The Art of Persona 5


Prima Games - 2017
    Character Gallery: Includes compelling artwork of the main characters and their personas, plus personal data never before released in English!Concept Art: Loaded with initial character concepts, rough sketches, original drafts, and illustrations-a must-have for Persona fans!Game Visuals: Chronicles the inspiration behind graphics seen in the game, including setting illustrations, story scenarios, and other key images.Illustration Gallery: Magazine covers and posters collected in one convenient location.Creator Commentary: Interspersed with exclusive details and little-known tidbits straight from character creator Shigenori Soejima!

The Horus Heresy: Collected Visions


Alan Merrett - 2007
    It tells the full story of this pivotal period in the history of the Warhammer 40,000 universe, in which the arch-traitor Horus betrayed Emperor of Mankind. The epic tale is described in one huge tome with exciting text and masses of fantastic art.

The Movie Art of Syd Mead: Visual Futurist


Syd Mead - 2017
    His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.

The Art of Star Wars: The Last Jedi


Phil Szostak - 2017
    Featuring concept art, costume sketches, and storyboards, this book takes fans on a deep dive into the development of the fantastic worlds, characters, and creatures—both old and new—of The Last Jedi. Exclusive interviews with the filmmakers and with the Lucasfilm visualists provides a running commentary on this unforgettable art, and reveals the inspirations behind moviemaking magic at its finest.

Framed Ink: Drawing and Composition for Visual Storytellers


Marcos Mateu-Mestre - 2010
    Using his experiences from working in the comic book industry, movie studios and teaching, Marcos introduces the reader to a step-by-step system that will create the most successful storyboards and graphics for the best visual communication.After a brief discussion on narrative art, Marcos introduces us to drawing and composing a single image, to composing steady shots to drawing to compose for continuity between all the shots. These lessons are then applied to three diverse story lines – a train accident, a cowboy tale and bikers approaching a mysterious house.In addition to setting up the shots, he also explains and illustrates visual character development, emotive stances and expressions along with development of the environmental setting to fully develop the visual narrative.

Gothic Art Now


Jasmine Becket-Griffith - 2008
    Gothic Art Now brings together for the first time the finest, the freshest, the darkest and the most exciting talents from around the world. The work covers the most compelling gothic art across various media, from paintings and illustrations to photography, sculpture, and digital art.Featured gothic art includes the breathtaking sculptures of H.R. Giger, the ethereal watercolors of Natalia Pierandrei, the grim fairytale paintings of David Stoupakis, the hypnotic oil paintings of David Bowers, the haunting photography of Shannon Hourigan, the sinister dolls of Scott Radke, the delicately dismal portraits of Dorian Cleavanger, and numerous other terrifying and thought-provoking artistic creations in literature, digital media, film, and advertising. Inside information from the artists on how they created their work along with a full artist directory are also featured.Contents:Foreword by acclaimed gothic art author and illustrator BromIntroductionFemmes FatalesMen in BlackGothic EleganceIndustrial Goth Lurking HorrorDark FantasyCreepy CreationsGrim Comics

The Art of the Dragon Prince


Aaron Ehasz - 2020
    The world behind The Dragon Prince is finally revealed!The Dragon Prince has enchanted and enthralled viewers since its initial release in September of 2018. Now, for the first time ever, dive into the world behind its creation with this all-new hardcover collection! Never-before-seen concept sketches, preliminary designs, and first impressions from the first three seasons of the animated Netflix series expand over nearly 200 pages of content, from storyboards and environments to the characters and creatures that fans across the world have come to love.Assembled in consultation with The Dragon Prince co-creators Aaron Ehasz and Justin Richmond and executive producer Justin Santistevan, this is the ultimate window into the work behind the show!

Adobe Photoshop CS Down & Dirty Tricks


Scott Kelby - 2003
    It also offers tips, shortcuts, design techniques, ideas and layouts to unleash your creativity.

The Adventures of Hergé, Creator of Tintin


Michael Farr - 2008
    In seven separate sketches, he presents his picture of a man whose life is the key to his creation.

The Skillful Huntsman: Visual Development of a Grimm Tale at Art Center College of Design


Khang Le - 2005
    Guided by their instructor, the artists create original design solutions for the environment, characters, props and much more.

Street Logos


Tristan Manco - 2004
    Fresh coats of paint and newly pasted posters appear overnight in cities across the world. New artists, new ideas, and new tactics displace faded images in a perpetual process of renewal and metamorphosis. From Los Angeles to Barcelona, Stockholm to Tokyo, Melbourne to Milan, wall spaces are a breeding ground for graphic and typographic forms as artists unleash their daily creations.Current graffiti art is reflective of the world around it. Using new materials and techniques, its innovators are creating a language of forms and images infused with contemporary graphic design and illustration. Fluent in branding and graphic imagery, they have been replacing tags with more personal logos and shifting from typographic to iconographic forms of communication.Street Logos is a worldwide celebration of these new developments in twenty-first-century graffiti, an essential sourcebook for all art and design professionals, and a delight to everyone excited by the vitality of the street.

Through the Eyes of Leonardo da Vinci: Selected Drawings


Barrington Barber - 2005
    Each work is accompanied by a detailed description to enhance the appreciation of the artist's creation.

Lee Hammond's Big Book of Drawing


Lee Hammond - 2004
    Master the Essentials of Realistic DrawingsWith Lee Hammond's Big Book of Drawing, your art will spring to life! From laughing children and frolicking tigers to fruit so vivid it makes your mouth water, you'll discover how to realistically draw your favorite subjects and how to draw them well! Learn to:- Use easy-to-master graphing and shaping techniques to better portray your subject - Replicate the effects of light through blending and shading - Accurately render the personalities of people and animals - Realistically draw flowers and natural elements by applying hard or soft edges - Achieve a range of effects by using different brands of colored and graphite pencilsWhether you're a beginner or a professional, with Lee Hammond's instruction you'll find the arsenal of tools you need to create stunning, real-life drawings that will captivate your audience.

How To Draw Outlines (Teach Yourself To Draw Book 2)


Kate Berry - 2012
     What suits one person doesn't necessarily suit another and that's why there are 9 simple methods that you can choose from, to help you achieve a great outline. There is only one focus and that is how to reduce a subject into an outline. If you are looking for ways to get a solid foundation in drawing, then you have just stumbled onto the perfect book! See how each method is demonstrated with step-by-step examples and there are more than 50 basic illustrations to help you become familiar with this vital technique. This process sets the stage for all of your future drawings and gives you the confidence to tackle anything. Join Author Kate Berry as she shares the easy tactics she used to teach herself to draw successfully.

Snow White and the Seven Dwarfs: The Art and Creation of Walt Disney's Classic Animated Film


J.B. Kaufman - 2012
    More than 250 artworks, including rarely seen concept sketches, background paintings, and cels illustrate the genius of Walt Disney and the creative vision of the artists who produced a beloved milestone in cinematic history.In 1933, Walt Disney was a rising star in the world of animation, just beginning to become a household name. Ambitious new ideas emerged from the Disney studio on a regular basis, and the film world waited eagerly to see what the creative young filmmaker would do next. The answer surprised them all: a full-length animated feature film, based on the traditional tale Snow White and the Seven Dwarfs. The production took three years and the talents of many of Hollywood’s top artists . . . and, of course, created one of the best-loved classics of all time. This book, based on a ground-breaking exhibition of both familiar and never-before-seen art from the Walt Disney Animation Research Library, walks the reader scene by scene through the movie, accompanying the art with behind-the-scenes stories about the film’s production. The book features over 200 pieces of art, many reproduced from original concept sketches, background paintings, and production cels, as well as alternate character concepts, deleted scenes, and step-by-step process shots.