Battletech: Blood of Kerensky Trilogy


Michael A. Stackpole - 2010
    For the past three hundred years, since the Star League collapse and the rise of the Five Successor States, these mortal enemies have fought over space, land and politics. But a new threat looms just outside the Inner Sphere. The descendants of an old Star League general, the Clans bred to be the best military force humanity has ever seen have come to take what they believe is rightfully BattleTech: Blood Legacy - Blood of Kerensky Trilogy Book 2 of 3 Blood Legacy continues the saga of the Clan invasion begun in 3030. Jaime Wolf has brought all the key leaders of the Inner Sphere together to put to rest old blood feuds and power struggles. But old hatreds and suspicions die hard. Still, the very survival of the Successor States hinges on battling warriors equipped with BattleMechs far superior to their own and another threat lurking in their very midst ComStar, the sect controlling interstellar communication which is determined to rule all of the Inner Sphere by any means at its disposal... BattleTech: Lost Destiny - Blood of Kerensky Trilogy Book 3 of 3 And so continues the saga of the Clan invasion and the explosive struggle within the Inner Sphere. With secrete aid from ComStar the Terran-based sect that serves as the keeper of the Inner Spheres technological secrets the Clans BattleMech warriors have been incredibly successful in their campaign of invasion. But ComStar has its own reasons for giving aid to the enemy, and if its strategy proves successful, the Inner Sphere worlds will finally be reunited under ComStars rule.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship


David R. George III - 2012
    For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war? Raise the Dawn After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history. Brinkmanship The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .

Dunes Over Danvar Omnibus


Michael Bunker - 2014
    The word is out that the legendary city of Danvar has been found, and every diver, brigand, and pirate with a sarfer is racing to find it. But out in the dunes there's only one inarguable fact... The sand don't care, and it never did. Can people change? Two men who meet in the dunes over the lost city of Danvar have to find out if there can ever be such a thing as friendship, honor, and sacrifice in a world full of sand divers, pirates, brigands, and thieves.

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

The Alliance Trilogy


Michael Wallace - 2019
    The aliens are Adjudicators, an ancient race whose ethos is to judge other species and reduce their survivors to a stone age existence.Tolvern sends a desperate message back to headquarters and retreats with her damaged ship to friendly systems. By the time she returns, the aliens have already invaded Alliance territory with a powerful fleet of star fortresses and accompanying dragoon ships, trapping and laying siege to the allied fleet.While repairing her ship, Tolvern cobbles together a squadron of damaged allied warships, former raiders, and the local survivors of an Adjudicator attack to drive off the alien fleet.The following books are included in this set:Alliance StarsAlliance ArmadaAlliance Insurgent

Ringworld Throne/Ringworld/The Ringworld Engineers (Ringworld #1-3)


Larry Niven - 1996
    

The Belt: Complete Trilogy


Gerald M. Kilby - 2018
    The ship contains an experimental quantum device, lost while en route to a research colony on Europa. On Earth, powerful corporate forces are moving to resume unrestricted, inter-AI communications, their objective being to gain complete dominion over the colonized solar system. But the outer worlds are mobilizing to prevent them from achieving their objective, a fight back which is being led by Solomon, a sentient quantum intelligence (QI), also on Europa. However, once word of the crew’s discovery gets out, they soon realize that ownership of this technology could fundamentally change the balance of power within the solar system, and they now find themselves at the very nexus of a system-wide conflict. Their fight for survival plays out across the solar system, from the mining outposts of the asteroid belt to the moons of Jupiter and Saturn, and from the great Martian city of Jezero to the irradiated wastelands on Earth. This is an epic tale of humanity’s struggle for survival and meaning in a time when artificial intelligence has finally out-paced our own ability to control it. About The Belt: The story is set a century or so into the future where humanity has colonized most of the inner solar system. The asteroid belt (The Belt) is now a hive of mining activity and ships ply the trade routes to Earth and Mars. The technology depicted, for the most part, is what I consider to be technically plausible, although I do stretch it a little with quantum entanglement. That said, you won’t need a calculator or a slide-rule to enjoy the story.

Junkers Season Two (Junkers #2)


Benjamin Wallace - 2017
     It was supposed to be a place where every child’s favorite characters came to life. And, it was, until those characters went nuts and started killing everyone. Then it wasn’t so happy. Ten years later Jake and his team of robot reclamation specialists are heading to the island theme park to confront the evil machines, discover Kat’s connection to the disaster and boost the flagging ratings on their reality show, Scrappers. Fearless Monkeynauts, overly friendly Bearberry Bears, feuding Presidents, Dinosty Warriors, fairy tale legends and more populate the abandoned park and only the Junkers are brave enough, or dumb enough, to go for a visit. Join Jake, Hailey, Kat, Savant, Mason and, of course, Glitch as they try to uncover the mystery of what they call The Tragic Kingdom.

FEDERATION: Federation Trilogy Book One


Tony Harmsworth - 2019
    A galactic empire of a quarter of a million worlds stumbles across the Earth. Their philosophy on life is totally unexpected. With the help of intelligent automatons, they've turned a reviled political system into a utopia for the masses, but are they a force for good or evil? A Daragnen university graduate, Yol Rummy Blin Breganin, discovers that Earth failed in its attempt to join the Federation, and, for some unknown reason, members are forever banned from visiting or contacting the planet. Rummy had never heard of a whole world being outlawed. Perhaps it would be sensible to leave well enough alone but no, he decides to investigate… FEDERATION is the first in a series of near-future, hard science-fiction novels by Tony Harmsworth, the First Contact specialist. Immerse yourself in humankind’s cultural and economic dilemma by buying FEDERATION today.

Galleon


C.J. Williams - 2018
    His only hope for survival is to partner with an alien Artificial Intelligence named Alyssa. She is the brain of the most improbable star ship Gus has ever seen, part ancient sailing ship, part incredible star-faring vessel. But there is a catch. Alyssa’s first priority is to finish an epic yacht race that started twenty-eight thousand years ago. THE WORLD IS CAPTURED BY THE ALIEN DRAMA Every day Gus sends a video love letter to his wife via the lifeboat’s one-way subspace signal where it is automatically posted on YouTube. Few people care until another lifeboat crashes with two young women aboard, both of them celebrities. Their fame turns Gus into a worldwide phenomenon; everyone watches the three castaways fight to carve a life from the tiny island life even though they have little hope of rescue. When disaster threatens, Gus and the girls have no choice but to resurrect the crippled galleon. Their impossible task is to sail Alyssa across an alien sea and then fly her across unimaginable galactic reaches. WHEN ALYSSA FINALLY AGREES TO HELP, SPACE PIRATES STRIKE On live television, the public watches helplessly when a ship of vicious murderers attack the three survivors. The world grieves when the now-famous exiles go silent. At least until Earth's Space Navy reports they are under attack by a ship that is beyond imagination.

The Last Gunfighter Of Space


Ty Patterson - 2017
    IT FINDS A THIEF 5050 AD. Earth as we know it has been decimated. It is a radioactive wasteland. The few millions who survived, fled to Calara, a planet in the Icarus Galaxy, where they have established civilization. But, life on Calara hasn't turned out the way they wanted it. AI rule over them. Which wasn't the way humans saw how their lives turning out when they arrived on the new planet. They brought their ways and technology. They tried to colonize the other planets and stars in the galaxy. As humans have tended to do. Then, AI took over. But now, the humans are rebelling. Remember history? They need someone to rally around. To lead them. To show them the way. Enter Cade Stryker. Let's not glorify him. He is a thief. He sails Andy, short for Andromeda, his ship, in the farthest reaches of space. Trading with anyone, anywhere. Well, he calls it trade. Everyone else calls it smuggling. He thinks he is like Wyatt Earp. Because where he flies, is indeed like the Wild West. No rules. No borders. There's the small matter that Earp was a lawman. And Cade is a... let's not harp on that. So, Cade. He isn't in the hero business. No, sir. Cade is too smart for that. Because heroes have a short shelf life. And need to have noble intentions. Cade and noble don't go together. Nope. The fate of humans definitely Does Not lie in the hands of Cade Stryker. No way. Check out Ty Patterson's USA Today Bestselling Warriors Series The Warrior The Reluctant Warrior The Warrior Code The Warrior's Debt Boxset 1, Books 1-4 Flay Behind You Hunting You Zero Boxset 2, Books 5-8 Death Club Trigger Break Scorched Earth RUN!

The Cyclops Effect


CJ Williams - 2020
    But that’s what happens when medical technology goes awry. Doctors said they could train her brain to interpret digital signals from the camera in her artificial eye. The module even has wi-fi so they can monitor signal traffic across her optic nerve. What they didn’t anticipate was that her brain would figure out how to use the wi-fi connection both ways. Asha can now see the Internet. ASHA'S INTELLIGENCE IS NOT ARTIFICIAL As her digital brain develops, she creates an online AI by copying part of her mind to the cloud. The AI she calls Abbot becomes her right hand as she goes to work for the FBI tracking down international terrorists. Unfortunately, she is so effective, the government believes she may be a co-conspirator. When they refuse to pay her, she walks out. IT'S NOT JUST THE FBI WHO SUSPECT HER When Asha crosses paths with Chinese military hackers, she stops them by taking out Shanghai’s electrical grid. Now the communist government wants to know who did it and how. Things go downhill after Asha gives a copy of Abbot to her husband’s company. When the Chinese military steals a copy of it, they immediately recognize its military significance. Their top priority, however, is to take out the woman who came up with it in the first place. CHINA FLEXES ITS NEW CYBER WARFARE TOOL Using her own technology against her, the Chinese suddenly become a serious threat to the US. The FBI calls Asha back and ask one last favor: stop the Chinese attack. She agrees, but this time there are conditions. Either they pay upfront, or she will take care of the Asian threat in her own way, and knowing Asha, that could mean World War Three.

The Quantum Series: Box Set Books 1 - 3


Douglas Phillips - 2019
    The quantum world doesn't play by those rules. Daniel Rice is a government science investigator whose specialty is solving seemingly intractable problems through scientific inquiry.But Daniel's intellectual strength is sorely tested by the bizarre realities he finds in the quantum world. Extra dimensions of space trap the unwary, probability replaces cause and effect, and time isn't what anyone imagined. The other side of the mirror is a place full of dangers, but it's also somewhere a dedicated scientist can uncover secrets that connect humans with something greater. If you liked the authenticity of The Martian, the page-turning pace of Da Vinci Code, and the inspirational world views of Arthur C. Clarke and Carl Sagan, you'll love The Quantum Series. A mind-bending journey from the ultra-small to the vast stage of the Milky Way. Acclaim for The Quantum Series Awarded the indieBRAG Medallion for 2018"Dazzling tale of weird science" - Publisher's Weekly"I can't recall when I last enjoyed a hard science series as much as this one. The concepts were astounding, the characters were easily believable, and the action emotionally driven. Very hard to put down. It kept me reading half the night. You'll be thinking about the far out science ideas promulgated in this series for a long time." - Chuck Juzek"A great story, no hatred, no evil people trying to destroy others, just a wonderful adventure with a fantastic outcome." - Ric Mannen"Fermi's Paradox is finally explained." - PE Gwinn"An exciting plot that kept me glued to my chair instead of mowing the lawn." - PE Gwinn"Probably one of the most entertaining and intellectually stimulating stories I've read in a long time... and I read a LOT!" - Jason Blackford"Great story that proves the universe is indeed full of magic!" - Rand"The protagonists have an almost poetic underpinning that had me rooting for their success." - J. Kareski"BTW, all three books show respect and admiration for women scientists as well as men." - Robin C."Mr. Phillips is the only person who explained quantum physics to me in a way that was not only understandable but entertaining." - Edward L. Heins