Book picks similar to
The Computer Music Tutorial by Curtis Roads
music
sound
audio
music-theory
Twentieth-Century Harmony: Creative Aspects and Practice
Vincent Persichetti - 1961
The author examines the nature of intervals in various contexts, discusses the modes and other scales employed in modern music, describes the formation and uses of chords by thirds, by fourths, and by seconds, of added-note chords and polychords; he deals with different types of harmonic motion, with harmonic rhythm and dynamic sand ornamentation, with harmonic behavior in tonality, polytonality, atonality and serial composition.
Welsh's Synthesizer Cookbook: Synthesizer Programming, Sound Analysis, and Universal Patch Book
Fred Welsh - 2006
The acoustic patches are based on harmonic analysis and are exceedingly close to the real instruments.An included CD contains the new SCB VSTi softsynth and audio samples for synthesizer calibration as well as a full album of electronica.
How Music Works
David Byrne - 2012
In the insightful How Music Works, Byrne offers his unique perspective on music - including how music is shaped by time, how recording technologies transform the listening experience, the evolution of the industry, and much more.
The Rest Is Noise: Listening to the Twentieth Century
Alex Ross - 2007
While paintings of Picasso and Jackson Pollock sell for a hundred million dollars or more, and lines from T. S. Eliot are quoted on the yearbook pages of alienated teenagers across the land, twentieth-century classical music still sends ripples of unease through audiences. At the same time, its influence can be felt everywhere. Atonal chords crop up in jazz. Avant-garde sounds populate the soundtracks of Hollywood thrillers. Minimalism has had a huge effect on rock, pop, and dance music from the Velvet Underground onward.The Rest Is Noise shows why twentieth-century composers felt compelled to create a famously bewildering variety of sounds, from the purest beauty to the purest noise. It tells of a remarkable array of maverick personalities who resisted the cult of the classical past, struggled against the indifference of a wide public, and defied the will of dictators. Whether they have charmed audiences with sweet sounds or battered them with dissonance, composers have always been exuberantly of the present, defying the stereotype of classical music as a dying art. The narrative goes from Vienna before the First World War to Paris in the twenties, from Hitler's Germany and Stalin's Russia to downtown New York in the sixties and seventies. We follow the rise of mass culture and mass politics, of dramatic new technologies, of hot and cold wars, of experiments, revolutions, riots, and friendships forged and broken. The end result is not so much a history of twentieth-century music as a history of the twentieth century through its music.
The Complete Guide to High-End Audio
Robert Harley - 1995
With this book, discover how to get the best sound for your money, how to identify the weak links in your system and upgrade where it will do the most good, how to set up and tweak your system for maximum performance, and how to become a more perceptive and appreciative listener. Just a few of the secrets you will learn cover high-end sound on a budget, how to do it cheap and still do it right; five system set-up mistakes and how to avoid them; how to make your speakers sound up to 50% better, at no cost; how to choose and set up a computer-based music system; how to find the one speaker in 50 worth owning; and why all 100-watt amplifiers don't sound the same. Since the first edition's publication in 1994, The Complete Guide to High-End Audio has been considered the essential reference on high-quality music reproduction, with more than 150,000 copies sold in five languages.
Computer Organization & Design: The Hardware/Software Interface
David A. Patterson - 1993
More importantly, this book provides a framework for thinking about computer organization and design that will enable the reader to continue the lifetime of learning necessary for staying at the forefront of this competitive discipline. --John Crawford Intel Fellow Director of Microprocessor Architecture, Intel The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design. Using a distinctive learning by evolution approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they ha
On the Sensations of Tone
Hermann von Helmholtz - 1863
It bridges the gap between the natural sciences and music theory and, nearly a century after its first publication, it is still a standard text for the study of physiological acoustics — the scientific basis of musical theory. It is also a treasury of knowledge for musicians and students of music and a major work in the realm of aesthetics, making important contributions to physics, anatomy, and physiology in its establishment of the physical theory of music. Difficult scientific concepts are explained simply and easily for the general reader.The first two parts of this book deal with the physics and physiology of music. Part I explains the sensation of sound in general, vibrations, sympathetic resonances, and other phenomena. Part II cover combinational tones and beats, and develops Helmholtz's famous theory explaining why harmonious chords are in the ratios of small whole numbers (a problem unsolved since Pythagoras).Part III contains the author's theory on the aesthetic relationship of musical tones. After a survey of the different principles of musical styles in history (tonal systems of Pythagoras, the Church, the Chinese, Arabs, Persians, and others), he makes a detailed study of our own tonal system (keys, discords, progression of parts).Important points in this 576-page work are profusely illustrated with graphs, diagrams, tables, and musical examples. 33 appendices discuss pitch, acoustics, and music, and include a very valuable table and study of the history of pitch in Europe from the fourteenth to the nineteenth centuries.
Style and Idea: Selected Writings
Arnold Schoenberg - 1950
One of the most influential collections of music ever published, Style and Idea includes Schoenberg’s writings about himself and his music as well as studies of many other composers and reflections on art and society.
The Art of Mixing: A Visual Guide to Recording, Engineering, and Production
David Gibson - 1997
Through this three-dimensional, colorful explanation, you are introduced to a framework that will help you understand everything that an engineer does enabling you to not only recognize what you like, but how to achieve it in your studio. Expand your recording techniques by learning what your recording equipment does and how it all works together in a simple, visual manner. From bluegrass to big band, new age to heavy metal, classical to hip-hop, jazz to rap, and alternative rock to techno, Gibson has mapped out everything that can be done to create various effects in all standard mixes. Once you have a perspective on what can be done, you have the power to be truly creative on your own: to make art out of technology.
Noise/Music: A History
Paul Hegarty - 2007
It situates different musics in their cultural and historical context, and analyses them in terms of cultural aesthetics. Paul Hegarty argues that noise is a judgement about sound, that what was noise can become acceptable as music, and that in many ways the idea of noise is similar to the idea of the avant-garde.While it provides an excellent historical overview, the book's main concern is in the noise music that has emerged since the mid 1970s, whether through industrial music, punk, free jazz, or the purer noise of someone like Merzbow. The book progresses seamlessly from discussions of John Cage, Erik Satie, and Pauline Oliveros through to bands like Throbbing Gristle and the Boredoms. Sharp and erudite, and underpinned throughout by the ideas of thinkers like Adorno and Deleuze, Noise/Music is the perfect primer for anyone interested in the louder side of experimental music.
Modern Recording Techniques
David Miles Huber - 1986
But to do it well, you need familiarity with a wide array of equipment and techniques. This book covers them all. It delivers practical (and occasionally passionate) advice on everything from studio acoustics to jitter, miking drum sets to producing surround sound. The authors take you inside the modern studio, from its physical layout to the recording process and participants roles. After a surprisingly useful primer on sound and hearing, they turn to equipment: mikes, digital audio (and when to use analog tape instead); MIDI, amps, consoles, speakers, and more. You ll find in-depth, practical guidance on synchronization, noise reduction, mastering, manufacturing CDs -- really, just about any facet of recording you re interested in. Bill Camarda, from the July 2005 href="http://www.barnesandnoble.com/newslet... Only
Are You Smart Enough to Work at Google?
William Poundstone - 2012
The blades start moving in 60 seconds. What do you do? If you want to work at Google, or any of America's best companies, you need to have an answer to this and other puzzling questions. Are You Smart Enough to Work at Google? guides readers through the surprising solutions to dozens of the most challenging interview questions. The book covers the importance of creative thinking, ways to get a leg up on the competition, what your Facebook page says about you, and much more. Are You Smart Enough to Work at Google? is a must-read for anyone who wants to succeed in today's job market.
Learn You a Haskell for Great Good!
Miran Lipovača - 2011
Learn You a Haskell for Great Good! introduces programmers familiar with imperative languages (such as C++, Java, or Python) to the unique aspects of functional programming. Packed with jokes, pop culture references, and the author's own hilarious artwork, Learn You a Haskell for Great Good! eases the learning curve of this complex language, and is a perfect starting point for any programmer looking to expand his or her horizons. The well-known web tutorial on which this book is based is widely regarded as the best way for beginners to learn Haskell, and receives over 30,000 unique visitors monthly.
The Nature of Code
Daniel Shiffman - 2012
Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.
The Haskell School of Expression: Learning Functional Programming Through Multimedia
Paul Hudak - 2000
It has become popular in recent years because of its simplicity, conciseness, and clarity. This book teaches functional programming as a way of thinking and problem solving, using Haskell, the most popular purely functional language. Rather than using the conventional (boring) mathematical examples commonly found in other programming language textbooks, the author uses examples drawn from multimedia applications, including graphics, animation, and computer music, thus rewarding the reader with working programs for inherently more interesting applications. Aimed at both beginning and advanced programmers, this tutorial begins with a gentle introduction to functional programming and moves rapidly on to more advanced topics. Details about progamming in Haskell are presented in boxes throughout the text so they can be easily found and referred to.