Best of
Science-Fiction-Fantasy

2006

Firefly: The Official Companion Volume One


Joss Whedon - 2006
    Set 500 years in the future, Firefly centres around Mal Reynolds, captain of the ship-for-hire Serenity and its eclectic crew of galactic misfits. When he takes on two passengers, a young doctor and his mysterious, telepathic sister, he gets much more than he bargained for. This official companion is just what the show¹s fervent fans, the 'Browncoats', have been waiting for, with unseen photos, scripts, behind the scenes secrets, and exclusive input from the cast and crew, including of course creator Joss Whedon.

The Chronicles of Chrestomanci, Vol. 3


Diana Wynne Jones - 2006
    The third Chrestomanci omnibus edition features "Conrad's Fate" and "The Pinhoe Egg," with breathtaking new art to match the previous two volumes.

Understand


Ted Chiang - 2006
    He’s regained consciousness, found he has all of his faculties back and a whole lot more. Originally published in Isaac Asimov’s Science Fiction Magazine in 1991.Approx. 2 Hours

Rurouni Kenshin, Volume 1 (Voyage to the Moon World - Novel)


Kaoru Shizuka - 2006
    They were co-written by Kaoru Shizuka. Most of them are original stories which were later adapted in the anime. Others are adaptations of manga and anime stories. Only Volume 1 has been translated into English so far. The first novel, Rurouni Kenshin: Voyage to the Moon World, was published in Japan on October 10, 1996 and in North America on October 17, 2006.The second, Yahiko's Battle, was released on October 3, 1997. It retells various stories featured in the manga and anime series.The last novel is TV Anime Shimabara Arc which was published on February 4, 1999.

The Novels of Tiger and Del, Volume III


Jennifer Roberson - 2006
    Filled with dramatic action, danger, magic, and the crackling repartee and verbal fireworks which have made the Sword series a fantasy fan favorite

Oath of Swords and Sword Brother


David Weber - 2006
    

Sojourn


Jana Oliver - 2006
    An aged Queen Victoria rules. The threat of anarchy hovers in the air. A new kind of evil lurks in the back alleys of Whitechapel. Enter Jacynda Lassiter, a Time Rover on a mission find an overdue tourist' and return him to 2057 before he changes history. Victorian London is a dangerous place for the unwary. Mysterious shape-shifters haunt the streets, making friend and foe indistinguishable. When a fellow Time Rover is murdered, Jacynda's mission becomes personal. Can she trust the two gentlemen who come to her aid, or do they harbor their own dark secrets? In a few days, Jack the Ripper will add to his bloody legacy. But old Jack isn't the only threat in Whitechapel. Unless Jacynda can outwit a madman, her Victorian sojourn will rewrite history and end at the point of a blade.

From Here To Infinity: An Exploration of Science Fiction Literature


M.D.C. Drout - 2006
    Wells’s War of the Worlds to Ray Bradbury’s Martian Chronicles to the fiction of “cyberpunks.” In addition to enthralling readers with breathtaking narratives and dazzling the imagination with mind-bending glimpses of possible futures, the best science fiction asks essential questions: What does it mean to be human? Are we alone in the universe, and what does it mean if we’re not?Esteemed professor Michael D.C. Drout traces the history of science fiction in this series of stimulating lectures. From Mary Shelley’s Frankenstein to today’s cutting- edge authors, Drout offers a compelling analysis of the genre, including a look at hard-boiled science fiction, the golden age of science fiction, New Wave writers, and contemporary trends in the field.14 Lectures on 7 Audiocassettes.

The Caves Of Steel & The Rest Of The Robots


Isaac Asimov - 2006
    All robots must follow the three laws, but that leaves room for a surprisingly wide range of unexpected outcomes...THE THREE LAWS OF ROBOTICS1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.2. A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

The Fountain


Darren Aronofsky - 2006
    In three different lives in three vastly different time periods, one man, Thomas, Tommy, Tom, is desperate to beat death and to prolong the life of the woman he loves.

A Pharaoh, a Spell and Jade


Aysel Arwen - 2006
    Seeking the aid of the gods through his high priest, the pharaoh casts an ancient spell giving him the power to return to a time just before his murder - if the gods grant his request. Sneferu is murdered and his high priest is able to secret his body away, which is the only hope for his return. Almost five thousand years later, Jade Morgan, an American Egyptologist is working on a stone altar. Catapulted back in time, the two must forge an alliance to keep Sneferu from being murdered a second time, but their hearts soon find that time is no barrier to true love. Weaving in and out of the traitors in the harem, as well as those in his court, the two quickly find they are traveling on the same path together. When the Nubian army is found camped across the Nile from his palace, Sneferu and jade must risk all and almost lose all to keep Egypt safe. Despite being kidnapped, captured, tortured and traded to their enemies, Jade and Sneferu overcome danger, deceit and death to find their together place in time.

Ptolus: City by the Spire


Monte Cook - 2006
    

No Child Left Behind


Aaron Williams - 2006
    The third PS238 collection is here! Gathering issues 11 through 15 and adding loads of supplemental ps238 comics, this third collection is the best ever! You'll meet Malphast, the half-demon, half-angel; travel through time; see the return of the Rainmaker; go on a rescue with the Revenant and more!

Daughters of Earth: Feminist Science Fiction in the Twentieth Century


Justine LarbalestierJoan Haran - 2006
    Justine Larbalestier has collected 11 key stories--many of them not easily found, and all of them powerful and provocative--and sets them alongside 11 new essays, written by top scholars and critics, that explore the stories' contexts, meanings, and theoretical implications. The resulting dialogue is one of enormous significance to critical scholarship in science fiction, and to understanding the role of feminism in its development. Organized chronologically, this anthology creates a new canon of feminist science fiction and examines the theory that addresses it. Daughters of Earth is an ideal overview for students and general readers.Content: 1. The Fate of Poseidonia - Clare Winger Harris, 19272. The Conquest of Gola - Leslie F. Stone, 19313. Created He Them - Alice Eleanor Jones, 19554. No Light in the Window - Kate Wilhelm, 19635. The Heat Death of the Universe - Pamela Zoline, 19676. And I Awoke and Found Me Here on the Cold Hill Side - James Tiptree Jr., 19717. Wives - Lisa Tuttle, 19768. Rachel in Love - Par Murphy, 19879. The Evening and the Morning and the Night - Octavia E. Butler, 198710. Balinese Dancer - Gwyneth Jones, 199711. What I Didn't See - Karen Joy Fowler, 2002

Pita-Ten Illustration Collection


Koge-Donbo* - 2006
    Misha, Koraou, and the rest of the gang are gathered in more than one hundred pages of breathtaking, full-color artwork from the super-popular manga series, now available in one gorgeous volume!

Outward Bound


Robert A. Heinlein - 2006
    Everything about him is average; his only claim to fame is that he won a contest and now owns an obsolete but fully equipped space suit. One day, he's walking around his back yard testing it out, when a voice comes over the talkie & the next thing he knows, he's onboard a spaceship heading for the very place he dreams about. But this is no dream. For Kip has been captured by a race of monstrous yet highly advanced aliens who see humans as untrained animals...and a good source of protein...."Starship Troopers": In a far future where military service is voluntary, even discouraged, there is of course a catch: enlist or forfeit full citizenship. Basic training is made particularly harsh so that only those of the highest character will survive. But the logic of this escapes Johnnie Rico, an ordinary kid from a wealthy family. Thinking he's joining a peacetime army, the 18-year-old signs up on a whim and becomes a soldier in the Mobile Infantry where his sergeant tells him, We'll make a man of you or kill you trying. To Johnnie's surprise, he gets through the toughest boot camp in the Universe...just in time to be sent into battle against mankind's most terrifying enemy."Podkayne of Mars": Podkayne Fries is a thoroughly modern young Marswoman with a timetable for success based on one goal to be the first female starship captain & she has her strategy all mapped out. So when she gets a chance to travel to Earth with her Uncle Tom, a distinguished elder statesman, Poddy jumps at it...despite the fact that her obnoxiously brilliant kid brother, Clark, is coming along as well. What Poddy doesn't realize is that her uncle is the official Ambassador Plenipotentiary from Mars to the Three-Planets Conference & that certain parties will stop at nothing to gain control of his vote. (Features both the first published ending and Heinlein's original ending.)

The Book of the Ler


M.A. Foster - 2006
    Together, the books form a challenging examination of what it means to be human.

Vampire Universe


Jonathan Maberry - 2006
    Jonathan Maberry presents the creatures of our worst nightmares - ancient monstrosities from folklore and myth and recent atrocities torn from modern headlines.

Strange Robby


Selina Rosen - 2006
    So when a vigilante dubbed 'The Fry Guy' starts to systematically kill the scum of the city by somehow microwaving their brains, they don't see him as a serial killer, they see him as an implement of justice.

Deadlands Reloaded (Savage Worlds; S2P10200)


Shane Lacy Hensley - 2006
    The guns of the Civil War are silent thanks to a tense cease fire between North and South. California is shattered by the Great Quake of '68, a new superfuel called ghost rock is revealed in the flooded channels and buried in the cliff faces that loom above. Powerful Rail Barons strive to be the first to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll on an American frontier divided between not only the Union and Confederacy, but the Sioux Nation, the Mormon state of Deseret, and the Independent Commonwealth of California. Amid the chaos, fortunes can be made by those bold enough to make their way West. These brave souls have more than plain old human violence to contend with. Something's going on in the West, something downright nasty. Fear stalks the land like a hungry beast, and abominations from man's myths and nightmares haunt the High Plains. Legends tell of ancient and powerful beings that thrive on the fear created by these horrific creatures. All around, the night grows darker and the shadows grow longer as evil twists the land. Arrayed against the forces of darkness are the heroes of the Weird West: Grim gunslingers, spell slinging hucksters, brilliant mad scientists, and wizened Indian shamans stake their souls and fortunes on the battle against the evils of the frontier, and often lay down their very lives for the cause of righteousness and light. And sometimes, death is not the end. Back in the Saddle! Deadlands: The Weird West returns, with the popular Savage Worlds game engine under the hood. Within these pages, you'll find all the rules you need to build a posse of heroes, and all the dirt the Marshal (that's the game master, partner) needs to bury 'em. We've also got a whirlwind tour of the Weird West, complete with a whole passel of nasty varmints and critters to vex adventurous souls. If your posse's the ambitious t

A Man of War


David R. Lusk - 2006
    And Chase Aarons is the greatest warrior of them all. But neither warriors nor their grand war machines are truly invincible. A dream of great-ness fighting for his nation and its freedoms is dashed to pieces when an impossible choice costs Chase everything. Yet Fate is fickle - a new life, an elite counter-terrorism team, even a chance for glory leading the noblest army in history may still await him. All too soon he is ensnared in political power plays and the elite war craft that has made him a legend. A Destiny may still be had, but death and madness await those who attempt to walk along that path -and few ever return from the journey whole.

The Chronicles of the Virago--The Novus: Book I


Michael Bialys - 2006
    That is, until she is told that she must protect her newborn brother and sister to safeguard the future of the world. Armed with a mysterious weapon, three Fairy mentors, and a wisecracking earthworm named Fluffy, Makenna must battle the forces of evil and became a defender for hope. Can Makenna truly be ‘The Virago’?

Shadows in the Mist


Brian Moreland - 2006
    Now, he is determined to tell his tale. His grandson, Sean, is given the task of carrying his message. But Sean's personal quest will pull him into a deadly race against those who wish to bury the truth forever and those who wish to use it to unleash hell on earth.

The Monster War


Dave Duncan - 2006
    The story fills a gap in the first Blades novel, The Gilded Chain, when King Ambrose sought to shut down the evil sorcery of the "Elementaries" and the sorcerers fought back by trying to kill him. The same great characters are all here: Ambrose himself, Grand Master, and Blades Durendal, Bandit, and Snake. Appearing for the first time are Sir Stalwart, the only Blade who does not bear a binding scar, and Emerald of the White Sisters, the only girl ever enrolled in Ironhall. The action wanders across Chivial from the White Sisters' headquarters at Oakendown, to Grandon, and into the heart of Ironhall, for the evil penetrates even there. If you missed this one the first time (and most Blades fans did) then here is your chance to join the action as the King's Blades ride again!

Fantasy Resort


Trista Ann Michaels - 2006
    There, she returns to the career she abandoned when she opened the bar, nursing. Four months after her arrival, she's asked to take care of a man she's told is a witness sent to the resort under protective custody while they track down the men who tried to kill him. Mirage is up to the task and takes the responsibility of caregiver seriously. But what she isn't up for is how that man makes her feel. Especially when he looks at her with eyes so much like Jaimee's. It had taken her two years to get past her previous hurts and trust Jaimee. But after only a few minutes with her patient, she feels safe, making confusion and quilt wage a war within her. As she grows closer to discovering the truth about her patient and her growing attraction to him, their private hideaway will be exposed and the men who tried to kill him before will try again.

The Hammer's Slammers Handbook


John Lambshead - 2006
    Rules of varying complexity cover movement and combat. Figurines (OK, toy soldiers) are molded in many scales, but for ground combat 25-millimeter--that is, a human figure is roughly an inch high--provides a good balance between detail and awkwardly large playing surfaces.Miniature wargames have a long and honorable history. The Prussian general staff used a variation (sand table exercises) to teach tactics, and H. G. Wells developed a set of rules. (By the way, Wells' rules leave a good deal to be desired. Battles played according to them tend to devolve into squads creeping through alleys behind a field gun.)In Great Britain, miniature wargaming is big business. Most of the gaming-related materials which one sees in the US--Osprey books and Warhammer 40K, for example--are spillovers from British industry. A British wargamer, Dr. John Lambshead (in his day job he's the man you see to learn about the home life of the marine nematode) contacted me. From him I learned that the Hammer series has a cult following in Britain even though the books have never been well distributed there.With my enthusiastic approval, John and another wargamer, John Treadaway (a graphics designer who already had a Hammer's Slammers website), put together a proposal for a Hammer's Slammers wargame book and associated figurines. Pireme Publications [URL] bought the proposal; the book itself should be out around Christmas, 2003. Ground Zero Games are casting the miniatures and metal details for the vehicles, while Old Crow are molding the vehicle hulls and turrets from resin. (Copies will be available from [URL] shortly.)The section on this CD includes much of the text from the book. The game rules themselves aren't included, but there are tables and specifications which wouldn't fit in the printed version. In addition there's as many of the graphics, both drawings and photos of painted figurines, as were available before this CD had to be put to bed.I couldn't be happier with the results. These are the concrete expressions of the men and equipment which were often much fuzzier before John Treadaway and I spent a great deal of time refining them.Dave Drakedavid-drake.com