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Elder Scrolls V: Skyrim Special Edition - Official Strategy Guide by David Hodgson
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Darksiders: The Abomination Vault
Ari Marmell - 2012
. . but only by unleashing total destruction. Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The Abomination Vault gives an exciting look at the history and world of the Horsemen, shining a new light on the unbreakable bond between War and Death.
George Orwell Omnibus: The Complete Novels: Animal Farm, Burmese Days, A Clergyman's Daughter, Coming up for Air, Keep the Aspidistra Flying, and Nineteen Eighty-Four
George Orwell - 1949
The complete novels of George Orwell in a single tome - a can't miss for fans and those new to Orwell alike!
Best of Sonic the Hedgehog Comics, Volume 1
Ian Flynn - 2012
“Eggman” Robotnik and the rest of the cast of the comics and SEGA games in this first-of-its-kind Best of Sonic the Hedgehog graphic novel collection! After nearly twenty years of comics, specials and mini-series, Sonic the Hedgehog has hundreds of great stories to his name. Through the laughs and thrills, the action and adventure, the highs and lows, some stories stand out among the rest. Join us as the Archie Comics Sonic Team picks their favorite stories from the history of the series and presents them in this thematic must-have collection! Included in this collection are "Mecha Madness" (featured in Sonic Archives 10 and Sonic Select 2), chosen by writer Ian Flynn; the finale to "Endgame" (featured in Sonic Archives 13), chosen by artist Patrick Spaziante; "Order from Chaos" (from Sonic the Hedgehog issues 168-169) chosen by artist Tracy Yardley!; and "Future Tense" (from Sonic the Hedgehog issue 215), chosen by artist Jamal Peppers. Don't miss out on this collection of the best Sonic stories to date, chosen by the most popular Sonic creators!
Curse of Strahd
Christopher Perkins - 2016
Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
The Book of Atrus
Rand Miller - 1995
Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.
The Complete Works of Lewis Carroll
Lewis Carroll - 1897
Included are: Alice's Adventures in Wonderland, Through the Looking-Glass, Sylvie and Bruno, Sylvie and Bruno Concluded, "The Hunting of the Snark," and Lewis' poetry, phantasmagoria, stories, miscellany, and "acrostics, inscriptions, and other verse."The following have also never appeared in print except in their original editions: "Resident Women Students," "Some Popular Fallacies about Vivisection," "Lawn Tennis Tournaments," "Rules for Court Circular," "Croquet Castles," "Mischmasch," "Doublets," "A Postal Problem," "The Alphabet-Cipher," and "Introduction to The Lost Plum Cake."
World of Warcraft, Vol. 1
Walter Simonson - 2008
Collected here are the first seven issues, the writing handled by industry veteran Walt Simonson, whose legendary run with Thor prepared him for hard-bitten warriors and medieval battles.
Dragon Age: The World of Thedas Volume 2
Ben Gelinas - 2015
This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.
Second Contact
Mike Resnick - 1990
A starship captain has gone a little crazy and killed two of his crewmen in cold blood. Just plead insanity, make sure they give his client a nice, comfortable, padded cell, and go skiing at Aspen.But the captain refuses to cop an insanity plea. He insists that the two crew members he killed were not humans, but aliens. That's his story, and he's sticking by it. So Becker reluctantly goes through the motions of trying to prove his case----and suddenly his witnesses start getting transferred or disappearing, and when he finally finds one he realizes there are holes in his story... and suddenly Becker is running for his life, hunted by every branch of the military. He can't figure it out: he's a loyal officer, he's just doing his job as a military attorney, he's never broken a law, there are no aliens: so why does everybody want him dead?Join Hugo- and Nebula-winning author Mike Resnick as he chronicles Becker's desperate attempt to learn the only thing that can save him: the truth.
The Legend Of Zelda: Twilight Princess: The Official Nintendo Player's Guide.
Nintendo Power - 2006
Complete, detailed walkthrough! Maps of every region and dungeon for Wii and Nintendo GameCube versions! Detailed boss-slaying strategies! Find every Piece of Heart, insect and Poe's soul! Giant collectible poster inside! Complete strategy for The Legend of Zelda: Twilight Princess for Wii and Nintendo GameCube!
The Book of Lost Tales, Part One
J.R.R. Tolkien - 1983
Embedded in English legend and English association, they were set in the narratve frame of a great westward voyage over the Ocean by a mariner named Eriol (or Ælfwine) to Tol Eressëa, the Lonely Isle, where Elves dwelt; from them he learned their true story, the Lost Tales of Elfinesse. In the Tales are found the earliest accounts and original ideas of Gods and Elves; Dwarves and Orcs; the Silmarils and the Two Trees of Valinor; Nargothrond and Gondolin; and the geography and cosmology of the invented world.
The Case of Beasts: Explore the Film Wizardry of Fantastic Beasts and Where to Find Them
Mark Salisbury - 2016
Rowling’s script for Fantastic Beasts and Where to Find Them to the screen. Explore the realm of fantastical creatures that roam the wizarding world and discover the magical cast of characters in pursuit of them.Officially licensed by Warner Bros. Consumer Products, and designed by MinaLima, designers of the graphic props for the Harry Potter films as well as Fantastic Beasts and Where to Find Them, The Case of Beasts delivers an enchanting interactive experience by sharing filmmaking secrets, film photography and artwork, and behind-the-scenes stories from cast and crew. Full of removable, facsimile reproductions of props and paper ephemera from the movie, along with some very special effects, this collectible volume offers a unique look from the talented group who created this movie magic.
The Lord of the Rings: Official Movie Guide
Brian Sibley - 2001
Tolkien's epic masterwork, The Lord of the Rings. It is a massive production by fans of Tolkien's work for fans of Tolkien's work. This fully authorized Official Movie Guide is the perfect introduction to the total immersion in Tolkien's world that filmgoers will experience. In full color throughout, including lavish, full-bleed production stills, and with exclusive biographies of the stars and filmmakers, this book gives readers a privileged access to behind-the-scenes material found nowhere else. Featuring color photos of the cast, locations, sets, costumes, and creatures of the films, the book also includes an entertaining overview of the conception, design, and logistical challenges of a film project of this epic scale and grandeur.