Testament: The Life and Art of Frank Frazetta


Frank Frazetta - 2001
    Comments and anecdotes by the artist and the editors, along with testimonials from graphic-art luminaries Dave Stevens, Bruce Timm, and Bernie Wrightson, flesh out this portrait of the artist.

Cozy Days: The Art of Iraville (3dtotal Illustrator Series)


Ira Sluyterman Van Langeweyde - 2018
    

Zentangle 3: With Rubber Stamps


Suzanne McNeill - 2010
    If you are new to the Zentangle process, you will enjoy other books in this series: 'Zentangle Basics', 'Zentangle 2', and 'Totally Tangled'. These intriguing patterns all begin by following the Zen of tangle basics - start with simple lines and fill in the spaces, one step at a time. There are no mistakes, only opportunities. Like life, the designs develop into something unique and beautiful as they grow. This inspiring book is packed with plenty of ideas for combining tangles to create rich and delightful graphics.

Juxtapoz Illustration


Roger Gastman - 2007
    In this volume artists such as Mode 2, KozynDan, Mike Giant, James Jean, Evan Hecox, Grotesk, Alex Pardee and Morning Breath are briefly profiled, then allowed the space to let their work do the talking.

Gig Posters Volume I: Rock Show Art of the 21st Century


Clay Hayes - 2009
    With the rising popularity of MP3 files and streaming digital music--and the near-extinction of traditional album art--concert posters have become the most important visual representation of contemporary music.Gig Posters Volume I celebrates this dynamic medium with contributions from 101 top designers--including Rob Jones of Animal Rummy, Steve Walters, Jay Ryan, Gary Houston, Aesthetic Apparatus, Patent Pending Industries, and many more. Throughout the book, their voices offer fascinating commentary and behind-the-scenes information about the creation of gig posters.Readers will also discover 101 perforated and ready-to-frame posters promoting today's most innovative and original bands--including Radiohead, the White Stripes, Modest Mouse, Girl Talk, Queens of the Stone Age, Wilco, and many, many more.Complete with an introduction by founder and curator Clay Hayes, Gig Posters Volume I celebrates the most talented designers, artists, bands, and performers of the twenty-first century.

This Is Not a Photo Opportunity: The Street Art of Banksy


Martin Bull - 2014
    Banksy, Britain’s now-legendary “guerilla” street artist, has painted the walls, streets, and bridges of towns and cities throughout the world. Once viewed as vandalism, Banksy’s work is now venerated, collected, and preserved. Over the course of a decade, Martin Bull has documented dozens of the most important and impressive works by the legendary political artist, most of which are no longer in existence.

Shojo Fashion Manga Art School, Year 2: Draw Modern Looks


Irene Flores - 2012
    Loaded with techniques and tips from an exciting young artist and writer with a fresh style, this book includes great step-by-step instruction from initial lines to black-and white inked illustration to finished art in color.

The Art of Fire Emblem: Awakening


Intelligent Systems - 2012
    The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!

World Map Room


Yuichi Yokoyama - 2013
    The events within the narrative are spare and enigmatic: Yokoyama is as much fascinated by shapes and visual effects as he is by character and plot. First, the protagonists visit a city; then, our heroes watch airplanes departing and arriving at an airport; next, they go on board a ship and cross a river. Eventually, they arrive at a building where a man welcomes and guides them to the "world map room," where they inspect a library. Eventually they leave, and reach a pond with a sunken ship. Their guide starts to explain the ship's history, and slowly, with casual suddenness, the novel comes to a close. Yokoyama is the author of "Travel," "New Engineering," "Color Engineering" and "Garden" (all published by PictureBox). He was the subject of a one-man show at The Kawasaki City Museum in 2010, and has exhibited in galleries and museums in Tokyo, Singapore, Rome and San Francisco. He lives and works in the suburbs of Tokyo.

The Dynamite Art of Alex Ross


Alex Ross - 2011
    Having produced many other illustrations for Dynamite comic books like Green Hornet and Vampirella, and having reunited with his Marvels collaborator, Kurt Busiek, with Kirby: Genesis, there can be no argument that Alex Ross is as popular and dynamite as ever Collecting all of Alex''s Dynamite cover and interior art in one complete hardcover volume, along with commentary and special bonus material, this is a package not to be missed

One Piece Color Walk, Volume 1


Eiichiro Oda - 2001
    The art book includes original color images from the popular manga, One Piece. See King-of-the-Pirates wannabe Fuffy and his crew -- thief Nami, swordsman Zolo, liar Usopp and chef Sanji -- and the enemies they encounter on their quest amid the high seas -- Buggy the Clown, Captain Kuro, Don Krieg, Mihawk, Arlong and more Also includes character sketches by Oda and an exclusive interview with DRAGON BALL creator Akira Toriyama and ONE PIECE creator Eiichiro Oda

How to Draw Avatar: The Last Airbender


Shane L. Johnson - 2007
    Now anyone can enter into the world of "benders" and learn to draw Aang, the last Avatar, and his friends with ease. From Appa the flying bison and Momo the pet lemur to Fire Lord Ozai and his son Prince Zuko, everyone's favorite characters are featured inside. Each drawing step begins with a line of action, so it's easy for artists of all skill levels to get started. Then simple shapes and techniques are used to add details and definition. Plus, each new step appears in blue, so artists know exactly what to draw next. And as they learn to draw, kids will be doubly entertained by the helpful tips and fun facts about each character.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Pulphope: The Art of Paul Pope


Paul Pope - 2007
    Containing many unseen pieces of art and comics from the creator who has brought us THB, Heavy Liquid and 100%.

The Art of Magic: The Gathering - Innistrad


James Wyatt - 2016
    These pages, lavishly illustrated with the award-winning art of Magic: The Gathering™, are your entry into a world beset by terrible evils on all sides and betrayed by the hope it held most dear. Tread lightly as you follow the heroic Planeswalkers of the Gatewatch as they investigate these dark mysteries, for the nightmare they will uncover is a threat to the whole Multiverse. The mysteries of Innistrad—its peoples, provinces, and monsters—await your arrival. But be careful as you peer into the darkness, for you might find something staring back.