Shell Scripting: How to Automate Command Line Tasks Using Bash Scripting and Shell Programming


Jason Cannon - 2015
    My name is Jason Cannon and I'm the author of Linux for Beginners, Python Programming for Beginners, and an instructor to thousands of satisfied students. I started my IT career in the late 1990's as a Unix and Linux System Engineer and I'll be sharing my real-world shell scripting and bash programming experience with you throughout this book.By the end of this book you will be able to create shell scripts with ease. You'll learn how to take tedious and repetitive tasks and turn them into programs that will save you time and simplify your life on Linux, Unix, or MAC systems. Here is what you will get and learn by reading this Shell Scripting ebook: A step-by-step process of writing shell scripts that solve real-world problems. The #1 thing you must do every time you create a shell script. How to quickly find and fix the most shell scripting errors. How to accept input from a user and then make decisions on that input. How to accept and process command line arguments. What special variables are available, how to use them in your shell scripts, and when to do so. A shell script creation check list -- You'll never have to guess what to include in each of your shell scripts again. Just use this simple check list. A shell script template (boilerplate). Use this format for each of your shell scripts. It shows exactly what to include and where everything goes. Eliminate guesswork! Practice exercises with solutions so you can start using what you learn right away. Real-world examples of shell scripts from my personal collection. A download that contains the scripts used in the book and lessons. You'll be able to look at and experiment with everything you're learning. Learn to Program Using Any Shell Scirpting Language What you learn in this book can be applied to any shell, however the focus is on the bash shell and you'll learn some really advanced bash features. Again, whether you're using bash, bourne (sh), KornShell (ksh), C shell (csh), Z shell (zsh), or even the tcsh shell, you'll be able to put what you learn in this book to good use. Perfect for Linux, Unix, Mac and More! Also, you'll be able to use these scripts on any Linux environment including Ubuntu, Debian, Linux Mint, RedHat, Fedora, OpenSUSE, Slackware, Kali Linux and more. You're scripts will even run on other operating systems such as Apple's Mac OS X, Oracle's Solaris, IBM's AIX, HP's HP-UX, FreeBSD, NetBSD, and OpenBSD. Scroll up, click the Buy Now With 1 Click button and get started learning Linux today!

Terraform: Up & Running: Writing Infrastructure as Code


Yevgeniy Brikman - 2019
    This hands-on second edition, expanded and thoroughly updated for Terraform version 0.12 and beyond, shows you the fastest way to get up and running.Gruntwork cofounder Yevgeniy (Jim) Brikman walks you through code examples that demonstrate Terraform's simple, declarative programming language for deploying and managing infrastructure with a few commands. Veteran sysadmins, DevOps engineers, and novice developers will quickly go from Terraform basics to running a full stack that can support a massive amount of traffic and a large team of developers.Explore changes from Terraform 0.9 through 0.12, including backends, workspaces, and first-class expressionsLearn how to write production-grade Terraform modulesDive into manual and automated testing for Terraform codeCompare Terraform to Chef, Puppet, Ansible, CloudFormation, and Salt StackDeploy server clusters, load balancers, and databasesUse Terraform to manage the state of your infrastructureCreate reusable infrastructure with Terraform modulesUse advanced Terraform syntax to achieve zero-downtime deployment

Ry's Git Tutorial


Ryan Hodson - 2014
    Its popularity among open-source developers makes Git a necessary tool for professional programmers, but it can also do wonders for your personal coding workflow. You’ll be able to experiment with new ideas, radically refactor existing code, and efficiently share changes with other developers—all without the slightest worry towards breaking your project.This comprehensive guide will walk you through the entire Git library, writing code and executing commands every step of the way. You'll create commits, revert snapshots, navigate branches, communicate with remote repositories, and experience core Git concepts first-hand.Designed for newcomers to distributed development, Ry's Git Tutorial presents this complex subject in simple terms that anyone can understand. Beginner and veteran programmers alike will find this book to be a fun, fast, and friendly introduction to Git-based revision control.

CLR via C# (Pro-Developer)


Jeffrey Richter - 2006
    This guide is suitable for developers building various kinds of application - including Microsoft[registered] ASP.NET, Windows[registered] Forms, Microsoft[registered] SQL Server[registered], Web services, and console applications.

Microprocessors And Microcontrollers Architecture, Programming And System Design 8085, 8086, 8051, 8096


Krishna Kant - 2013
    It comprehensively presents the material necessary for understanding the internal architecture as well as system design aspects of Intel’s legendary 8085 and 8086 microprocessors and Intel’s 8051 and 8096 microcontrollers.The book throughout maintains an appropriate balance between the basic concepts and the skill sets needed for system design. Besides, the book lucidly explains the hardware architecture, the instruction set and programming, support chips, peripheral interfacing, and cites several relevant examples to help the readers develop a complete understanding of industrial application projects. Several system design case studies are included to reinforce the concepts discussed.With exhaustive coverage and practical approach, the book would be indispensable to undergraduate students of Electrical and Electronics, Electronics and Communication, and Electronics and Instrumentation Engineering. It can be used for a variety of courses in Microprocessors, Microcontrollers, and Embedded System Design.The second edition of the book introduces additional topics like I/O interfacing and programming, serial interface programming, delay programming using 8086 and 8051. Besides, many more examples and case studies have been added.Contents:Preface • Preface to the First EditionAcknowledgements1. System Design Using Microprocessor2. What a Microprocessor Is3. Intel 8085 Microprocessor—Hardware Architecture4. Intel 8085 Microprocessor—Instruction Set and Programming5. Intel 8086—Hardware Architecture6. Intel 8086 Microprocessor—Instruction Set and Programming7. Microprocessor—Peripheral Interfacing8. System Design Using Intel 8085 and Intel 8086 Microprocessors—Case Studies9. Intel 8051 Microcontroller—Hardware Architecture10. Intel 8051 Microcontroller—Instruction Set and Programming11. The 8051 Microcontroller-Based System Design—Case Studies12. Intel 8096 Microcontroller—Hardware Architecture13. Intel 8096 Microcontroller—Instruction Set and Programming14. The 8096 Microcontroller-Based System Design—Case StudiesAppendices • Index

The Way to Go: A Thorough Introduction to the Go Programming Language


Ivo Balbaert - 2012
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Angular 4: From Theory To Practice: Build the web applications of tomorrow using the new Angular web framework from Google.


Asim Hussain - 2017
    - Build an Angular 2 application from scratch using TypeScript and the Angular command line interface. - Write code using the paradigm of reactive programming with RxJS and Observables. - Know how to Unit Test Angular 2 using Jasmine, Karma and the Angular Test Bed The first chapter in the course is a quickstart where you dive straight into writing your first Angular 2 application. We use the web editor plunker so you can get stuck in writing code ASAP. In this quickstart you'll get a 50,000 foot view of the major features of Angular 2. Then chapter by chapter we go much deeper into each of these features. I'll cover the theory for that feature, using plunker as much as possible so you can try out the code yourself in a browser. Then you'll practice what you've learnt with either an online quiz or a set of flash cards. You are going to learn all about:- - Typescript & ES6 Javascript. - Components & Binding - Directives - Dependancy Injection & Services - Angular Modules & Bootstrapping your Angular application. - SPAs & Routing - Angular CLI - Forms - Reactive Programming with RXJs - HTTP - Unit Testing The ideal student is an existing web developer, with some JavaScript knowledge that wants to add Angular 2 to their skill set. Or perhaps you are an existing Angular 1 developer who wants to level up to Angular 2. You do need to be comfortable with at least the ES5 version of JavaScript. We'll be using a UI framework called twitter bootstrap throughout the course but you still must know HTML and some CSS.

CSS: The Definitive Guide


Eric A. Meyer - 2000
    Updated to cover Internet Explorer 7, Microsoft's vastly improved browser, this new edition includes content on positioning, lists and generated content, table layout, user interface, paged media, and more.Simply put, Cascading Style Sheets (CSS) is a way to separate a document's structure from its presentation. The benefits of this can be quite profound: CSS allows a much richer document appearance than HTML and also saves time -- you can create or change the appearance of an entire document in just one place; and its compact file size makes web pages load quickly.CSS: The Definitive Guide, 3rd Edition, provides you with a comprehensive guide to CSS implementation, along with a thorough review of all aspects of CSS 2.1. Updated to cover Internet Explorer 7, Microsoft's vastly improved browser, this new edition includes content on positioning, lists and generated content, table layout, user interface, paged media, and more. Author Eric Meyer tackles the subject with passion, exploring in detail each individual CSS property and how it interacts with other properties. You'll not only learn how to avoid common mistakes in interpretation, you also will benefit from the depth and breadth of his experience and his clear and honest style. This is the complete sourcebook on CSS.The 3rd edition contains:Updates to reflect changes in the latest draft version of CSS 2.1Browser notes updated to reflect changes between IE6 and IE7Advanced selectors supported in IE7 and other major browsers includedA new round of technical edits by a fresh set of editorsClarifications and corrected errata, including updated URLs ofreferenced online resources

Processing: A Programming Handbook for Visual Designers and Artists


Casey Reas - 2007
    This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. "Extensions" present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to additional material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloaded and run for future exploration.Includes essays by Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, and Hernando Barragan and interviews with Jared Tarbell, Martin Wattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, Jurg Lehni, Auriea Harvey and Michael Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, Chris Csikszentmihalyi, Golan Levin and Zachary Lieberman, and Mark Hansen.Casey Reas is Associate Professor in the Design Media Arts Department at the University of California, Los Angeles. Ben Fry is Nierenburg Chair of Design in the School of Design at Carnegie Mellon University, 2006-2007."

The Site Reliability Workbook: Practical Ways to Implement SRE


Betsy Beyer - 2018
    Now, Google engineers who worked on that bestseller introduce The Site Reliability Workbook, a hands-on companion that uses concrete examples to show you how to put SRE principles and practices to work in your environment.This new workbook not only combines practical examples from Google's experiences, but also provides case studies from Google's Cloud Platform customers who underwent this journey. Evernote, The Home Depot, The New York Times, and other companies outline hard-won experiences of what worked for them and what didn't.Dive into this workbook and learn how to flesh out your own SRE practice, no matter what size your company is.You'll learn:How to run reliable services in environments you don't completely control--like cloudPractical applications of how to create, monitor, and run your services via Service Level ObjectivesHow to convert existing ops teams to SRE--including how to dig out of operational overloadMethods for starting SRE from either greenfield or brownfield

Assembly Language: Step-By-Step


Jeff Duntemann - 1992
    It then builds systematically to cover all the steps involved in writing, testing, and debugging assembly programs. It also provides valuable how-to information on using procedures and macros. The only guide to assembly programming covering both DOS and Linux, the book presents working example programs for both operating system, and introduces Conditional Assembly -- a technique for assembling for both DOS and Linux systems from a single source file.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

Effective TypeScript: 62 Specific Ways to Improve Your TypeScript


Dan Vanderkam - 2019
    But TypeScript has a learning curve of its own, and understanding how to use it effectively can take time. This book guides you through 62 specific ways to improve your use of TypeScript.Author Dan Vanderkam, a principal software engineer at Sidewalk Labs, shows you how to apply these ideas, following the format popularized by Effective C++ and Effective Java (both from Addison-Wesley). You’ll advance from a beginning or intermediate user familiar with the basics to an advanced user who knows how to use the language well.Effective TypeScript is divided into eight chapters: Getting to Know TypeScript TypeScript’s Type System Type Inference Type Design Working with any Types Declarations and @types Writing and Running Your Code Migrating to TypeScript

Gray Hat Python: Python Programming for Hackers and Reverse Engineers


Justin Seitz - 2008
    But until now, there has been no real manual on how to use Python for a variety of hacking tasks. You had to dig through forum posts and man pages, endlessly tweaking your own code to get everything working. Not anymore.Gray Hat Python explains the concepts behind hacking tools and techniques like debuggers, trojans, fuzzers, and emulators. But author Justin Seitz goes beyond theory, showing you how to harness existing Python-based security tools - and how to build your own when the pre-built ones won't cut it.You'll learn how to:Automate tedious reversing and security tasks Design and program your own debugger Learn how to fuzz Windows drivers and create powerful fuzzers from scratch Have fun with code and library injection, soft and hard hooking techniques, and other software trickery Sniff secure traffic out of an encrypted web browser session Use PyDBG, Immunity Debugger, Sulley, IDAPython, PyEMU, and more The world's best hackers are using Python to do their handiwork. Shouldn't you?

Jumping into C++


Alex Allain - 2013
    As a professional C++ developer and former Harvard teaching fellow, I know what you need to know to be a great C++ programmer, and I know how to teach it, one step at a time. I know where people struggle, and why, and how to make it clear. I cover every step of the programming process, including:Getting the tools you need to program and how to use them*Basic language feature like variables, loops and functions*How to go from an idea to code*A clear, understandable explanation of pointers*Strings, file IO, arrays, references*Classes and advanced class design*C++-specific programming patterns*Object oriented programming*Data structures and the standard template library (STL)Key concepts are reinforced with quizzes and over 75 practice problems.