The DC Comics Guide to Digitally Drawing Comics


Freddie E. Williams II - 2009
    Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

Heather Ross Prints: 50+ Designs and 20 Projects to Get You Started: 50+ Designs and 20 Projects to Get You Started


Heather Ross - 2012
    In Heather Ross Prints, a book-and-DVD package, Ross shares reproducible artwork for more than 50 of her most popular prints. She provides step-by-step instructions for 20 craft projects using the prints on the DVD—everything from sea turtle stationery to a shower curtain covered with swirling mermaids. Crafters can use the artwork on the DVD as they wish, printing on fabric, paper, or whatever surface they choose. Plus, Ross teaches her process for designing fabric using Photoshop—a boon to anyone who has ever dreamed of following in her footsteps.

Sibley's Birding Basics


David Allen Sibley - 2002
    Now he shares that information, integrating an explanation for the identification process with many painted and drawn images of details (such as a feather) or concepts.

Kurt Cobain: The Cobain Dossier


Martin Clarke - 1999
    This collection provides a complete picture of the man, his influence, and the impact of his life and death on his fans. Color photos. 72 b&w photos.

Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics


Josiah Brooks - 2016
    Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.

Live Learn: Expressive Drawing: A Practical Guide to Freeing the Artist Within


Steven Aimone - 2009
    Written by arts educator Steven Aimone, it’s packed with solid, friendly, hands-on instruction, as well as inspiring images, and backed by the trusted AARP name. Aimone teaches an accessible style called expressive drawing that emphasizes line and mark, rather than rendering a specific object, which for many people, can create barriers to self-expression. Exercises start off simple and quick, encouraging readers to work on instinct and feeling, while the later ones focus on detail and refinement. The book features hundreds ofimages of work by well-known artists from Debuffet to Jim Dine—and each chapter includes a profile of someone who came to drawing late in life and achieved recognition.

Watercolor Painting Outside the Lines: A Positive Approach to Negative Painting


Linda Kemp - 2004
    Linda Kemp shows beginners and advanced artists how to harness the power of these often overlooked areas surrounding a painting's focal point. Troubleshooting suggestions and secrets are included.

The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

Wild to the Heart


Rick Bass - 1988
    On long weekends, in his Volkswagen Rabbit, he drives away from Jackson, Mississippi, and the job that confines him. His excursions which take him to southern rivers, southern swamps, and sometimes to conservation meetings also lead to musings about his favorite mountains, grizzly bears, and the wildness in all of us.

Read This if You Want to Be Great at Drawing: {The Drawing Book for Aspiring Artists of All Ages and Abilities}


Selwyn Leamy - 2017
    Through fifty drawings by great masters past and present, the techniques and ideas behind their master sketches will put you on the path to making your own great drawings.The entries also feature exercises with step–by–step instructions as well as simple diagrams providing further visual explanation to the jargon–free discussion.For aspiring artists of all ages and abilities, Read This if You Want to Be Great at Drawing will motivate and strengthen your drawing talent.Read This if You Want to Be Great at Drawing is part of the internationally–bestselling 'Read This' series, which has sold over half–a–million books worldwide and has been translated into over 20 languages.More titles in the 'Read This' series:Read This if You Want to Be Great at Drawing People by Selwyn LeamyUse This if You Want to Be Great at Drawing by Selwyn Leamy (9781786274052)Read This if You Want to Take Great Photographs by Henry Carroll (9781780673356)Read This if You Want to Take Great Photographs of People by Henry Carroll (9781780676241)Read This if You Want to Take Great Photographs of Places by Henry Carroll (9781780679051)Use This if You Want to Take Great Photographs: A Photo Journal by Henry Carroll (9781780678887)Read This if You Want to Be a Great Writer by Ross Raisin (9781786271976)Read This if You Want to Be Instagram Famous edited by Henry Carroll (9781780679679)

Exhibition 36: Mixed-Media Demonstrations + Explorations


Susan Tuttle - 2008
    There's something for everyone at this art expo. Whether you want to sharpen digital-imaging skills, make your own jewelry or listen to the stories behind provocative works, you're sure to find plenty to keep you busy--all included with the price of admission.Amidst a full-color feast for your eyes, you will: Discover ways to turn your art mistakes" into meaningful creationsSit in on mixed-media demonstrations, guiding you through techniques for layering, transferring, altering and moreBe introduced to the works and inspiration of 36 artists, including: Lisa Falzon, Sheri Gaynor, Claudine Hellmuth, Katie Kendrick, Deryn Mentock, Karen Michel, Ted Orland, Izabella Pierce, Richard Salley, Suzanne Simanaitis, Roben-Marie Smith, Jonathan Talbot and many more!Take on creative challenges to push your art-making into new directions Enter the "Exhibition 36" experience--your ticket to an amazing gallery of mixed-media inspiration."

Drawing Realistic Textures in Pencil


J.D. Hillberry - 1999
    These methods are so easy that anyone--from doodler to advanced artist--can master them in minutes! Step by step, you'll learn how to capture the look of metal, glass, weathered wood, skin, hair and other textures. Two detailed start-to-finish demonstrations show you how to use these textures to create drawings that look so real they seem to leap right off the page.

Botanicum


Katie Scott - 2016
    With artwork from Katie Scott of Animalium fame, Botanicum gives readers the experience of a fascinating exhibition from the pages of a beautiful book. From perennials to bulbs to tropical exotica, Botanicum is a wonderful feast of botanical knowledge complete with superb cross sections of how plants work.

Hawthorne on Painting


Charles Webster Hawthorne - 1960
    That will paint itself. Do the obvious thing before you do the superhuman thing. It may have been accidental, but you knew enough to let this alone. The good painter is always making use of accidents. Never try to repeat a success. Swing a bigger brush — you don’t know what fun you are missing. For 31 years, Charles Hawthorne spoke in this manner to students of his famous Cape Cod School of Art. The essence of that instruction has been collected from students’ notes and captured in this book, retaining the personal feeling and the sense of on-the-spot inspiration of the original classroom. Even though Hawthorne is addressing himself to specific problems in specific paintings, his comments are so revealing that they will be found applicable a hundred times to your own work.The book is divided into sections on the outdoor model, still life, landscape, the indoor model, and watercolor. Each section begins with a concise essay and continues with comments on basic elements: general character, color, form, seeing, posture, etc. It is in the matter of color that students will especially feel themselves in the presence of a master guide and critic. Hawthorne’s ability to see color and, more important, to make the student see color, is a lesson that will aid student painters and anyone else interested in any phase of art.Although it does not pretend to be a comprehensive or closely ordered course, this book does have much to offer. It also represents the artistic insight of one of the finest painter-teachers of the twentieth century."An excellent introduction for laymen and students alike." — Time"To read these notes and comments … is in itself an education. One cannot help but gain great help." — School Arts

A Field Guide to the Birds of Borneo, Sumatra, Java, and Bali: The Greater Sunda Islands


John MacKinnon - 1993
    This book provides the first complete identification guides to the birds of this teeming tropical paradise. It gives descriptions of 820 regional species, illustrated in 88 specially commissioned color plates accompanied by notes detailing distinctive features and habitats. Entries cover nomenclature, plumage, markings, voice, global range, distribution and regional status, habits, and diet. The main text gives practical information on where to find many exotic species, citing major birdwatching locations. Introductory chapters discuss habitats, climate, land-use, and conservation concerns. Professional ornithologists and amateur bird watchers alike will find this the indispensable bird guide for eastern Malaysia and western Indonesia for many years to come. It is also an unrivalled source of information for casual travellers and ecotourists.