A Dawn Most Wicked


Susan Dennard - 2013
    His best friend–the apprentice pilot, Cassidy Cochran–also happens to be the girl he’s pining for … and the captain’s daughter. But when it looks like the Sadie Queen might get taken off the river, Daniel and Cassidy have to do whatever they can to stop the ghosts that plague the ship.Fortunately, there happens to be a Creole gentleman on board by the name of Joseph Boyer–and he just might be able to help them …

The Curiosities: A Collection of Stories


Maggie Stiefvater - 2012
    These are but a few of the curiosities collected in this volume of short stories by three acclaimed practitioners of paranormal fiction.But The Curiosities is more than the stories. Since 2008, Maggie, Tessa, and Brenna have posted more than 250 works of short fiction to their website merryfates.com. Their goal was simple: create a space for experimentation and improvisation in their writing—all in public and without a backspace key. In that spirit, The Curiosities includes the stories and each author's comments, critiques, and kudos in the margins. Think of it as a guided tour of the creative processes of three acclaimed authors.So, are you curious now?

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

McSweeney's Enchanted Chamber of Astonishing Stories


Michael ChabonJason Roberts - 2004
    Brite - The Devil of Delery StreetChina Mieville- Reports of Certain Events in LondonJoyce Carol Oates - The Fabled Light-house at Vi–a del MarPeter Straub - Mr. Aickman’s Air Rifle

Beyond the Woods: Fairy Tales Retold


Paula Guran - 2016
    But in truth, they have continued to prick the imaginations of readers at all ages.Over the years, authors have often borrowed bits and pieces from these stories, grafting them into their own writing, creating literature with both new meaning and age-old significance. In the last few decades or so, they’ve also intentionally retold and reinvented the tales in a variety of ways—delightful or dark, wistful or wicked, sweet or satirical—that forge new trails through the forests of fantastic fiction.This new anthology compiles some of the best modern fairy-tale retellings and reinventions from award-winning and bestselling authors, acclaimed storytellers, and exciting new talents, into an enchanting collection. Explore magical new realms by traveling with us, Beyond the Woods . . .

The Miniature Wife and Other Stories


Manuel Gonzales - 2013
    The eighteen stories of Manuel Gonzales’s exhilarating first book render the fantastic commonplace and the ordinary extraordinary, in prose that thrums with energy and shimmers with beauty. In “The Artist’s Voice” we meet one of the world’s foremost composers, a man who speaks through his ears. A hijacked plane circles a city for twenty years in “Pilot, Copilot, Writer.” Sound can kill in “The Sounds of Early Morning.” And, in the title story, a man is at war with the wife he accidentally shrank. For these characters, the phenomenal isn’t necessarily special—but it’s often dangerous. In slightly fantastical settings, Gonzales illustrates very real guilt over small and large marital missteps, the intense desire for the reinvention of self, and the powerful urges we feel to defend and provide for the people we love. With wit and insight, these stories subvert our expectations and challenge us to look at our surroundings with fresh eyes. Brilliantly conceived, strikingly original, and told with the narrative instinct of a born storyteller, The Miniature Wife is an unforgettable debut.

Books of Blood: Volumes One to Three


Clive Barker - 1984
    For those who already know these tales, the poignant introduction is a window on the creator's mind. Reflecting back after 14 years, Barker writes: I look at these pieces and I don't think the man who wrote them is alive in me anymore.... We are all our own graveyards I believe; we squat amongst the tombs of the people we were. If we're healthy, every day is a celebration, a Day of the Dead, in which we give thanks for the lives that we lived; and if we are neurotic we brood and mourn and wish that the past was still present. Reading these stories over, I feel a little of both. Some of the simple energies that made these words flow through my pen--that made the phrases felicitous and the ideas sing--have gone. I lost their maker a long time ago. These enthusiastic tales are not ashamed of visceral horror, of blood splashing freely across the page: "The Midnight Meat Train," a grisly subway tale that surprises you with one twist after another; "The Yattering and Jack," about a hilarious demon who possesses a Christmas turkey; "In the Hills, the Cities," an unusual example of an original horror premise; "Dread," a harrowing non-supernatural tale about being forced to realize your worst nightmare; "Jacqueline Ess: Her Will and Testament," about a woman who kills men with her mind. Some of the tales are more successful than others, but all are distinguished by strikingly beautiful images of evil and destruction. No horror library is complete without them. --Fiona Webster

Valley of the Moon


Melanie Gideon - 2016
    It seems like a place from another time until she realizes it actually is. Lux must keep one foot in her world, raising her son as well as she can with the odds stacked against her, but every day she is more strongly drawn in by the sweet simplicity of life in Greengage, and by the irresistible connection she feels with a man born decades before her. Soon she finds herself torn between her ties to the modern world, her adored son and the first place she has ever felt truly at home.

Songs of a Dead Dreamer and Grimscribe


Thomas Ligotti - 2015
    His raw and experimental work lays bare the unimportance of our world and the sickening madness of the human condition. Like the greatest writers of cosmic horror, Ligotti bends reality until it cracks, opening fissures through which he invites us to gaze on the unsettling darkness of the abyss below.For more than sixty-five years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,500 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.

After the Fall, Before the Fall, During the Fall


Nancy Kress - 2012
    After ecological disasters nearly destroyed the Earth, 26 survivors—the last of humanity—are trapped by an alien race in a sterile enclosure known as the Shell. Fifteen-year-old Pete is one of the Six—children who were born deformed or sterile and raised in the Shell. As, one by one, the survivors grow sick and die, Pete and the Six struggle to put aside their anger at the alien Tesslies in order to find the means to rebuild the earth together. Their only hope lies within brief time-portals into the recent past, where they bring back children to replenish their disappearing gene pool. Meanwhile, in 2013, brilliant mathematician Julie Kahn works with the FBI to solve a series of inexplicable kidnappings. Suddenly her predictive algorithms begin to reveal more than just criminal activity. As she begins to realize her role in the impending catastrophe, simultaneously affecting the Earth and the Shell, Julie closes in on the truth. She and Pete are converging in time upon the future of humanity—a future which might never unfold. Weaving three consecutive time lines to unravel both the mystery of the Earth's destruction and the key to its salvation, this taut post-apocalyptic thriller offers a topical plot with a satisfying twist.

In Times Like These


Nathan Van Coops - 2013
    How do you break time? Can something so bad happen that you fracture the world?" Benjamin Travers has been electrocuted. What's worse, he and his friends have woken up in the past. As the friends search for a way home, they realize they're not alone. There are other time travelers, and some of them are turning up dead. When Ben meets an enigmatic scientist and his charming, time-traveling daughter, salvation seems at hand, but escaping the dangers of the past may lead to a deadly future. If he hopes to save his friends, Ben must learn to master space and time, and survive a journey where past and future violently collide.

Nod


Adrian Barnes - 2012
    Or almost no one. A few people, perhaps one in ten thousand, can still sleep, and they’ve all shared the same mysterious dream. A handful of silent children can still sleep as well, but what they’re dreaming remains a mystery. Global panic ensues. A medical fact: after six days of absolute sleep deprivation, psychosis sets in. After four weeks, the body dies. In the interim, a bizarre new world arises and swallows the old one whole. A world called Nod.

Ink and Bone


Rachel Caine - 2015
    Alchemy allows the Library to deliver the content of the greatest works of history instantly—but the personal ownership of books is expressly forbidden. Jess Brightwell believes in the value of the Library, but the majority of his knowledge comes from illegal books obtained by his family, who are involved in the thriving black market. Jess has been sent to be his family’s spy, but his loyalties are tested in the final months of his training to enter the Library’s service. When his friend inadvertently commits heresy by creating a device that could change the world, Jess discovers that those who control the Great Library believe that knowledge is more valuable than any human life—and soon both heretics and books will burn…

The Second Cthulhu Mythos MEGAPACK®


H.P. LovecraftRobert Bloch - 2016
    Included are: Introduction (The Second Cthulhu Mythos Megapack) • essay by Shawn Garrett Dreams of Yith • (1934) • poem by Duane W. Rimel and H. P. Lovecraft Out of the Aeons • short fiction by Hazel Heald and H. P. Lovecraft (variant of Out of the Eons 1935) Fishhead • (1913) • short story by Irvin S. Cobb When Chaugnar Wakes • (1932) • poem by Frank Belknap Long The Mound • (1940) • novella by H. P. Lovecraft and Zealia Bishop The Thing on the Roof • (1932) • short story by Robert E. Howard The Isle of Dark Magic • (1934) • novelette by Hugh B. Cave The Secret in the Tomb • (1935) • short story by Robert Bloch The Horror from the Hills • (1931) • novella by Frank Belknap Long The Terrible Parchment • (1937) • short story by Manly Wade Wellman The Shambler from the Stars • (1935) • short story by Robert Bloch The Diary of Alonzo Typer • (1938) • short story by H. P. Lovecraft and William Lumley Hydra• (1939) • short story by Henry Kuttner The Suicide in the Study • (1935) • short story by Robert Bloch Marmok • (1940) • poem by Emil Petaja The Intruder • (1940) • short story by Emil Petaja Out of the Jar • (1941) • short story by Charles R. Tanner [as by Charles A. Tanner] Skydrift • (1949) • short story by Emil Petaja Anonymous • (1951) • short story by George T. Wetzel Why Abdul Alhazred Went Mad • (1950) • short story by D. R. Smith (variant of Why Abdul Al Hazred Went Mad) Caer Sidhi • (1954) • short story by George T. Wetzel Dead of Night • (1988) • short story by Lin Carter Death of a Damned Good Man • (1991) • short story by Avram Davidson Medusa's Coil • short fiction by Zealia Bishop and H. P. Lovecraft [as by Howard Phillips Lovecraft and Zealia Bishop] Perchance to Dream • (1988) • short story by Lin Carter The Winfield Heritence • short fiction by Lin Carter (variant of The Winfield Heritance 1981) The Challenge from Beyond • (1935) • short story by C. L. Moore and A. Merritt and H. P. Lovecraft and Robert E. Howard and Frank Belknap Long The Last Horror Out of Arkham • (1977) • short story by Darrell Schweitzer If you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 300+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!

A Voice in the Night


Jack McDevitt - 2018
    Jack encountered Gilbert Chesterton’s Father Brown tales a few years later and they ultimately became the prime influence in his science fiction. The issue with Father Brown was never a question of who committed the murder, but rather what in heaven’s name is going on here? Why does an astronaut, in “Cathedral,” sacrifice her life to collide with an asteroid that she knows poses no threat to the Earth? Why does a scientist who’s designed an actual working AI in “The Play’s the Thing,” hide what’s he’s done? How is it that the lives of two people working at Moonbase in “Blinker” depend on a quasar? In “Lucy,” Jack shows us why sending automated vehicles to explore the distant outposts of the solar system may not be a good idea. And in “Searching for Oz,” an alternate history story, how things might have been if SETI had gotten what it was looking for. He describes our reaction in “Listen Up, Nitwits,” when a voice begins speaking to us, apparently from Jupiter, in Greek. And in “The Lost Equation,” a Holmes adventure, we discover who really was first to arrive at e=mc2. Jack also provides two episodes, “Maiden Voyage” and “Waiting At the Altar,” from Priscilla Hutchins’ qualification flight; and an effort by a sixteen-year-old Alex Benedict, in the title story with his uncle Gabe and Chase Kolpath’s mom, Tori, who are trying to understand why a brilliant radio entertainer, lost in the stars when his drive unit suffered a malfunction, never said goodbye. These and fourteen other rides into odd places await the reader.