Book picks similar to
Pokemon Yellow - Prima's Official Strategy Guide by Elizabeth M. Hollinger
pokemon
fantasy
game-guides
video-games
Harry Potter: the Creature Vault
Jody Revenson - 2014
K. Rowling's wizarding world. Harry Potter: The Creature Vault is a fascinating look at how this menagerie was brought to life for the blockbuster Harry Potter film series. Detailed profiles of each creature include rare concept illustrations, behind-the-scenes photography, and filmmaking secrets from the Warner Bros. archive. A removable poster picturing each of the creatures and an interactive Eeylops Owl Emporium catalog complete this must-have package.
The Book of Imaginary Beings
Jorge Luis Borges - 1957
G. Wells' The Time Machine. A lavish feast of exotica brought vividly to life with art commissioned specifically for this volume, The Book of Imaginary Beings will delight readers of classic fantasy as well as Borges' many admirers.
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Treasury of Egyptian Mythology: Classic Stories of Gods, Goddesses, Monsters & Mortals
Donna Jo Napoli - 2013
The lyrical storytelling of award-winning author Donna Jo Napoli dramatizes the timeless tales of ancient Egypt in the year when Angelina Jolie will make Cleopatra a multimedia star. And just like the popular National Geographic Treasury of Greek Mythology, the stories in this book will be beautifully illustrated to bring ancient characters vividly to life. The stories are embellished with sidebars that provide historical, cultural, and geographic context and a mapping feature that adds to the fun and fascination. Resource notes and ample back matter direct readers to discover more about ancient Egypt. With its attractive design and beautiful narrative, this accessible treasury stands out from all other mythology titles in the marketplace.
I Can Has Cheezburger?: A LOLcat Colleckshun
Professor Happycat - 2008
Over the past year, though, one sensation has dominated the Web: LOLcats. Here’s how it works: First you find a picture of a cat online, and then you add a caption that reflects the cat’s point of view. Just remember that although cats can speak English, their spelling and grammar is not so hot. Once you’re done, you have a LOLcat (laugh out loud cat). Since its founding in January 2007, icanhascheezburger .com (named after the most famous LOLcat of all) has been the center of the LOLcat world. I Can Has Cheezburger? collects 200 LOLcats from the enormously popular site, some classic and some new, in glorious and glossy full color. The book also highlights legendary LOLcat forms recognizable to fans everywhere (including “Do Not Want,” “Monorail Cat,” and “Oh Noes!”), and offers a guide to the finer points of LOLspeak. Packed with witty and endearing images and published into a proven cat-egory, I Can Has Cheezburger? is sure to delight feline aficionados and Internet nerds alike.
The Course: Serious Hold 'Em Strategy For Smart Players
Ed Miller - 2015
It’s written for players who are smart and who know that to succeed, you have to be different. Because in poker, if you play and think like everyone else, you’ll also get results just like everyone else. There’s a saying in the golf world that you don’t worry about the other players. You just play the course. It doesn’t matter if you’re playing in a big tournament against a hundred other players or against just one. It doesn’t matter if you’re playing against Tiger Woods or against Woody the Woodpecker. You can’t control what they do, so they can only be a distraction. All that matters is the course. And the only thing you can control is how you play it. This is a powerful idea, and it applies just as well in poker. Poker is full of distractions, and most players get hung up worrying about all the wrong things. The things they can’t control. The things that ultimately don’t matter. The Course: Serious Hold ‘Em Strategy For Smart Players, cuts through all the noise. It’s a practical and effective, step-by-step guide to winning consistently at no-limit hold ’em. It teaches the game as a series of skills. The first skill is the most important, but also the most fundamental. Each subsequent skill builds upon the last. Master the first few skills, and you can win at the 1-2 or 1-3 level. Master the next few, and you can win at 2-5. And master the final skills, and you can hang at 5-10 among the best players at your local card room. The Course focuses on the most important concepts that determine who wins and moves up and who doesn’t. And it ignores the distractions. It doesn’t waste your time and attention with ideas that don’t apply to the games you play. Unlike many other books, this book is ruthlessly practical. The ideas in The Course transfer directly from the page to the felt. The book starts out by showing you where and how money is available to win. Everything after teaches you how to go get it. Skill by skill, you will learn to win more money and win it faster. The Course meets you where you are. If you’re just beginning to get serious about hold ‘em, the book starts you with a sound foundational strategy. If you’re an experienced player looking to get over the next hump, the book lays bare the challenge and teaches you what you need to do. Unless you’re already the boss player at your local card room, The Course is the perfect companion to help take you to where you want to go.
Dungeon World
Sage LaTorra - 2012
You and your friends will explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.Dungeon World rules are easy to learn and always drive the story forward in unexpected ways. A missed roll is never a dead end--failure introduces new complexities and complications. Life as an adventurer is hard and dangerous but its never boring!Designed to be ready for you to hack, remix, and build new content, Dungeon World includes systems for changing everything to suit your group including creating new races, classes, and monsters.To play, you'll need this rulebook, 3-5 players, some polyhedral dice, and 1-4 hours.Explore fantasy adventure roleplaying in a whole new way with Dungeon World!
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
Blake J. Harris - 2014
Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.
Dr. Halsey's Journal (Halo: Reach Special Edition Exclusive)
Eric S. Nylund - 2010
Halsey's personal journal is a booklet co-written by Eric Nylund and is included with the Halo: Reach Limited and Legendary editions. It covers various elements from the Halo universe and is written through the eyes of Catherine Elizabeth Halsey herself.
The Art of Brave
Jenny Lerew - 2012
It's Pixar's first feature film driven by a female lead and its first set in an ancient historical period. Against a backdrop of castles, forests, and highlands, Brave follows the fiery Merida as she clashes with the duty of her royal life and embarks on a journey through the rugged landscape of the dark ages of Scotland. At once epic and intimate, the latest Pixar masterpiece weaves a story of magic, danger, and adventure and the fierce bonds of family. Featuring behind-the-scenes interviews with the film's many artists and filmmakers, The Art of Brave showcases the gorgeous concept art that went into the making of this movie, including color scripts, storyboards, character studies, environment art, sculpts, and more. A Foreword by Brenda Chapman and Mark Andrews, the film's directors, and a preface by Chief Creative Officer John Lasseter shed light on the creation of this landmark film.
Gossip from the Forest
Sara Maitland - 2012
Both evoke a similar sensation in us — we find them beautiful and magical, but also spooky, sometimes horrifying.In this fascinating book, Maitland argues that the two forms are intimately connected: the mysterious secrets and silences, gifts and perils of the forests were both the background and the source of fairytales. Yet both forests and fairy stories are at risk and their loss deprives us of our cultural lifeblood. Maitland visits forests through the seasons, from the exquisite green of a beechwood in spring, to the muffled stillness of a snowy pine wood in winter. She camps with her son Adam, whose beautiful photographs are included in the book; she takes a barefoot walk through Epping Forest with Robert Macfarlane; she walks with a mushroom expert through an oak wood, and with a miner through the Forest of Dean. Maitland ends each chapter with a unique, imaginitive re-telling of a fairystory.Written with Sara's wonderful clarity and conversational grace, Gossip from the Forest is a magical and unique blend of nature writing, history and imaginative fiction.
Harlow & Indiana (and Reese): A True Story About Best Friends...and Siblings Too!
Brittni Vega - 2015
She had no idea how things worked in her new family, but like any good older sibling, Harlow explained how they celebrated holidays, took family vacations, and remembered their sister, Sage who had gone on to doggie heaven before Indiana was born. Over time, Indi started to get the hang of it all, and she found herself growing up. In Harlow & Indiana (and Reese), it’s Indi’s turn to be a big sister when baby Reese arrives. Reese is tinier than Harlow and Indiana could ever have imagined, and they have a lot to get used to with a new sibling in the house. Narrated by the sassy and rabble-rousing Indiana, Harlow & Indiana (and Reese) is as adorable and charming as Harlow & Sage, filled with more jokes, more adventures, and even more sibling love than before. Richly illustrated with entirely new images of the highly photogenic pups, Harlow & Indiana (and Reese) is a new story about the furry friends that have captured hearts across the globe.
Etiquette for Outlaws
Rob Cohen - 2001
Curious to find out:what to wear to a Fetish Ball?the difference between "sticky green" and "backyard boogie?"which piercing has the worst pain factor?how to find the best bookie?Find out the answers to these questions and many more as Etiquette for Outlaws teaches you how to live it up in style with tips on:TattoosGraffitiMotorcyclesSuicideGamblingStrip ClubsAlternative SexDrinkingSwingingJailhouse FightingGangsPiercing
Ultimate Star Wars
Tricia Barr - 2015
The book also highlights key events from the saga and provides fascinating insights into the making of the Star Wars movies.
Gods and Goddesses in Greek Mythology
Michelle M. Houle - 2001
Houle expertly retells stories of some of the most famous Greek gods and goddesses, including Prometheus, Demeter and Persephone, and Echo and Narcissus. Each chapter is followed by a Question and Answer section which covers characters, themes, and symbols. An Expert Commentary section enhances the myths with opinions by noted scholars. Wonderful original illustrations accompany the text.