Book picks similar to
BattleTech Classic: Classic BattleTech 25 Years of Art & Fiction by Randall N. Bills
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science-fiction
sci-fi
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Halo: The Art of Building Worlds
Martin Robinson - 2011
Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.
The Ascension Warrior
Robert E. Weinberg - 1996
Though battles have been won and lost, victory eludes both sides. Now, however, a figure has risen with ties to the Traditions and the Technocracy. He is a being of incredible, inhuman power; he is the Ascension Warrior. He brings a message of unity and peace. But is it the peace of the grave?
Jain Zar: The Storm of Silence
Gav Thorpe - 2017
Though few in number, they are an ancient race, and their mode of war blends spirituality with a unique mastery of technology. In times of need, the entire eldar race will rouse to war led by terrifying, almost mythological figures – the phoenix lords. Each different in his or her own way, these immortal beings embody the warrior nature of the eldar. Jain Zar – the Storm of Silence – was the first phoenix lord to be recruited by Asurmen, and would prove a swift and deadly fighter, able to harness the rage of her scream to slaughter any who dare oppose her.
FEDERATION: Federation Trilogy Book One
Tony Harmsworth - 2019
A galactic empire of a quarter of a million worlds stumbles across the Earth. Their philosophy on life is totally unexpected. With the help of intelligent automatons, they've turned a reviled political system into a utopia for the masses, but are they a force for good or evil? A Daragnen university graduate, Yol Rummy Blin Breganin, discovers that Earth failed in its attempt to join the Federation, and, for some unknown reason, members are forever banned from visiting or contacting the planet. Rummy had never heard of a whole world being outlawed. Perhaps it would be sensible to leave well enough alone but no, he decides to investigate… FEDERATION is the first in a series of near-future, hard science-fiction novels by Tony Harmsworth, the First Contact specialist. Immerse yourself in humankind’s cultural and economic dilemma by buying FEDERATION today.
Scouts Out: Books One and Two
Danny Loomis - 2016
He and his team battle to drive the enemy from star systems under protection of the Confederation. His courage and fighting abilities are tested to their utmost, as he rises through the ranks of the LRS and beyond. Small unit skirmishes build to full-scale combat on planet surfaces, and serve as a counterpoint to violent conflict in space.
The Alexandrian Ring
William R. Forstchen - 1987
But with no blood, guts, or glory, boredom began to set in and strategy lost its edge. Something was needed to bring fresh excitement to an old, old game. And so the past was mined for the greatest warriors and generals history had to offer: Napoleon, Alexander, the 47 Ronin, assassins from ancient Persia—all brilliant at either combat or at tactics and strategy.It was just a game—until mock war turned real on an unimaginable scale, and only those legendary warriors could turn the tide.
Shadowrun 31: Technobabel
Stephen Kenson - 1998
Renraku Computer Systems sends an agent to infiltrate the otaku, a race of technoshamans, and learn their secrets in order to gain advantage in a corporate war, But once the agent is initiated into an otherworld of technomancy and mega-corporate intrigue, he rebels against his employers in an attempt to stop the approaching war!
The Astonishing Amulet of Amenartas
Nathan Lowell - 2011
Battling blistering heat, starvation, wild animals, and despair, he is not comforted by the company of a rough and ready sort named Morrison. Soon Durham begins to suspect he may never return home—and to top it all off the tea has almost run out. Tales from the Archives are short stories set in the world of the Ministry of Peculiar Occurrences. They explore events mentioned in the novels, characters seen and unseen and may include novel teasers of things to come.
Acheron Rising: A Federation Chronicles Novella
Ken Lozito - 2020
Commander Elias Browning's military career was over, or so he thought.When a secret research colony is discovered by a ruthless enemy, Elias must take command of a small battlegroup.Outclassed and outgunned, Elias must find a way to stop a superior enemy fleet from enslaving his people, but how can he succeed where every other star union in the galaxy has failed?Acheron Rising is a military science fiction novella that introduces the Federation Chronicles universe by Ken Lozito.
Halo: The Essential Visual Guide
Jeremy Patenaude - 2011
Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.
GURPS Powers
Sean Punch - 2005
. . or Destroy It!GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods!Written by GURPS Line Editor and Fourth Edition co-author Sean Punch, GURPS Powers introduces some new rules, but it is mostly about using the rules that are already in the GURPS Basic Set to cover superpowered characters, megawizards, and earth-shattering psionics. GURPS Powers also include guidelines for "special effects" and several different ways to vary a power on the flytwo crucial concepts for comic-book superheroics.GURPS Powers is a Fourth Edition GURPS book that completely replaces the Third Edition books GURPS Supers and GURPS Psionics. Like our other Fourth Edition supplements, it's a gorgeous 240-page, full-color hardcover. If you've got a high-powered campaignor high-powered playersyou want GURPS Powers!
Diamond Age, or, Young Lady's Illustrated Primer by Neal Stephenson Summary & Study Guide
BookRags - 2011
89 pages of chapter summaries, quotes, character analysis, themes, and more – everything you need to sharpen your knowledge of The Diamond Age, or, Young Lady's Illustrated Primer.
All Roads Lead to Rome (The Praetorian Series Book 4)
Edward Crichton - 2014
After the unfortunate events that took place in Britain, Jacob Hunter is no longer certain of many things, but this ill-fated truth is one he understands implicitly. Having spent months battling his addiction to the all-powerful blue orb, a device capable of traveling through time but equally adept at breaking a man’s mind, Jacob has finally succumbed to it. Once aided by loyal companions and the woman he loves, Jacob has abandoned everyone he has ever trusted, his mind warped by the orb’s influence. However, recently given new clues concerning the orb’s potential, Jacob departs for Rome, where he now knows a second orb lay hidden, waiting to be reunited with the orb he already possesses. Accompanied only by Rome’s manipulative empress, Agrippina the Younger, the pair journey to Rome where they hope to discover the secret to the orb’s power, but a destructive truth lies behind what they seek, one he may not be fully prepared to combat… But Jacob is not the only one about to embark on a daring quest. Having been abandoned and left without direction in the hinterlands of ancient Britain, Jacob’s sister, Diana, must find it in herself to rally Jacob’s jilted friends and corral an enraged Helena, the woman he loves, who carries her own mysterious secret after her life was miraculously saved at the brink of death. Unprepared for the responsibility suddenly thrust on her by Jacob's disappearance, Diana understands that she and her friends must find him before it's too late. Clouded and perverted though his mind may be, she knows her brother all too well. Jacob, tormented and driven beyond rationality, is prepared to sacrifice everything to find the lost orb. Including his life...
The Cyclops Effect
CJ Williams - 2020
But that’s what happens when medical technology goes awry. Doctors said they could train her brain to interpret digital signals from the camera in her artificial eye. The module even has wi-fi so they can monitor signal traffic across her optic nerve. What they didn’t anticipate was that her brain would figure out how to use the wi-fi connection both ways. Asha can now see the Internet. ASHA'S INTELLIGENCE IS NOT ARTIFICIAL As her digital brain develops, she creates an online AI by copying part of her mind to the cloud. The AI she calls Abbot becomes her right hand as she goes to work for the FBI tracking down international terrorists. Unfortunately, she is so effective, the government believes she may be a co-conspirator. When they refuse to pay her, she walks out. IT'S NOT JUST THE FBI WHO SUSPECT HER When Asha crosses paths with Chinese military hackers, she stops them by taking out Shanghai’s electrical grid. Now the communist government wants to know who did it and how. Things go downhill after Asha gives a copy of Abbot to her husband’s company. When the Chinese military steals a copy of it, they immediately recognize its military significance. Their top priority, however, is to take out the woman who came up with it in the first place. CHINA FLEXES ITS NEW CYBER WARFARE TOOL Using her own technology against her, the Chinese suddenly become a serious threat to the US. The FBI calls Asha back and ask one last favor: stop the Chinese attack. She agrees, but this time there are conditions. Either they pay upfront, or she will take care of the Asian threat in her own way, and knowing Asha, that could mean World War Three.