The Fantastic Art of Frank Frazetta


Frank Frazetta - 1975
    of Cover: Back to the Stone Age 1973)Indomitable • (1967) • interior art (variant of Cover: Conan the Warrior)Man-Ape • (1967) • interior art (variant of Cover: Conan)Swamp Demon • (1972) • interior art (variant of Cover: Witch of the Dark Gate)Middle Earth • interior art (variant of Lord of the Rings Portfolio Plate 3)The Bear • interior art (variant of Cover: The Oakdale Affair 1974)Sun Goddess • (1972) • interior art (variant of Cover: Savage Pellucidar)Chained • (1967) • interior art (variant of Cover: Conan the Usurper)The Barbarian • (1966) • interior art (variant of Cover: Conan the Adventurer)The Barbarian (detail) • interior artSea Witch • interior artConan the Usurper cover • interior art (variant of Cover: Conan the Usurper 1967)

The Alchemy of Animation: Making an Animated Film in the Modern Age


Don Hahn - 2008
    By drawing (sorry!) upon more than seven decades of Disney's classic and beloved animated films, this stunning book explores the role of the directors, story artists, songwriters, and animators who each play an integral role in the creation of an animated feature. This book includes a special focus on the digital techniques of filmmaking and fresh, behind-the-scenes work from the most current Disney films, including Chicken Little, Meet the Robinsons, and Bolt, as well as showing other forms of animation such as the stop-motion of Tim Burton's Nightmare Before Christmas and James and the Giant Peach.

Character Animation Crash Course!


Eric Goldberg - 2008
    Classic animation techniques are analyzed and brought to life through thisunique book and its accompanying website companion that offers readers animated movie examples that show, in real time or frame-by-frame, the author's principles at work. Add to this Goldberg's discussions of classiccartoons and his witty, informative observations based on the wealth of knowledge he's gained during his 30-plus years in professional animation, and you have a tour-de-force guide to character animation with the classictouch.

Your Inner Critic Is a Big Jerk: And Other Truths About Being Creative


Danielle Krysa - 2016
    Silencing that stifling voice once and for all, this salve for creatives introduces ten truths they must face in order to defeat self-doubt. Each encouraging chapter deconstructs a pivotal moment on the path to success—fear of the blank page, the dangers of jealousy, sharing work with others—and explains how to navigate roadblock. Packed with helpful anecdotes, thoughts from successful creatives, and practical exercises gleaned from Danielle Krysa's years of working with professional and aspiring artists—plus riotously apt illustrations from art world darling Martha Rich—this book arms readers with the most essential tool for their toolbox: the confidence they need to get down to business and make good work.

Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth


Gilles Beloeil - 2013
    Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.

The DC Comics Encyclopedia


Scott Beatty - 2004
    It includes brand-new artwork of some of DC's most famous characters, as well as recalling famous storylines and battles.

Spider-Man: Into the Spider-Verse -The Art of the Movie


Ramin Zahed - 2018
    Spider-Man: Into the Spider-Verse introduces Brooklyn teen Miles Morales, and the limitless possibilities of the Spider-Verse where more than one wears the mask.Unmasking the artistry behind the hotly-anticipated movie, Spider-Man: Into the Spider-Verse The Art of the Movie contains concept art, sketches, and storyboards, and will give you fascinating insights into the creative process. With exclusive commentary from the animation team, plus a foreword written by Miles Morales co-creator Brian Michael Bendis, this extraordinary collection of art will take readers into the Spider-Verse.Book:PAPER STOCK & WEIGHT:Chinese Matt Art plus Spot Machine Gloss Varnish, 157gsmBINDING:ThreadsewnSLIPCASE SPECIFICATION:Overall Matt Lamination with Spot Gloss UVSIGNED:Tip-in sheet signed by Christopher Miller, Phil Lord and several artists from the filmLIMITED TO:Limited to 175 copiesComic book:PAPER/CARD COLOUR, STOCK & WEIGHT:8-page comic book printed on glossy art, 105gsm with cover printed on glossy art, 130gsmIMAGE DESCRIPTION:Exclusive comic book created as a prop for the film and hand-inked by Marcelo Vignali in the pulpy, dot screen style of the Silver Age.

The Golden Age of DC Comics


Paul Levitz - 2011
    He was not the first super hero, but the Man of Steel would become the prototype for all super heroes thereafter. Superman's story, and those of Batman, Wonder Woman, and hundreds of other DC Comics characters, are all told in The Golden Age of DC Comics . The single most comprehensive book on the subject, this volume traces the company's first decades, from its pulp origins up to the comic book burnings of the McCarthy ’50s in more than 400 pages bursting with comics, art, comics, photographs, and more comics. Also included is an exclusive interview with legendary artist Joe Kubert! About the series: TASCHEN's series on DC Comics explores the origins of comics’ most enduring legends and the behind-the-scenes stories of the men and women who created them, era by era. Expanded from the Eisner Award–winning XL book, 75 Years of DC Comics, this new series hits the shelf at a reader-friendly size with essays updated by author Paul Levitz and more than 1,000 new images across five volumes. Thousands of covers and interiors, original illustrations, photographs, film stills, and collectibles have been reproduced to bring the story lines, the characters, and their creators to vibrant life, making this an invaluable reference for comics fans.DC Comics characters and all related elements are trademarks of and © DC Comics. (s13)

The Urban Sketcher: Techniques for Seeing and Drawing on Location


Marc Taro Holmes - 2014
    Packed with art and advice from Marc Taro Holmes, artist and co-founder of Urbansketchers.org, this self-directed workshop shows you how to draw inspiration from real life and bring that same excitement into your sketchbook. Inside you'll fi nd everything you need to tackle subjects ranging from still lifes and architecture to people and busy street scenes.15 step-by-step demonstrations cover techniques for creating expressive drawings using pencil, pen and ink, and watercolor.Expert tips for achieving a balance of accuracy, spontaneity and speed.Practical advice for working in the field, choosing subjects, coping with onlookers, capturing people in motion and more.Daily exercises and creative prompts for everything from improving essential skills to diverse approaches, such as montages, storytelling portraits and one-page graphic novels.Whether you are a habitual doodler or a seasoned artist, The Urban Sketcher will have you out in the world sketching from the very first page. By completing drawings on the spot, in one session, you achieve a fresh impression of not just what you see, but also what it feels like to be there . . . visual life stories as only you can experience them.

Indie Publishing: How to Design and Publish Your Own Book


Ellen Lupton - 2008
    Indie Publishing is a practical guide to creating and distributing printed books regardless of your background, skill set, or ambition. It will help you realize projects of every scale and budget, from the traditional bookmaking techniques used to create zines to the more ambitious industrial production methods required to produce hardcover books in large quantity.Indie Publishing's special focus on the visual design of books makes it unique among publish-it-yourself manuals. Readers are taken step-by-step through the process of designing a book to give it personal style as well as visual coherence and authority. Design principles such as scale, cropping, pacing, and typography are explored in relation to each example, along with commentary on how to create effective title pages, tables of contents, captions, and more. Indie Publishing aims to inspire readers with examples of print projects similar to those they might undertake on their own. Sample designs include a picture book, artist's portfolio, exhibition catalog, poetry chapbook, novel, and zine. Indie Publishing addresses the important business aspects of independentpublishingfrom how and why you should get an isbn number to creating promotional materials and using the internet to market your book. This comprehensive, illustrated guide concludes with a curated portfolio of the most exciting examples of independent publishing from the contemporary scene, reproduced in full color. If you have content to share and you want to give it a fresh and orderly form, this book will kick-start your project and keep you motivated until the ink dries. Indie Publishing is the eighth title in our best-selling Design Briefs series, which has sold more than 100,000 copies worldwide.

Drawing and Painting Beautiful Faces: A Mixed-Media Portrait Workshop


Jane Davenport - 2015
    Author Jane Davenport is a beloved artist and international workshop instructor known by her thousands of students and fans for her over-the-top, enthusiastic, happy, and encouraging style. In Drawing and Painting Beautiful Faces, Davenport guides you, step by step, through the foundations of drawing a face, developing successful features, creating skin tones, playing with bright colors, shading, highlighting, and much more as you learn to create amazing mixed-media portraits.With this elegantly designed guidebook, you will quickly master a variety of techniques in a variety ofmediums, including:PencilMarkerPenWatercolorAcrylic paintInkPastelEphemeraDrawing and Painting Beautiful Faces will have you dancing your way through the exercises. In no time at all, you will have a selection of beautifully faced portraits ready to view, display, or even sell to a fashion designer.

Botanical Illustration Course with the Eden Project: Drawing and watercolour painting techniques for botanical artists


Rosie Martin - 2006
    Devised by an award-winning botanical artist who teaches at the Eden Project, this course takes you from basic drawing techniques to advanced skills required for the analysis of complex forms in watercolour. Following the syllabus of the botanical illustration course at the acclaimed Eden Project in Cornwall, this book offers you the opportunity to perfect the many techniques used to produce beautiful and informative plant portraits.Full of practical information, and with easy-to-follow exercises, the book includes: Pencil Drawing; Shapes in Nature; Plant dissection and bisection; Perspective; Use of tonal contrast; Line drawing and pencil shading; Colour and pigment mixing; Application of watercolour; Highlights and shiny surfaces; Composition and arrangement.

Composition of Outdoor Painting


Edgar Payne - 2005
    

Jack Cole and Plastic Man: Forms Stretched to Their Limits


Art Spiegelman - 2001
    Plastic Man is more than just a putty face--with his bad-boy past, he literally embodies the comic book form: the exuberant energy, flexibility, boyishness, and subtle hints of sexuality. And as cartoonists "become" each character they create, it can be said that Jack Cole himself resembles Plastic Man. Cole revealed the true magnitude and intensity of his imagination and inner thoughts as Plastic Man slithered from panel to panel--shifting forms and dashing from male to female, or freely morphing from a stiff upright figure to a being as soft as a Dali clock. With a compelling history, a V-necked red rubber leotard, a black-and-yellow striped belt, and very cool tinted goggles, Plastic Man is truly a cult classic, and this art-packed book will delight any fan.

Everyday Watercolor: Learn to Paint Watercolor in 30 Days


Jenna Rainey - 2017
    This beautifully illustrated and inspiring guided watercolor-a-day book is perfect for beginning watercolor artists, artists who want to improve their watercolor skills, and visual creatives. From strokes to shapes, this book covers the basics and helps painters gain confidence in themselves along with inspiration to develop their own style over the course of 30 days. Featuring colorful contemporary art from Mon Voir design agency founder and Instagram trendsetter Jenna Rainey, this book's fresh perspective paints watercolor in a whole new light.