The Memory Painter


Gwendolyn Womack - 2015
    A team of scientists at the cutting edge of memory research. A miracle drug that unlocks an ancient mystery.Bryan Pierce is an internationally famous artist whose paintings have dazzled the world. But there's a secret to his success: Every canvas is inspired by an unusually vivid dream. When Bryan awakes, he possesses extraordinary new skills...like the ability to speak obscure languages and an inexplicable genius for chess. All his life, he has wondered if his dreams are recollections, if he is re-experiencing other people's lives.Linz Jacobs is a brilliant neurogeneticist, absorbed in decoding the genes that help the brain make memories, until she is confronted with an exact rendering of a recurring nightmare at one of Bryan's shows. She tracks down the elusive artist, and their meeting triggers Bryan's most powerful dream yet: visions of a team of scientists who, on the verge of discovering a cure for Alzheimer's, died in a lab explosion decades ago.As Bryan becomes obsessed with the mysterious circumstances surrounding the scientists' deaths, his dreams begin to reveal what happened at the lab, as well as a deeper mystery that may lead all the way to ancient Egypt. Together, Bryan and Linz start to discern a pattern. But a deadly enemy watches their every move, and he will stop at nothing to ensure that the past stays buried.

The Lies of Locke Lamora


Scott Lynch - 2006
    But young Locke Lamora dodges death and slavery, becoming a thief under the tutelage of a gifted con artist. As leader of the band of light-fingered brothers known as the Gentleman Bastards, Locke is soon infamous, fooling even the underworld’s most feared ruler. But in the shadows lurks someone still more ambitious and deadly. Faced with a bloody coup that threatens to destroy everyone and everything that holds meaning in his mercenary life, Locke vows to beat the enemy at his own brutal game—or die trying.

One Word Kill


Mark Lawrence - 2019
    And it isn’t even the strangest thing to happen to him that week.Nick and his Dungeons & Dragons-playing friends are used to living in their imaginations. But when a new girl, Mia, joins the group and reality becomes weirder than the fantasy world they visit in their weekly games, none of them are prepared for what comes next. A strange—yet curiously familiar—man is following Nick, with abilities that just shouldn’t exist. And this man bears a cryptic message: Mia’s in grave danger, though she doesn’t know it yet. She needs Nick’s help—now.He finds himself in a race against time to unravel an impossible mystery and save the girl. And all that stands in his way is a probably terminal disease, a knife-wielding maniac and the laws of physics.Challenge accepted.

Unholy Night


Seth Grahame-Smith - 2012
    They're an iconic part of history's most celebrated birth. But what do we really know about the Three Kings of the Nativity, besides the fact that they followed a star to Bethlehem bearing strange gifts? The Bible has little to say about this enigmatic trio. But leave it to Seth Grahame-Smith, the brilliant and twisted mind behind Abraham Lincoln: Vampire Hunter and Pride and Prejudice and Zombies to take a little mystery, bend a little history, and weave an epic tale. In Grahame-Smith's telling, the so-called "Three Wise Men" are infamous thieves, led by the dark, murderous Balthazar. After a daring escape from Herod's prison, they stumble upon the famous manger and its newborn king. The last thing Balthazar needs is to be slowed down by young Joseph, Mary and their infant. But when Herod's men begin to slaughter the first born in Judea, he has no choice but to help them escape to Egypt. It's the beginning of an adventure that will see them fight the last magical creatures of the Old Testament; cross paths with biblical figures like Pontius Pilate and John the Baptist; and finally deliver them to Egypt. It may just be the greatest story never told.

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

Constance


Matthew FitzSimmons - 2021
    For the wealthy, cheating death is the ultimate luxury. To anticloning militants, it’s an abomination against nature. For young Constance “Con” D’Arcy, who was gifted her own clone by her late aunt, it’s terrifying.After a routine monthly upload of her consciousness—stored for that inevitable transition—something goes wrong. When Con wakes up in the clinic, it’s eighteen months later. Her recent memories are missing. Her original, she’s told, is dead. If that’s true, what does that make her?The secrets of Con’s disorienting new life are buried deep. So are those of how and why she died. To uncover the truth, Con is retracing the last days she can recall, crossing paths with a detective who’s just as curious. On the run, she needs someone she can trust. Because only one thing has become clear: Con is being marked for murder—all over again.

Little Brother


Cory Doctorow - 2008
    Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school’s intrusive but clumsy surveillance systems.But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they’re mercilessly interrogated for days.When the DHS finally releases them, his injured best friend Darryl does not come out. The city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: "M1k3y" will take down the DHS himself.

The Peripheral


William Gibson - 2014
    Her brother Burton lives, or tries to, on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go.Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby. Burton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Still, the crime she witnesses there is plenty bad.Flynne and Wilf are about to meet one another. Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass.

The Portable Door


Tom Holt - 2003
    Wells he has no idea what trouble lies in store. Because he is about to discover that the apparently respectable establishment now paying his salary is in fact a front for a deeply sinister organization that has a mighty peculiar agenda. It seems that half the time his bosses are away with the fairies. But they're not, of course. They're away with the goblins. Tom Holt, Master of the Comic Fantasy Novel, cordially invites you to join him in his world of madness by reading his next hilarious masterpiece.

City of Golden Shadow


Tad Williams - 1996
    Kids, including her brother Stephen, have logged into the net, and cannot escape. Clues point to a mysterious golden city called Otherland, but investigators all end up dead.

Finder


Suzanne Palmer - 2019
    He prefers the term finder.His latest job should be simple. Find the spacecraft Venetia's Sword and steal it back from Arum Gilger, ex-nobleman turned power-hungry trade boss. He'll slip in, decode the ship's compromised AI security, and get out of town, Sword in hand.Fergus locates both Gilger and the ship in the farthest corner of human-inhabited space, a gas-giant-harvesting colony called Cernee. But Fergus' arrival at the colony is anything but simple. A cable car explosion launches Cernee into civil war, and Fergus must ally with Gilger's enemies to navigate a field of space mines and a small army of hostile mercenaries. What was supposed to be a routine job evolves into negotiating a power struggle between factions. Even worse, Fergus has become increasingly--and inconveniently--invested in the lives of the locals.It doesn't help that a dangerous alien species thought mythical prove unsettlingly real, and their ominous triangle ships keep following Fergus around.Foolhardy. Eccentric. Reckless. Whatever he's called, Fergus will need all the help he can get to take back the Sword and maybe save Cernee from destruction in the process.

Ink & Sigil


Kevin Hearne - 2020
    He is blessed with an extraordinary white moustache, an appreciation for craft cocktails – and a most unique magical talent. He can cast spells with magically enchanted ink and he uses his gifts to protect our world from rogue minions of various pantheons, especially the Fae.But he is also cursed. Anyone who hears his voice will begin to feel an inexplicable hatred for Al, so he can only communicate through the written word or speech apps. And his apprentices keep dying in peculiar freak accidents. As his personal life crumbles around him, he devotes his life to his work, all the while trying to crack the secret of his curse.But when his latest apprentice, Gordie, turns up dead in his Glasgow flat, Al discovers evidence that Gordie was living a secret life of crime. Now Al is forced to play detective – while avoiding actual detectives who are wondering why death seems to always follow Al. Investigating his apprentice’s death will take him through Scotland’s magical underworld, and he’ll need the help of a mischievous hobgoblin if he’s to survive.

Middlegame


Seanan McGuire - 2019
    Skilled with words, languages come easily to him. He instinctively understands how the world works through the power of story.Meet Dodger, his twin. Numbers are her world, her obsession, her everything. All she understands, she does so through the power of math.Roger and Dodger aren’t exactly human, though they don’t realise it. They aren’t exactly gods, either. Not entirely. Not yet.Meet Reed, skilled in the alchemical arts like his progenitor before him. Reed created Dodger and her brother. He’s not their father. Not quite. But he has a plan: to raise the twins to the highest power, to ascend with them and claim their authority as his own.Godhood is attainable. Pray it isn’t attained.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

New Moon


Ian McDonald - 2015
    Maybe it will kill you when the per diem for your allotted food, water, and air runs out, just before you hit paydirt. Maybe it will kill you when you are trapped between the reigning corporations-the Five Dragons-in a foolish gamble against a futuristic feudal society. On the Moon, you must fight for every inch you want to gain. And that is just what Adriana Corta did. As the leader of the Moon's newest "dragon," Adriana has wrested control of the Moon's Helium-3 industry from the Mackenzie Metal corporation and fought to earn her family's new status. Now, in the twilight of her life, Adriana finds her corporation-Corta Helio-confronted by the many enemies she made during her meteoric rise. If the Corta family is to survive, Adriana's five children must defend their mother's empire from her many enemies... and each other.

Year One


Nora Roberts - 2017
    The fear spread even faster. Within weeks, everything people counted on began to fail them. The electrical grid sputtered; law and government collapsed--and more than half of the world's population was decimated.Where there had been order, there was now chaos. And as the power of science and technology receded, magic rose up in its place. Some of it is good, like the witchcraft worked by Lana Bingham, practicing in the loft apartment she shares with her lover, Max. Some of it is unimaginably evil, and it can lurk anywhere, around a corner, in fetid tunnels beneath the river--or in the ones you know and love the most.As word spreads that neither the immune nor the gifted are safe from the authorities who patrol the ravaged streets, and with nothing left to count on but each other, Lana and Max make their way out of a wrecked New York City. At the same time, other travelers are heading west too, into a new frontier. Chuck, a tech genius trying to hack his way through a world gone offline. Arlys, a journalist who has lost her audience but uses pen and paper to record the truth. Fred, her young colleague, possessed of burgeoning abilities and an optimism that seems out of place in this bleak landscape. And Rachel and Jonah, a resourceful doctor and a paramedic who fend off despair with their determination to keep a young mother and three infants in their care alive.In a world of survivors where every stranger encountered could be either a savage or a savior, none of them knows exactly where they are heading, or why. But a purpose awaits them that will shape their lives and the lives of all those who remain.The end has come. The beginning comes next.