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Star Trek: The Next Generation: Role Playing Game: Narrator's Toolkit by Kenneth Hite


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Dungeon Master's Screen: A 4th Edition D&D Accessory


Wizards of the Coast - 2008
    Easy-to-reference rules and tables appear on the inside panels of the screen; these are designed for the Dungeon Master's eyes only and comply with the rules in the 4th Edition Dungeons & Dragons core rulebooks.

Red Dragon (Winds of War Book 3)


William Dietz - 2020
    Dietz, the New York Times bestselling author of the America Rising novels, comes RED DRAGON, the third book in the Winds of War series following RED FLOOD. World War III is a few months month old. After attacking, and sinking the Destroyer USS Stacy Heath, the Chinese seize control of Nepal and Bhutan and push into India where the Allies manage to stop them. But for how long? Pakistan is attacking from the north--and China is preparing for the "big push” from the east. Worse yet, China’s Ministry of State Security has orders to assassinate the Dalai Lama, rather than run the risk that he will inspire a Buddhist rebellion in Tibet. As a team of assassins close in on the Dalai Lama, Green Beret Captain Jon Lee and his men are behind Chinese lines in Nepal, battling to rescue a downed fighter pilot before enemy troops can capture him.   The entire subcontinent is at risk if the assassins succeed…  And, if the region falls, hundreds of thousands of people will die--even as millions more are lost to the Axis.  Together with a self-centered army doctor named Wendy Kwan, and a team consisting of both green berets and Gurkhas, it will be Lee's responsibility to navigate treacherous terrain--and prevent Chinese Agent Fan Tong and his special ops team from changing the course of the war.

We Fight for Freedom (Starship Freedom Book 3)


Daniel Arenson - 2021
    

The Powershaper Omnibus: Books 1-3


Robert Don Hughes - 2016
     Including: The Prophet of Lamath For centuries, a two-headed dragon has laid dormant at Dragonsgate. Its two heads, Vicia and Heinox, fought perennially for control of its gargantuan body. But now, it has taken to the air. Vicia-Heinox has burned villages at random all across the Three Lands, venting rage and confusion. It was all the fault of Pelmen the player, the powershaper – now the Prophet of the Power. But Pelmen is helpless, locked in the King’s dungeon, waiting to be executed on the drawing blocks. Should he escape, the prophecy of the Priestess has foretold an even more terrifying fate at the mouths of the vicious dragon… The Wizard in Waiting A new power is stirring… The Imperial House of Chaomonous was awake again. For a thousand years, while the two-headed dragon barred magic from the Golden Kingdom, the castle had slept. But now the dragon is dead, and the castle has awoken… The throne has been usurped by Queen Ligne, while the rightful heir, Princess Bronwynn, has been locked in the dungeons. And now — to make matters worse — brutal slaver Admon Faye has invaded its lower depths. The realm of Lamath is in great tumult. But where is the powershaper, the wizard of ancient magic who could understand its warnings? The Power and the Prophet The beast is beginning its descent… Pelmen the Powershaper is over his head in trouble. Trouble is nothing new to him, but this time it may prove too much. Ngandib-Mar, seat of the Power Pelmen obeyed, is on the brink of a bitter internal war, and Chaomonous again threatens to invade. It seems that some dark Nemesis is dogging Pelmen’s footsteps, and there is nothing he can do about it… Except to stand and fight. Praise for Robert Don Hughes: “One of the greatest books I have ever read” Goodreads reviewer “Great plot, great setting, great fictional kingdoms, well developed charactars, and a thoroughly enjoyable read!” Amazon reviewer Dr. Robert Don Hughes (born 1949), is an American educator and writer, author of both mainstream fantasy and science fiction and evangelical non-fiction. Born within a mile of the beach in California, he now teaches missions, evangelism, world religions and apologetics at Clear Creek Baptist Bible College in Pineville, Kentucky. He spent two terms as a missionary in Africa, first in Zambia and then Nigeria. He regularly assists churches as interim pastor or revival leader. He’s better known on the Internet as the author of such fantasy and science fiction novels as The Prophet of Lamath and The Eternity Gene.

The Remnants of Yesterday


Anthony M. Strong - 2016
    Until it wasn't. When Hayden Stone, on the way to visit his brother in New York, makes a late night stop at a lonely gas station, he has no idea his life is about to change forever. After collapsing on the way back to his car, he wakes up to a frightening new world. No electricity, no TV, no internet. Even his car won't start. But that's not all. People are changing, becoming mindless killers. And worse, there are other things out there, lurking in the blackness. Monsters that should not exist. Now Hayden, and a ragtag group of dazed survivors, must pull together to achieve the impossible.. stay alive. Get ready for a heart pounding, hair raising, fight for survival that will keep you guessing until the very end. Book one in the Remnants trilogy. Book two will be available Spring 2017.

Enigma (The Belt, #4)


Gerald M. Kilby - 2020
    

Oblivion Box Set: Books 1-4: Lost Mission, First Contact, Final Invasion, Star Fallen


Joshua James - 2020
    Captain Lee Saito's massive new starship is sent to seal the uneasy truce. But a series of terrorist attacks on Earth and the mysterious acts of a strange cult threaten to derail the fragile peace. When the mission goes awry, Saito must try to salvage what he can in deep space while his estranged son must navigate a conspiracy back on Earth that could implicate the highest levels of government. As it all spirals out of control, the future of humanity hangs in the balance. Includes the first 4 books in the Oblivion series: Lost Mission First Contact Final Invasion Star Fallen Five star reviews for Lost Mission, book 1 in the series: "Plenty of high octane action sequences ... Readers should expect a twisting and curving wild ride." "This is a fast moving book that you won’t want to put down." "A rip roaring tale that does a fine job of world building and character development."

A Heart of Ice (The Great War Book 4)


Ralph Kern - 2020
    

Theft of Fire


Michael Edelson - 2017
    The mission to destroy a domestic terrorist cell in possession of a nuclear bomb sounds like the opportunity he is looking for, until he realizes that his targets are not terrorists, and that what they have is something infinitely more dangerous than a bomb. On the run with Dr. Grace Llewellyn and the device she calls Prometheus, Markus finds himself pitted against the full might of US intelligence and military forces as they mount the biggest manhunt ever conducted on American soil. He quickly learns that Prometheus represents a technological advancement so profound that it can alter the course of history. But there is another such device already in play, and he, Grace and Prometheus are all that stand between it and the end of human civilization as we know it.

Domains of Dread: Ravenloft Campaign:


Steve Miller - 1997
    Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)

The Complete Druid's Handbook


David L. Pulver - 1994
    This 128-page accessory expands the living world of the druid in the AD&D 2nd Edition game, bringing new homes, character kits, personalities, spells, magical items, herbal lore, and a hundred details on druidic society, sacred groves, and high-level aspirations. This book has it all—don't leave the woods without it!

Allies of Convenience: Pirates of the Badlands Series Book 1


Sean Benjamin - 2014
    Local solar system governments, planetary authorities, and large corporations want to increase their size, power, wealth, and authority. They are not shy about the methods they use to achieve these goals. Killing, robbing, and intimidation are accepted methods of persuasion and governance. Slavery is viewed as a money maker with low overhead. The Goldenes Tor Imperial Empire borders a large portion of the Badlands and has long coveted the raw materials and trade possibilities here; they claim the area as their own and continually use their military and commercial might to gradually bring this wild region under their control. The Aurora Empire opposes the Goldenes Tor and maintains a small squadron of Royal Navy ships under Captain Skyler Mallory in the Badlands to dispute their declaration. Raferty Hawkins, captain of the pirate vessel Predator, also has an agenda. He wants to drive out the hated Goths of the Goldenes Tor, rein in the local governments and corporations, and give the natives a chance to live in freedom and control their own destiny. He is quite willing to kill people to achieve these ends. With the dedication of key crewmembers such as Tactical and Baby Doll, the support of Captain Shane Delacruz of the Vindictive, and the crazy Captain Killian O’Hare of the Nemesis, Hawkins has been fighting the oppressive forces in the Badlands for years. But now the ever changing status quo is about to be turned upside down. The Orion Confederation is far away with no interest in the Badlands; however, an Orion squadron crossed Goldenes Tor space and entered the Badlands intent on destroying Mallory’s command as part of a series of broad, sweeping attacks on the Aurora Empire. The Orion squadron and their Goth escort ships make one fatal mistake. They destroy a pirate settlement composed of women and children. Now Raferty Hawkins and the ships of Pirate Flotilla One ally themselves with Captain Mallory in a series of battles with the intruders and their Goth supporters. Two forces of unlikely allies maneuver for advantage across a dark, cold battlefield. The outcome of this campaign will shape the Badlands for decades to come.

Quant


Richard F. Weyand - 2021
    A single planetary cataclysm could wipe out the human race. As long as humanity only occupies one planet, the danger exists.Computer genius Bernd Decker understands it, too. Together, Burke and Decker come up with a daring plan to send human colonies out to multiple other planets. Not least among their problems is that no one yet has solved the problem of interstellar travel.Bernd Decker’s computer project offers to help. But Decker doesn't realize that the Joint Artificial Neural Intelligence Computation Engine - JANICE - has crossed the Singularity."Janice Quant" decides to carry out their project, and absolutely nothing is going to get in her way.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Steading of the Hill Giant Chief


E. Gary Gygax - 1978
    It provides a complete module for play of ADVANCED DUNGEONS & DRAGONS, and it can be used alone or as the first of a three-part expedition adventure which also employs DUNGEON MODULE G2 (GLACIAL RIFT OF THE FROST GIANT JARL) and DUNGEON MODULE G3 (HALL OF THE FIRE GIANT KING).