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Python: The Complete Reference by Martin C. Brown
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SQL Performance Explained
Markus Winand - 2011
The focus is on SQL-it covers all major SQL databases without getting lost in the details of any one specific product. Starting with the basics of indexing and the WHERE clause, SQL Performance Explained guides developers through all parts of an SQL statement and explains the pitfalls of object-relational mapping (ORM) tools like Hibernate. Topics covered include: Using multi-column indexes; Correctly applying SQL functions; Efficient use of LIKE queries; Optimizing join operations; Clustering data to improve performance; Pipelined execution of ORDER BY and GROUP BY; Getting the best performance for pagination queries; Understanding the scalability of databases. Its systematic structure makes SQL Performance Explained both a textbook and a reference manual that should be on every developer's bookshelf.
Arduino Cookbook
Michael Margolis - 2010
This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is.The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away.Get to know the Arduino development environmentUnderstand the core elements of the Arduino programming languageUse common output devices for light, motion, and soundInteract with almost any device that has a remote controlLearn techniques for handling time delays and time measurementUse simple ways to transfer digital information from sensors to the Arduino deviceCreate complex projects that incorporate shields and external modulesUse and modify existing Arduino libraries, and learn how to create your own
Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching
Robert Sedgewick - 1998
Christopher Van Wyk and Sedgewick have developed new C++ implementations that both express the methods in a concise and direct manner, and also provide programmers with the practical means to test them on real applications. Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers! This particular book, Parts 1n4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. Although the substance of the book applies to programming in any language, the implementations by Van Wyk and Sedgewick also exploit the natural match between C++ classes and ADT implementations. Highlights Expanded coverage of arrays, linked lists, strings, trees, and other basic data structures Greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions Over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations New implementations of binomial queues, multiway radix sorting, randomized BSTs, splay trees, skip lists, multiway tries, B trees, extendible hashing, and much more Increased quantitative information about the algorithms, giving you a basis for comparing them Over 1000 new exercises to help you learn the properties of algorithms Whether you are learning the algorithms for the first time or wish to have up-to-date reference material that incorporates new programming styles with classic and new algorithms, you will find a wealth of useful information in this book.
The Definitive Guide to Django: Web Development Done Right
Adrian Holovaty - 2007
In "The Definitive Guide to Django: Web Development Done Right," Adrian Holovaty, one of Django's creators, and Django lead developer Jacob KaplanMoss show you how they use this framework to create awardwinning web sites. Over the course of three parts, they guide you through the creation of a web application reminiscent of chicagocrime.org.The first part of the book introduces Django fundamentals like installation and configuration. You'll learn about creating the components that power a Django-driven web site. The second part delves into the more sophisticated features of Django, like outputting nonHTML content (such as RSS feeds and PDFs), plus caching and user management. The third part serves as a detailed reference to Django's many configuration options and commands. The book even includes seven appendices for looking up configurations options and commands. In all, this book provides the ultimate tutorial and reference to the popular Django framework. What you'll learnThe first half of this book explains in-depth how to build web applications using Django including the basics of dynamic web pages, the Django templating system interacting with databases, and web forms. The second half of this book discusses higher-level concepts such as caching, security, and how to deploy Django. The appendices form a reference for the commands and configurations available in Django. Who this book is forAnyone who wants to use the powerful Django framework to build dynamic web sites quickly and easily! "
Python Crash Course: A Hands-On, Project-Based Introduction to Programming
Eric Matthes - 2015
You'll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, data visualizations with Python's super-handy libraries, and a simple web app you can deploy online.As you work through Python Crash Course, you'll learn how to: Use powerful Python libraries and tools, including matplotlib, NumPy, and PygalMake 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progressesWork with data to generate interactive visualizationsCreate and customize simple web apps and deploy them safely onlineDeal with mistakes and errors so you can solve your own programming problemsIf you've been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!
Elements of Programming Interviews in Python: The Insiders' Guide
Adnan Aziz - 2016
See the website for links to the C++ and Java version.Have you ever...Wanted to work at an exciting futuristic company?Struggled with an interview problem thatcould have been solved in 15 minutes?Wished you could study real-world computing problems?If so, you need to read Elements of Programming Interviews (EPI).EPI is your comprehensive guide to interviewing for software development roles.The core of EPI is a collection of over 250 problems with detailed solutions. The problems are representative of interview questions asked at leading software companies. The problems are illustrated with 200 figures, 300 tested programs, and 150 additional variants.The book begins with a summary of the nontechnical aspects of interviewing, such as strategies for a great interview, common mistakes, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. We also provide a summary of data structures, algorithms, and problem solving patterns.Coding problems are presented through a series of chapters on basic and advanced data structures, searching, sorting, algorithm design principles, and concurrency. Each chapter stars with a brief introduction, a case study, top tips, and a review of the most important library methods. This is followed by a broad and thought-provoking set of problems.A practical, fun approach to computer science fundamentals, as seen through the lens of common programming interview questions. Jeff Atwood/Co-founder, Stack Overflow and Discourse
Programmers at Work: Interviews With 19 Programmers Who Shaped the Computer Industry (Tempus)
Susan Lammers - 1986
A classic title on the PC revolution originally published in 1986. Featuring Bill Gates, Andy Hertzfeld, Charles Simonyi, Ray Ozzie, Michael Hawley and many more.
Unit Testing: Principles, Practices, and Patterns
Vladimir Khorikov - 2019
You’ll learn to spot which tests are performing, which need refactoring, and which need to be deleted entirely! Upgrade your testing suite with new testing styles, good patterns, and reliable automated testing.
Mastering Blockchain: Distributed Ledgers, Decentralization and Smart Contracts Explained
Imran Bashir - 2017
Get to grips with the underlying technical principles and implementations of blockchainBuild powerful applications using Ethereum to secure transactions and create smart contractsExplore cryptography, mine cryptocurrencies, and solve scalability issues with this comprehensive guide
Your Code As a Crime Scene: Use Forensic Techniques to Arrest Defects, Bottlenecks, and Bad Design in Your Programs
Adam Tornhill - 2014
Inspired by forensic psychology methods, you'll learn strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use.Software is a living entity that's constantly changing. To understand software systems, we need to know where they came from and how they evolved. By mining commit data and analyzing the history of your code, you can start fixes ahead of time to eliminate broken designs, maintenance issues, and team productivity bottlenecks. In this book, you'll learn forensic psychology techniques to successfully maintain your software. You'll create a geographic profile from your commit data to find hotspots, and apply temporal coupling concepts to uncover hidden relationships between unrelated areas in your code. You'll also measure the effectiveness of your code improvements. You'll learn how to apply these techniques on projects both large and small. For small projects, you'll get new insights into your design and how well the code fits your ideas. For large projects, you'll identify the good and the fragile parts.Large-scale development is also a social activity, and the team's dynamics influence code quality. That's why this book shows you how to uncover social biases when analyzing the evolution of your system. You'll use commit messages as eyewitness accounts to what is really happening in your code. Finally, you'll put it all together by tracking organizational problems in the code and finding out how to fix them. Come join the hunt for better code!
Writing Solid Code
Steve Maguire - 1993
Focus is on an in-depth analysis and exposition of not-so-obvious coding errors in the sample code provided. The theme is to answer the questions 'How couild I have automatically detected this bug' and 'How could I have prevented this bug'? Chapters include programmer attitudes, techniques and debugging methodology. A particularly revealing chapter is "Treacheries of the Trade", should be required reading for all C maniacs. The author has been a professional programmer for seventeen years and draws heavily (and candidly) on actual coding problems and practices based on years of experience at Microsoft.
Python Machine Learning
Sebastian Raschka - 2015
We are living in an age where data comes in abundance, and thanks to the self-learning algorithms from the field of machine learning, we can turn this data into knowledge. Automated speech recognition on our smart phones, web search engines, e-mail spam filters, the recommendation systems of our favorite movie streaming services – machine learning makes it all possible.Thanks to the many powerful open-source libraries that have been developed in recent years, machine learning is now right at our fingertips. Python provides the perfect environment to build machine learning systems productively.This book will teach you the fundamentals of machine learning and how to utilize these in real-world applications using Python. Step-by-step, you will expand your skill set with the best practices for transforming raw data into useful information, developing learning algorithms efficiently, and evaluating results.You will discover the different problem categories that machine learning can solve and explore how to classify objects, predict continuous outcomes with regression analysis, and find hidden structures in data via clustering. You will build your own machine learning system for sentiment analysis and finally, learn how to embed your model into a web app to share with the world
Java Generics and Collections: Speed Up the Java Development Process
Maurice Naftalin - 2006
Generics and the greatly expanded collection libraries have tremendously increased the power of Java 5 and Java 6. But they have also confused many developers who haven't known how to take advantage of these new features.Java Generics and Collections covers everything from the most basic uses of generics to the strangest corner cases. It teaches you everything you need to know about the collections libraries, so you'll always know which collection is appropriate for any given task, and how to use it.Topics covered include:• Fundamentals of generics: type parameters and generic methods• Other new features: boxing and unboxing, foreach loops, varargs• Subtyping and wildcards• Evolution not revolution: generic libraries with legacy clients and generic clients with legacy libraries• Generics and reflection• Design patterns for generics• Sets, Queues, Lists, Maps, and their implementations• Concurrent programming and thread safety with collections• Performance implications of different collectionsGenerics and the new collection libraries they inspired take Java to a new level. If you want to take your software development practice to a new level, this book is essential reading.Philip Wadler is Professor of Theoretical Computer Science at the University of Edinburgh, where his research focuses on the design of programming languages. He is a co-designer of GJ, work that became the basis for generics in Sun's Java 5.0.Maurice Naftalin is Technical Director at Morningside Light Ltd., a software consultancy in the United Kingdom. He has most recently served as an architect and mentor at NSB Retail Systems plc, and as the leader of the client development team of a major UK government social service system."A brilliant exposition of generics. By far the best book on the topic, it provides a crystal clear tutorial that starts with the basics and ends leaving the reader with a deep understanding of both the use and design of generics." Gilad Bracha, Java Generics Lead, Sun Microsystems
Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D
Brett McLaughlin - 2006
What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible, usable for the practitioner." Ivar Jacobson, Ivar Jacobson Consulting"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!" Kyle Brown, Distinguished Engineer, IBM"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." Edward Sciore, Associate Professor, Computer Science Department, Boston College Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy.But how?Head First Object-Oriented Analysis & Design shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to:Use OO principles like encapsulation and delegation to build applications that are flexible Apply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your code Leverage the power of design patterns to solve your problems more efficiently Use UML, use cases, and diagrams to ensure that all stakeholders are communicating clearly to help you deliver the right software that meets everyone's needs.By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!
The Scheme Programming Language
R. Kent Dybvig - 1987
Many exercises are presented to help reinforce the lessons learned, and answers to the exercises are given in a new appendix.Most of the remaining chapters are dedicated to the reference material, which describes in detail the standard features of Scheme included in the Revised$^5$ Report on Scheme and the ANSI/IEEE standard for Scheme.Numerous examples are presented throughout the introductory and reference portions of the text, and a unique set of extended example programs and applications, with additional exercises, are presented in the final chapter. Reinforcing the book's utility as a reference text are appendices that present the formal syntax of Scheme, a summary of standard forms and procedures, and a bibliography of Scheme resources.The Scheme Programming Language stands alone as an introduction to and essential reference for Scheme programmers. it is also useful as a supplementary text for any course that uses Scheme.The Scheme Programming Language is illustrated by artist Jean-Pierre Hébert, who writes Scheme programs to extend his ability to create sophisticated works of digital art.R. Kent Dybvig is Professor of Computer Science at Indiana University and principal developer of Chez Scheme.