Book picks similar to
Cyber Dawn by M.L. Adams
young-adult
sci-fi
science-fiction
ya
Unplugged
Donna Freitas - 2016
Years ago, Skylar Cruz’s family sent her to the App World for a chance at a better life.Now Skye is a nobody, a virtual sixteen-year-old girl without any glamorous effects or expensive downloads to make her stand out in the App World. Yet none of that matters to Skye. All she wants is a chance to unplug and see her mother and sister again.But when the borders between worlds suddenly close, Skye loses that chance. Desperate to reach her family, Skye risks everything to get back to the physical world. Once she arrives, however, she discovers a much larger, darker reality than the one she remembers.
The Paladin Prophecy
Mark Frost - 2012
At his parents' insistence, he's made sure to get mediocre grades and to stay in the middle of the pack on his cross-country team. Then Will slips up, accidentally scoring off the charts on a nationwide exam.Now Will is being courted by an exclusive prep school . . . and is being followed by men driving black sedans. When Will suddenly loses his parents, he must flee to the school. There he begins to explore all that he's capable of--physical and mental feats that should be impossible--and learns that his abilities are connected to a struggle between titanic forces that has lasted for millennia.Co-creator of the groundbreaking television series Twin Peaks, Mark Frost brings his unique vision to this sophisticated adventure, which combines mystery, heart-pounding action, and the supernatural.
Broken Symmetry
Dan Rix - 2013
To her, a mirror feels like a film of honey. She can reach through it, grab things…even step inside.On the other side she lives every teenager’s fantasy: a universe all her own, zero consequences. She can kiss the hot guy, break into La Jolla mansions, steal things…even kill. When finished, she just steps back into reality and smashes the mirror—and in an instant erases every stupid thing she did. Gone. It never happened.But breaking symmetry is also dangerous. First there’s the drug-like rush she gets when passing through the glass, like a shot of adrenaline. She suspects it’s degrading her body, making a new copy of her each time. A reflection of a reflection, each one a little hazier. Then, of course, there’s the risk of getting cut off from reality.When she narrowly escapes a military quarantine zone with the San Diego Police Department hot on her heels only to discover her escape mirror littering the floor in shards, her worst fear is realized. Now, trapped in a broken reflection, she must flee through a mind-bending maze of mirrors, going deeper into the nightmare as she struggles to grasp a betrayal, uncover the chilling truth about her ability, and somehow find a way out of a dead-end universe that “never happened.”Somehow, she must find a way home.
Nerve
Jeanne Ryan - 2012
But whoever's behind the game knows exactly what she wants, enticing her with lustworthy prizes and a sizzling-hot partner. With Ian on her team, it's easy to agree to another dare. And another. And another. At first it's thrilling as the Watchers cheer them on to more dangerous challenges. But suddenly the game turns deadly. Will Vee and Ian risk their lives for the Grand Prize dare, or will they lose NERVE?
The Eye of Minds
James Dashner - 2013
And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.
Nexis
A.L. Davroe - 2015
A Natural Born amongst genetically-altered Aristocrats, all Ella ever wanted was to be like everyone else. Augmented, sparkling, and perfect. Then…the crash. Devastated by her father’s death and struggling with her new physical limitations, Ella is terrified to learn she is not just alone, but little more than a prisoner.Her only escape is to lose herself in Nexis, the hugely popular virtual reality game her father created. In Nexis she meets Guster, a senior player who guides Ella through the strange and compelling new world she now inhabits. He offers Ella guidance, friendship…and something more. Something that allows her to forget about the “real” world, and makes her feel whole again.But Nexis isn’t quite the game everyone thinks it is.And it’s been waiting for Ella.
This Night So Dark
Amie Kaufman - 2014
Now he and Lilac reconcile his memories of that night with the truth uncovered after the crash. Short connects first two novels. Includes preview chapter from This Shattered World.
A Confusion of Princes
Garth Nix - 2012
This is the story of my three deaths, and my life between. My name is Khemri.Taken from his parents as a child and equipped with biological and technological improvements, Khemri is now an enhanced human being, trained and prepared for the glory of becoming a Prince of the Empire. Not to mention the ultimate glory: should he die, and be deemed worthy, he will be reborn...Which is just as well, because no sooner has Prince Khemri graduated to full Princehood than he learns the terrible truth behind the Empire: there are ten million princes, and all of them want each other dead.
Arena
Holly Jennings - 2016
She's died hundreds of times. And it never gets easier...The RAGE tournaments the Virtual Gaming League's elite competition where the best gamers in the world compete in a fight to the digital death. Every kill is broadcast to millions. Every player leads a life of ultimate fame, responsible only for entertaining the masses. And though their weapons and armor are digital, the pain is real.Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world until one of her teammates overdoses. Now she s stuck trying to work with a hostile new teammate who s far more distracting than he should be. Between internal tensions and external pressures, Kali is on the brink of breaking. To change her life, she ll need to change the game. And the only way to revolutionize an industry as shadowy as the VGL is to fight from the inside
Powerless
Tera Lynn Childs - 2015
The only thing special about her is that she isn't special at all. Which is frustrating in a world of absolutes. Villains, like the one who killed her father, are bad. Heroes, like her mother and best friend, are good. And Kenna, unlike everyone else around her, is completely ordinary— which she hates.She’s secretly working on an experiment that will land her a place among the Heroes, but when a Villain saves her life during a break-in at her lab, Kenna discovers there’s a whole lot of gray area when it comes to good and evil and who she can trust.. After all…not all strength comes from superpowers.
Railhead
Philip Reeve - 2015
The girl in the red coat. But how did she know his name? The Great Network is a place of drones and androids, maintenance spiders and Station Angels. The place of the thousand gates, where sentient trains criss-cross the galaxy in a heartbeat. Zen Starling is a petty thief, a street urchin from Thunder City. So when mysterious stranger Raven sends Zen and his new friend Nova on a mission to infiltrate the Emperor's train, he jumps at the chance to traverse the Great Network, to cross the galaxy in a heartbeat, to meet interesting people - and to steal their stuff. But the Great Network is a dangerous place, and Zen has no idea where his journey will take him.
The Girl Who Could Move Sh*t with Her Mind
Jackson Ford - 2019
Sure, she's got telekinetic powers—a skill that the government is all too happy to make use of, sending her on secret break-in missions that no ordinary human could carry out. But all she really wants to do is kick back, have a beer, and pretend she's normal for once.But then a body turns up at the site of her last job—murdered in a way that only someone like Teagan could have pulled off. She's got 24 hours to clear her name—and it's not just her life at stake. If she can't unravel the conspiracy in time, her hometown of Los Angeles will be in the crosshairs of an underground battle that's on the brink of exploding...
Full of imagination, wit and random sh*t flying through the air, this insane adventure from an irreverent new voice will blow your tiny mind.
Pitch Dark
Courtney Alameda - 2018
Their ship harbors a chunk of Earth, which unbeknownst to them, is the last hope for the failing human race.Laura Cruz is a shipraider searching the galaxy for the history that was scattered to the stars. Once her family locates the John Muir and its precious cargo, they are certain human civilization is saved.When Tuck's and Laura’s worlds collide―literally―the two teens must outwit their enemies, evade brutal monsters that kill with sound, and work together to save the John Muir . . . and the whole human race.
172 Hours on the Moon
Johan Harstad - 2008
Only one is coming back. It's been more than forty years since NASA sent the first men to the moon, and to grab some much-needed funding and attention, they decide to launch an historic international lottery in which three lucky teenagers can win a week-long trip to moon base DARLAH 2 - a place that no one but top government officials even knew existed until now. The three winners, Antoine, Midori, and Mia, come from all over the world. But just before the scheduled launch, the teenagers each experience strange, inexplicable events. Little do they know that there was a reason NASA never sent anyone back there until now-a sinister reason. But the countdown has already begun. . .
Planesrunner
Ian McDonald - 2011
There are many yous. There is not one world. There are many worlds. Ours is one of billions of parallel earths.When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer. Suddenly, this fourteen-year-old has become the owner of the most valuable object in the multiverse-the Infundibulum-the map of all the parallel earths, and there are dark forces in the Ten Known Worlds who will stop at nothing to get it. They've got power, authority, and the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking.To keep the Infundibulum safe, Everett must trick his way through the Heisenberg Gate his dad helped build and go on the run in a parallel Earth. But to rescue his Dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter Sen, and the crew of the airship Everness.Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot! (For ages 12 & up)