The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit


Philip E. Orbanes - 2003
    Parker started with only fifty dollars and a dream. In The Game Makers, Philip E. Orbanes, a game historian and former Parker Brothers executive, explores the often whimsical origins of popular games and toys - from the Monopoly Game to the Nerf ball to Ping-Pong to Sorry! - and reveals how generations of determined entrepreneurs built a family business empire." Through an engaging narrative based on extensive research - including the never-before-published personal archives of George S. Parker and interviews with his successors - Orbanes takes us on a journey through the birth and maturation of the toy industry as seen through the eyes of one of its greatest legends. Sprung from Parker's fervent belief that games were meant to last and be fun, this tiny family firm would grow into a brand powerhouse that reflected - and ultimately helped shape - the culture of a nation. Through world wars and the Great Depression, through natural disasters and family tragedies, Parker Brothers succeeded in bringing smiles to the faces of millions by connecting them to - or helping them forget - the events taking place around them.

Why Comics?: From Underground to Everywhere


Hillary L. Chute - 2017
    What is it that makes comics so special? What can this unique art form do that others can’t?In Why Comics?, comics scholar Hillary Chute reveals the history of comics, underground comics (or comix), and graphic novels, through deep thematic analysis, and fascinating portraits of the fearless men and women behind them. As Scott McCloud revealed the methods behind comics and the way they worked in his classic Understanding Comics, Chute will reveal the themes that Comics handle best, and how the form is uniquely equipped to explore them.The topics Why Comics? include:• Why Disaster: with such major works focusing on disasters, from Art Spiegelman’s work, which covers the Holocaust and 9/11 to Keiji Nakazawa’s work covering Heroshima, comics find themselves uniquely suited to convey the scale and disorientation of disaster.• Why Suburbs: through the work of Chris Ware and Charles Burns, Chute reveals the fascinating ways that Comics illustrate the quiet joys and struggles of suburban existence.• Why Punk: With an emphasis on DIY aesthetics and rebelling against what came before, the Punk movement would prove to be a fertile ground for some of the most significant modern cartoonists, creating a truly democratic art form.Chute has created an indispensable guide to comics for those new to the genre, or those who want to understand more about what lies behind their favorite works.

Ham Radio for Dummies


H. Ward Silver - 2004
    If you think of it as staticky transmissions sent by people in the middle of nowhere, think again. Today's ham radio goes beyond wireless to extreme wireless, Operators transmit data and pictures, use the Internet, laser, and microwave transmitters, and travel to places high and low to make contact. In an emergency or natural disaster, ham radio can replace downed traditional communication and save lives. Whether you're just getting turned on to ham radio or already have your license, Ham Radio for Dummies helps you with the terminology, the technology and the talknology. You discover how to:Decipher the jargon and speak the language Buy or upgrade your equipment, including the all-important antennas Build a ham radio shack, complete with the rig, a computer, mobile/base rig, microphones, keys, headphones, antennas, cables and feedlines Study for your license, master Morse code, take the test and get your call sign Understand the basics of ragchews (conversations), nets (organized on-air meetings) and DX-ing (competing in contacts to make contacts) Keeping logs with the vital statistics, including time (in UTC or World Time), frequency, and call sign Written by Ward Silver, an electrical engineer, Certified Amateur Radio License Examiner, and columnist for QST, a monthly magazine for ham operators, Ham Radio for Dummies gives you the info you need to delve into the science or dive into the conversation. It explains how you can:Tune in to the most common types of signals, including Morse Code (CW), single-sideband (SSB), FM, Radioteletype (RTTY), and data signals Break in, introduce yourself, converse, and say or signal goodbye Communicate while traveling (ham radio goes where mobile phones go dead) Register with an emergency organization such as ARES and RACES Help in emergencies such as earthquakes, wildfires, or severe weather Pursue your special interests, including contacting distant stations, participating in contests, exploring the digital modes, using satellites, transmitting images, and more Complete with a glossary and ten pages of additional suggested resources, Ham Radio for Dummies encourages you to touch that dial and take that mike.CUL. (That's Morse Code for "see you later.")

A Clearing in the Distance: Frederick Law Olmsted and America in the 19th Century


Witold Rybczynski - 1999
    But Olmsted's contemporaries knew a man of even more extraordinarily diverse talents. Born in 1822, he traveled to China on a merchant ship at the age of twenty-one. He cofounded The Nation magazine and was an early voice against slavery. He managed California's largest gold mine and, during the Civil War, served as the executive secretary to the United States Sanitary Commission, the precursor of the Red Cross.Rybczynski's passion for his subject and his understanding of Olmsted's immense complexity and accomplishments make his book a triumphant work. In A Clearing in the Distance, the story of a great nineteenth-century American becomes an intellectual adventure.

Norwegian Wood: Chopping, Stacking, and Drying Wood the Scandinavian Way


Lars Mytting - 2011
    Norwegian Wood provides useful advice on the rustic hows and whys of taking care of your heating needs, but it’s also a thoughtful attempt to understand man’s age-old predilection for stacking wood and passion for open fires. An intriguing window into the exoticism of Scandinavian culture, the book also features enough inherently interesting facts and anecdotes and inspired prose to make it universally appealing. The U.S. edition is a fully updated version of the Norwegian original, and includes an appendix of U.S.-based resources and contacts.

The Civil War: An Illustrated History


Geoffrey C. Ward - 1990
    Lee, but genteel Southern ladies & escaped slaves, cavalry officers & common foot soldiers who fought in Yankee blue & Rebel gray. The Civil War also includes essays by historians of the era: Don E. Fehrenbacher, on the war's origins; Barbara J. Fields, on the freeing of slaves; Shelby Foote, on the soldiers & commanders; James M. McPherson, on the political dimensions; & C. Vann Woodward, assessing the America that emerged from the war's ashes.Introduction: The crossroads of our being1861: A house divided Why the war came/ Don E. Fehrenbacher1862: Forever freeWho freeds the slaves?/ Barbara J. Fields1863: The universe of battleMen at war: an interview with Shelby Foote1864: Most hallowed groundWar & politics/ James M. McPherson1865: The better angels of our natureWhat the war made us/ C. Vann Woodward

Michelangelo and the Sistine Chapel


Andrew Graham-Dixon - 2009
    Michelangelo Buonarroti never wanted to paint the Sistine Chapel, though. Appointed by the temperamental Julius II, Michelangelo believed the suspiciously large-scale project to be a plot for failure conspired by his rivals and the "Warrior Pope." After all, Michelangelo was not a painter—he was a sculptor. The noble artist reluctantly took on the daunting task that would damage his neck, back, and eyes (if you have ever strained to admire the real thing, you know). Andrew Graham-Dixon tells the story behind the famous painted ceiling over which the great artist painfully toiled for four long years. Linking Michelangelo's personal life to his work on the Sistine Chapel, Graham-Dixon describes Michelangelo's unique depiction of the Book of Genesis, tackles ambiguities in the work, and details the painstaking work that went into Michelangelo's magnificent creation. Complete with rich, full-color illustrations and Graham-Dixon's articulate narrative, Michelangelo and the Sistine Chapel is an indispensable and significant piece of art criticism. It humanizes this heavenly masterpiece in a way that every art enthusiast, student, and professional can understand and appreciate.

Turning Points in American History


Edward T. O'Donnell - 2011
    

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution


Jonathan Hennessey - 2017
     Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

The Conquerors: Roosevelt, Truman & the Destruction of Hitler's Germany 1941-45


Michael R. Beschloss - 2002
    Eleven years in the writing, drawing on newly opened American, Soviet & British documents as well as private diaries, letters & audio recordings, this narrative eavesdrops on private conversations between historical giants. It illuminates FDR's concealment of what America knew about Hitler's war against the Jews & his foot-dragging on saving refugees. FDR's actions so shocked his closest Cabinet friend, Treasury Sec. Henry Morgenthau Jr, that Morgenthau risked their friendship by accusing the FDR of acquiescence in the "murder of the Jews." After Normandy, obsessed by what he'd learned about the Nazis & the Holocaust, Morgenthau drew up a secret blueprint for the Allies to crush Germany by destroying German mines & factories after victory. FDR endorsed most of the plan & pressured a reluctant Churchill to concur. Horrified, Sec. of State Cordell Hull & Sec. of War Henry Stimson leaked the plan to the press during the '44 campaign. Propagandist Joseph Goebbels denounced the Roosevelt-Churchill "Jewish murder plan" & claimed it would kill 43,000,000 Germans. Republican presidential candidate Dewey charged that by stiffening German resistance, publicity about the plan had cost lives. "The Conquerors" explores suspicions that Soviet agents manipulated FDR & his officials to do Stalin's bidding on Germany. It reveals new information on FDR's illnesses & how they affected his leadership--& his private talk about quitting his job during his 4th term. It shows FDR's final dinner, in 4/45, in Warm Springs, GA, at which he & Morgenthau were still arguing over postwar Germany. Finally it shows how an unprepared new president managed to pick up the pieces & push Stalin & Churchill to accede to a bargain that would let the Anglo-Americans block Soviet threats against Western Europe & ensure the world wouldn't have to fear another Hitler.

How Buildings Learn: What Happens After They're Built


Stewart Brand - 1994
    How Buildings Learn is a masterful new synthesis that proposes that buildings adapt best when constantly refined and reshaped by their occupants, and that architects can mature from being artists of space to becoming artists of time. From the connected farmhouses of New England to I.M. Pei's Media Lab, from "satisficing" to "form follows funding," from the evolution of bungalows to the invention of Santa Fe Style, from Low Road military surplus buildings to a High Road English classic like Chatsworth—this is a far-ranging survey of unexplored essential territory.More than any other human artifacts, buildings improve with time—if they're allowed to. How Buildings Learn shows how to work with time rather than against it.

Books: A Living History


Martyn Lyons - 2011
    The author traces the evolution of the book from the rarefied world of the hand-copied and illuminated volume in ancient and medieval times, through the revolutionary impact of Gutenberg’s invention of the printing press, to the rise of a publishing culture in the nineteenth and twentieth centuries, and the subsequent impact of new technologies on this culture.  Many of the great individual titles of the past two millennia are discussed as well as the range of book types and formats that have emerged in the last few hundred years, from serial and dime novels to paperbacks, children’s books, and Japanese manga. The volume ends with a discussion of the digital revolution in book production and distribution and the ramifications for book lovers, who can’t help but wonder whether the book will thrive—or even survive—in a form they recognize.

Starter Vegetable Gardens: 24 No-Fail Plans for Small Organic Gardens


Barbara Pleasant - 2010
    In this introductory guide to growing vegetables, Barbara Pleasant addresses common problems that first-time gardeners encounter. Using simple language and illustrated garden layouts, Pleasant shows you how to start, maintain, and eventually expand an organic vegetable garden in even the tiniest backyard. With handy tips on enriching soil, planting schedules, watering, fighting pests, and more, you’ll quickly discover how easy it is to enjoy your own homegrown vegetables.

Graveyards of Chicago: The People, History, Art, and Lore of Cook County Cemeteries


Matt Hucke - 1999
    The book demonstrates that Chicago's cemeteries are home not only to thousands of individuals who fashioned the city's singular culture and character, but also to impressive displays of art and architecture, landscaping and limestone, egoism and ethnic pride. Mysterious questions such as Where is Al Capone buried? and What really lies beneath home plate at Wrigley Field? are answered in this reminder that although physical life must end, personal notes—and notoriety—last forever. Ever wonder where Al Capone is buried? How about Clarence Darrow? Muddy Waters? Harry Caray? Or maybe Brady Bunch patriarch Robert Reed? And what really lies beneath home plate at Wrigley Field? Graveyards of Chicago answers these and other cryptic questions as it charts the lore and lure of Chicago's ubiquitous burial grounds. Like the livelier neighborhoods that surround them, Chicago's cemeteries are often crowded, sometimes weary, ever-sophisticated, and full of secrets. They are home not only to thousands of individuals who fashioned the city's singular culture and character, but also to impressive displays of art and architecture, landscaping and limestone, egoism and ethnic pride, and the constant reminder that although physical life must end for us all, personal note—and notoriety—last forever. Grab a shovel and tag along as Ursula Bielski and Matt Hucke unearth the legends and legacies that mark Chicago's silent citizens—from larger-than-lifers and local heroes, to clerics and comedians, machine mayors and machine-gunners.

At Home with Books: How Booklovers Live with and Care for Their Libraries


Estelle Ellis - 1995
    From an elegant, curved modern library with sunny picture windows to a bedroom library with dark wood paneling; from a simple apartment with floor-to-ceiling bookshelves to the grand Rothschild library, At Home with Books shows how book lovers live with their books in every room of the house.Includes professional advice on editing and categorizing your library; caring for your books; preserving, restoring, and storing rare books; finding out-of-print books; and choosing furniture, lighting, and shelving.