Book picks similar to
Professional Scrum Development with Microsoft Visual Studio 2012 by Richard Hundhausen
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The Art of Unit Testing: With Examples in .NET
Roy Osherove - 2009
It guides you step by step from simple tests to tests that are maintainable, readable, and trustworthy. It covers advanced subjects like mocks, stubs, and frameworks such as Typemock Isolator and Rhino Mocks. And you'll learn about advanced test patterns and organization, working with legacy code and even untestable code. The book discusses tools you need when testing databases and other technologies. It's written for .NET developers but others will also benefit from this book.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.Table of ContentsThe basics of unit testingA first unit testUsing stubs to break dependenciesInteraction testing using mock objectsIsolation (mock object) frameworksTest hierarchies and organizationThe pillars of good testsIntegrating unit testing into the organizationWorking with legacy code
Dependency Injection in .NET
Mark Seemann - 2011
Instead of hard-coding dependencies, such as specifying a database driver, you inject a list of services that a component may need. The services are then connected by a third party. This technique enables you to better manage future changes and other complexity in your software.About this BookDependency Injection in .NET introduces DI and provides a practical guide for applying it in .NET applications. The book presents the core patterns in plain C#, so you'll fully understand how DI works. Then you'll learn to integrate DI with standard Microsoft technologies like ASP.NET MVC, and to use DI frameworks like StructureMap, Castle Windsor, and Unity. By the end of the book, you'll be comfortable applying this powerful technique in your everyday .NET development.This book is written for C# developers. No previous experience with DI or DI frameworks is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. Winner of 2013 Jolt Awards: The Best Books—one of five notable books every serious programmer should read.What's InsideMany C#-based examplesA catalog of DI patterns and anti-patternsUsing both Microsoft and open source DI frameworksTabel of ContentsPART 1 PUTTING DEPENDENCY INJECTION ON THE MAPA Dependency Injection tasting menuA comprehensive exampleDI ContainersPART 2 DI CATALOGDI patternsDI anti-patternsDI refactoringsPART 3 DIY DIObject CompositionObject LifetimeInterceptionPART 4 DI CONTAINERSCastle WindsorStructureMapSpring.NETAutofacUnityMEF
Web Hacking 101
Peter Yaworski
With few exceptions, existing books are overly technical, only dedicate a single chapter to website vulnerabilities or don't include any real world examples. This book is different.Using publicly disclosed vulnerabilities, Web Hacking 101 explains common web vulnerabilities and will show you how to start finding vulnerabilities and collecting bounties. With over 30 examples, the book covers topics like:HTML InjectionCross site scripting (XSS)Cross site request forgery (CSRF)Open RedirectsRemote Code Execution (RCE)Application Logicand more...Each example includes a classification of the attack, a report link, the bounty paid, easy to understand description and key takeaways. After reading this book, your eyes will be opened to the wide array of vulnerabilities that exist and you'll likely never look at a website or API the same way.
Programming Pearls
Jon L. Bentley - 1986
Jon has done a wonderful job of updating the material. I am very impressed at how fresh the new examples seem." - Steve McConnell, author, Code CompleteWhen programmers list their favorite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that
Programming Pearls
has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on (1) testing, debugging, and timing; (2) set representations; and (3) string problems. All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web.What remains the same in this new edition is Bentley's focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley's classic or are revisiting his work for some fresh insight, this book is sure to make your own list of favorites.
Introducing Ethereum and Solidity: Foundations of Cryptocurrency and Blockchain Programming for Beginners
Chris Dannen - 2017
Blockchain protocols are taking the world by storm, and the Ethereum project, with its Turing-complete scripting language Solidity, has rapidly become a front-runner. This book presents the blockchain phenomenon in context; then situates Ethereum in a world pioneered by Bitcoin.See why professionals and non-professionals alike are honing their skills in smart contract patterns and distributed application development. You'll review the fundamentals of programming and networking, alongside its introduction to the new discipline of crypto-economics. You'll then deploy smart contracts of your own, and learn how they can serve as a back-end for JavaScript and HTML applications on the Web.Many Solidity tutorials out there today have the same flaw: they are written for "advanced" JavaScript developers who want to transfer their skills to a blockchain environment. Introducing Ethereum and Solidity is accessible to technology professionals and enthusiasts of all levels. You'll find exciting sample code that can move forward real world assets in both the academic and the corporate arenas. Find out now why this book is a powerful gateway for creative technologists of all types, from concept to deployment.What You'll LearnSee how Ethereum (and other cryptocurrencies) workCompare distributed apps (dapps) to web appsWrite Ethereum smart contracts in Solidity Connect Ethereum smart contracts to your HTML/CSS/JavaScript web applicationsDeploy your own dapp, coin, and blockchainWork with basic and intermediate smart contractsWho This Book Is For Anyone who is curious about Ethereum or has some familiarity with computer science Product managers, CTOs, and experienced JavaScript programmersExperts will find the advanced sample projects in this book rewarding because of the power of Solidity
Algorithm Design
Jon Kleinberg - 2005
The book teaches a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.
Writing Secure Code
Michael Howard - 2001
You need to assume it will run in the most hostile environments imaginable -- and design, code, and test accordingly. Writing Secure Code, Second Edition shows you how. This edition draws on the lessons learned and taught throughout Microsoft during the firm s massive 2002 Windows Security Push. It s a huge upgrade to the respected First Edition, with new coverage across the board. Michael Howard and David LeBlanc first help you define what security means to your customers -- and implement a three-pronged strategy for securing design, defaults, and deployment. There s especially useful coverage of threat modeling -- decomposing your application, identifying threats, ranking them, and mitigating them. Then, it s on to in-depth coverage of today s key security issues from the developer s standpoint. Everyone knows buffer overruns are bad: Here s a full chapter on avoiding them. You ll learn how to establish appropriate access controls and default to running with least privilege. There s detailed coverage of overcoming attacks on cryptography (for example, avoiding poor random numbers and bit-flipping attacks). You ll learn countermeasures for virtually every form of user input attack, from malicious database updates to cross-site scripting. We ve just scratched the surface: There are authoritative techniques for securing sockets and RPC, protecting against DOS attacks, building safer .NET applications, reviewing and testing code, adding privacy features, and even writing high-quality security documentation. Following these techniques won t just improve security -- it ll dramatically improve robustness and reliability, too. Bill CamardaBill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.
Jenkins: The Definitive Guide
John Ferguson Smart - 2011
This complete guide shows you how to automate your build, integration, release, and deployment processes with Jenkins—and demonstrates how CI can save you time, money, and many headaches.
Ideal for developers, software architects, and project managers, Jenkins: The Definitive Guide is both a CI tutorial and a comprehensive Jenkins reference. Through its wealth of best practices and real-world tips, you'll discover how easy it is to set up a CI service with Jenkins.
Learn how to install, configure, and secure your Jenkins server
Organize and monitor general-purpose build jobs
Integrate automated tests to verify builds, and set up code quality reporting
Establish effective team notification strategies and techniques
Configure build pipelines, parameterized jobs, matrix builds, and other advanced jobs
Manage a farm of Jenkins servers to run distributed builds
Implement automated deployment and continuous delivery
Head First Design Patterns
Eric Freeman - 2004
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
Programming Python
Mark Lutz - 1996
This third edition has been updated toreflect current best practices andthe abundance of changes introduced by the latest version of thelanguage, Python 2.5.Whether you're a novice or an advancedpractitioner, you'll find thisrefreshed book more than lives up to its reputation. "ProgrammingPython," 3rd Edition, teaches you the rightway to code. It explains Python language syntax and programmingtechniques in a clear and concisemanner, with numerous examples that illustrate both correct usage andcommon idioms. By reading thiscomprehensive guide, you'll learn how to apply Python in real-worldproblem domains such as: GUI programmingInternet scriptingParallel processingDatabase managementNetworked applications"Programming Python," Third Edition coverseach of thesetarget domainsgradually, beginning with in-depth discussions of core concepts andthen progressing toward completeprograms. Large examples do appear, but only after you've learnedenough to understand their techniques andcode.Along the way, you'll also learn how to use the Python language inrealistically scaled programs--concepts such as Object-Oriented Programming (OOP) and code reuseare recurring side themes throughout thistext. If you're interested in Python programming, then this O'Reillyclassic needs to be within arm's reach. Thewealth of practical advice, snippets of code, and patterns of programdesign can all be put into use on adaily basis--making your life easier and more productive.Reviews of the second edition:.".".about as comprehensive as any book can be.""--Dr. Dobb's Journal""If the language had manuals, they would undoubtedlybe the texts from O'Reilly...'Learning Python' and 'Programming Python'are definitive treatments.""--SD Times
The Leprechauns of Software Engineering
Laurent Bossavit - 2012
You can think of this problem as a variant of the well known "telephone game", where some trivial rumor is repeated from one person to the next until it has become distorted beyond recognition and blown up out of all proportion.Unfortunately, the objects of this telephone game are generally considered cornerstone truths of the discipline, to the point that their acceptance now seems to hinder further progress.In this short ebook, we will take a look at some of those "ground truths": the claimed 10x variation in productivity between developers; the "software crisis"; the cost-of-change curve; the "cone of uncertainty"; and more. We'll hone our scholarship skills by looking up the original source for these ideas and taking a deep dive in the history of their development. We'll assess the real weight of the evidence behind these ideas.And we'll confront the scary prospect of moving the state of the art forward in a discipline that has had the ground kicked from under it.
Java Performance: The Definitive Guide
Scott Oaks - 2014
Multicore machines and 64-bit operating systems are now standard even for casual users, and Java itself has introduced new features to manage applications. The base JVM has kept pace with those developments and offers a very different performance profile in its current versions. By guiding you through this changing landscape, Java Performance: The Definitive Guide helps you gain the best performance from your Java applications.You’ll explore JVM features that traditionally affected performance—including the just-in-time compiler, garbage collection, and language features—before diving in to aspects of Java 7 and 8 designed for maximum performance in today's applications. You’ll learn features such as the G1 garbage collector to maximize your application’s throughput without causing it to pause, and the Java Flight Recorder, which enables you to see application performance details without the need for separate, specialized profiling tools.Whether you’re new to Java and need to understand the basics of tuning the JVM, or a seasoned developer looking to eek out that last 10% of application performance, this is the book you want.
Murach's HTML5 and CSS3: Training and Reference
Zak Ruvalcaba - 2011
This title also teaches you how to use the HTML5 and CSS3 features alongside the earlier standards.
Test Driven Development for Embedded C
James W. Grenning - 2010
You thought TDD was for someone else, but it's not! It's for you, the embedded C programmer. TDD helps you prevent defects and build software with a long useful life. This is the first book to teach the hows and whys of TDD for C programmers. TDD is a modern programming practice C developers need to know. It's a different way to program---unit tests are written in a tight feedback loop with the production code, assuring your code does what you think. You get valuable feedback every few minutes. You find mistakes before they become bugs. You get early warning of design problems. You get immediate notification of side effect defects. You get to spend more time adding valuable features to your product. James is one of the few experts in applying TDD to embedded C. With his 1.5 decades of training, coaching, and practicing TDD in C, C++, Java, and C# he will lead you from being a novice in TDD to using the techniques that few have mastered. This book is full of code written for embedded C programmers. You don't just see the end product, you see code and tests evolve. James leads you through the thought process and decisions made each step of the way. You'll learn techniques for test-driving code right next to the hardware, and you'll learn design principles and how to apply them to C to keep your code clean and flexible. To run the examples in this book, you will need a C/C++ development environment on your machine, and the GNU GCC tool chain or Microsoft Visual Studio for C++ (some project conversion may be needed).
Head First iphone Development: A Learner's Guide to Creating Objective-C Applications for the Iphone
Dan Pilone - 2009
Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.Put Objective-C core concepts to work, including message passing, protocols, properties, and memory managementTake advantage of iPhone patterns such as datasources and delegatesPreview your applications in the iPhone SimulatorBuild complicated interactions that utilize multiple views, data entry/editing, and iPhone rotationWork with iPhone's camera, GPS, and accelerometerOptimize, test, and distribute your applicationWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.