Book picks similar to
Post-Human Trilogy by David Simpson
sci-fi
science-fiction
scifi
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Feersum Endjinn
Iain M. Banks - 1994
His only clues point to a conspiracy that reaches far beyond his own murder, and survival lies in discovering other fugitives who know the truth about the ultimate weapon of chaos and salvation. Reprint.
Market Forces
Richard K. Morgan - 2004
Guns to Guatemala. For the men and women of Shorn Associates, opportunity is calling. In the superheated global village of the near future, big money is made by finding the right little war and supporting one side against the other–in exchange for a share of the spoils. To succeed, Shorn uses a new kind of corporate gladiator: sharp-suited, hard-driving gunslingers who operate armored vehicles and follow a Samurai code. And Chris Faulkner is just the man for the job.He fought his way out of London’s zone of destitution. And his kills are making him famous. But unlike his best friend and competitor at Shorn, Faulkner has a side that outsiders cannot see: the side his wife is trying to salvage, that another woman–a porn star turned TV news reporter–is trying to exploit. Steeped in blood, eyed by common criminals looking for a shot at fame, Faulkner is living on borrowed time. Until he’s given one last shot at getting out alive. . . .
The Quantum Thief
Hannu Rajaniemi - 2010
Just another day in the Dilemma Prison. Rescued by the mysterious Mieli and her flirtatious spacecraft, Jean is taken to the Oubliette, the Moving City of Mars, where time is a currency, memories are treasures, and a moon-turned-singularity lights the night. Meanwhile, investigator Isidore Beautrelet, called in to investigate the murder of a chocolatier, finds himself on the trail of an arch-criminal, a man named le Flambeur...Indeed, in his many lives, the entity called Jean le Flambeur has been a thief, a confidence artist, a posthuman mind-burgler, and more. His origins are shrouded in mystery, but his deeds are known throughout the Heterarchy, from breaking into the vast Zeusbrains of the Inner System to stealing rare Earth antiques from the aristocrats of Mars. In his last exploit, he managed the supreme feat of hiding the truth about himself from the one person in the solar system hardest to hide from: himself. Now he has the chance to regain himself in all his power—in exchange for finishing the one heist he never quite managed.The Quantum Thief is a breathtaking joyride through the solar system several centuries hence, a world of marching cities, ubiquitous public-key encryption, people who communicate via shared memory, and a race of hyper-advanced humans who originated as an MMORPG guild. But for all its wonders, The Quantum Thief is also a story powered by very human motives of betrayal, jealousy, and revenge.
Terminal World
Alastair Reynolds - 2009
Clinging to its skin are the zones, a series of semi-autonomous city-states, each of which enjoys a different—and rigidly enforced—level of technology. Horsetown is pre-industrial; in Neon Heights they have television and electric trains . . .Following an infiltration mission that went tragically wrong, Quillon has been living incognito, working as a pathologist in the district morgue. But when a near-dead angel drops onto his dissecting table, Quillon's world is wrenched apart one more time, for the angel is a winged posthuman from Spearpoint's Celestial Levels—and with the dying body comes bad news.If Quillon is to save his life, he must leave his home and journey into the cold and hostile lands beyond Spearpoint's base, starting an exile that will take him further than he could ever imagine. But there is far more at stake than just Quillon's own survival, for the limiting technologies of the zones are determined not by governments or police, but by the very nature of reality—and reality itself is showing worrying signs of instability . . .Terminal World is a snarling, drooling, crazy-eyed mongrel of a book: equal parts steampunk, western, planetary romance, and far-future SF.
The Penultimate Truth
Philip K. Dick - 1964
For fifteen years, subterranean humanity has been fed on daily broadcasts of a never-ending nuclear destruction, sustained by a belief in the all powerful Protector. But up on Earth's surface, a different kind of reality reigns. East and West are at peace. Across the planet, an elite corps of expert hoaxers preserve the lie.Cover Illustration: Chris Moore
Contamination Boxed Set
T.W. Piperbrook - 2013
In this new world, there will be no last meal, no dying wish. The only reward left is to survive another day...
The Peripheral
William Gibson - 2014
Her brother Burton lives, or tries to, on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go.Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby. Burton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Still, the crime she witnesses there is plenty bad.Flynne and Wilf are about to meet one another. Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass.
Anathem
Neal Stephenson - 2008
Over the centuries, cities and governments have risen and fallen beyond the concent's walls. Three times during history's darkest epochs violence born of superstition and ignorance has invaded and devastated the cloistered mathic community. Yet the avout have always managed to adapt in the wake of catastrophe, becoming out of necessity even more austere and less dependent on technology and material things. And Erasmas has no fear of the outside—the Extramuros—for the last of the terrible times was long, long ago.Now, in celebration of the week-long, once-in-a-decade rite of Apert, the fraas and suurs prepare to venture beyond the concent's gates—at the same time opening them wide to welcome the curious "extras" in. During his first Apert as a fraa, Erasmas eagerly anticipates reconnecting with the landmarks and family he hasn't seen since he was "collected." But before the week is out, both the existence he abandoned and the one he embraced will stand poised on the brink of cataclysmic change.Powerful unforeseen forces jeopardize the peaceful stability of mathic life and the established ennui of the Extramuros—a threat that only an unsteady alliance of saecular and avout can oppose—as, one by one, Erasmas and his colleagues, teachers, and friends are summoned forth from the safety of the concent in hopes of warding off global disaster. Suddenly burdened with a staggering responsibility, Erasmas finds himself a major player in a drama that will determine the future of his world—as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet . . . and beyond.
Glasshouse
Charles Stross - 2006
It’s the twenty-seventh century, when interstellar travel is by teleport gate and conflicts are fought by network worms that censor refugees’ personalities and target historians. The civil war is over and Robin has been demobilized, but someone wants him out of the picture because of something his earlier self knew.On the run from a ruthless pursuer and searching for a place to hide, he volunteers to participate in a unique experimental polity, the Glasshouse, constructed to simulate a pre-accelerated culture. Participants are assigned anonymized identities: It looks like the ideal hiding place for a posthuman on the run. But in this escape-proof environment, Robin will undergo an even more radical change, placing him at the mercy of the experimenters—and at the mercy of his own unbalanced psyche...
A Fall of Moondust
Arthur C. Clarke - 1961
Now the abscess was about to burst. Captain Harris had left the controls on autopilot and was talking to the front row of passengers as the first tremor shook the boat. For a fraction of a second he wondered if a fan blade had hit some submerged obstacle; then, quite literally, the bottom fell out of his world.It fell slowly, as all things must upon the Moon. The sea was alive and moving . . . Every stage of that nightmare transformation was pitilessly illuminated by the earth light, until the crater was so deep that its firewall was completely lost in shadow, and it seemed as if Selene were racing into a curving crescent of utter blackness – an arc of annihilation.In darkness and in silence, they were sinking into the Moon. . . .
City
Clifford D. Simak - 1952
Simak's "City" is a series of connected stories, a series of legends, myths, and campfire stories told by Dogs about the end of human civilization, centering on the Webster family, who, among their other accomplishments, designed the ships that took Men to the stars and gave Dogs the gift of speech and robots to be their hands.Contents:· City · May 1944 · Huddling Place · Jul 1944 · Census · Sep 1944 · Desertion · Nov 1944 · Paradise · Jun 1946 · Hobbies · Nov 1946 · Aesop · Dec 1947 · The Simple Way [The Trouble with Ants] · Jan 1951.
Dark Eden
Chris Beckett - 2012
Beyond the Forest lie the mountains of the Snowy Dark and a cold so bitter and a night so profound that no man has ever crossed it. The Oldest among the Family recount legends of a world where light came from the sky, where men and women made boats that could cross the stars. These ships brought us here, the Oldest say—and the Family must only wait for the travelers to return. But young John Redlantern will break the laws of Eden, shatter the Family and change history. He will abandon the old ways, venture into the Dark…and discover the truth about their world.Already remarkably acclaimed in the UK, Dark Eden is science fiction as literature; part parable, part powerful coming-of-age story, set in a truly original alien world of dark, sinister beauty--rendered in prose that is at once strikingly simple and stunningly inventive.
Nightfall
Isaac Asimov - 1990
The story was called "Nightfall", and many years later it has long been recognized as a classic, its author a legend. Now, the Gran Master of Science Fiction teams with Robert Silverberg, one of the field's top award-winning authors, to explore and expand an apocalyptic tale that is more spellbinding today than ever before -- Nightfall: The Novel.Imagine living on a planet with six suns that never experiences Darkness. Imagine never having seen the Stars. Then, one by one the suns start to set, gradually leading into Darkness for the first time ever. Kalgash is a world on the edge of chaos, torn between the madness of religious fanaticism and the unyielding rationalism of scientists. Lurking beneath it all is a collective, instinctual fear of the Darkness. For Kalgash knows only the perpetual light of day; to its inhabitants, a gathering twilight portends unspeakable horror. And only a handful of people on the planet are prepared to face the truth, their six suns are setting all at once for the first time in over two thousand years, signaling the end of civilization as it explodes in the awesome splendor of Nightfall.Encompassing the psychology of disaster, the tenacity of the human spirit, and, ultimately, the regenerative power of hope, Nightfall is a tale rich in character and suspense that only the unique collaboration of Isaac Asimov and Robert Silverberg could create.
Containment
Christian Cantrell - 2010
Venus, being almost the same mass as Earth, is chosen over Mars as humanity’s first permanent steppingstone into the universe.Arik Ockley is part of the first generation to be born and raised off-Earth. After a puzzling accident, Arik wakes up to find that his wife is almost three months pregnant. Since the colony’s environmental systems cannot safely support any increases in population, Arik immediately resumes his work on AP, or artificial photosynthesis, in order to save the life of his unborn child. Arik’s new and frantic research uncovers startling truths about the planet, and about the distorted reality the founders of the colony have constructed for Arik’s entire generation. Everything Arik has ever known is called into question, and he must figure out the right path for himself, his wife, and his unborn daughter.
Wired
Douglas E. Richards - 2005
But what if this transcendent level of intelligence brings with it a ruthless megalomania? David Desh left the special forces after his team was brutally butchered in Iran. Now he has been reactivated for one last mission: find Kira Miller, the enigmatic genius behind a bioterror plot that threatens millions. But when Desh learns that the bioterror plot is just the tip of the iceberg, he is thrust into a byzantine maze of deception and intrigue, and he becomes a key player in a deadly game he can't begin to understand. A game that is certain to have a dramatic impact on the future course of human history. . .