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King's Dragon by Kate Elliott


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Rhapsody: Child of Blood


Elizabeth Haydon - 1999
    On the run from an old romantic interest who won't take no for an answer, Rhapsody literally bumps into a couple of shady characters: half-breeds who come to her rescue in the nick of time. Only the rescue turns into an abduction, and Rhapsody soon finds herself dragged along on an epic voyage, one that spans centuries and ranges across a wonder-filled fantasy world-- a world so real you can hear the sweet music of Rhapsody's aubade and smell the smoldering forges deep within the Cauldron.

Daggerspell


Katharine Kerr - 1986
    Little did she know her extraordinary friends represented but a glimpse of a forgotten past and a fateful future. Four hundred years-and many lifetimes-ago, one selfish young lord caused the death of two innocent lovers. Then and there he vowed never to rest until he'd righted that wrong-and laid the foundation for the lives of Jill and all those whom she would hold dear: her father, the mercenary soldier Cullyn; the exiled berserker Rhodry Maelwaedd; and the ancient and powerful herbman Nevyn, all bound in a struggle against darkness. . . and a quest to fulfill the destinies determined centuries ago. Here in this newly revised edition comes the incredible novel that began one of the best-loved fantasy series in recent years--a tale of bold adventure and timeless love, perilous battle and pure magic. For long-standing fans of Deverry and those who have yet to experience this exciting series, Daggerspell is a rare and special treat.

Theft of Swords


Michael J. Sullivan - 2011
    What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom.Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires?And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend.When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.

Medalon


Jennifer Fallon - 2000
    For centuries the Medalonians co-existed peacefully with the Harshini, a magical race that abhors killing. But now they are gone and in their place the Sisters of the Blade rule Medalon from the Citadel. An elite army of Defenders enforces the Sisterhood's oppressive rule. The Harshini and their demons are believed to be extinct and Medalon has an uneasy peace with its northern and southern neighbours. R'shiel Tenragan, daughter of the First Sister, and her half-brother Tarja find themselves caught up in the political infighting amongst the Sisters of the Blade. When their mother's scheming becomes too much to bear, R'shiel and Tarja are determined to follow their own path and they flee the Citadel. Their lives take a turn neither could ever have imagined and the Defenders of Medalon hunt them as traitors. Meanwhile, far south in Hythria, Brak, a Harshini outcast, is called to find the demon child, the half-human child of the dead Harshini King, Lorandranek. But what can this mean to R'shiel...?

Daughter of the Empire


Raymond E. Feist - 1987
    Magic and murder engulf the realm of Kelewan.  Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni.  While in the opulent Imperial courts, assassins and spy-master plot cunning and devious intrigues against the rightful heir.  Now Mara, a young, untested Ruling lady, is called upon to lead her people in a heroic struggle for survival.  But first she must rally an army of rebel warriors, form a pact with the alien cho-ja, and marry the son of a hated enemy.  Only then can Mara face her most dangerous foe of all--in his own impregnable stronghold.  An epic tale of adventure and intrigue.  Daughter of the Empire is fantasy of the highest order by two of the most talented writers in the field today.

The Dragon's Path


Daniel Abraham - 2011
    He knows too well that even the smallest war still means somebody's death. When his men are impressed into a doomed army, staying out of a battle he wants no part of requires some unorthodox steps.Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation's wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of trade will not defend her from swords.Geder, sole scion of a noble house, has more interest in philosophy than in swordplay. A poor excuse for a soldier, he is a pawn in these games. No one can predict what he will become.Falling pebbles can start a landslide. A spat between the Free Cities and the Severed Throne is spiraling out of control. A new player rises from the depths of history, fanning the flames that will sweep the entire region onto The Dragon's Path-the path to war.

Fool's Assassin


Robin Hobb - 2014
    For Tom Badgerlock is actually FitzChivalry Farseer, bastard scion of the Farseer line, convicted user of Beast-magic, and assassin. A man who has risked much for his king and lost more…On a shelf in his den sits a triptych carved in memory stone of a man, a wolf and a fool. Once, these three were inseparable friends: Fitz, Nighteyes and the Fool. But one is long dead, and one long-missing.Then one Winterfest night a messenger arrives to seek out Fitz, but mysteriously disappears, leaving nothing but a blood-trail. What was the message? Who was the sender? And what has happened to the messenger?Suddenly Fitz's violent old life erupts into the peace of his new world, and nothing and no one is safe.

The Dragonbone Chair


Tad Williams - 1988
    And with his death, the Storm King, the undead ruler of the elf-like Sithi, seizes the chance to regain his lost realm through a pact with the newly ascended king. Knowing the consequences of this bargain, the king’s younger brother joins with a small, scattered group of scholars, the League of the Scroll, to confront the true danger threatening Osten Ard. Simon, a kitchen boy from the royal castle unknowingly apprenticed to a member of this League, will be sent on a quest that offers the only hope of salvation, a deadly riddle concerning long-lost swords of power. Compelled by fate and perilous magics, he must leave the only home he’s ever known and face enemies more terrifying than Osten Ard has ever seen, even as the land itself begins to die. After the landmark Memory, Sorrow, and Thorn trilogy, the epic saga of Osten Ard continues with the brand-new novel, The Heart of What Was Lost. Then don’t miss the upcoming trilogy, The Last King of Osten Ard, beginning with The Witchwood Crown!

The Innocent Mage


Karen Miller - 2005
    The Doranen have ruled Lur with magic since arriving as refugees centuries ago. Theirs was a desperate flight to escape the wrath of a powerful mage who started a bitter war in their homeland. To keep Lur safe, the native Olken inhabitants agreed to abandon their own magic. Magic is now forbidden to them, and any who break this law are executed. Asher left his coastal village to make his fortune. Employed in the royal stables, he soon finds himself befriended by Prince Gar and given more money and power than he'd ever dreamed possible. But the Olken have a secret; a prophecy. The Innocent Mage will save Lur from destruction and members of The Circle have dedicated themselves to preserving Olken magic until this day arrives. Unbeknownst to Asher, he has been watched closely. As the Final Days approach, his life takes a new and unexpected turn ...

The Curse of Chalion


Lois McMaster Bujold - 2001
    It is an assignment Cazaril dreads, for it will ultimately lead him to the place he fears most, the royal court of Cardegoss, where the powerful enemies, who once placed him in chains, now occupy lofty positions. In addition to the traitorous intrigues of villains, Cazaril and the Royesse Iselle, are faced with a sinister curse that hangs like a sword over the entire blighted House of Chalion and all who stand in their circle. Only by employing the darkest, most forbidden of magics, can Cazaril hope to protect his royal charge—an act that will mark the loyal, damaged servant as a tool of the miraculous, and trap him, flesh and soul, in a maze of demonic paradox, damnation, and death.

Dragon Prince


Melanie Rawn - 1988
    First and foremost, he sought to bring permanent peace to his world of divided princedoms. And, in a land where dragon-slaying was a proof of manhood, Rohan was the sole champion of the dragons, fighting desperately to preserve the last remaining lords of the sky and with them a secret which might be the salvation of his people.... Sioned, the Sunrunner witch who was fated by Fire to be Rohan’s bride, had mastered the magic of sunlight and moonglow, catching hints of a yet to be formed pattern which could irrevocably affect the destinies of Sunrunners and ordinary mortals alike. Yet caught in the machinations of the Lady of Goddess Keep, and of Prince Rohan and his sworn enemy, the treacherously cunning High Prince, could Sioned alter this crucial pattern to protect her lord from the menace of a war that threatened to set the land ablaze?

Imager


L.E. Modesitt Jr. - 2009
    Although Rhennthyl is the son of a leading wool merchant in L’Excelsis, the capital of Solidar, the most powerful nation on Terahnar, he has spent years becoming a journeyman artist and is skilled and diligent enough to be considered for the status of master artisan—in another two years. Then, in a single moment, his entire life is transformed when his master patron is killed in a flash fire, and Rhenn discovers he is an imager—one of the few in the entire world of Terahnar who can visualize things and make them real.He must leave his family and join the Collegium of Imagisle.  Imagers live separately from the rest of society because of their abilities (they can do accidental magic even while asleep), and because they are both feared and vulnerable. In this new life, Rhenn discovers that all too many of the “truths” he knew were nothing of the sort. Every day brings a new threat to his life.  He makes a powerful enemy while righting a wrong, and begins to learn to do magic in secret. Imager is the innovative and enchanting opening of an involving new fantasy story.

The Way of Shadows


Brent Weeks - 2008
    For Durzo Blint, assassination is an art-and he is the city's most accomplished artist. For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.

The Red Knight


Miles Cameron - 2012
    But if standing and fighting is hard, leading a company of men - or worse, a company of mercenaries - against the smart, deadly creatures of the Wild is even harder.It takes all the advantages of birth, training, and the luck of the devil to do it.The Red Knight has all three, he has youth on his side, and he's determined to turn a profit. So when he hires his company out to protect an Abbess and her nunnery, it's just another job. The abby is rich, the nuns are pretty and the monster preying on them is nothing he can't deal with.Only it's not just a job. It's going to be a war...

The Eye of the World


Robert Jordan - 1990
    What was, what will be, and what is, may yet fall under the Shadow.Let the Dragon ride again on the winds of time.The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.When The Two Rivers is attacked by Trollocs-a savage tribe of half-men, half-beasts- five villagers flee that night into a world they barely imagined, with new dangers waiting in the shadows and in the light.