooting war, though most people just want to be left alone. The battle rages between the high-technology weapons on one side, and militia foot-soldiers on the other, devastating the cities, and overrunning the countryside. But the vast majority, who only want the killing to stop and the nation to return to more peaceful days, have technology, weapons and strategic geniuses of their own. When the American dream shatters into violence, who can hold the people and the government together? And which side will you be on?Orson Scott Card is a master storyteller, who has earned millions of fans and reams of praise for his previous science fiction and fantasy novels. Now he steps a little closer to the present day with this chilling look at a near future scenario of a new American Civil War.

A World Out of Time


Larry Niven - 1976
    Once he was outbound, where the Society that ruled Earth could not reach him, he headed his starship toward the galactic core, where the unimaginable energies of the Universe wrenched the fabric of time and space and promised final escape from his captors.Then he returned to an Earth eons older than the one he'd left...a planet that had had 3,000,000 years to develop perils he had never dreamed of -- perils that became nightmares that he had to escape...somehow!

Dragon Wing


Margaret Weis - 1990
    Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms--and even they have yet to unravel the mysteries of their severed world...In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water--traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince--by the king himself. A dwarf will challenge the beliefs of his people--and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus--a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.

The Horse Lord


Peter Morwood - 1983
    Seeking vengeance on the enemies who have slain his clan, young warrior Aldric begins a quest for the one weapon of power that can destroy the magic of an evil sorcerer dead for five-hundred years.

The Abhorsen Trilogy Box Set


Garth Nix - 2003
    To preserve life, the Abhorsen must enter Death