Best of
Cthulhu-Mythos

2015

Investigator Handbook: A Core Game Book for Players


Mike Mason - 2015
    LovecraftWill you stand against the horrors of the night?Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator Handbook is an essential player’s aid for the Call of Cthulhu 7th edition roleplaying gameWritten for those who will be playing the roles of investigators, the Investigator Handbook contains expanded rules for creating players characters, a wealth of over 100 occupations and skill descriptions, as well as guidance on getting the most from the game. What’s more, there’s a range of organizations for your investigator to belong to, detailed information about the classic 1920s setting, equipment and weapons for both the 1920s and modern day, and expert tips and advice for all budding investigators.No self-respecting investigator of the Cthulhu Mythos should be without it!

Call of Cthulhu Keeper Screen


Sandy Petersen - 2015
    One side, intended to face the players, portrays glorious artwork. The rear of the screen, the Keeper’s side, collects and summarizes important rules, statistics and charts, to assist the Keeper when running games. Inside are two ready-to-play scenarios set in Lovecraft Country during the 1920s: “Blackwater Creek” and “Missed Dues.” Twelve ready-to-play pregenerated investigators, and color maps of Lovecraft Country, the World of Cthulhu, and Arkham Environs.For Call of Cthulhu, 7th edition . You must have at least one copy pf the Call of Cthulhu Keeper Rulebook to play Call of Cthulhu. .

Delta Green: Extraordinary Renditions


Shane Ivey - 2015
     "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia" by David Farnell. "The Perplexing Demise of Stooge Wilson" by David J. Fielding. "Dark" by Daniel Harms."Morning in America" by James Lowder. "Boxes Inside Boxes" and "The Mirror Maze" by Dennis Detwiller. "A Question of Memory" by Greg Stolze. "Pluperfect" by Ray Winninger. "Friendly Advice" by Gareth Ryder-Hanrahan. "Passing the Torch" by Adam Scott Glancy. "The Lucky Ones" by John Scott Tynes. "Syndemic" and an introduction by Shane Ivey. These stories are recommended for mature readers. Excerpted from the introduction: We know a program called Delta Green really existed. You can find a couple of references to it in documents uncovered by Freedom of Information Act requests. Delta Green was a psychological operations unit in World War II, created to take advantage of the bizarre occult beliefs of Axis leaders. The public documents, which may have been released with the name unredacted by mistake, don’t say whether it had any success. The OSS was shut down after the war. Many of its people helped launch the CIA in 1947. We can only speculate whether the OSS’s lessons from Delta Green informed the CIA’s notorious psychological operations in the coming decades.  Conspiracy theorists have done more than speculate. Delta Green came back as a secret project to track down Nazis after the war, they say. Delta Green brought federal agents, spies, and special forces together for missions too secret even for the CIA. Delta Green was the precursor and rival to Majestic-12, the U.S. government conspiracy that allied itself with aliens after Roswell. Delta Green fights otherworldly monsters and evil sorcerers under the cover of the Global War on Terror. Once you climb into the rabbit hole, the fall never ends. In this book we turn up tales from the rabbit hole: Delta Green case histories rendered as short stories. They begin in the Dust Bowl, with a Naval intelligence unit supposedly called “P4” and memories of the abandoned New England town of Innsmouth (another bottomless well of conspiracy theories). They look at the days after World War II when secret agents pursued Nazis all over Europe, the early CIA attempted its first infamous schemes, and anticommunist witch-hunts seized on American terrors back home. They bring us through the Cold War desperation of the Seventies and Eighties, when America was shocked by its own crimes and Delta Green allegedly went underground again. And they come to the present day, and a Delta Green divided after it rebuilt itself in the secret government—but many old outlaws refused to trust the new order.

Dark Adventure Radio Theatre: Dagon War of the Worlds (Audio Drama)


H.P. Lovecraft Historical Society - 2015
    A hapless mariner finds himself run aground on an island apparently heaved up from beneath the sea. Will his glimpse into the world of a race of sea creatures push him over the brink to madness, or will it unleash forces from the deeps, bringing havoc and horror to all mankind? Lovecraft's provided a terrific starting place, but Dark Adventure Radio Theatre takes it for quite a spin in this bold adaptation.

Casefile: ARKHAM: Nightmare on the Canvas


J. Ishiro Finney - 2015
    And things only get worse for Flynn when a wealthy uptown socialite hires him to track down an artist by the name of Pickman. What begins as a simple missing persons case leads Flynn down a dark path of flesh eating ghouls, vengeful witches, and the notorious Innsmouth mafia.

The Golden Age of Weird Fiction MEGAPACK ™ Vol. 6: Clark Ashton Smith


Clark Ashton Smith - 2015
    The Golden Age of Weird Fiction MEGAPACK™ series celebrates Clark Ashton Smith with 17 of his classic fantasy & horror stories from WEIRD TALES and other sources! Included here are:THE ABOMINATIONS OF YONDOTHE THIRD EPISODE OF VATHEKTHIRTEEN PHANTASMSTHE CHARNEL GODTHE COLOSSUS OF YLOURGNETHE CHAIN OF AFORGOMONTHE BLACK ABBOT OF PUTHUUMTHE VOYAGE OF KING EUVORANTHE MAZE OF THE ENCHANTERTHE DOUBLE SHADOWA NIGHT IN MALNEANTTHE DEVOTEE OF EVILTHE WILLOW LANDSCAPETHE EMPIRE OF NECROMANCERSTHE ENCHANTRESS OF SYLAIRETHE INVISIBLE CITYMOTHER OF TOADSIf you enjoy this volume of classic stories, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see the 240+ other entries in this series, including not just weird fiction, but mysteries, adventure, science fiction, fantasy, horror -- and much, much more!

Cthulhu Fhtagn!


Ross E. LockhartAnya Martin - 2015
    Gathered together by Ross E. Lockhart, the editor who brought you The Book of Cthulhu, The Children of Old Leech, and Giallo Fantastique, Cthulhu Fhtagn! features nineteen weird tales inspired by H. P. Lovecraft.

The Very Hungry Cthulhupillar


Ben Mund - 2015
    Read and discover just what the hungry little cthulhupillar devours in its quest to sate its ravenous appetite, and learn the fate of the world when it finally eats its fill. The Very Hungry Cthulhupillar features full-color illustrations by Ben Mund, and will call back fond memories of childhood along with the maddening knowledge of our cosmic insignificance and forthcoming doom. This book is not intended for young children. This book is not authorized by or affiliated with Eric Carle or Penguin Group USA.

Visions from Brichester


Ramsey Campbell - 2015
    It begins with the first tale Campbell wrote immediately after that first Arkham House book, and comes up to date with the novella The Last Revelation of Gla’aki, his recent return to his own Lovecraftian territory, where he rediscovers Lovecraft’s first principles and strips away the accretions of the mythos that developed after Lovecraft’s death.The book includes the first publication anywhere of the first drafts of “Cold Print” and “The Franklyn Paragraphs”, and offers the bonus of “Mushrooms from Merseyside”, all his Lovecraftian tales inhumanly transmuted into limericks. The book also collects his Lovecraftian non-fiction, not least his transcription of an English correspondent’s letters to Lovecraft and a close reading of three Lovecraft tales.Like the companion volume, this book is superbly illustrated by Randy Broecker in the great tradition of Weird Tales.

Cthulhu's Minions


Byron Craft - 2015
    They originally came into being in my novel “The Alchemist’s Notebook” based on my screenplay for “The Cry of Cthulhu.” They are creepy little things that became such great supporting characters (in a terrible sort of way) that I thought that they deserved their own separate story. “Cthulhu’s Minions” takes place in an alternate universe somewhat like the 1930’s when H.P. Lovecraft was writing his Cthulhu Mythos and writers like Dashiell Hammett and Raymond Chandler were creating the hardboiled mystery drama. Indeed, it is as if we are being treated to a Dashiell Hammett meets H.P. Lovecraft collaboration. The protagonist of the tale is the Detective with No Name. He is a case-hardened police officer that does not believe in things that go bump in the night, until…

Alone Against the Flames


Gavin Inglis - 2015
    It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends, this one is just for you. Before you begin to play, make sure you have a copy of the Call of Cthulhu Seventh Edition Quick-Start Rules, and a blank investigator sheet. You can download a printable investigator sheet, or an interactive PDF version of the sheet, as well as the Quick-Start Rules from www.chaosium.com. You’ll also need a pencil, an eraser, and some roleplaying dice. You don’t need to read the rules before you start playing. Just settle in a comfortable chair before a roaring fire. Then read on and follow the instructions. …On second thought, don’t sit too close to the fire.

The Nightmare of Frankenstein


Perry Lake - 2015
    Hunted... Hounded... He will allow nothing to stop him.In his quest to learn the secrets of his creation, the Monster of Frankenstein seeks out various eccentric doctors and researchers such as Adam Weishaupt—the founder of the Illuminati, the murderous duo of Burke and Hare, and Andrew Crosse, who created life in his laboratory. Along the way, the Monster battles ghouls, witches, and mad scientists! See him captured by madmen and forced to battle other monsters in the arena of death!

The Abominations Of Nephren-Ka & Three More Tales Of The Cthulhu Mythos


Mark McLaughlin - 2015
    Three of the stories are set in today's world and one takes place in ancient Egypt. The modern stories feature forbidden secrets and eldritch beings from icy ocean depths and the ruthless abyss of space. The title tale, a prequel to H.P. Lovecraft's "The Haunter Of The Dark", tells of Nyarlathotep and is set in a distant time when the Shining Trapezohedron was known as the Eye of Yuggoth and evil Nephren-Ka, the Black Pharaoh, ruled the unspeakable City of Night. Discover new realms of madness in the Abominations of Nephren-ka.

The Lurking Chronology: A Timeline of the Derleth Mythos


Pete Rawlik - 2015
    Lovecraft have looked to his works and from them constructed chronologies and timelines of the stories and their events, with the most ambitious of these being Peter Cannon’s "The Chronology Out of Time" (Necronomicon Press, 1986). Now, author Pete Rawlik ("Reanimators", "The Weird Company") presents the culmination of years of research. "The Lurking Chronology" is a detailed examination of the Cthulhu Mythos tales of August Derleth.Although based on Lovecraft’s mythos, the fictitious universe derived by Derleth is distinctly different, interpreting the core events of Lovecraft’s fiction in entirely different ways and engendering a wholly unique chronology. Fans of both authors will find this to be an indispensable volume in understanding and comparing the artificial universes these masters of the weird have created, and role playing enthusiasts will find it an incomparable resource for games in this distinct and dramatic setting.