Best of
Role-Playing-Games

2021

Thirsty Sword Lesbians


April Kit Walsh - 2021
    They rocket through the stars to safeguard diplomats ending a generations-old conflict. Even when swords are crossed, they seek peace with their opponent—and sometimes connect more deeply than anyone expects.A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around wandering matchmakers flying from system to system.Thirsty Sword Lesbians is a roleplaying game for telling queer stories with friends. If you love angsty disaster lesbians with swords, you have come to the right place.

The Game Master's Book of Non-Player Characters: 500+ unique bartenders, brawlers, mages, merchants, royals, rogues, sages, sailors, warriors, weirdos and more for 5th edition RPG adventures


Jeff Ashworth - 2021
    Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike.This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Worlds Without Number


Kevin Crawford - 2021
    Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to their unseen empires, and our lives are built upon their ashes.Worlds Without Number is a fantasy role-playing game, one fully compatible with the hit sci-fi game Stars Without Number. It's built from the ground up to provide gritty, hard-edged adventure in the fathomless future of the Latter Earth, a fantastic realm of time-lost sorcery, savage foes, and barbaric splendor. The cold steel in the fists of your heroes and the half-understood sorcery in their tomes must suffice to overcome the monstrous remnants of ancient alien rulers and the present depredations of ruthless lords and hideous beasts alike. The riches of lost ages await in the subterranean Deeps that once held their kingdoms, and even the heavens above are not beyond the reach of the recklessly daring.Worlds Without Number isn't just a savage game of steel and sorcery. It's packed solid with system-neutral GM tools and worldbuilding support, with hundreds of pages of useful tools, tags, tables, and practical advice usable by any GM, regardless of their favorite setting or system. The well-loved sci-fi tools of Stars Without Number are reworked here to support fantasy gaming, whether in the provided setting of the Latter Earth or in your own carefully-crafted homebrew world. Even GMs who don't prefer the OSR-compatible game system of WWN will find more than half the book dedicated to tools they can use in the systems they like best.So what do you get in this book?Sword and sorcery heroes of blade, cunning, and spell. The proven OSR-compatible character creation system of Stars Without Number is redone here for a fantasy world of blade and black magic.OSR-compatible rules, allowing you to plunder decades of existing adventure material for your play. You can even pull in Stars Without Number content, as it's fully compatible.The Gyre region of the far-future Latter Earth, a premade sandbox for quick play. Venture forth to clash with the sinister powers that gather in the shadow of the waning rule of the Reaping King.Worldbuilding tools crafted to the renowned Sine Nomine standard. Did you like the hundred different world tags in SWN? Then have two hundred inspirational tags to help you build ruins, courts, communities, and wilderness points of interest. Grab a wealth of tools for building histories, societies, governments, religions, and geography, all written with a keen eye toward producing good, playable content for your adventuring group.Adventure creation tools to soothe the pangs of a working GM, with guides for building adventures out of combat, exploration, social, and investigative challenges. Use the tags you picked in the worldbuilding section to speed up your creation of a good night's gaming.Faction rules for fantasy worlds, with dark cults, fierce lords, grasping abbots, and greedy merchants all serving to keep your world in motion even when the PCs aren't on the scene.And those contents are in the free edition of the game! If you dare to lay hands on this deluxe, for-pay version, you'll get even more.Heroic characters, ones fired with the prowess of high fantasy heroes and epic Chosen Ones. Don't care for gritty sword and sorcery? Use these rules to turn even novice adventurers into the protagonists of mighty deeds.Legates, those heroes touched with the power of the Legacy itself. Reach beyond the limits of mortal prowess to embrace superhuman abilities and impossible might, and dare adventures that will live for an age in legend.Bonus character classes, including the Adunic Invoker, Darian Skinshifter, Llaigisan Beastmaster, Sarulite Blood Priest, Kistian Duelist, and Vothite Thought Noble. Each one is built to help support a broad character concept, such as shapeshifting, mind control, animal companions, divine blessings, or swashbuckling fighters- concepts you can import to any setting.Additional GM tools, including a hundred fractal adventure seeds, help with extradimensional Iterums, and a sheaf of bonus GM tables for fleshing out architecture, NPC relationships, and random adventure NPCs.Seize your chance, bold adventurer! Earnest souls have been waiting for years for a fantasy counterpart to Stars Without Number; now it awaits your daring grasp to help you forge your own mighty deeds!

The Silver Bayonet: A Wargame of Napoleonic Gothic Horror


Joseph A. McCullough - 2021
    McCullough, the award-winning creator of Frostgrave.As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures--vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages and even military units. Whether they are pursuing some master plan or simply reveling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better… In Britain, a secret award--the Silver Bayonet--is presented to those soldiers brave or fortunate enough to have faced these creatures and survived. Often, these survivors are swiftly seconded to a specialist unit and ordered to report to one of Wellington's exploring officers. Formed to root out and destroy the supernatural menace, these small units are tasked with investigating strange reports, scouring battlefields, and seeking out allies and artifacts that could stem the tide. Britain is not alone in this fight--the other great nations have their own units dedicated to the fight against the supernatural--but that is not to say that mankind is united in the face of the rising darkness. While the rising darkness is a common foe, and rival units may forge uneasy and fleeting alliances, patriotism and national interest will just as often pit them against each other in races for ancient knowledge or forgotten treasure. The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds and their units triumphing… or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

The Incandescent Grottoes


Gavin Norman - 2021
    Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon.A classic dungeon adventure for characters of 1st to 2nd level.Requires Old-School Essentials Classic Fantasy or Advanced Fantasy.

Middenheim: City of the White Wolf


Dave Allen - 2021
    Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance.Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require.Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric. A stand-alone book, Middenheim: City of the White Wolf also makes an excellent supplement for those intending to run Power Behind the Throne, part three of The Enemy Within campaign. While the companion content is very focused on the events of Power Behind the Throne, this book provides more details on the city for GMs who are happy to let their groups explore more widely. It details Middenheim around 2512 IC, prior to the events of The Enemy Within, but includes an appendix with updates on how future events are set to alter the city.Middenheim: City of the White Wolf includes:A History of Middenheim: A timeline of events leading up to the present day, detailing the cities past as a stronghold of the Ulrican faith and one time home to the usurper Wolf EmperorsA Visitors Guide: Eighty pages of detailed locations, NPCs and plot hooks set throughout the city’s many districtsDark Cults of Middenheim: A run down on the cults and conspiracies that make Middenheim their home, any one of which could threaten the very fabric of political, cultural, or religious life in the cityThe Duchy of Middenheim: Middenheim is more than just a city — it also commands the territories that surround it, as far away as coastal Nordland. The Duchy of Middenheim provides details on regions directly within ambit of the city, as well as the often fractious nobility that control themBestiary, Characters and more: Additional beasts, new Character options for creating local adventurers, and the Wolf Kin career for those willing to embody the spirit of Ulric in all things.Middenheim: City of the White Wolf is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, it will kickstart your next adventure in Warhammer Fantasy Roleplay!