Battletech: Blood of Kerensky Trilogy


Michael A. Stackpole - 2010
    For the past three hundred years, since the Star League collapse and the rise of the Five Successor States, these mortal enemies have fought over space, land and politics. But a new threat looms just outside the Inner Sphere. The descendants of an old Star League general, the Clans bred to be the best military force humanity has ever seen have come to take what they believe is rightfully BattleTech: Blood Legacy - Blood of Kerensky Trilogy Book 2 of 3 Blood Legacy continues the saga of the Clan invasion begun in 3030. Jaime Wolf has brought all the key leaders of the Inner Sphere together to put to rest old blood feuds and power struggles. But old hatreds and suspicions die hard. Still, the very survival of the Successor States hinges on battling warriors equipped with BattleMechs far superior to their own and another threat lurking in their very midst ComStar, the sect controlling interstellar communication which is determined to rule all of the Inner Sphere by any means at its disposal... BattleTech: Lost Destiny - Blood of Kerensky Trilogy Book 3 of 3 And so continues the saga of the Clan invasion and the explosive struggle within the Inner Sphere. With secrete aid from ComStar the Terran-based sect that serves as the keeper of the Inner Spheres technological secrets the Clans BattleMech warriors have been incredibly successful in their campaign of invasion. But ComStar has its own reasons for giving aid to the enemy, and if its strategy proves successful, the Inner Sphere worlds will finally be reunited under ComStars rule.

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Brainship: Partnership/The Ship Who Searched/The Ship Who Won/The City Who Fought


Anne McCaffrey
    Stirling.

Monitor


Leigh Alexander - 2016
    After they recover an NBN executive’s PAD at a protest in Broadcast Square, it seems Lana Rael and her friends, Johnny and Tim, might finally have their chance to discover the truth behind NBN’s saccharine and explosively popular franchise, Sunshine Junction.But when the aspiring activists stumble into the corporation’s all­ seeing eye, they find themselves in the limelight—and not in the way they hoped.As camdrones begin to follow them through the megacity and broadcast their every move on live threedee, Lana and her friends will have to ask themselves just how much they’re willing to sacrifice to fight the corps. Is making a difference worth risking their privacy, their lifestyle, or their lives?Fans of media giant NBN, its colorful programs, and its high-profile characters gain unparalleled access to the megacorp's HQ in Leigh Alexander's Monitor. As the media-focused megacorp responds to the threat posed by a trio of wannabe activists, we learn more about such popular characters as Jackson Howard, Victoria Jenkins, and Dinosaurus.Meanwhile, as the protagonists have their privacy stripped away, they lose control of their lives. Their actions become increasingly desperate and surprising. As they look for ways to retaliate, will their lives spiral into total anarchy? Will they regain control of the context that defines them? And who is responsible for their suffering? In Monitor, the truth is malleable, and learning how to shape it is paramount.In addition to its 96 pages of fiction, the hardcover edition of Monitor comes with a sixteen-page full color insert with setting information on activism in the Android future, NBN's Global Adaptive Entertainment, MegaBuy, and the future of marketing.

Genesis


Steven Konkoly - 2014
    Reanimated ahead of schedule, Adam Hassler, former Delta Force officer, leads the first expedition out of David Pilcher's mountain superstructure. His mission is simple. Guide and protect a team of surveyors and scientists, while they study the surrounding area and collect data for the reconstruction of Wayward Pines. A few hours into the trek, Hassler suspects that the operation has been compromised--by the very people that ordered it.With daylight fading, Hassler's team faces an unknown threat, on unfamiliar ground--in front of an impatient audience.The GENESIS connection to Blake Crouch's bestselling Wayward Pines series:David Pilcher predicted mankind's fall. The world as he knew it would be gone when his "volunteers" emerged from suspension--and they would rebuild it.He'd reboot humanity in Wayward Pines, Idaho--a cozy, idyllic town situated deep inside a sheltered mountain valley. The residents of Wayward Pines would be protected: isolated from the dangers of the new world.Only one obstacle stood in the way. An enemy far deadlier than Pilcher ever imagined possible. A powerful, uncompromising adversary--immune to fear and devoid of mercy. Humankind's worst nightmare.With the odds overwhelmingly stacked against his project, and time running out, Pilcher takes a wild chance on an unpredictable member of his team. Adam Hassler, former Delta Force officer, is woken from suspension ahead of schedule and ordered to explore the valley. The task sounds simple to Hassler, but there's a catch. He is unaware of the danger lurking in the forest beyond the hatch--and nobody plans to warn him.The vicious struggle to build Wayward Pines unfolds in the definitive prequel to The Wayward Pines series.This ebook was published through an agreement with the author of Wayward Pines, Blake Crouch. Mr. Crouch has not necessarily read or endorsed this story.

Ghost Riders In The Sky


Timothy Zahn - 2020
    With every voyage taking exactly five hours, whether the distance is one light-year or a thousand, the drive allowed humanity to finally escape Earth and reach for the stars.But while the aliens owned the technology, they needed humans to make it practical. Specifically, humans who could temporarily leave their bodies and guide the tunnelships through the void of space.Nathan Skoda is one such navigator. After hundreds of trips, and with hundreds yet to go, all he wants is to finish out his indenture before he succumbs to burnout. So when he’s approached with a plan that might free the navigators from the Meerian chokehold, he decides to check it out.But when the Meerians move to protect their monopoly, Skoda realizes he’s let himself in for more than he bargained for.And he discovers that, dark though his life may be, there’s an even deeper darkness lying beneath the surface.

Battlecorps Anthology, Volume 1: The Corps


Loren L. Coleman - 2008
    1) is a print anthology of 17 short stories previously published via BattleCorps, and an 18th, previously unpublished story (Destiny's Challenge) that continues the story of one of the others.It also includes a Foreword by the editor, Loren L. Coleman, how BattleCorps came into being; an "About the authors" section at the end; and a collection of BattleMech illustrations in the back. StoriesA Race to the End (Loren L. Coleman)Damage Control (Ilsa J. Bick)Eight Nine Three (Steven Mohan Jr.)Isolation's Weight (Randall N. Bills)Destiny's Call (Loren L. Coleman)Poison (Jason M. Hardy)The Immortal Warrior at the Battle of Vorhaven (Kevin Killiany)Ghost of Christmas Present (Michael A. Stackpole)Zeroing In (Robert Thurston)For Want of a Nail (Dan C. Duval)Art of the Deal (Loren L. Coleman)McKenna Station (Kevin Killiany)Echoes in the Void (Randall N. Bills)The Longest Road (Blaine Lee Pardoe)The Back Road (Louisa M. Swann)Commerce Is All (Steven Mohan, Jr.)En Passant (Phaedra M. Weldon)Destiny's Challenge (Loren L. Coleman)

The Complete Skylark


E.E. "Doc" Smith - 1970
    Includes all four of the Skylark Series, Skylark of Space, Skylark Three, Skylark of Baleron, Skylark Duquesne

Vision Machine


Greg Pak - 2001
    In the year 2061, three friends grapple with revolutionary change when Sprout Computers releases the most visionary piece of personal technology ever created.Collects Vision Machine #1-3.

Judge Dredd: The Restricted Files 01


John WagnerJohn Byrne - 2010
    Readers can experience Dredd strips that haven't been reprinted in over 30 years. This collection of classic strips in a must-read for any comic fan!

The Fourth Golden Age of Science Fiction Megapack: Clifford D. Simak


Clifford D. Simak - 1985
    This volume assembles 2 novels and 4 shorter works -- almost 500 pages of classic fiction -- by 3-time Hugo Award-winner Clifford D. Simak. Included are:TIME QUARRY [novel]EMPIRE [novel]THE STREET THAT WASN'T THERE [short story]THE WORLD THAT COULDN'T BE [novelet]HELLHOUNDS OF THE COSMOS [short story]PROJECT MASTODON [short story]If you enjoy this book, search your favorite ebook store for "Wildside Press Megapack" to see the more than 100 other entries in the series, covering science fiction, modern authors, mysteries, westerns, classics, adventure stories, and much, much more! (Sort by publication date to see the most recent entries.)

The 11th Science Fiction MEGAPACK®: 36 Modern and Classic Science Fiction Stories


Fritz Leiber - 2016
    There's a greater emphasis than usual on Golden Age writers (just the way it came together) -- but we have one original story as well, a posthumous collaboration with H.B. Fyfe, finishing a really terrific but not-quite-done tale he had been working on before his death. It's a bit reminiscent of James Tiptree, Jr.'s best work -- but predates Tiptree by a couple of decades. And we have novels by Robert Silverberg, Frederik Pohl & C.M. Kornbluth, Murray Leinster, E. Everett Evans, and Donald Wollheim...not to mention part 2 of our serialization of Tony Rothman's mammoth 2013 novel, Firebird. And a ton of great short stories. 36 works in all, more than 1900 pages of great reading!ANGELS IN THE JETS, by Jerome BixbyA CODE FOR SAM, by Lester del ReySTAR SHIP, by Poul AndersonTHE WELL-OILED MACHINE, by H.B. FyfeJACK OF NO TRADES, by Evelyn E. SmithTHE GRAVITY BUSINESS, by James E. GunnDOOMSDAY EVE, by Robert Moore WilliamsMASTER OF LIFE AND DEATH, by Robert SilverbergFALCONS OF NARABEDLA, by Marion Zimmer BradleyNEW LAMPS, by Robert Moore WilliamsTHE PIRATES OF ZAN, by Murray LeinsterOUT OF THE IRON WOMB!, by Poul AndersonLATER THAN YOU THINK, by Fritz LeiberTHE PLANET MAPPERS, by E. Everett EvansAFTERGLOW, by H.B. Fyfe and John Gregory BetancourtSHIPPING CLERK, by William MorrisonCONTAGION, by Katherine MacLeanTHE LIGHT ON PRECIPICE PEAK, by Stephen TallTHE LUCKIEST MAN IN DENV, by Simon EisnerON THE FOURTH PLANET, by J.F. BoneBIMMIE SAYS, by Sydney Van ScyocSWEET TOOTH, by Robert F. YoungSEARCH THE SKY, by Frederik Pohl and C. M. KornbluthSTAR, BRIGHT, by Mark CliftonHOT PLANET, by Hal ClementTWO WEEKS IN AUGUST, by Frank M. RobinsonTHE ALIEN, by Raymond F. JonesBODYGUARD, by Christopher GrimmJAYWALKER, by Ross RocklynneSECOND CHILDHOOD, by Clifford D. SimakOF ALL POSSIBLE WORLDS, by William TennPOLLONY UNDIVERTED, by Sydney Van ScyocDELAY IN TRANSIT, by F. L. WallaceA GIFT FROM EARTH, by Manly BanisterONE AGAINST THE MOON, by Donald A. WollheimSpecial Feature: FIREBIRD, by Tony Rothman [Part 2 of 3]If you enjoy this volume of classic stories, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see the 270+ other entries in this series, including science fiction, fantasy, mysteries, adventure, horror, westerns -- and much, much more!

A Kiss for Luck


John Locke - 2013
    Even if she skipped or was late for school, she should be up, her cell phone charged, ready for action by now. Then a concerned policeman appears. He too is looking for Aria. Her mother is also worried: nobody can find the missing student. And some of Aria’s clothes are missing. Suddenly, Spencer remembers the text message she recently received from the Little Liars’ mysterious, truth-telling antagonist, “A” – “Five foot two, eyes of blue; has anyone seen my gal?” Even though Aria has hazel eyes, the girls are freaked. When A has something bad to report, she’s never ever wrong.A Kiss For Luck is a spellbinding story inspired by the bestselling, award-winning Pretty Little Liars’ series.