Panel One: Comic Book Scripts by Top Writers
Pat Gertler - 2002
Contains annotations, plots, interviews, and scripts by many of comics' hottest writers, including Kurt Busiek, Neil Gaiman, Greg Rucka, Kevin Smith, Jeff Smith, Marv Wolfman, and more.
Learning to Love You More
Harrell Fletcher - 2007
A collaboration between writer, filmmaker and artist Miranda July and Harrell Fletcher, this book brings together the best of the popular website learningtoloveyoumore.com, which asks ordinary people to contribute to assignments posted on the site and features responses that are surprising, touching, imaginative, and often hilarious.
The Complete Engravings, Etchings & Drypoints of Albrecht Dürer
Albrecht Dürer - 1972
Among them are his most famous works, Knight, Death and Devil; Melencolia I; and St. Jerome in His Study. Also included are portraits of his contemporaries, including Erasmus of Rotterdam and Frederick the Wise, as well as six engravings formerly attributed to Dürer.
Experimental Landscapes in Watercolour: Creative techniques for painting landscapes and nature
Ann Blockley - 2014
Following the huge success of her previous book, Experimental Flowers in Watercolour, she now explores ways to interpret landscape. Packed with stunning examples of her colourful, expressive work, this book encourages you to experiment with the same techniques in your own watercolour painting to develop a personal style. Techniques covered include combining water-based paint and ink with other media such as gesso and collage to create dramatic effects; manipulating paint with materials such as plastic wrap (clingfilm); tearing, layering and reassembling paintings into watercolour collages; and developing textures and marks made using fabrics and other found objects. Throughout the book Ann offers her personal commentary on how her paintings were created, giving us a unique insight into the mind of the artist.Both practical and inspirational, this glorious book is the ideal companion for watercolour painters who want to take their work a step further.
Thinkertoys: A Handbook of Creative-Thinking Techniques
Michael Michalko - 1991
But how can you be the person who comes up with those ideas? In this revised and expanded edition of his groundbreaking Thinkertoys, creativity expert Michael Michalko reveals life-changing tools that will help you think like a genius. From the linear to the intuitive, this comprehensive handbook details ingenious creative-thinking techniques for approaching problems in unconventional ways. Through fun and thought-provoking exercises, you’ll learn how to create original ideas that will improve your personal life and your business life. Michalko’s techniques show you how to look at the same information as everyone else and see something different. With hundreds of hints, tricks, tips, tales, and puzzles, Thinkertoys will open your mind to a world of innovative solutions to everyday and not-so-everyday problems.
How to Be Interesting: An Instruction Manual
Jessica Hagy - 2013
Be a hero, not a spectator. You want to be interesting. (Who doesn t?) But sometimes it takes a nudge, a wake-up call, an intervention! and a little help. This is where Jessica Hagy comes in. A writer and illustrator of great economy, charm, and insight, she s created How to Be Interesting, a uniquely inspirational how-to that combines fresh and pithy lessons with deceptively simple diagrams and charts.Ms. Hagy started on Forbes.com, where she s a weekly blogger, by creating a How to Be Interesting post that went viral, attracting 1.4 million viewers so far, with tens of thousands of them liking, linking, and tweeting the article. Now she s deeply explored the ideas that resonated with so many readers to create this small and quirky book with a large and universal message. It s a book about exploring: Talk to strangers. About taking chances: Expose yourself to ridicule, to risk, to wild ideas. About being childlike, not childish: Remember how amazing the world was before you learned to be cynical. About being open: Never take in the welcome mat. About breaking routine: Take daily vaca- tions . . . if only for a few minutes. About taking ownership: Whatever you re doing, enjoy it, embrace it, master it as well as you can. And about growing a pair: If you re not courageous, you re going to be hanging around the water cooler, talking about the guy that actually is.
Billy Showell's Botanical Painting in Watercolour
Billy Showell - 2016
In this her fourth book she reveals in depth the techniques she uses to produce her stunning works of art. Every aspect of botanical painting is covered, including the materials and tools you need, preserving your specimens, drawing, painting, color mixing and composition. Richly illustrated throughout with step-by-step demonstrations and examples of Billy’s work, this book is a visual feast as well as an invaluable source of expert guidance and inspiration. With a diverse range of subjects that include flowers, foliage, fruit and vegetables, Billy provides an insight into her painting techniques that artists of all abilities will find both informative and inspirational.
The Golden Age of DC Comics
Paul Levitz - 2011
He was not the first super hero, but the Man of Steel would become the prototype for all super heroes thereafter. Superman's story, and those of Batman, Wonder Woman, and hundreds of other DC Comics characters, are all told in
The Golden Age of DC Comics
. The single most comprehensive book on the subject, this volume traces the company's first decades, from its pulp origins up to the comic book burnings of the McCarthy ’50s in more than 400 pages bursting with comics, art, comics, photographs, and more comics. Also included is an exclusive interview with legendary artist Joe Kubert! About the series: TASCHEN's series on DC Comics explores the origins of comics’ most enduring legends and the behind-the-scenes stories of the men and women who created them, era by era. Expanded from the Eisner Award–winning XL book, 75 Years of DC Comics, this new series hits the shelf at a reader-friendly size with essays updated by author Paul Levitz and more than 1,000 new images across five volumes. Thousands of covers and interiors, original illustrations, photographs, film stills, and collectibles have been reproduced to bring the story lines, the characters, and their creators to vibrant life, making this an invaluable reference for comics fans.DC Comics characters and all related elements are trademarks of and © DC Comics. (s13)
Comics and Sequential Art
Will Eisner - 1985
Readers will learn the basic anatomy, fundamentals of storycraft and how the medium works as a means of expression.
How to Draw Manga, Volume 1: Compiling Characters
Hikaru Hayashi - 1999
It begins with the use of drawing utensils and covers character faces, full bodies, arms, legs, hair and so on. The instructions are presented in easy-to-understand "blocks". A great way to begin a hobby or career in the field of Japanese manga. English Language.
The Shape of Ideas: An Illustrated Exploration of Creativity
Grant Snider - 2017
Whether you are a professional artist or designer, a student pursuing a creative career, a person of faith, someone who likes walks on the beach, or a dreamer who sits on the front porch contemplating life, this collection of one- and two-page comics will provide insight into the joys and frustrations of creativity, inspiration, and process—no matter your age or creative background.
The DC Comics Guide to Writing Comics
Dennis O'Neil - 2001
Readers will discover the various methods of writing scripts (full script vs. plot first), as well as procedures for developing a story structure, building subplots, creating well-rounded characters, and much more. O’Neil also explains the many diverse formats for comic books, including graphic novels, maxi-series, mega-series, and adaptation. Of course, there are also dozens of guidelines for writing proposals to editors that command attention and get results.
The Art of Steven Universe: The Movie
Cartoon Network - 2020
Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.
Pad: The Guide to Ultra-Living
Matt Maranian - 2000
The decorating magazines and TV shows never seem to talk to you. So what? With some attitude, know-how, and a lot of your own style, your place can be transformed into a fabulous Shangri-La, a swanky venue fit for living and entertaining well. Pad: The Guide to Ultra-Living is filled to bursting with hip, affordable projects for every room in the house and shows how to use basics like lighting, plants, mirrors, and paint to enhance even problem areas. Numerous testimonials from real people with real living spaces demonstrate how a little spaces demonstrate how a little spunk and individuality can overcome the limitations of the average urban dwelling. Offering a complete lifestyle package, Pad has instructions for building your own home bar, ideas for party themes and recipes--and even collateral hangover cures! This total living guide will have your place all spruced up--and the envy of guests--in no time.
The Art of Dishonored 2
Ian Tucker - 2016
Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"