Book picks similar to
The Art of Finding Nemo by Mark Cotta Vaz
art
art-books
disney
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Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Tolkien's World: Paintings of Middle-Earth
J.R.R. TolkienTed Nasmith - 1992
Tolkien, whose timeless fantasy classics have literally taken readers to another place.And what a place it is! The Middle-earth so graphically depicted in The Hobbit, The Rings Trilogy, and The Silmarillion is a breathtaking world of misty valleys and craggy tors, placid lakes and raging rivers, steamy bogs and glad green glades -- a magical kingdom inhabited by such unforgettable characters as the Great Goblin, Smaug the dragon, and the great wizard Gandolf. Small wonder this wonderland has provided such a rich source of inspiration for artists!In this book nine talented painters contribute powerful interpretations of Middle-earth, each one accompanied by the text that inspired it. Artists include Inger Edelfeldt, Tony Galuidi, Roger Garland, Robert Goldsmith, Michael Hague, John Howe, Alan Lee, Ted Nasmith, and Carol Emery Phenix.
The Art of the Last of Us Part II
Naughty Dog - 2020
Follow Ellie's profound and harrowing journey of vengeance through an exhaustive collection of original art and intimate creator commentary in the full-color hardcover volume: The Art of The Last of Us Part II.Created in collaboration between Dark Horse Books and the developers at Naughty Dog, The Art of The Last of Us Part II offers extensive insights into the making of the long-awaited sequel to the award-winning The Last of Us.
The Art of Star Wars Jedi: Fallen Order
Aaron Contreras - 2019
From Respawn Entertainment comes a brand-new action adventure game which tells an original Star Wars(TM) story around a surviving Padawan set shortly after the events of Star Wars(TM): Revenge of the Sith(TM).
Wall and Piece
Banksy - 2005
Not only did he smuggle his pieces into four of New York City's major art museums, he's also "hung" his work at London's Tate Gallery and adorned Israel's West Bank barrier with satirical images. Banksy's identity remains unknown, but his work is unmistakable with prints selling for as much as $45,000.
Fake Love Letters, Forged Telegrams, and Prison Escape Maps: Designing Graphic Props for Filmmaking
Annie Atkins - 2020
Dublin-based designer Annie Atkins invites readers into the creative process behind her intricately designed, rigorously researched, and visually stunning graphic props. These objects may be given just a fleeting moment of screen time, but their authenticity is vital and their role is crucial: to nudge both the actors on set and the audience just that much further into the fictional world of the film.
Harry Potter: the Character Vault
Jody Revenson - 2015
Dive into the personal journeys of beloved Harry Potter heroes, and an insightful look at the motivations and actions of the films’ most notorious and complicated villains. Concept art, behind-the-scenes imagery, and film stills track everyone from Harry, Hermione, and Ron to Dobby, Mad-Eye Moody, and Dolores Umbridge, telling their complete stories as they evolve throughout the film series. A comprehensive collection of the movies’ beloved characters, this beautifully designed book is the ultimate Harry Potter character overview.
The Art of Magic: The Gathering - Zendikar
James Wyatt - 2016
We live in an angry world, and we are well acquainted with death." — The Invokers' TalesDanger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering! Explore a tumultuous world fraught with perils and join the fight for survival as the fragments of civilization confront the unnatural Eldrazi. Follow in the footsteps of heroic Planeswalkers as they combine their unique talents, forming the Gatewatch to overcome the greatest threats the Multiverse has ever known. The secrets of Zendikar — its peoples, continents and creatures — are ready for you to discover!
The Art of George R.R. Martin's A Song of Ice & Fire
Patricia Meredith - 2005
From the frozen wilderness beyond the Wall to sun-kissed Dorne, and from the rugged and brutal Iron Islands to the exotic East, the breathtaking sights and memorable characters of George R. R. Martin's best-selling fantasy series are brought to life in this unique compilation.March to the Wall with Jon Snow and the Sworn Brothers of the Night's Watch, and confront the terrible might of the wildling hordes and the bone-chilling horror of the Others. Follow Robb Stark's desperate campaign in the North, from the snow-shrouded Whispering Wood to the green banks of the Trident. Stand with Eddard Stark in the Small Council, and be drawn into the webs of intrigue and deceit spun by Varys the Spider and Cersei Lannister in King's Landing. Ride with Daenerys Targaryen in her great khalasar, as she begins her crusade against the Free Cities across the Narrow Sea.The Art of George R. R. Martin's A Song of Ice and Fire features lavish and lovingly crafted illustrations by renowned fantasy artists such as Jim Burns, John Howe, Steve Stone, Charles Vess, Stephen Youll, and many more. The unforgettable images in this volume are drawn from book covers and special editions, comic books, board and card games, concept art, and fan art personally selected by George Martin from the thousands of illustrations that have been inspired by his work.
The Rough Guide to Sci-Fi Movies
John Scalzi - 2005
It explores our fascination with space exploration, time travel, fantastical worlds and alternative futures. This guide explains how everything from the philosophy of Plato to classic Victorian tales and cult comic books have helped to create one of cinema''s most engaging genres. Discover the classics from Mexico, Russia and Japan, not forgetting the Anime science fiction tradition, along with everything else you need to know from Metropolis to Star Wars, via Blade Runner, 2001 and Alien. The Rough Guide to Sci-Fi Movies is your essential guide to a galaxy of film unbounded by time or space.
One Day at Disney: Meet the People Who Make the Magic Across the Globe
Bruce Steele - 2019
Step behind the scenes to immerse yourself in one "ordinary" day at Disney. In addition to the book, the Disney+ team was on hand to capture stories along the way. A full-length documentary and 52 short-form episodes expand the profiles and delve deeper into the essence of what it's like to be a Disney cast member. On a Thursday in 2019, a small army of photographers and videographers scattered across the globe to capture what goes on beyond those tantalizing "Cast Members Only" doors - whether eavesdropping on historic endeavors or typical tasks. All the photos in this book were taken on that single Thursday, beginning early in Tokyo and following the sun around the world through Shanghai, Hong Kong, Paris, Madrid, the Bahamas, Costa Rica, and dozens of places throughout the United States. More than 40 hours after it began, the day ended as the sun set on the Aulani resort in Hawaii. On that day, some 80 Cast Members agreed to open up their workshops, dressing rooms, kitchens, cubicles, TV studios, labs, locomotive engines - and some even more surprising and diverse work spaces. They also shared their stories: childhood dreams and chapters, career pivots and triumphs, workaday hurdles and joys. It was just a day in the life, as extraordinary as any other day at Disney. As any Cast Member can tell you, a Disney job is less a destination than a limitless journey. And for just One Day at Disney, we can all tag along for the ride.
The Story of Film
Mark Cousins - 2004
Mark Cousins’s chronological journey through the worldwide history of film is told from the point of view of filmmakers and moviegoers. Weaving personalities, film technology, and production with engaging descriptions of groundbreaking scenes, Cousins uses his experience as film historian, producer, and director to capture the shifting trends of movie history. We learn how filmmakers influenced each other; how contemporary events influenced them; how they challenged established techniques and developed new technologies to enhance their medium. Striking images reinforce the reader’s understanding of cinematic innovation, both stylistic and technical. The images reveal astonishing parallels in global filmmaking, thus introducing the less familiar worlds of African, Asian, and Middle Eastern cinema, as well as documenting the fortunes of the best Western directors. The Story of Film presents Silent (1885-1928), Sound (1928-1990), and Digital (1990-present), spanning the birth of the moving image; the establishment of Hollywood; the European avant-garde movements, personal filmmaking; world cinema; and recent phenomena like Computer Generated Imagery and the ever-more “real” realizations of the wildest of imaginations. The Story of Film explores what has today become the world’s most popular artistic medium.
100 Photographs That Changed the World
LIFE - 2003
Robert Capa's dispatches from the beach at Normandy and Joe Rosenthal's photographic report of Iwo Jima stirred a nation, as did-in quite an opposite way-Eddie Adams' and Larry Burrows' searing imagery from Vietnam. LIFE thinks outside the box in this book: Did Marilyn Monroe's pinup change the world? Did Harry Benson's photography of the Beatles deplaning in New York in 1964 alter our cultural focus? The pictures in this book are sometimes beautiful, often striking-and undeniably powerful.