Elegy


Christie Golden - 2018
    This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

Spaceships and Spellcasters


Glynn Stewart - 2018
    A mage cop on his first assignment learns the world isn't as black and white as hopedA jump mage and a starship with matching needs turn out to be a magnet for troubleDigging in 1940s New York City awakens a monster--and brings in the elite of the FaeThe protected heir of an interstellar dictatorship is called to a battle no one expected him to fightAn explosive collection of four novellas from science fiction and fantasy author Glynn Stewart, spanning his ONSET, Starship's Mage, Changeling Blood and Exile universes, including two brand new urban fantasy novellas.  Includes:ONSET: Murder by MagicStarship's Mage: Episode 1Fae, Flames and FedorasAshen Stars

Best of Robert Jordan (Wheel of Time, #4-7)


Robert Jordan - 1999
    Follow the adventures and trials of Rand as he learns about his destiny to become the Dragon Reborn, the prophesized leader who will save the world, but at a heavy cost that drives him to reject his given fate. Dark forces surround the characters with an inevitable confrontation between good and evil that captivates every audience. Sparkled with continuous action, adventure, and fantasy, this box set is a sure winner for epic fantasy fans guaranteed! Over 15 Hours of listening time! The Shadow Rising The Dark One is inflicting evil on to the hero, Rand, who must enter the Aiel Waste and the forbidden city of RhuideanÛwhere he may perish. Perrin must confront the Whitecloaks who are sworn to assassinate him while Elayne and Nynaeve must battle the Black Ajah. Listen to find out what develops. The Fires of Heaven Rand is at the forbidden city of Rhuidean where he must keep his current mission a secret. Simultaneously, the Forsaken Rahvin is plotting a victory over Rand. Morgase becomes captivated with the handsome Lord Gaebril, and in the White Tower, Amyrlin, Flaida do Avriny a ÎRoihan, is concocting new plans. There is no doubt why The Fires of Heaven became a New York Times bestseller! Lord of Chaos Rand struggles as he attempts to unite the nations for the Last Battle while The White Tower, under the Amyrlin Elaida, decides that he must be controlled. In addition, a search for the fabled terÌangreal is conducted by Nynaeve alÌMeara and Elayne to restore the incongruous weather conditions. Book six of this series is sure to satisfy. A Crown of Swords Listen as Rand faces the dead Forsaken Sammael in Shadae Logoth! The struggle with the worldÌs brutal and endless heat wave rages on, and Engeu calls together all women who are able to channel including Sea Folk Windfinders and Wise Ones. DonÌt miss this seventh book of non-stop epic adventure!

The Citadel


Chris Wooding - 2008
    The end of the world is near...It's up to Parakka to stop the destruction of the worlds, but just how much strength have they got left to defend the Citadel?When the final battle is over and silence reigns, will there be anyone left to tell the tale?

A Ghost Return


Dan Abnett - 2014
    Descending beneath Sangrel Hive in search of an ancient shrine to Saint Sabbat herself, Gaunt and his men encounter something altogether more sinister.

AGATHA CHRISTIE Collection : The Mysterious Affair at Styles, Poirot Investigates, The Murder on the Links, The Secret Adversary, The Man in the Brown Suit


Agatha Christie - 2020
    

Arcana Unearthed: A Variant Player's Handbook


Monte Cook - 2003
    IntroductionChapter 1 - AbilitiesChapter 2 - RacesChapter 3 - ClassesChapter 4 - SkillsChapter 5 - Feats and TalentsChapter 6 - EquipmentChapter 7 - Playing the GameChapter 8 - MagicChapter 9 - SpellsAppendix (Index)Intended as a full (drop-in) replacement for D&D 3.x PHB; published under the Open Game License.

Legends of Dune Trilogy


Brian Herbert - 2006
    Anderson. Working from Frank Herbert's own notes, the acclaimed authors reveal the chapter of the Dune saga most eagerly anticipated by readers: the Butlerian Jihad.Throughout the Dune novels, Frank Herbert frequently referred to the war in which humans wrested their freedom from "thinking machines." In Dune: The Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange. . . . Dune: The Machine Crusade More than two decades have passed since the events chronicled in Dune: The Butlerian Jihad. The crusade against thinking robots has ground on for years, but the forces led by Serena Butler and Irbis Ginjo have made only slight gains; the human worlds grow weary of war, of the bloody, inconclusive swing from victory to defeat.The fearsome cymeks, led by Agamemnon, hatch new plots to regain their lost power from Omnius--as their numbers dwindle and time begins to run out. The fighters of Ginaz, led by Jool Noret, forge themselves into an elite warrior class, a weapon against the machine-dominated worlds. Aurelius Venport and Norma Cenva are on the verge of the most important discovery in human history-a way to "fold" space and travel instantaneously to any place in the galaxy.And on the faraway, nearly worthless planet of Arrakis, Selim Wormrider and his band of outlaws take the first steps to making themselves the feared fighters who will change the course of history: the Fremen.Here is the unrivaled imaginative power that has put Brian Herbert and Kevin Anderson on bestseller lists everywhere and earned them the high regard of readers around the globe. The fantastic saga of Dune continues in Dune: The Machine Crusade. Dune: The Battle of Corrin It has been fifty-six hard years since the events of Dune: The Machine Crusade. Following the death of Serena Butler, the bloodiest decades of the Jihad take place. Synchronized Worlds and Unallied Planets are liberated one by one, and at long last, after years of victory, the human worlds begin to hope that the end of the centuries-long conflict with the thinking machines is finally in sight.Unfortunately, Omnius has one last, deadly card to play. In a last-ditch effort to destroy humankind, virulent plagues are let loose throughout the galaxy, decimating the populations of whole planets . . . and once again, the tide of the titanic struggle shifts against the warriors of the human race. At last, the war that has lasted many lifetimes will be decided in the apocalyptic Battle of Corrin.In the greatest battle in science fiction history, human and machine face off one last time. . . . And on the desert planet of Arrakis, the legendary Fremen of Dune become the feared fighting force to be discovered by Paul Muad'Dib in Frank Herbert's classic, Dune.

Battlestar Galactica Trilogy: The Cyclons' Secret, Sagittarius Is Bleeding, Unity


Peter David - 2009
    Here, for the first time in one volume, are all three original Battlestar Galactica novels--based on the highly-lauded TV series that took the country by storm.In The Cylons' Secret, by Craig Shaw Gardner, a ship, scavenging the outer settlements for valuable Cylon technologies after the first human-Cylon war, stumbles on a super-secret scientific outpost beyond charted space. Mere hours later, Battlestar Galactica receives a one-word distress call from the scavenging ship: Cylons, causing the young Colonel William Adama to investigate.Sagittarius Is Bleeding, by Peter David, concerns President Laura Roslin, whose prophetic dreams have infused her people with hope that they will find Earth, humanity's cradle. But her new dreams of a galaxy overrun by the Cylons disturb her even as they energize an extremist political group. The threat of violent revolt puts Roslin at personal risk and endangers the fleet.In Unity by Steven Harper, Peter Attis, a rock star adored by all the fleet, including Starbuck, has recently been rescued from a Cylon prison ship. But after his first post-return concert, crewmembers are stricken by a strange malady that threatens to lay the fleet open to Cylon attack.

Deathmatch Vol. 2


Paul Jenkins - 2013
    31 will die.The second round of the ultimate deathmatch begins here! Thirty-two Supes, Fears, and Neuts are being held captive by a mysterious higher power and forced to fight one-on-one until only one champion remains. Which fan-favorite characters from BOOM! Studios' latest original smash hit are on a collision course against their will? The mysteries grow deeper and the casualty list grows longer as DEATHMATCH continues! Written by industry legend Paul Jenkins (FAIRY QUEST, INHUMANS) and drawn by comics superstar Carlos Magno (PLANET OF THE APES, TRANSFORMERS), DEATHMATCH is a dark, psychological deconstruction of the superhero genre that can’t be missed. This stakes increase in this second volume collecting the second four issue arc of BOOM! Studios’ highest debuting original series ever!

Terry Brooks CD Collection: Armageddon's Children, The Elves of Cintra


Terry Brooks - 2010
    Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness.Across the country, Angel Perez, herself a survivor, has also been chosen for an uncanny mission in the name of her ruined world’s salvation. From the devastated streets of Los Angeles, she will journey to find a place - and a people - shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . .Meanwhile, in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive. In time, all their paths will cross. Their common purpose will draw them together.As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls.

Eberron Campaign Guide: A 4th Edition D&D Supplement


James WyattScott Fitzgerald Gray - 2009
    This exciting world is complete with soaring cities, viscious wars, and a gritty mean-streets style that harkens back to the traditions of film noir.The Eberron campaign setting is updated into the 4th edition D&D family with the Eberron Campaign Guide. Featuring all of the character elements from the core rulebooks, this updated version of the Eberron world is a must for any gamer that likes the magic-as-technology, film noir, high-adventure campaign setting that was chosen from over 15,000 game submissions.