Clojure Applied: From Practice to Practitioner


Ben Vandgrift - 2015
    You want to develop software in the most effective, efficient way possible. This book gives you the answers you’ve been looking for in friendly, clear language.We’ll cover, in depth, the core concepts of Clojure: immutable collections, concurrency, pure functions, and state management. You’ll finally get the complete picture you’ve been looking for, rather than dozens of puzzle pieces you must assemble yourself. First, we focus on Clojure thinking. You’ll discover the simple architecture of Clojure software, effective development processes, and how to structure applications. Next, we explore the core concepts of Clojure development. You’ll learn how to model with immutable data; write simple, pure functions for efficient transformation; build clean, concurrent designs; and structure your code for elegant composition. Finally, we move beyond pure application development and into the real world. You’ll understand your application’s configuration and dependencies, connect with other data sources, and get your libraries and applications out the door.Go beyond the toy box and into Clojure’s way of thinking. By the end of this book, you’ll have the tools and information to put Clojure’s strengths to work.https://pragprog.com/book/vmclojeco/c...

The Standard for Program Management


Project Management Institute - 2006
    This helps to ensure proper metrics are developed so that organizations can successfully manage large and complex programs.

The Adobe Photoshop Layers Book


Matt Kloskowski - 2008
    From working with and managing multiple layers to using layers to enhance and retouch photos, this Photoshop guru covers it all.

Complete Guide to High Dynamic Range Digital Photography


Ferrell McCollough - 2008
    High Dynamic Range photography is the process of taking several pictures of a scene at various exposures, then merging them into one file. So the entire photo can look crisp and detailed, from highlights to midtones to shadows—and photographers needn’t sacrifice any part of their image. And the best way to master this exciting technology is with this thorough, easy-to-follow, and visually spectacular guide. No other title does justice to these cutting-edge techniques, which actually take the viewer into worlds far beyond normal photography—sometimes even beyond normal human perception. Ferrell McCollough, a widely respected photographer, pushes the boundaries and inspires others to pursue their artistic vision, too. The amazing results simply can’t be achieved any other way.

The Rough Guide to Paris


Ruth Blackmore - 2003
    There are incisive accounts of all the sights, from the world renowned Louvre and Tour Eiffel to the well-kept secrets of Balzac's house and the Jardin du Paris. There are also reviews of cafes, bars, restaurants and hotels, and listings of shops and markets, clubs and cinemas - presenting the reader with the best Paris has to offer, for every budget. A further chapter includes in-depth coverage of day-trips from the city, including Versailles and Disneyland Paris.

Creating Flow with OmniFocus


Kourosh Dini - 2009
    The systematized and organized method frees the capacity to think creatively and more freely on a task at hand.- Have daily tasks and year long projects rest easily side by side. Be able to advance feeling both in control and motivated.- Discover several solutions for procrastination and scattered or bogged-down states of mind.

Diary of Steve the Noob 8 (An Unofficial Minecraft Book)


Steve the Noob - 2016
     Ah, the confrontation with the Skeleton King. How will Steve ever defeat such a fearsome foe? Especially since his friends have abandoned him. This will be the Slime Slayer's most difficult fight yet. Let's hope he makes it out alive... if not, could this be the last volume of Steve the Noob? Find out by reading today. Disclaimer: This book is a work of fanfiction; it is not an official Minecraft book. It is not endorsed, authorized, licensed, sponsored, or supported by Mojang AB, Microsoft Corp. or any other entity owning or controlling rights to the Minecraft name, trademarks or copyrights. Minecraft ®/TM & © 2009-2015 Mojang / Notch / Microsoft *** Tags: kids books, minecraft handbook, minecraft, minecraft books,minecraft free, minecraft games, minecraft secrets handbook, minecraft xbox, minecraft tips, minecraft game, minecraft story book, Minecraft Steve series, free kids books, minecraft handbook free, minecraft comics, minecraft books for kids (Minecraft Kids Book, Minecraft Secrets, Minecraft Stories, Minecraft Book, Minecraft Villagers, Minecraft Books for Kids and Teens)

Starting Out with C++: Early Objects (Formerly Alternate Edition)


Tony Gaddis - 2005
    Objects are introduced early, right after control structures and before arrays and pointers. The STL string class is used throughout. As with all Gaddis books, there is a strong emphasis on problem solving and program design, a careful step-by-step introduction of each new topic, clear and easy to read code listings, concise and practical real world examples, and an abundance of exercises in each chapter.

The Guru's Guide to Transact-Sql


Ken Henderson - 2000
    Beginners and intermediate developers will appreciate the comprehensive tutorial that walks step-by-step through building a real client/server database, from concept to deployment and beyond -- and points out key pitfalls to avoid throughout the process. Experienced users will appreciate the book's comprehensive coverage of the Transact-SQL language, from basic to advanced level; detailed ODBC database access information; expert coverage of concurrency control, and more. The book includes thorough, up-to-the-minute guidance on building multi-tier applications; SQL Server performance tuning; and other crucial issues for advanced developers. For all database developers, system administrators, and Web application developers who interact with databases in Microsoft-centric environments.

The Good Life: A Guided Visit To The Houses Of Modernity


Iñaki Ábalos - 2001
    The descriptive method is based on seven guided visits to a group of real or imaginary houses that make up a sufficiently extended panorama for understanding what the 20th century has bequeathed to us by way of a heritage. In short, this book takes the reader on a fantasy tour, one whose aim is not just to celebrate the diversity of the 20th-century house but also to stimulate the pleasure of thinking, planning and living intensely, to promote the appearance of a house that does not yet exist.

Smoking Cigarettes, Eating Glass: A Psychologist’s Memoir


Annita Perez Sawyer - 2015
    Discharged in 1966, after finally receiving proper psychiatric care, Sawyer kept her past secret and moved on to graduate from Yale University, raise two children, and become a respected psychotherapist. That is, until 2001, when she reviewed her hospital records and began to remember a broken childhood and the even more broken mental health system of the 1950s and 1960s.

GIS Tutorial 1: Basic Workbook


Wilpen L. Gorr - 2010
    By combining ArcGIS tutorials with self-study exercises intended to gradually build upon basic skills, the GIS Tutorial 1 is fully adaptable to individual needs, as well as the classroom setting. The tutorial demonstrates a range of GIS functionality, from creating maps and collecting data to using geoprocessing tools and models as well as ArcGIS 3D Analyst and ArcGIS Spatial Analyst extensions for further analysis. GIS Tutorial 1 includes a data CD for working through the exercises and fully functioning 180-day trial DVD of ArcGIS Desktop10 software, making it the smart choice for GIS beginners.

Almost Perfect: How a Bunch of Regular Guys Built WordPerfect Corporation


W.E. Pete Peterson - 1993
    A former executive at the WordPerfect Corporation details the company's rise in the computer industry and what compelled him to leave after ten years as a driving force in the company.

Beginning Arduino


Michael McRoberts - 2010
    You'll progress from a complete beginner regarding Arduino programming and electronics knowledge to intermediate skills and the confidence to create your own amazing Arduino projects. Absolutely no experience in programming or electronics required!Rather than requiring you to wade through pages of theory before you start making things, this book has a hands-on approach. You will dive into making projects right from the start, learning how to use various electronic components and how to program the Arduino to control or communicate with those components.Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge in programming as well as skills with electronics. By the end of the book you will be able create your own projects confidently and with creativity.Please note: the print version of this title is black & white; the eBook is full color. You can download the color diagrams in the book from http: //www.apress.com/9781430232407

Coding Interview Questions


Narasimha Karumanchi - 2012
    Peeling Data Structures and Algorithms: * Programming puzzles for interviews * Campus Preparation * Degree/Masters Course Preparation * Instructor's * GATE Preparation * Big job hunters: Microsoft, Google, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Webaroo, De-Shaw, Success Factors, Face book, McAfee and many more * Reference Manual for working people