Hard Spell


Justin Gustainis - 2011
    But when a vamp puts the bite on an unwilling victim, or some witch casts the wrong kind of spell, that's when they call Markowski. He carries a badge. Also, a crucifix, some wooden stakes, a big vial of holy water, and a 9mm Beretta loaded with silver bullets.

Day by Day Armageddon


J.L. Bourne - 2004
    An unknown plague sweeps the planet. The dead rise to claim the Earth as the new dominant species. Trapped in the midst of a global tragedy, he must make decisions...choices that that ultimately mean life, or the eternal curse to walk as one of them.

Beginnings


R.A. Mejia - 2016
    He’s an orphan, a gamer, and a role playing game geek. When he dies after a seventy-two hour gaming marathon, instead of going to an afterlife he’s transported to a new world governed by rules that are eerily similar to the RPG games he loves. On this new world, Terra, he can be anything he wants, a warrior, mage, or even a crafter. Only, Armon wants more than that, he also wants friends and family. Join Armon on his journey through this amazing new world where he’ll go on adventures, explore dungeons, slay monsters and hopefully find the friends and family he never had on earth. Adventures on Terra is a LitRPG adventure series

Chased by Fire


D.K. Holmberg - 2014
    Terrifying creatures from dark and dangerous Incendin... And long-forgotten elementals again unleashed on the world. As an earth senser, Tan is tasked with helping guide the king's servant through the dangerous mountain passes in search for the artifact before Incendin can reach it first. But after losing his father to the war, Tan wants nothing to do with the king's demands. When everything he knows is lost, he is forced to risk himself to save the one person who can find the artifact, a beautiful girl who has lost as much as Tan. In doing so, power the world hasn't seen in nearly a thousand years is awoken, and a warrior long thought dead returns to claim the artifact for himself.

Consider Phlebas


Iain M. Banks - 1987
    Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.

Spellmonger


Terry Mancour - 2011
    It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a pretty young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins – gurvani, they call themselves – bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy – and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval valley. The good people of Boval and their spellmonger have only one choice, to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands.When the people look to him for hope, Minalan does his best, but there are multitudes of goblins, and they want Boval Vale as a staging ground for an invasion of the whole Five Duchies, and only Minalan is standing in their way. Add a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic -- all trapped in a stinking, besieged castle with no hope of rescue, and you’ll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker’s son who wanted nothing more than to be a simple spellmonger.

The Bathrobe Knight


Charles Dean - 2015
    What happens when you find yourself submersed in a fantasy world you've never imagined, and you don't know the rules? How much can one bathrobe and a spoon change the fate of the world? Is there enough ramen to ever sate a gamer's hunger?

Undraland


Mary E. Twomey - 2015
    With her heart set on college life, Lucy’s dreams of medical school are dashed when a rabid bear attacks her in the middle of suburbia. When Jens, a handsome yet irritable stranger, saves her life, Lucy’s gratitude is cut short when he abducts her, taking her to a land filled with people and creatures she remembers from bedtime stories she assumed were just Scandinavian folklore. Jens takes Lucy to a world she never expected, and cannot escape. Undraland is teeming with oversized garden gnomes, warrior elves, Nøkken, Fossegrimens, and worst of all, Sirens. Lucy goes further and further down the rabbit hole until she signs up to join a band of thieves bent on taking down Pesta, the last Siren.

The Reality Dysfunction


Peter F. Hamilton - 1996
    Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp.But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare which has prowled beside us since the beginning of history.

Flashforward


Robert J. Sawyer - 1999
    Millions die as planes fall from the sky, people tumble down staircases, and cars plow into each other.But that’s the least of the survivors’ challenges. During the blackout, everyone experienced a glimpse of what his or her future holds—and the interlocking mosaic of these visions threatens to unravel the present.

City of Dark Magic


Magnus Flyte - 2012
    When music student Sarah Weston lands a summer job at Prague Castle cataloging Beethoven’s manuscripts, she has no idea how dangerous her life is about to become. Prague is a threshold, Sarah is warned, and it is steeped in blood.      Soon after Sarah arrives, strange things begin to happen. She learns that her mentor, who was working at the castle, may not have committed suicide after all. Could his cryptic notes be warnings? As Sarah parses his clues about Beethoven’s “Immortal Beloved,” she manages to get arrested, to have tantric sex in a public fountain, and to discover a time-warping drug. She also catches the attention of a four-hundred-year-old dwarf, the handsome Prince Max, and a powerful U.S. senator with secrets she will do anything to hide.      City of Dark Magic could be called a rom-com paranormal suspense novel—or it could simply be called one of the most entertaining novels of the year.

Menacing Misfits


Robyn Wideman - 2019
     When Jack Vance's grandfather is murdered, his dying words are to get Jack to promise to attend Darkthorn Academy. Jack doesn't like it, but he'll do what is necessary to honor the man who raised him. Surviving Darkthorn Academy won't be easy. Jack will have to make alliances, learn to harness magic and face dangerous enemies, both alive and dead. If he's lucky he might just make it to second year. A coming of age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

Innocence


Dean Koontz - 2013
    She dwells in seclusion, a fugitive from enemies who will do her harm if she is ever found. But the bond between them runs deeper than the tragedies that have scarred their lives. Something more than chance—and nothing less than destiny—has brought them together in a world whose hour of reckoning is fast approaching.

Critical Failures


Robert Bevan - 2012
    The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game.Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world.It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist.Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.