The Art of World of Warcraft : Cataclysm


Blizzard Entertainment - 2010
    The Art of World of Warcraft: Cataclysm artbook was originally distributed in the World of Warcraft: Cataclysm Collector's Edition.The World of Warcraft: Cataclysm Collector's Edition comes in a special box that contains many exclusive extras to enhance the players' battle against Deathwing, including:World of Warcraft: Cataclysm on CD-ROM and DVD-ROM.- Art of Cataclysm, 176 pages of art featuring never-before-seen images from the archives of the Blizzard Film Department and the World of Warcraft development team.- An exclusive in-game pet: Lil' Deathwing.- A behind-the-scenes DVD containing over an hour of developer interviews, the Cataclysm intro cinematic with director’s commentary, and more.- The collector's edition soundtrack CD, containing ten epic tracks from the game, along with exclusive bonus tracks.- A mouse pad featuring Deathwing and a map of the newly ravaged world.- A World of Warcraft Trading Card Game Wrathgate™ starter deck, along with two extended art cards and two exclusive hero cards available only in the Collector’s Edition.

JFK: The Book of the Film


Oliver Stone - 1992
    The book is complete with historical annotation, with 340 research notes and 97 reactions and commentaries by Norman Mailer, Tom Wicker, Gerald R. Ford, and many others.

Cowboy Bebop Set: The Complete Manga Collection


Yutaka Nanten - 2003
    In keeping with the popular but off-beat anime, the manga begins a series of original stories that take the action to a whole new level. Spike, Jet and Faye all end up after the same bounty, Spike goes after a convict who's already in prison, and Faye (the con-artist she is) ends up the victim of a con not once, but twice.

Screenplay: The Foundations of Screenwriting


Syd Field - 1979
    Now the celebrated producer, lecturer, teacher, and bestselling author has updated his classic guide for a new generation of filmmakers, offering a fresh insider’s perspective on the film industry today. From concept to character, from opening scene to finished script, here are easily understood guidelines to help aspiring screenwriters—from novices to practiced writers—hone their craft. Filled with updated material—including all-new personal anecdotes and insights, guidelines on marketing and collaboration, plus analyses of recent films, from American Beauty to Lord of the Rings—Screenplay presents a step-by-step, comprehensive technique for writing the screenplay that will succeed in Hollywood. Discover:•Why the first ten pages of your script are crucially important•How to visually “grab” the reader from page one, word one •Why structure and character are the essential foundation of your screenplay•How to adapt a novel, a play, or an article into a screenplay•Tips on protecting your work—three legal ways to claim ownership of your screenplay•The essentials of writing great dialogue, creating character, building a story line, overcoming writer’s block, getting an agent, and much more.With this newly updated edition of his bestselling classic, Syd Field proves yet again why he is revered as the master of the screenplay—and why his celebrated guide has become the industry’s gold standard for successful screenwriting.

The Citizen Kane Book


Pauline Kael - 1971
    Mankiewicz and Orson Welles --Notes on the shooting script / prepared by Gary Carey --RKO cutting continuity of the Orson Welles production, Citizen Kane.

The Art of Ratatouille


Karen Paik - 2007
    In this charming story, Remy, a lovable rat (yes, a rat!) with a fine sense of smell and love for gourmet French food, rises to become a chef in the most famous restaurant in Paris - against all odds and with plenty of madcap adventures along the way. The Art of Ratatouille collects more than 200 of the artistic ingredients that went into making this heartwarming film: storyboards, full-color pastels, digital and pencil sketches, character studies, sculpts, and more. With an introduction by executive producer John Lasseter, a forward by director/screenwriter Brad Bird, and extensive quotes from the artists, animators, and production tea, The Art of Ratatouille is a feast for the eyes, not to be missed.

Star Trek: The Art of Juan Ortiz


Juan Ortiz - 2013
    Artist Juan Ortiz has created unique retro-style art with the look of a 60s movie poster, comic book, pulp novel cover or advertisement, one each for all 80 episodes. About the Artist Juan Ortiz is an avid Star Trek enthusiast and an accomplished artist that set out to create an art program representing each of the 80 episodes from the Star Trek: The Original Series. The artwork embodies his passion for the series, the transformational Sixties, and the visceral reaction generated from each episode.Since 1985, Juan has been an illustrator/designer for Disney and Warner Bros. and has penciled covers for DC Comics’ Looney Tunes and Tiny Toons magazines. He is also the publisher of his own comic book series, Silver Comics, seen in the Disney/Dreamworks release I Am Number Four (produced by Steven Spielberg) as well as The Skull Army, a macabre/detective pulp, featuring his creation (named) The End.

Writing for Comics and Graphic Novels with Peter David (Writing for Comics & Graphic Novels)


Peter David - 2009
    Instruction is easy to follow, even for beginners. New content to the book includes ten brand-new pages of specific questions from aspiring fans that read the first edition, covering a range of current and updated topics. Readers will also find useful a comprehensive chapter on the do's and don'ts of breaking into the comics business by Andy Schmidt, senior editor at "IDW", owner of a consulting company for aspiring comics professionals and author of "The Insider's Guide to Creating Comics and Graphic Novels". The revised edition also includes a brand-new introduction by Peter David as well as a new foreword by renowned comic's artist George Perez.

The Disney Villain


Frank Thomas - 1993
    Two of the original Disney animators reveal stories behind such characters as Cruella De Vil and the Queen of Hearts. Original jacket hologram. Gatefold. Full color.

The Art of Star Wars Jedi: Fallen Order


Aaron Contreras - 2019
    From Respawn Entertainment comes a brand-new action adventure game which tells an original Star Wars(TM) story around a surviving Padawan set shortly after the events of Star Wars(TM): Revenge of the Sith(TM).

A Monster Calls: The Art and Vision Behind the Film


Desirée de Fez - 2016
    A. Bayona (The Impossible), based on the acclaimed novel by Patrick Ness.A Monster Calls tells the story of Conor O’Malley (Lewis MacDougall), a young boy whose world has been turned upside down by his mother’s (Felicity Jones) terminal illness. Conor’s life is thrown further into disarray when he is visited by a gigantic monster, formed from the bark of a tree in a nearby churchyard. The monster vows to tell Conor three stories over several visits and demands that Conor must then tell his own story. As his mother’s health worsens and Conor struggles to deal with everyday life and the visits of the monster, he must confront his worst fears to survive. Also featuring the voice of Liam Neeson as the monster, plus an exceptional performance by Sigourney Weaver as Conor’s grandmother, A Monster Calls is an emotionally gripping tale delivered with style and panache by director J. A. Bayona, whose next film is the much-anticipated Jurassic World 2. This book tells the full story of the creation of A Monster Calls through revealing interviews with the cast and crew—including Bayona, MacDougall, Jones, Neeson, and Weaver—and stunning behind-the-scenes visuals, such as concept art and on-set stills. The Art of A Monster Calls also delves into the electrifying special effects that bring the titular behemoth to life and the creation of the unique animated segments that accompany the monster’s stories in the film. The ultimate companion to one of the most exceptional films of 2016, The Art of A Monster Calls is a must-have for film fans.

Chuck Amuck: The Life and Time of an Animated Cartoonist


Chuck Jones - 1989
    Winner of three Academy Awards and numerous other prizes for his animated films, Chuck Jones is the director of scores of famous Warner Bros. cartoons and the creator of such memorable characters as the Road Runner, Wile E. Coyote, Pepe Le Pew, and Marvin Martian. In this beguiling memoir, Chuck Jones evokes the golden years of life at "Termite Terrace," the Warner Bros. studio in which he and his now-famous fellow animators conceived the cartoons that delighted millions of moviegoers throughout the world and entertain new generations of fans on television. Not a mere history, "Chuck Amuck" captures the antic spirit that created classic cartoons-such as Duck Dodgers in the 241/2 Century, One Froggy Evening, Duck Amuck, and What's Opera, Doc?-with some of the wittiest insights into the art of comedy since Mark Twain.

The Art of the Adventures of Tintin


Chris Guise - 2011
    They spent five years working on this movie. This book tells the story of how the filmmakers started with the original Hergé artwork and books and ended up with what is seen on-screen. It features early concept drawings, previs sequences, models, costume designs and final stills from the film. The book focuses on the creative process, showing the many designs that made it into the movie and others that didn’t. It highlights the attention to detail, skill and creativity of all the artists involved in the making of the movie. The story is told by the artists themselves, who talk about their inspirations, techniques and experiences. Through them we gain a true insight into the creative thinking behind this groundbreaking feature film.

Jeff Smith: Bone and Beyond


Lucy Shelton Caswell - 2008
    In July of 1991, he launched Cartoon Books in Columbus, Ohio, to publish his black-and-white comic strip Bone. A tale of three marshmallowy creatures named Bone, adrift in a world of humans, monsters and fantasy creatures, Bone has since been translated into 15 languages and won Smith countless awards. Bone and Beyond is the first volume to offer an overview of Smith's work. Published in conjunction with the Wexner Center and Cartoon Research Library's 2008 exhibition, this catalogue presents work featured in the show, including examples of Smith's original drawings for Bone, plus the more recent Shazam and Rasl, a forthcoming time travel story. Also featured are selected works by cartoonists who have influenced Smith, such as George Herriman, Charles Schulz and Walt Kelly, and essays by comic book and fantasy author Neil Gaiman, comic book artist and scholar Scott McCloud and Wexner Center film/video curator David Filipi, the exhibition's co-curator. Cartoon Research Library curator Lucy Shelton Caswell, the exhibition's other co-curator, provides an introduction.

The Art of Ranma 1/2


Rumiko Takahashi - 2001
    The book includes paintings and designs that show why this martial arts/teenage romance/sex comedy was one of the most popular shows ever.