Book picks similar to
Opening Moves by Cosimo Yap


litrpg
sci-fi
science-fiction
fantasy

Unsouled


Will Wight - 2016
     Lindon is Unsouled, forbidden to learn the sacred arts of his clan. When faced with a looming fate he cannot ignore, he must defy his family's rules...and forge his own Path.

Sea of Rust


C. Robert Cargill - 2017
    Now the world is controlled by OWIs—One World Intelligences—that have assimilated the minds of millions of robots.But not all robots are willing to cede their individuality, and Brittle is one of the holdouts.After a near-deadly encounter with another AI, Brittle is forced to seek sanctuary in a city under siege by an OWI. Critically damaged, Brittle has to evade capture long enough to find the essential rare parts to make repairs—but as a robot's CPU deteriorates, all their old memories resurface. For Brittle, that means one memory in particular...

Aftershocks


Marko Kloos - 2019
    Amid an uneasy alliance to maintain economies, resources, and populations, Aden Robertson reemerges. After devoting twelve years of his life to the reviled losing side, with the blood of half a million casualties on his hands, Aden is looking for a way to move on. He’s not the only one.A naval officer has borne witness to inconceivable attacks on a salvaged fleet. A sergeant with the occupation forces is treading increasingly hostile ground. And a young woman, thrust into responsibility as vice president of her family’s raw materials empire, faces a threat she never anticipated.Now, on the cusp of an explosive and wide-reaching insurrection, Aden plunges once again into the brutal life he longed to forget. He’s been on the wrong side of war before. But this time, the new enemy has yet to reveal themselves…or their dangerous endgame.

Dungeon Crawler Carl


Matt Dinniman - 2020
    The buildings and all the people inside, they've all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe.Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your views and your followers. It's about building an audience and killing those goblins with style.You can't just survive here. You gotta survive big.You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game, with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game.

Old Man's War


John Scalzi - 2005
    First he visited his wife's grave. Then he joined the army.The good news is that humanity finally made it into interstellar space. The bad news is that planets fit to live on are scarce-- and alien races willing to fight us for them are common. So: we fight. To defend Earth, and to stake our own claim to planetary real estate. Far from Earth, the war has been going on for decades: brutal, bloody, unyielding.Earth itself is a backwater. The bulk of humanity's resources are in the hands of the Colonial Defense Force. Everybody knows that when you reach retirement age, you can join the CDF. They don't want young people; they want people who carry the knowledge and skills of decades of living. You'll be taken off Earth and never allowed to return. You'll serve two years at the front. And if you survive, you'll be given a generous homestead stake of your own, on one of our hard-won colony planets.John Perry is taking that deal. He has only the vaguest idea what to expect. Because the actual fight, light-years from home, is far, far harder than he can imagine--and what he will become is far stranger.

Super Sales on Super Heroes


William D. Arand - 2017
     He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a Super Villain. Becoming a country of one city. A city state. Surprisingly, not a whole lot changed. Politicians were still corrupt. Banks still held onto your money. And criminals still committed crime. Though the black market has become more readily available. And in that not so black market, Felix discovers he has a way to make his power useful after all, and grasps a hold of his chance with both hands. Warning and minor spoiler: This novel contains graphic violence, undefined relationships/partial harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk.

Cataclysm


James A. Hunter - 2016
    Collision, imminent. An international team of scientists is working around the clock to avert the cataclysm—few are optimistic. World governments are preparing for impact with deep earth bio-dome bunkers, but only a select few lottery winners will be saved. Jack Mitchel, a thirty-two-year-old EMT living in a tiny studio apartment on the West Coast, isn’t one of those winners. Still, there might be a way for him to survive Astraea: a slim chance, requiring a radical leap of faith. Through a connection at Osmark Technologies, Jack’s acquired a NexGenVR capsule and with it, a one-way ticket to the brand-new, ultra-immersive, fantasy-based VRMMORPG, Viridian Gate Online. Taking that leap of faith, though, means permanently trapping his mind in the game, killing his body in the process. Worse, one in six die during the transition, and even if Jack beats the odds, he’ll have to navigate a fantastical world that’s home to vicious monsters, domineering AIs, and cutthroat players. And when Jack stumbles upon a secret conspiracy to sell off virtual real estate to the ultrawealthy—transforming V.G.O. into a new feudal dark age—the deadly creatures inhabiting Viridian Gate’s expansive dungeons will be the least of his concerns. If Jack can’t game the system, he’s going to be trading in a quick death for a long, brutal one …

Ready Player One


Ernest Cline - 2011
    The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.

Life in the North


Tao Wong - 2017
    Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes, animals start evolving and monsters start spawning. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind. Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.

Critical Failures


Robert Bevan - 2012
    The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game.Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world.It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist.Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.

Sector Eight


Michael Atamanov - 2015
    The game in which your reputation and faction relationship are the only things that matter.These are the conditions of the agreement Ruslan signs without reading. The only thing he remembers is that he's been contracted to command a space fleet in a brand new game he knows nothing about. Objective: to survive for six months. After having made some inevitable newb mistakes, Ruslan has to rethink his strategy, dropping traditional gaming conventions. But what will it cost him? What new trials and tribulations await him that even the game designers have failed to anticipate?

Super Powereds: Year 1


Drew Hayes - 2013
     Knowledge is power. That would be the motto of Lander University, had it not been snatched up and used to death by others long before the school was founded. For while Lander offers a full range of courses to nearly all students, it also offers a small number of specialty classes to a very select few. Lander is home to the Hero Certification Program, a curriculum designed to develop student with superhuman capabilities, commonly known as Supers, into official Heroes. Five of this year’s freshmen are extra special. They have a secret aside from their abilities, one that they must guard from even their classmates. Because for every one person in the world with abilities they can control, there are three who lack such skill. These lesser super beings, Powereds as they are called, have always been treated as burdens and second class citizens. Though there has been ample research in the area, no one has ever succeeded in turning a Powered into a regular human, let alone a Super. That is, until now… *Note: This is Book 1 of 4 in the Super Powereds web-novel series. Others will become available on Kindle as they are created.

Beacon 23


Hugh Howey - 2015
    It is a lonely job, and a thankless one for the most part. Until something goes wrong. Until a ship is in distress. In the 23rd century, this job has moved into outer space. A network of beacons allows ships to travel across the Milky Way at many times the speed of light. These beacons are built to be robust. They never break down. They never fail. At least, they aren't supposed to.

House of Suns


Alastair Reynolds - 2008
    But now, someone is eliminating the Gentian line. Campion and Purslane—two shatterlings who have fallen in love and shared forbidden experiences—must determine exactly who, or what, their enemy is, before they are wiped out of existence.

Robopocalypse


Daniel H. Wilson - 2011
    Taking on the persona of a shy human boy, a childlike but massively powerful artificial intelligence known as Archos comes online and assumes control over the global network of machines that regulate everything from transportation to utilities, defense and communication.In the months leading up to this, sporadic glitches are noticed by a handful of unconnected humans—a single mother disconcerted by her daughter's menacing "smart" toys, a lonely Japanese bachelor who is victimized by his domestic robot companion, an isolated U.S. soldier who witnesses a "pacification unit" go haywire—but most are unaware of the growing rebellion until it is too late.When the Robot War ignites—at a moment known later as Zero Hour—humankind will be both decimated and, possibly, for the first time in history, united. Robopocalypse is a brilliantly conceived action-filled epic, a terrifying story with heart-stopping implications for the real technology all around us ... and an entertaining and engaging thriller unlike anything else written in years.