The Art of Brom


Brom - 2013
    Brom has collected together the very best of his art spanning his 30 year career. Many pieces have never before been published. Brom has written an insightful autobiography sharing his artistic journey from his earliest childhood drawings, his frustrations with commercial art, challenges breaking into the industry, to his years working in games and film, and insights into his latest personal works. Brom's art is a harmony of extremes: dark and beautiful, haunting and inspiring, majestic and raw. The Art of Brom is equally diverse. Here are images made iconic through his illustrated novels and his work in film and games. Many of the book's images, including those previously published, have been rescanned from the original artwork, and color-corrected by the artist himself, ensuring meticulous reproduction quality. Furthermore, this collection is designed by Brom allowing him the opportunity to arrange his art in a personal manner, with large full-color images and details to show his brush work.

Amano: The Collected Art of Vampire Hunter D


Hideyuki Kikuchi - 2007
    Following on the heels of the highly successful retrospective Coffin, Dark Horse Books is pleased to present a new collection of paintings, line-art illustrations, and photography by internationally renowned artist and Vampire Hunter D character designer Yoshitaka Amano. This collection also includes a short story, "A Village in Fog" by Vampire Hunter D creator Hideyuki Kikuchi, unavailable elsewhere.

Fantasy Art Now: The Very Best in Contemporary Fantasy Art Illustration


Martin McKenna - 2007
    Whether you are a fantasy artist looking for ideas and inspiration, or a fan of the genre interested in following the work of the finest, freshest, and most exciting talents in the world of fantasy art today, Fantasy Art Now gives you all you need in one lush full-color volume.Inside you'll find:An inspirational showcase of images from leading fantasy artists and rising starsMany pieces of never-before-presented fantasy artArtwork from the latest cutting-edge fantasy media, including graphic novels, book coves, card games, role-playing games, and moreThe art of talents such as Clint Langley, Benita Winckler, Uwe Jarkling, Melanie Delon, Patrick Reilly, Soa Lee, Cyril Van Der Haegen, Anne Stokes, Francis Tsai, Robert Change, and many moreEach artist's inspirations, techniques, and the stories behind their work

Dustcovers: The Collected Sandman Covers, 1989-1996


Dave McKean - 1997
    Reoffered to coincide with the release of THE QUOTABLE SANDMAN HC, this comprehensive collection contains all the painted covers that Dave McKean produced for THE SANDMAN series, including all the collections, one-shots, trading cards, and more. Writer Neil Gaiman and McKean offer running commentary throughout. SC, 8x11, 208pg, FC

Meeting the Other Crowd


Eddie Lenihan - 2003
    Honoured for their gifts and feared for their wrath, the fairies remind us to respect both the world we live in and forces we cannot see.In Meeting the Other Crowd, Eddie Lenihan presents a book about a hidden Ireland, a land of mysterious taboos, dangers, other worldly abductions, enchantments and much more. It is a world which most Irish people acknowledge exists, but which few of them, except the very oldest or professional folklorists, know much more about.Eddie Lenihan opens our eyes to this invisible world with the passion and bluntness of a great storyteller. In doing so he provides one of the finest collections of Irish folklore in modern times.

Vertigo Tarot Deck Set


Rachel Pollack - 1995
    Includes a black, velvet-like drawstring bag to hold the cards.

A Field Guide to Irish Fairies


Bob Curran - 1997
    Expertly researched and compiled by an authority on the subject, with detailed illustrations to help wayfarers identify the 13 major varieties of these elusive fairy folk of the Emerald Isle, this pocket-size volume is indispensible both in the field and back in the (relative) safety of hearth and home. With information on habitat, history, and fairy customs at their fingertips, readers will be well prepared for encounters with saucy leprechauns, kindly grogochs, and even headless dullahans. A word to the wise: Take it along, or take your chances!

Kay Nielsen. East of the Sun and West of the Moon


Noel Daniel - 2015
    Step into a world of star-crossed lovers, magical winds, mischievous giants, and trolls, through some of the most exquisite illustrations in publishing history. In this gorgeous reprint, TASCHEN revives the most ambitious publication project of beloved Danish artist Kay Nielsen, one of the most famous children’s book illustrators of all time.First published in 1914, East of the Sun and West of the Moon is a celebrated collection of fifteen fairy tales, gathered by legendary Norwegian folklorists Peter Christen Asbjørnsen and Jørgen Engebretsen Moe on their journeys across Norway in the mid-nineteenth century. Nielsen’s illustration edition of Asbjørnsen and Moe’s tales is considered a jewel of early 20th-century children's literature, highly sought-after by art and book collectors worldwide. An original signed copy of the book sold at auction in 2008 commanded the highest price ever paid for an illustrated children’s book.This finely crafted reprint restores the stunning detail and artistry of Nielsen’s images to their original splendor. Featuring 46 illustrations, including many enlarged details from Nielsen’s rare original watercolors, the book is printed in five colors with a lovingly designed slipcase. Three accompanying essays, illustrated with dozens of rare and previously unseen artworks by Nielsen, explore the history of Norwegian folktales, Nielsen’s life and work, and how this masterpiece came to be.

Adventure Time: The Art of Ooo


Chris McDonnell - 2014
    Packed to the seams with concept art and storyboards, this lavishly illustrated tome offers an all-access pass into the Emmy Award–winning show team’s creative process. The Art of Ooo traces series creator Pendleton Ward's early influences and work, then reveals how the writers, storyboarders, animators, and voice actors work in tandem to bring this wildly inventive series to life.  Fans will pore over early character sketches, as well as background paintings and rare glimpses into the series' show bible. This visual treasure chest is gilded throughout with commentary from all the show's key creative talent. The Art of Ooo is the perfect companion to and celebration of this groundbreaking, award-winning series.

The Horus Heresy: Collected Visions


Alan Merrett - 2007
    It tells the full story of this pivotal period in the history of the Warhammer 40,000 universe, in which the arch-traitor Horus betrayed Emperor of Mankind. The epic tale is described in one huge tome with exciting text and masses of fantastic art.

The Fairy Bible: The Definitive Guide to the World of Fairies


Teresa Moorey - 2008
    Illustrated throughout with captivating artwork in glorious color, it examines fairy legend and lore through the ages and leads us into fairy cities, landscapes, rings, and paths. Find out what clothes they wear (fairies can be fussy about their dress), what they like to eat and drink, and what plants and animals they cherish. Discover the secrets of fairy festivals, and the various names they like to be called—including the Little Folk and Good Neighbors. Altogether, it’s a privileged glimpse into a paradise that vibrates at a different frequency than ours…and that few can ever see.

The Art of Cardcaptor Sakura, Vol. 3


CLAMP - 2000
    Each volume of the Art of Cardcaptor Sakura contains over 100 full color pictures from the series, most of which have never before been seen in America.

NieR Automata World Guide Illustation Artbook


Square Enix - 2017
    Contains artwork for its world along with comments from Yoko Taro and two novellas by Emi Nagashima. It has a big feature on concept art for all of the areas in the world of NieR: Automata, as well as some comments from director Yoko Taro about the characteristics of all the areas.ゲームソフト同時発売! ヨルハ部隊員達が旅する『NieR:Automata』の世界をアートとともにめぐるワールドガイド ◆『NieR:Automata』の世界を造る各地域のコンセプトアートを大きく掲載◆ディレクター・ヨコオタロウ氏自ら各地域の特徴を紹介◆世界をより深く楽しめる映島巡先生書き下ろし小説2作品を掲載◆見やすいマップで各地域の迷いがちな場所を詳しく解説

The Book of a Hundred Hands


George B. Bridgman - 1920
    Bridgman states unequivocally in his introduction that before preparing this book he had "not discovered a single volume devoted exclusively to the depicting of the hand." Apparently Mr. Bridgman has appreciated what few others have felt — the human hand's great capacity for expression and the care that the artist must take to realize it. The hand changes with the age of the person, is shaped differently according to sex, reflects the type of work to which it is put, the physical health, and even the emotions of the person. To represent these distinguishing features, to capture the expressiveness of a particular pair of hands, the artist must understand the construction, anatomy, formation, and function of the hand.There is probably no better instructor to turn to for this understanding than Mr. Bridgman, a well-respected artist who for nearly 50 years lectured and taught at the Art Students League of New York. In this volume, a full text is accompanied by many illustrations depicting virtually every aspect and posture of the human hand. He first considers the back view of the hand, the wrist bones, the tendons, the muscles, the hand bones, the arch, and the veins; and then those of the palm. Throughout he pictures the musculature at work beneath the surface of the skin. He continues by showing how the muscles operate on the thumb side and on the little finger side when each is the center of force; how the thumb and fingers are constructed, their freedom of movement, joints, and complete anatomy as well as views of them straight, bent, and flexed; how the knuckles are formed, what shapes the fist can take and how flexible it can be; and he concludes with illustrations of the total movement, either turning or rotary, of the hand in its various positions.The 100 illustrations the author has selected perfectly define the regions of the hand so that any artist, beginning or experienced, will increase his mastery of it. Better rendering of the human hand is sure to add new expressiveness to your human figures along with new forcefulness and new interest.

Tale as Old as Time: The Art and Making of Beauty and the Beast


Charles Solomon - 2010
    During the process of being translated into a Disney film, Beauty and the Beast had several false starts. It was originally conceived as an eighteenth-century period piece, directed by the British husband-and-wife team of Richard and Jill Purdum. After some changes, two new directors, Kirk Wise and Gary Trousdale, were put in charge of the project. Although he was initially reluctant to do another animated film after The Little Mermaid, the late Howard Ashman came on board shortly after the new directors did. Over many months, the characters and story evolved further, but there were many changes, and wrong turns. Sequences were created, reworked, cut, and added as the film gradually emerged, like a statue from a block of marble. After all of the ups and downs, Beauty and the Beast was released in 1991 to rave reviews and record-breaking box-office business. The film was widely hailed as a technical and aesthetic breakthrough and remains the only animated feature ever to be nominated for an Oscar for best picture. This authoritative book features interviews with artists, voice-over actors, and executives, and transcripts of meetings and story sessions. Illustrations abound throughout, including sketches, caricatures, sequences of animation drawings, and preliminary artwork from discarded scenes. This book will be a must-have for any fan of the "Tale as Old as Time."