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Pokémon® Ruby & Sapphire Official Trainer's Guide by Phillip Marcus
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The Paleblood Hunt
Redgrave
Redgrave first introduced this document on Reddit and it has since been revised, and finalized. He closely examines the information available to the player in order to build up the hidden story of the game. Both facts and Redgrave's own speculations are provided and a clear distinction is made between the two in order to allow the reader room to disagree with his conclusions and make up their own minds based on the evidence presented.
Harvest Moon
Judith Saxton - 1995
But when Lady Clifton dies soon after giving birth, Sir George hands the child over to be brought up on Beeswing Farm. John Hoverton and Laurie Clifton are raised as brothers.
Brighter Child® Handwriting: Printing
School Specialty Publishing - 2006
This workbook offers 80 pages of printing activities that also reinforce literacy skills by using words children need to read and write for school. With easy-to-follow directions children will have fun learning to print! Features activities that teach: ~How to write each letter of the alphabet ~Combining letters to make words ~Combining words to make sentences The popular Brighter Child Workbook series offers a full complement of instruction, activities, and information in 51 subject-specific workbooks. Encompassing preschool to grade 6, this series covers key subjects including basic skills, English & grammar, math, phonics, reading, science, and Spanish. This series is helping prepare children by giving them a solid foundation in key skills necessary for success in the classroom
Battletech Technical Readout: 3060
Herbert A. Beas IIBryan Nystul - 1997
But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.
Mass Effect: Revelation
Drew Karpyshyn - 2007
After discovering a cache of Prothean technology on Mars in 2148, humanity is spreading to the stars; the newest interstellar species, struggling to carve out its place in the greater galactic community.
On the edge of colonized space, ship commander and Alliance war hero David Anderson investigates the remains of a top secret military research station; smoking ruins littered with bodies and unanswered questions. Who attacked this post and for what purpose? And where is Kahlee Sanders, the young scientist who mysteriously vanished from the base hours before her colleagues were slaughtered?Sanders is now the prime suspect, but finding her creates more problems for Anderson than it solves. Partnered with a rogue alien agent he can't trust and pursued by an assassin he can't escape, Anderson battles impossible odds on uncharted worlds to uncover a sinister conspiracy . . . one he won't live to tell about. Or so the enemy thinks.
Dungeon Master for Dummies
Bill Slavicsek - 2006
It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
Minecraft: Redstone Handbook
Nick Farwell - 2013
With builds including redstone traps and arrow launchers you never need fear creepers again!Plus, see some of the most amazing community creations from the very best redstone builders - they'll blow your mind!
I Think My Mom's a Superhero
Bolaji O. - 2014
This early reader superhero fiction all starts when Madison is forced to stand up to a bully, when she hears her mother's voice giving her a talking-to about not standing up for herself. There is no one behind Madison. But she does what her "Mom's voice" tells her to do, anyway. She stands up for herself. Back home, things go from weird to weirder. Either Madison is going cuckoo, or her Mom has X-Ray vision, Octo-arms, a stretchy neck, super speed, telepathy, and more! This is a loving tribute to the amazing women everywhere that nurture their households... and the kids that look up to them. If you and your kids love movies like "The Incredibles", and enjoy stories about strong female characters, you'll LOVE "I Think My Mom's a Superhero"! This read along picture book for children is full of belly laughs and warm family moments that you and your little one will cherish. --- Here's what people are saying about our Brave Little Heroes adventures: Colorado Living says: "Bolaji has found a great way to help, inspire and teach... Thanks for tackling this subject for the benefit of kids! :)" Shannon Bynes says: "I read this book to my 4 year old daughter tonight and she smiled or giggled all the way through it. That’s a winner!" I Am A Very Lucky Man says: "I really loved this book; your child will ask you to read it again and again. The graphics are eye popping. It’s easy to read, and great for your child’s self-esteem. I love the imaginative aspect of the book!" Mike Young says: "This is a humorous, short children’s book that is great for bedtime! I am especially fond of the great artwork and the message behind the story. Definitely a keeper for me." Chedy Abboud (Amsterdam) says: "Bolaji has done a good job presenting children the better side of what we humans are. A story without the usual violence is what kids need to hear today. Keeping them away from horrible things on TV. I recommend this to all parents as a nice book for their children." --- Here's what to do next, Moms: 1. Scroll up, 2. Click the buy button, and 3. Watch as you and your kids giggle and cheer through this hilariously wacky adventure! --- Paul Coleman said: "In the world today I think we need all the positive stuff we can get. I love the "can-do" attitude of this book. We can make our lives and the lives of others better. We simply need to decide to do it, be brave, and take action." --- Here's what to do next, Moms: 1. Scroll up, 2. Click the buy button, and 3. Watch as you and your kids giggle and cheer through this hilariously wacky adventure! Thank you for the privilege of being a small part of your child's favorite memories with you. We cherish that role, here at Brave Little Heroes. And we won't let either of you down. Bolaji O. Chief Storyteller at Brave Little Heroes
Street Samurai Catalog
Tom Dowd - 1990
A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.
Dead Space: Catalyst
B.K. Evenson - 2012
Tampering with dangerous technology from the Black Marker—an ancient alien artifact discovered on Earth eighty years earlier— Earthgov hopes to save humanity. But the Marker's influence reanimates corpses into grotesque rampaging nightmares. Steeped in desperation, deceit, and hubris, the history of the Markers reveals our ominous future….Brothers Istvan and Jensi grew up under the poorest dome on Vinduaga. Jensi has always looked after Istvan, who sometimes lashes out in sudden episodes of violent paranoia. When Istvan is sent offworld to a high-security prison, Jensi is determined to follow and find a way to keep his brother safe. But the prison guards a horrible secret, one that will push both brothers to the cusp of something much greater and darker than they ever imagined.
Halo Mythos: A Guide to the Story of Halo
343 Industries - 2016
The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too.For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.
Born to be Trouble
Sheila Jeffries - 2017
Running away from heartache and scandal, Tessa flees Cornwall to London in search of anonymity and freedom. Sleeping rough, scared and suicidal, she contemplates throwing herself in the river. Then she discovers the Samaritans and a volunteer, Dorothy, who patiently listens as Tessa pours out a lifetime of troubles. Inspired by Dorothy, Tessa tries to turn her life around. And when she meets Paul, she feels she has at last found a soulmate. But Paul is not the man he seems. When a tragedy at home calls Tessa back to the countryside she grew up in, her past and present collide. Can she finally find the strength to fulfil her destiny? And who will be waiting to help her begin her journey?
Elite: The Dark Wheel
Robert Holdstock - 1984
Written by well-known fantasy author Robert Holdstock it describes the quest of Alex Ryder, a newly-qualified pilot, to exact revenge for his father's death at the hands of a paid assassin. Along the way he is assisted by the enigmatic Rafe Zetter who links him up with a fugitive pilot who also wishes to eliminate the killer of Alex's father, but for her own reasons.All in all, a good story which, though spoiled by a few irritating character traits and a number of typographical errors, sets up the Elite universe in a cohesive manner.It also covers the combat and trading sides of Elite and the general nature of trading between different systems, buying what's cheap on one world and selling it wherever the demand is sufficient to keep the price high.Interestingly, the back of the BBC novella states that a sequel was planned for publication in 1985, but as far as I know this never came to fruition. Later editions of The Dark Wheel, included in the Sinclair Spectrum and Commodore 64 versions amongst others, sported new artwork