When the Lion Feeds / The Dark of the Sun / Hungry as the Sea (Three Novels in One Volume)


Wilbur Smith - 1993
    Contains three stories - "When the Lion Feeds", in which twins Sean and Garrick are driven apart, "The Dark of the Sun" in which white mercenaries are up against a ruthless enemy, and "Hungry As the Sea", where courage, obsession and danger are on board a ship bound for the polar regions.

CIA Super Pilot Spills The Beans: Flying Helicopters in Laos for Air America


Bill Collier - 2017
    Captain Collier teamed up with his best Vietnam helicopter pilot buddy, Gary, and the two rascals shared enough true adventure to make any novel seem lame. Flying combat in mountainous and weather-hostile Laos was some of the most challenging ever experienced by any pilot, any time, any war. Making fabulous money and having airline benefits allowed them to live an exotic lifestyle, to travel the world on their monthly R&Rs, and to chase and capture more than a few stewardesses from several different airlines.War correspondent Anne Darling described the helicopter pilots for AIR AMERICA as "CIA Super Pilots" Captain Bill Collier was one of those "Super Pilots." This is his story.

Spirit of the Century


Robert Donoghue - 2006
    Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!Spirit of the Century is a complete, stand-alone pulp role-playing game based on the award-winning Fate system (Indie RPG Awards include: Best Free Game of 2003, Best Support, and Andy's Choice). Spirit features a heavily revised, revisited, and reimagined vision of Fate. Character creation can be done as quickly as a few minutes, or expand to take up an evening; adventure design is a snap with three methods for creating relevant, flavorful, player-focused stories at a moment's notice. Spirit's mission is to deliver an evening of fun, a "pick-up" game that requires little preparation, but provides hours of entertainment. All you will need to play are some friends, some dice, and this book.

Stronghold Builder's Guidebook


Matt Forbeck - 2002
    This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."

The Ordnance Survey Puzzle Book: Pit your wits against Britain’s greatest map makers


Ordnance Survey - 2019
    Explore the first ever OS map made in 1801, unearth the history of curious place names, encounter abandoned Medieval villages and search the site of the first tarmac road in the world.With hundreds of puzzles ranging from easy to mind-boggling, this mix of navigational tests, word games, code-crackers, anagrams and mathematical conundrums will put your friends and family through their paces on the path to becoming the ultimate map-master!

Can You Outsmart an Economist?: 100+ Puzzles to Train Your Brain


Steven E. Landsburg - 2018
    You may even end up ‘smarter than Google.’ But you will not readily put down this exhilarating adventure in ideas.” — George Gilder, author of Knowledge and Power and Life After Google   Can you outsmart an economist? Steven Landsburg, acclaimed author and professor of economics, dares you to try. In this whip-smart, entertaining, and entirely unconventional economics primer, he brings together over one hundred puzzles and brain teasers that illustrate the subject’s key concepts and pitfalls. From warm-up exercises to get your brain working, to logic and probability problems, to puzzles covering more complex topics like inferences, strategy, and irrationality, Can You Outsmart an Economist? will show you how to do just that by expanding the way you think about decision making and problem solving. Let the games begin!   “Entertaining as well as edifying. Read it, expand your mind, and have fun!”— N. Gregory Mankiw, Robert M. Beren Professor of Economics, Harvard University

Winning Fantasy Baseball: Secret Strategies of a Nine-Time National Champion


Larry Schechter - 2014
    Play to win. Play like a champion.In Winning Fantasy Baseball, Larry Schechter discloses the secrets of his proven methods. Packed with commonsense, easy-to-use strategies for beginners through experienced players, Schechter supplies readers with a toolkit to achieve the most important thing in fantasy ball--winning! Some have called Schechter one of the best fantasy baseball players in the world. He is the only two-time winner of the CDM Sports national salary-cap challenge, having defeated 7,500 competitors in 2002 and 6,000 in 2005. He is also a five-time winner of the renowned Tout Wars experts league and a member of the USA Today-sponsored League of Alternative Baseball Reality (LABR).Readers will learn directly from the champ everything they need to know about:- how to project player stats;- how to convert those stats into a specific value;- strategy for snake drafts, and mono-league and mixed auctions;- selecting teams using a salary cap;- playing in keeper leagues;- and performing in-season management.Although the book is primarily about fantasy baseball, many of the concepts also apply to fantasy football and other fantasy sports.

National Geographic Kids Brain Games: The Mind-Blowing Science of Your Amazing Brain


Jennifer Swanson - 2015
    Give up? Here’s a hint: It’s housed in your head and it’s the one thing that makes you YOU. Your brain is mission control for the rest of your body and steers you through life. Not bad for something the size of a softball that looks like a wrinkled grey sponge!In this fascinating, interactive book -- a companion to the National Geographic Channel hit show – kids explore the parts of the brain and how it all works, brainy news nuggets from a neuroscientist, plus fun facts and crazy challenges.

Chess: Top Beginners Tactics You Must Know - Including Images, Tips, Strategies, Openings and More (Chess, Chess Openings, Chess Books, Chess Tactics. Chess Strategies, Chess For Beginners)


Anton Romanov - 2018
     Chess is one of the world’s most popular board games, and is played by millions of people from all walks of life in parks, homes, online and tournaments. This two-player game is played on a checkered board with 64 squares arranged in an eight by eight grid called a chessboard. The game begins with each player possessing 16 pieces, 8 pawns, two rooks (sometimes called castles), two bishops, two knights, a queen and a king. The different player’s pieces are colored differently and are usually either black or white, though colors may vary. Regardless of the color variation though, each ‘team’ is referred to as either black or white. The objective of the game is to ‘checkmate’ the opponent’s king by placing it in such a position that it cannot escape capture. There are other methods to winning the game, such as when an opponent forfeits or resigns from the match. Forfeitures are normally as a result of the opponent losing too many pieces, or if a checkmate is seen as inevitable. There are also circumstances where the game ends in a draw for various reasons, meaning that neither player wins. The first official world chess championship was held in 1886 between Wilhelm Steinitz and Johannes Zukerfort. The victor and thus the first official World Champion was Wilhelm Seinitz. Since the creation of the World Chess Federation in Paris in 1924, the best chess players in the world have been awarded the title of Grandmaster, which is the highest accolade a chess player can get apart from world champion. The latter half of the 20th century saw computers being programmed to play chess, with many home computers now being able to play with such a high level of sophistication that they can outwit some of the best human players. The first computer to ever beat a reigning world champion was the computer Deep Blue, which beat Garry Kasparov in a match in 1997. What You're Going to Learn: Origins and History of Chess Rules and Notations Movements in the Game The Pieces, Their Movements and Values Chess Strategy and Tactics Tips for Beginners What Not to Do More Tactics ...And Much More! Ready to Play Like a Pro ? * * * DOWNLOAD YOUR COPY TODAY * * *

Game on: Find Your Purpose--Pursue Your Dream


Emmitt Smith - 2011
    In this book he encourages you to live your God-given dream, now. Emmitt reveals that it's not only vision and talent that propel us toward our dreams, but also a combination of determination, persistence, humility, courage, and faith. In this book, Emmitt gives readers the tools to pursue their dream with all their mind, heart, and soul.

Blood Sisters


Melody Carlson - 2001
    until a mysterious letter captures her attention. Opening the envelope, she is shocked to discover the obituary of Jasmine, her childhood friend. Shaken out of her valley of darkness, Judith journeys to her hometown and uncovers more than she bargained for. When she confides the truth to a handsome detective, they form a plan that will save the community ... or trap them in the heart of danger. A riveting novel, Blood Sisters demonstrates how God brings His own from the edge of darkness into His incredible light.

A Man Walks On To a Pitch: Stories from a Life in Football


Harry Redknapp - 2014
    Harry started in an age where players were ordinary blokes who might live on the same street as you and earn a similar wage. Now he manages in an era of player power, multi-million pound wages and teams assembled from around the globe.As he shares stories of some of the legends and journeymen he played, coached, argued and drank with, Harry picks a team for each decade from the 1950s to the present. He gets to the heart of what was right and wrong with each era and explores the changes in the game from lifestyle to tactics. He weaves his choices together with unforgettable tales from the training pitches, boot rooms and card schools.There are tales of the untutored genius of Duncan Edwards and Tom Finney, legendary tough Scots like Bobby Collins, Dave Mackay and Billy Bremner, the world-beaters of 1966, unpredictable one-off wizards from Sir Stanley Matthews to Matt Le Tissier, natural-born goalscorers from Greaves to Dalglish and the greatest foreign players to grace our game from Trautmann to Bergkamp. It is one of the best informal histories of the British game you’ll ever read.

To The Women: words to live by


Donna Ashworth - 2020
    

Glaze


Kim Curran - 2014
    But when a peaceful government protest turns into a full-blown riot with Petri shouldering the blame, she’s handed a ban. Her life is over before it’s even started.Desperate to be a part of the hooked-up society, Petri finds an underground hacker group and gets a black market chip fitted. But this chip has a problem: it has no filter and no off switch. Petri can see everything happening on GLAZE, all the time. Including things she was never meant to see.As her life is plunged into danger, Petri is faced with a choice. Join GLAZE… or destroy it.

Bridge at a Glance


Audrey Grant - 2006
    Slim and portable, it offers concise summaries of a wide variety of bids and coordinates with Grant's Bridge Basics books. A color-coded Bidding Ladder indicates the meaning of bids, and tabs grant quick access to any of the topics. This revision adds four pages, providing expanded information and a handy new scoring chart.