Book picks similar to
Skinwalkers by Wendy N. Wagner


fantasy
pathfinder
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Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Neverwinter Campaign Setting: A 4th edition Dungeons & Dragons Supplement


Matt Sernett - 2011
    Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.

Hunter's Run


George R.R. Martin - 2007
    Human colonists serve as world-building crash-test dummies, dropped onto empty planets deemed too dangerous or inconvenient for other races, to pave over whatever marvels and threats evolution had put there. Like so many others, Ramon Espejo ran from the poverty and hopelessness of the Third World to the promise of a new world, joining a host of like-minded workers and dreamers aboard one of the great starships of the mysterious, repulsive Enye. But the life he found on the far-off planet of Sao Paulo was no better than the one he had abandoned.Tough, volatile, and angry, a luckless prospector hoping for that one rich strike that will make him wealthy, Ramon is content only when on his own out in the bush, far from the dirty, loud, bustling hive of humanity that he detests with sociopathic fervor. Then one night his rage and too much alcohol get the better of him, resulting in sudden bloodshed and a high-profile murder.Ramon is forced to flee into the wilderness for however long it will take for the furor to die down. Here, mercifully, almost happily alone, Ramon is once again free. But while searching for his long-elusive lode, he stumbles upon something completely unexpected: a highly advanced alien race in hiding; fugitives like himself on a world not their own.Suddenly in possession of a powerful, dangerous secret, Ramon must battle for his freedom from alien captors and also against the hostile and unpredictable planet. And so the chase begins. Police, fugitive aliens, and a human murderer weave a web of shifting alliances as Ramon enters the greatest manhunt the alien world of Sao Paulo has ever known. If he is to survive, Ramon must overcome inscrutable aliens and deadly predators, but his greatest enemy is himself. With every move in the desperate game, he struggles to outwit his enemies and solve the mystery of a murder he himself committed. A rip-roaring adventure tale and character study of a fascinating and twisted mind, "Hunter's Run" showcases three masters of the form at their best.

Shadowdale


Scott Ciencin - 1989
    Malevolent Bane, power-hungry Mystra, and Helm, guardian of the heavens, all know the lost Tablets of Fate are the key.Possessing a mysterious amulet, four heroes, desperate to escape the dark elements of their pasts, find themselves drawn into this high-level power struggle, sought after by the fallen deities and their minions.But time is running out for the heroes--and the Realms. Caught in the crossfire, nature itself revolts: strange, deadly creatures stalk the land, and even magic becomes unpredictable. The heroes must find the sage Elminster, the only mortal who may know the secret of the tablets.And the search begins in Shadowdale.

Suspicious Minds


Gwenda Bond - 2019
    A sinister scientist. A secret history. If you think you know the truth behind Eleven’s mother, prepare to have your mind turned Upside Down in this thrilling prequel to the hit show Stranger Things.It’s the summer of 1969, and the shock of conflict reverberates through the youth of America, both at home and abroad. As a student at a quiet college campus in the heartland of Indiana, Terry Ives couldn’t be further from the front lines of Vietnam or the incendiary protests in Washington.But the world is changing, and Terry isn’t content to watch from the sidelines. When word gets around about an important government experiment in the small town of Hawkins, she signs on as a test subject for the project, codenamed MKUltra. Unmarked vans, a remote lab deep in the woods, mind-altering substances administered by tightlipped researchers . . . and a mystery the young and restless Terry is determined to uncover.But behind the walls of Hawkins National Laboratory—and the piercing gaze of its director, Dr. Martin Brenner—lurks a conspiracy greater than she could have ever imagined. To face it, she’ll need the help of her fellow test subjects, including one so mysterious the world doesn’t know she exists—a young girl with unexplainable, superhuman powers and a number instead of a name: 008.Amid the rising tensions of the new decade, Terry Ives and Martin Brenner have begun a different kind of war—one where the human mind is the battlefield.

Colony


Ben Bova - 1978
    But Nothing Has Changed.The Earth has been poisoned by pollution, choked by overpopulation, and ravaged by the mindless greed of power-hungry corporations. A fragile peace is threatened by landless revolutionaries and global anarchy seems imminent.Yet a single ray of hope remains. . .Island One is a celestial utopia, and David Adams is its most perfect creation - a man with a brain as advanced as any computer and a body free of human frailties. But David is a prisoner -- a captive of the colony that created him -- destined to spend the days of his life in an island-sized cylinder that circles a doomed and desperate home planet. Thousands of miles below him, a world trembles; its people cringe in terror and despair in anticipation of an impending apocalypse. And as Earth's boundaries, fate has cast one extraordinary human in the role of savior. For David Adams has a plan -- one that will ultimately ensure the salvation of his species . . . or its annihilation.

Darksiders: The Abomination Vault


Ari Marmell - 2012
    . . but only by unleashing total destruction.   Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The Abomination Vault gives an exciting look at the history and world of the Horsemen, shining a new light on the unbreakable bond between War and Death.

The Oracle Year


Charles Soule - 2018
    So when an unassuming Manhattan bassist named Will Dando awakens from a dream one morning with 108 predictions about the future in his head, he rapidly finds himself the most powerful man in the world. Protecting his anonymity by calling himself the Oracle, he sets up a heavily guarded Web site with the help of his friend Hamza to selectively announce his revelations. In no time, global corporations are offering him millions for exclusive access, eager to profit from his prophecies.He's also making a lot of high-powered enemies, from the President of the United States and a nationally prominent televangelist to a warlord with a nuclear missile and an assassin grandmother. Legions of cyber spies are unleashed to hack the Site—as it's come to be called—and the best manhunters money can buy are deployed not only to unmask the Oracle but to take him out of the game entirely. With only a handful of people he can trust—including a beautiful journalist—it's all Will can do to simply survive, elude exposure, and protect those he loves long enough to use his knowledge to save the world.Delivering fast-paced adventure on a global scale as well as sharp-witted satire on our concepts of power and faith, Marvel writer Charles Soule's audacious debut novel takes readers on a rollicking ride where it's impossible to predict what will happen next.

The Forgotten Realms Atlas


Karen Wynn Fonstad - 1990
    Join adventures renowned as they trek across Toril in the detailed, beautifully illustrated atlas. Ride with the Ffolk in the magical Moonshae Isles. Brave the brutal elements of Icewind Dale. Follow the gods as they wreak destruction from the Dales to Waterdeep. Watch as empires of East and West collide. Karen Wynn Fonstad, author of "The Atlas of the Dragonlance World", "The Atlas of Middle Earth", "The Atlas of Pern, and "The Atlas of the Land", now brings you the spectacular and dynamic settings of the Forgotten Realms.

Jarka Ruus


Terry Brooks - 2003
    . . .Twenty years have passed since Grianne Ohmsford denounced her former life as the dreaded Ilse Witch. Fulfilling the destiny predicted for her, she has established the Third Druid Council and dedicated herself to its goals of peace, harmony among the races, and defense of the Four Lands. But despite her devotion to the greater good as Ard Rhys, the High Druid of Paranor, Grianne still has bitter enemies. Even her few allies—chief among them her trusted servant Tagwen—know of the plots against her. But they could never anticipate the sudden, ominous disappearance of the Ard Rhys, in the dead of night and without a trace. Now Tagwen joins Grianne’s brave young nephew, Pen Ohmsford, and the wise, powerful elf Ahren Elessedil on a desperate and dangerous mission of search and rescue—to deliver the High Druid of Shannara from an unspeakable fate.BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic.

Annals of the Black Company


Glen Cook - 2018
    They bury their doubts with their dead.The Annals of the Black Company discounted ebundle includes: The Black Company, Shadows Linger, The White Rose, Shadow Games, Dreams of Steel, The Silver Spike, Bleak Seasons, She Is The Darkness, Water Sleeps, Soldiers LiveAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

A Good War


Robert Brooks - 2018
    This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.

Azure Bonds


Kate Novak - 1988
    One day she wakes up with blue, twisting and magical runes inscribed on her right arm, and with total amnesia about the circumstances that surround the tattoo. Ready to unveil the impenetrable mystery, Alias ​​forms a group that integrates a series of heterogeneous characters. Ruskettle, halfling troubadour, magician Akabar and a strange, mute and introverted man-lizard whom Alias baptized with the name of Dragonbait. With the help of her friends, the warrior discovers that symbols hold the key to her own existence. Will she know the frightening secret of her origin? This is a new volume from the Forgotten Realms collection and, like all others, full of intrigue, adventure, and magic.

21st Century Dead


Christopher GoldenThomas E. Sniegoski - 2012
    with ZOMBIES! The stellar stories in this volume includes a tale set in the world of Daniel H. Wilson’s Robopocalypse, the first published fiction by Sons of Anarchy creator Kurt Sutter, and a tale of love, family, and resurrection from the legendary Orson Scott Card. This new volume also includes stories from other award-winning and New York Times bestselling authors, such as: Simon R. Green, Chelsea Cain, Jonathan Maberry, Duane Swiercyznski, Caitlin Kittredge, Brian Keene, Amber Benson, John Skipp, S. G. Browne, Thomas E. Sniegoski, Hollywood screenwriter Stephen Susco, National Book Award nominee Dan Chaon, and more!Contents:Zombies are good for you: an introduction by Christopher GoldenBiters by Mark MorrisWhy mothers let their babies watch television : a just-so horror story by Chelsea CainCarousel by Orson Scott CardReality bites by S.G. BrowneDrop by Stephen SuscoAntiparallelogram by Amber BensonHow we escaped our certain fate by Dan ChaonMother's love by John McIlveenDown and out in dead town by Simon R. GreenDevil dust by Caitlin KittredgeDead of Dromore by Ken BruenAll the comforts of home : a beacon story by John Skipp, Cody GoodfellowGhost dog & pup : stay by Thomas E. SniegoskiTic boom : a slice of love by Kurt SutterJack and Jill by Jonathan MaberryTender as teeth by Stephanie Crawford, Duane SwierczynskiCouch potato by Brian KeeneHappy bird and other tales by Rio YouersParasite by Daniel H. Wilson

Centuries


A.A. Attanasio - 1997
    Genetic manipulation and artificial intelligence shape an astounding destiny for our species. With these wondrous changes come unexpected new truths of heart and mind that challenge the very definition of human—and that threaten not only our existence but the universe itself as our surprising powers—both miraculous and monstrous—evolve through the centuries.