Book picks similar to
The Complete HyperCard Handbook by Danny Goodman


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Object Design: Roles, Responsibilities, and Collaborations


Rebecca Wirfs-Brock - 2002
    This work includes the practices and techniques of Responsibility-Driven Design, and show how to apply them as you develop modern object-based applications. It is suitable for software designers and students.

Lauren Ipsum


Carlos Bueno - 2011
    If the idea of a computer science book without computers upsets you, please close your eyes until you’ve finished reading the rest of this page.The truth is that computer science is not really about the computer. It is just a tool to help you see ideas more clearly. You can see the moon and stars without a telescope, smell the flowers without a fluoroscope, have fun without a funoscope, and be silly sans oscilloscope.You can also play with computer science without... you-know-what. Ideas are the real stuff of computer science. This book is about those ideas, and how to find them.

Beginning Programming for Dummies [With CDROM]


Wallace Wang - 1999
    It explores the common parts of every computer programming language and how to write for multiple platforms like Windows, Mac OS X, or Linux. This easily accessible guide provides you with the tools you need to: Create programs and divide them into subprogramsDevelop variables and use constantsManipulate strings and convert them into numbersUse an array as storage spaceReuse and rewrite codeIsolate dataCreate a user interfaceWrite programs for the InternetUtilize JavaScript and Java AppletsIn addition to these essential building blocks, this guide features a companion CD-ROM containing Liberty BASIC compiler and code in several languages. It also provides valuable programming resources and lets you in on cool careers for programmers. With "Beginning Programming of Dummies," you can take charge of your computer and begin programming today

Zero Bugs and Program Faster


Kate Thompson - 2016
     The author spent two years researching every bug avoidance technique she could find. This book contains the best of them. If you want to program faster, with fewer bugs, and write more secure code, buy this book!

Beautiful Architecture: Leading Thinkers Reveal the Hidden Beauty in Software Design


Diomidis Spinellis - 2008
    In each essay, contributors present a notable software architecture, and analyze what makes it innovative and ideal for its purpose. Some of the engineers in this book reveal how they developed a specific project, including decisions they faced and tradeoffs they made. Others take a step back to investigate how certain architectural aspects have influenced computing as a whole. With this book, you'll discover:How Facebook's architecture is the basis for a data-centric application ecosystem The effect of Xen's well-designed architecture on the way operating systems evolve How community processes within the KDE project help software architectures evolve from rough sketches to beautiful systems How creeping featurism has helped GNU Emacs gain unanticipated functionality The magic behind the Jikes RVM self-optimizable, self-hosting runtime Design choices and building blocks that made Tandem the choice platform in high-availability environments for over two decades Differences and similarities between object-oriented and functional architectural views How architectures can affect the software's evolution and the developers' engagement Go behind the scenes to learn what it takes to design elegant software architecture, and how it can shape the way you approach your own projects, with Beautiful Architecture.

Learning PHP 5


David Sklar - 2004
    Offering a gentle learning curve, PHP is an accessible yet powerful language for creating dynamic web pages. As its popularity has grown, PHP's basic feature set has become increasingly more sophisticated. Now PHP 5 boasts advanced features--such as new object-oriented capabilities and support for XML and Web Services--that will please even the most experienced web professionals while still remaining user-friendly enough for those with a lower tolerance for technical jargon.If you've wanted to try your hand at PHP but haven't known where to start, then Learning PHP 5 is the book you need. If you've wanted to try your hand at PHP but haven't known where to start, then Learning PHP 5 is the book you need. With attention to both PHP 4 and the new PHP version 5, it provides everything from a explanation of how PHP works with your web server and web browser to the ins and outs of working with databases and HTML forms. Written by the co-author of the popular PHP Cookbook, this book is for intelligent (but not necessarily highly-technical) readers. Learning PHP 5 guides you through every aspect of the language you'll need to master for professional web programming results. This book provides a hands-on learning experience complete with exercises to make sure the lessons stick.Learning PHP 5 covers the following topics, and more:How PHP works with your web browser and web server PHP language basics, including data, variables, logic and looping Working with arrays and functions Making web forms Working with databases like MySQL Remembering users with sessions Parsing and generating XML DebuggingWritten by David Sklar, coauthor of the PHP Cookbook and an instructor in PHP, this book offers the ideal classroom learning experience whether you're in a classroom or on your own. From learning how to install PHP to designing database-backed web applications, Learning PHP 5 will guide you through every aspect of the language you'll need to master to achieve professional web programming results.

Developer Hegemony: The Future of Labor


Erik Dietrich - 2017
    The modern economy—the world itself—relies on technology. Demand for the people who can produce it far outweighs the supply. So why do developers occupy largely subordinate roles in the corporate structure? Developer Hegemony explores the past, present, and future of the corporation and what it means for developers. While it outlines problems with the modern corporate structure, it’s ultimately a play-by-play of how to leave the corporate carnival and control your own destiny. And it’s an emboldening, specific vision of what software development looks like in the world of developer hegemony—one where developers band together into partner firms of “efficiencers,” finally able to command the pay, respect, and freedom that’s earned by solving problems no one else can. Developers, if you grow tired of being treated like geeks who can only be trusted to take orders and churn out code, consider this your call to arms. Bring about the autonomous future that’s rightfully yours. It’s time for developer hegemony.

Design It! : Pragmatic Programmers: From Programmer to Software Architect


Michael Keeling - 2017
    Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software!With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.

The Elements of Computing Systems: Building a Modern Computer from First Principles


Noam Nisan - 2005
    The books also provides a companion web site that provides the toold and materials necessary to build the hardware and software.

Swift Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)


Matthew Mathias - 2015
    Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Practical Monitoring


Mike Julian - 2017
    "Monitoring Monitoring" explains what makes your monitoring less than stellar, and provides a practical approach to designing and implementing a monitoring strategy, from the application down to the hardware in the datacenter and everything in between.In the world of technical operations, monitoring is core to everything you do. In today s changing landscape of microservices, cloud infrastructure, and more, monitoring is experiencing a new surge of growth, bringing along new methodologies, new ways of thinking, and new tools.Complete with a primer on statistics and a monitoring vocabulary, this book helps you identify the main areas you need to monitor and shows you how to approach them. It s ideal for operations engineers, system administrators, system and software engineers, site reliability engineers, network engineers, and other operations professionals."

Refactoring to Patterns


Joshua Kerievsky - 2004
    In 1999, "Refactoring" revolutionized design by introducing an effective process for improving code. With the highly anticipated " Refactoring to Patterns ," Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book s refactorings General information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern and when to use each Practical ways to get started even if you have little experience with patterns or refactoring"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you re focused on legacy or greenfield development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively. "

Software Engineering at Google: Lessons Learned from Programming Over Time


Titus Winters - 2020
    With this book, you'll get a candid and insightful look at how software is constructed and maintained by some of the world's leading practitioners.Titus Winters, Tom Manshreck, and Hyrum K. Wright, software engineers and a technical writer at Google, reframe how software engineering is practiced and taught: from an emphasis on programming to an emphasis on software engineering, which roughly translates to programming over time.You'll learn:Fundamental differences between software engineering and programmingHow an organization effectively manages a living codebase and efficiently responds to inevitable changeWhy culture (and recognizing it) is important, and how processes, practices, and tools come into play

Writing An Interpreter In Go


Thorsten Ball - 2016
    Monkey has been specifically designed for this book: it's a language that looks a lot like C, has first class functions, closures, strings, hashes and arrays and its only implementation is the one we build in the book.In contrast to text books on interpreters & compilers, the focus of this book is working code. Code is not just found in the appendix -- no, nearly every page contains a snippet! And not only that, but also tests. The code presented in the book is fully tested and the test suite is included.For more information, check out: http://interpreterbook.com/

The Psychology of Computer Programming


Gerald M. Weinberg - 1971
    Weinberg adds new insights and highlights the similarities and differences between now and then. Using a conversational style that invites the reader to join him, Weinberg reunites with some of his most insightful writings on the human side of software engineering.Topics include egoless programming, intelligence, psychological measurement, personality factors, motivation, training, social problems on large projects, problem-solving ability, programming language design, team formation, the programming environment, and much more.Dorset House Publishing is proud to make this important text available to new generations of programmers -- and to encourage readers of the first edition to return to its valuable lessons.