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Your Action World


David Byrne - 1999
    Your Action World parodies the "inspirational" promotional materialsincluding books, tapes, and corporate advertising - with which we are inundated daily. Byrne's impulse is to fight back, "to stem the tide of images and bullying texts that assault all of us, by building dikes and dams of my own images and texts. To understand the enemy I must become one with the enemy, I must be of one mind with the enemy. I must infect myself in order to be immunized." An intelligent, quirky document from one of our most innovative artistswith a cool debossed PVC cover and 4-color stickerYour Action World will be the cult hit of the season.

Art of Atari


Tim Lapetino - 2016
    Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced! "For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline, author of READY PLAYER ONE

FRUiTS


Shoichi Aoki - 2001
    Colourful, fascinating and funny, this is the first time these cult images have been published outside Japan.

Picasso: Creator And Destroyer


Arianna Huffington - 1988
    To be a six-hour ABC miniseries from the producer of Roots and The Thorn Birds. 32 pages of photos.

American Photobooth


Nakki Goranin - 2008
    The author documents the invention, technological evolution, and commercial history of the photobooth with illustrations culled from 25 years of collecting.

Hot Shots


Kevin Meredith - 2008
    This hip primer proves that whether shooting with a film or digital camera, you don't need to invest in expensive photography equipmentor have an art school degree to take amazing photographs. Whether readers are tired of disappointing snapshots or have just picked up a camera for the first time, Hot Shots teaches with a friendly tone, picture-perfect advice, fun tricks, and easy-to-understand text. Author, lomographer, and Flickr.com guru Kevin Meredith has created a must-have handbook for any aspiring photographer.

Keith Haring


Jeffrey Deitch - 2008
    This is the book Haring wanted to make, based on the outline of a monograph that was never completed due to his untimely death in 1989.

Steve McQueen


William Claxton - 2000
    But the star of such films as The Great Escape, Love with the Proper Stranger, Nevada Smith, The Getaway, and Papillon was largely a mystery off-screen. These photos, taken over a six-year period during the 1960s by one of the actor's best friends, show the hidden McQueen: tender, sensitive, and unpredictable.

Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

Fried Twinkies, Buckle Bunnies, & Bull Riders: A Year Inside the Professional Bull Riders Tour


Josh Peter - 2005
    In Fried Twinkies, Buckle Bunnies, and Bull Riders, award-winning sports journalist Josh Peter takes readers along on the 2004 Professional Bull Riders (PBR) tour to witness the sport's exploding popularity--and discover why athletes in spurs, cowboy hats, and colorful chaps are hooking millions of fans across the country.The 2004 season begins like all PBR seasons, with 800 cowboys competing for a chance to be in the top 45 who ride in 29 major events during the season, with the best of the best taking home a $1 million bonus. Success is measured in seconds--managing to stay on a bull for 8 seconds without getting tossed is likely to secure a rider a big score. Most riders fail. Many get seriously injured; some die. Josh Peter captures the high drama of the sport and introduces readers to a culture that's rife with colorful characters: the courageous riders chasing their dreams, the scouts, breeders, love-struck groupies, and a few of those very angry bulls.

Adobe Photoshop CC Classroom in a Book (2017 Release)


Andrew Faulkner - 2016
    The 15 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web. In addition to learning the key elements of the Photoshop interface, this completely revised CC (2017 release) edition covers features like new and improved search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, and much more! The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

The Contemporaries: Travels in the 21st-Century Art World


Roger White - 2015
    Since then, painting has been declared dead several times over, and contemporary art has now expanded to include just about any object, action, or event: dance routines, slideshows, functional hair salons, seemingly random accretions of waste. In the meantime, being an artist has gone from a join-the-circus fantasy to a plausible vocation for scores of young people in America.But why--and how and by whom--does all this art get made? How is it evaluated? And for what, if anything, will today's artists be remembered? In The Contemporaries, Roger White, himself a young painter, serves as our spirited, skeptical guide through this diffuse creative world.White takes us into the halls of the RISD graduate program, where students learn critical lessons that go far beyond how to apply paint to canvases. In New York, we meet the neophytes who assist established artists--and who walk the fine line between "assistance" and "making the art." In Milwaukee, White trails a group of friends trying to create a viable scene where rent is cheap, but where the spotlight rarely shines. And he gives us an intimate perspective on three wildly different careers: that of Dana Schutz, an emerging star who is revitalizing painting; Mary Walling Blackburn, whose challenging art defies market forces; and Stephen Kaltenbach, a '70s wunderkind who is back on the critical radar, perhaps in spite of his own willful obscurity.From young artists trying to elbow their way in to those working hard at dropping out, White's essential book offers a once-in-a-generation glimpse of the inner workings of the American art world at a moment of unparalleled ambition, uncertainty, and creative exuberance.

Backstage with the Original Hollywood Square


Peter Marshall - 2002
    Host Peter Marshall recounts his years on this revolutionary hit game show, featuring stories of stars Paul Lynde, Karen Valentine, Charlie Weaver, and a host of superstars from the movies, the pop charts and more! Includes a discount on the newly reissued CD ZINGERS FROM THE HOLLYWOOD SQUARES.

Ashley Wood's Art of Metal Gear Solid


Ashley Wood - 2009
    And it's little wonder why. The story follows infiltration expert Solid Snake as he attempts to save the world.In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.

John James Audubon


Richard Rhodes - 2004
    He had a talent for drawing and an interest in birds, and he would spend the next thirty-five years traveling to the remotest regions of his new country–often alone and on foot–to render his avian subjects on paper. The works of art he created gave the world its idea of America. They gave America its idea of itself. Here Richard Rhodes vividly depicts Audubon’s life and career: his epic wanderings; his quest to portray birds in a lifelike way; his long, anguished separations from his adored wife; his ambivalent witness to the vanishing of the wilderness. John James Audubon: The Making of an American is a magnificent achievement.