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The First Science Fiction Megapack: 25 Modern and Classic Science Fiction Tales by Robert Silverberg
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Youth
Isaac Asimov - 1952
The animals seem intelligent enough, and Red recruits Slim to help him train the odd creatures to do circus tricks. But the boys are about to discover their playthings aren’t exactly animals—and they’ve allowed themselves to be caught for a reason . . . Youth is a riveting tale from the author of countless classics, including I, Robot and the Foundation Trilogy, which won the Hugo Award for Best All-Time Series.
Shatterday
Harlan Ellison - 1978
In these and other thought-provoking stories, legendary author Harlan Ellison dissects the primal fears and inherent frailties common to all people and gives voice to the thoughts and feelings human beings bury deep within their souls. Unflinching and unapologetic, Ellison depicts men and women in all their ugliness and beauty, and humanity in all its fury and glory. Stories include “Introduction: Mortal Dreads,” “Jeffty Is Five,” “How’s the Night Life on Cissalda?,” “Flop Sweat,” “Would You Do it For a Penny?” (written in collaboration with Haskell Barkin), “The Man Who Was Heavily Into Revenge,” “Shoppe Keeper,” “All the Lies That Are My Life,” “Django,” “Count the Clock That Tells the Time,” “In the Fourth Year of the War,” “Alive and Well on a Friendless Voyage,” “All the Birds Come Home to Roost,” “Opium,” “The Other Eye of Polyphemus,” “The Executioner of the Malformed Children,” and “Shatterday.”
If at First . . .
Peter F. Hamilton - 2007
Hamilton has proven himself a modern master of epic space opera, carrying the tradition of far-future empire building begun by Heinlein and Asimov into the new millennium. But Hamilton is also a master of the short story, and when he tackles one of science fiction’s most enduring themes—time travel—the result is as provocative as it is entertaining. It starts in 2007 with a break-in. The victim: Marcus Orthew, the financial and technological genius behind Orthanics, the computer company whose radical products have delivered a one-two punch to the industry, all but knocking PCs and Macs out of the ring. The perpetrator: a man obsessed with Orthew. Just another simple case of celebrity stalking—or so everyone assumes at first, including Metropolitan Police Chief Detective David Lanson. But when Lanson interviews the suspect, he makes a startling claim: Orthew is from the future. Or, rather, a future—a parallel timeline. Thus begins the ride of a lifetime for Lanson, as his pursuit of the facts tumbles him headlong down a rabbit hole—and the hunter finds himself hunted.
The Fourth Golden Age of Science Fiction Megapack: Clifford D. Simak
Clifford D. Simak - 1985
This volume assembles 2 novels and 4 shorter works -- almost 500 pages of classic fiction -- by 3-time Hugo Award-winner Clifford D. Simak. Included are:TIME QUARRY [novel]EMPIRE [novel]THE STREET THAT WASN'T THERE [short story]THE WORLD THAT COULDN'T BE [novelet]HELLHOUNDS OF THE COSMOS [short story]PROJECT MASTODON [short story]If you enjoy this book, search your favorite ebook store for "Wildside Press Megapack" to see the more than 100 other entries in the series, covering science fiction, modern authors, mysteries, westerns, classics, adventure stories, and much, much more! (Sort by publication date to see the most recent entries.)
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Stories of Your Life and Others
Ted Chiang - 2002
Subsequent stories have won the Asimov's SF Magazine reader poll, a second Nebula Award, the Theodore Sturgeon Memorial Award, and the Sidewise Award for alternate history. He won the John W. Campbell Award for Best New Writer in 1992. Story for story, he is the most honored young writer in modern SF.Now, collected here for the first time are all seven of this extraordinary writer's stories so far-plus an eighth story written especially for this volume.What if men built a tower from Earth to Heaven-and broke through to Heaven's other side? What if we discovered that the fundamentals of mathematics were arbitrary and inconsistent? What if there were a science of naming things that calls life into being from inanimate matter? What if exposure to an alien language forever changed our perception of time? What if all the beliefs of fundamentalist Christianity were literally true, and the sight of sinners being swallowed into fiery pits were a routine event on city streets? These are the kinds of outrageous questions posed by the stories of Ted Chiang. Stories of your life . . . and others.
The Crystal Spheres
David Brin - 1984
Instead of being late-comers -- might humanity have come upon the scene too early? This haunting tale was voted one of the "most beautiful of the eighties." Winner of the 1985 Hugo Award.
Schismatrix Plus
Bruce Sterling - 1996
For the first time in one volume: every word Bruce Sterling has ever written on the Shapers-Mechanists Universe.In the last decade, Sterling has emerged a pioneer of crucial, cutting-edge science fiction. Now Ace Books is proud to offer Sterling's stunning world of the Schismatrix--where Shaper revolutionaries struggle against aristocratic Mechanists for ultimate control of man's destiny. This volume includes the classic full-length novel, Schismatrix, plus thousands of words of mind-bending short fiction.
The New Space Opera
Gardner DozoisRobert Silverberg - 2007
McAuley88 • Glory • (2007) • novelette by Greg Egan112 • Maelstrom • (2007) • novelette by Kage Baker143 • Blessed by an Angel • (2007) • shortstory by Peter F. Hamilton158 • Who's Afraid of Wolf 359? • shortstory by Ken MacLeod170 • The Valley of the Gardens • (2007) • novelette by Tony Daniel202 • Dividing the Sustain • (2007) • novelette by James Patrick Kelly234 • Minla's Flowers • [Merlin [4] • 2] • (2007) • novella by Alastair Reynolds291 • Splinters of Glass • (2007) • novelette by Mary Rosenblum316 • Remembrance • (2007) • shortstory by Stephen Baxter334 • The Emperor and the Maula • (2007) • novelette by Robert Silverberg379 • The Worm Turns • (2007) • shortstory by Gregory Benford401 • Send Them Flowers • (2007) • novelette by Walter Jon Williams436 • Art of War • shortstory by Nancy Kress454 • Muse of Fire • (2007) • novella by Dan Simmons
The Third Bear
Jeff VanderMeer - 2010
Exotic beasts and improbable travelers roam restlessly through these darkly diverting and finely honed tales.In “The Situation,” a beleaguered office worker creates a child-swallowing manta-ray to be used for educational purposes (once described as Dilbert meets Gormenghast). In “Three Days in a Border Town,” a sharpshooter seeks the truth about her husband in an elusive floating city beyond a far-future horizon; “Errata” follows an oddly familiar writer who has marshaled a penguin, a shaman, and two pearl-handled pistols with which to plot the end of the world. Also included are two stories original to this collection, including “The Quickening,” in which a lonely child is torn between familial obligation and loyalty to a maligned talking rabbit.Chimerical and hypnotic, VanderMeer leads readers through the postmodern into a new literature of the imagination.
Other Worlds Than These
John Joseph AdamsAlastair Reynolds - 2012
From The Wizard of Oz to The Dark Tower, from Philip Pullman's The Golden Compass to C. S. Lewis's The Chronicles of Narnia, there is a rich tradition of this kind of fiction, but never before have the best parallel world stories and portal fantasies been collected in a single volume—until now.
The Island of Dr. Death and Other Stories and Other Stories
Gene Wolfe - 1980
The stories within are mined with depth charges, explosions of meaning and illumination that will keep you thinking and feeling long after you have finished reading.Contents11 • The Island of Doctor Death and Other Stories • [Archipelago] • (1970) • shortstory by Gene Wolfe26 • Alien Stones • (1972) • novelette by Gene Wolfe55 • La Befana • (1973) • shortstory by Gene Wolfe60 • The Hero as Werwolf • (1975) • shortstory by Gene Wolfe74 • Three Fingers • (1976) • shortstory by Gene Wolfe80 • The Death of Dr. Island • [Archipelago] • (1973) • novella by Gene Wolfe131 • Feather Tigers • (1973) • shortstory by Gene Wolfe138 • Hour of Trust • (1973) • novelette by Gene Wolfe167 • Tracking Song • (1975) • novella by Gene Wolfe225 • The Toy Theater • (1971) • shortstory by Gene Wolfe232 • The Doctor of Death Island • [Archipelago] • (1978) • novella by Gene Wolfe277 • Cues • (1974) • shortstory by Gene Wolfe281 • The Eyeflash Miracles • (1976) • novella by Gene Wolfe336 • Seven American Nights • (1978) • novella by Gene Wolfe
Keeper of Dreams: Short Fiction
Orson Scott Card - 2008
Keeper of Dreams contains 22 stories written since 1990.From the opening science fiction tale, "The Elephants of Poznan," we see the hand of a master at work making a familiar idea new, strange, and wonderful. "Angles" takes a sideways look at alternate universes. "Geriatric Ward" is published here for the first time; it was originally written for the legendary Last Dangerous Visions.Keeper of Dreams contains science fiction, fantasy, and several of Card's mainstream fiction works. Included are two tales from the Alvin Maker universe, "Grinning Man" and "The Yazoo Queen."In addition to the stories, this book features new introductions by Orson Scott Card for each story, with commentary on his life and work. With the earlier Maps in a Mirror, this collection is a definitive retrospective of the short fiction career of the writer that the Houston Post called "the best writer science fiction has to offer."• Preface (Keeper of Dreams) • essay by Orson Scott Card• The Elephants of Poznan • (2000)• Atlantis • (1992)• Geriatric Ward• Heal Thyself • (1999)• Space Boy • juvenile • (2006)• Angles • (2002)• Vessel • (1999)• Dust • (2002)• Homeless in Hell • (2002)• In the Dragon's House • (2003)• Inventing Lovers on the Phone • (2003)• Waterbaby • (2000)• Keeper of Lost Dreams • (2004)• Missed• 50 WPM • (2002)• Feed the Baby of Love • (1991)• Grinning Man • [The Alvin Maker Saga] • (1998)• The Yazoo Queen • [The Alvin Maker Saga] • (2003)• Notes on the Mormon Stories • essay by Orson Scott Card• Christmas at Helaman's House• Neighbors• God Plays Fair Once Too Often• Worthy to Be One of Us
Overclocked: More Stories of the Future Present
Cory Doctorow - 2016
Another tale tells of the heroic exploits of “sysadmins”—systems administrators—as they defend the cyberworld, and hence the world at large, from worms and bioweapons. And yes, there’s a story about zombies, too.
The Big Trip Up Yonder
Kurt Vonnegut Jr. - 1954
Anti-Gerasone halts the aging process and prevents people from dying of old age as long as they keep taking it; as a result, America now suffers from severe overpopulation and shortages of food and resources. With the exception of the very wealthy, most of the population appears to survive on a diet of foods made from processed seaweed and sawdust. Gramps Ford, his chin resting on his hands, his hands on the crook of his cane, was staring irascibly at the five-foot television screen that dominated the room. On the screen, a news commentator was summarizing the day's happenings. Every thirty seconds or so, Gramps would jab the floor with his cane-tip and shout, "Hell, we did that a hundred years ago!" Emerald and Lou, coming in from the balcony, where they had been seeking that 2185 A.D. rarity--privacy--were obliged to take seats in the back row, behind about a dozen relatives with whom they shared the house. All save Gramps, who was somewhat withered and bent, seemed, by pre-anti-gerasone standards, to be about the same age--somewhere in their late twenties or early thirties. Gramps looked older because he had already reached 70 when anti-gerasone was invented. He had not aged in the 102 years since. "Next one shoots off his big bazoo while the TV's on is gonna find hisself cut off without a dollar--" his voice suddenly softened and sweetened--"when they wave that checkered flag at the Indianapolis Speedway, and old Gramps gets ready for the Big Trip Up Yonder." He sniffed sentimentally, while his heirs concentrated desperately on not making the slightest sound. For them, the poignancy of the prospective Big Trip had been dulled somewhat, through having been mentioned by Gramps about once a day for fifty years.