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Daughter of Time
Sarah Woodbury - 2011
He saves her, and she in turn saves him, thanks to her knowledge of future events. Although powerful forces seek to divide them, by working together, Meg and Llywelyn have a chance to navigate the dangerous and shifting alliances that constantly undermine his rule and threaten the very existence of Wales — and to create a future in which Llywelyn's death does not come too soon.Daughter of Time is a stand-alone novel within the world of the After Cilmeri series. Other books in the series include Footsteps in Time and Prince of Time.
1964
James Farner - 2014
Through verdant fields and meandering brooks, life is simple and easy, far from the turmoil of the Cold War world. When an adventure with his older brother Peter Warren goes wrong and Richard finds himself trapped in the dark depths of an abandoned quarry, it kick-starts a chain of events that brings him into contact with work, family conflict, and the dreaded English class system. Will Richard be able to persevere and become wise well beyond his tender years? Part of the Made in Yorkshire saga: 1969 (Made in Yorkshire Book 2)
The Palace of Lost Memories
C.J. Archer - 2018
The king's magnificent palace was built in a matter of weeks. No one saw the builders, no villagers are allowed beyond the gilded gate, and only one servant has ever left. The haunted look in her eyes as she was recaptured by the palace guards is something Josie, daughter of the village doctor, has never forgotten. For Josie, the palace is a mystery that grows more intriguing after she meets the captain of the guards, a man known only as Hammer, as mysterious and captivating as the palace itself. Whispers of magic fuel Josie's desire to uncover the truth, but an ordinary girl like her can only dream of ever being invited inside. When the king decides to take a wife from among the eligible daughters of the noble families, the palace gates are finally thrown open and the kingdom's elite pour in. In a court where old rivalries and new jealousies collide, the king's favorite is poisoned and the doctor is summoned. As her father's assistant, Josie finally sees inside the lavish walls, but she soon learns the palace won't surrender its secrets easily, for not a single resident, from the lowest servant to the king himself, has a memory from before the palace existed. In the search for the truth, Josie is drawn deeper into danger, and the answers she seeks might shake the very foundations of the kingdom.
Angst
David J. Pedersen - 2010
Angst had longed to be a knight of Unsel, to make his mark in history, to be remembered for heroic deeds and wondrous acts. He grew up knowing he was destined for something great, but now it is too late. Not only is 40 far too old to become a knight, Angst is one of the few able to wield “the magics”.For 2,000 years magic has been outlawed, repressed, even outright destroyed throughout the world of Ehrde. By law, Angst is reduced to using his great power only to file papers. His marriage is on the rocks, his friends are bored with him, and he hates his job. The one person that makes him happy is the young Princess Victoria who seems to adore him. Unfortunately, that makes his boss, the Queen, hate him.Without warning, Unsel is besieged with dangerous monsters - birds with metallic beaks, monkey creatures that can dive through solid ground, mindless horse-eating giants. The world that shunned magic now turns to Angst for help, and he is happy to listen once his back stops hurting.On the edge of a mid-life crisis, Angst drags his reluctant friends along with him on an adventure into the heart of magic. He’s not sure where they’re going, what they’ll find, or even if they’ll survive. But he knows this is his one chance to be a hero because the only way to fight magic is with magic.
Call of the Dragonbonded
J.D. Hart - 2017
Everything from his vocation to the girl he will marry has been planned. So when he receives the Calling and embarks on his trek to find his life-long animal bond, he is far from prepared for the adventure ahead, or for the Cosmic "gift" he is about to receive. On the other side of the realm, the headstrong Princess Veressa of Griffinrock demands secret training from her prudish yet powerful Ranger protector. Veressa, too, receives the Calling and drags her mentor along on one last high adventure. As the paths of these two sixteen-year-olds begin to intertwine, neither can foresee the desperate struggles before them nor the heroic journeys they will be called upon to undertake. Ages: 13 and up Genres: Young adult, coming of age, fantasy, dragons, magic, epic, adventure, mystery Explicit language: None Explicit sex: None Violence: Mild to moderate This is the first of the four-book adventure The Dragonbonded Return series. Be sure to pick up Book 2 in the series! For further details about upcoming books by the author, visit thedragonbonded.com. To receive advance notice of JD Hart's upcoming releases, go to thedragonbonded.com/subscribe and subscribe to the author's mailing list.
The Horde Rises
T.W. Gallier - 2016
They are all frantic, saying it's the end of the world. He thinks the dumb computer geeks are crazy and he just wants to go back to sleep, but then they turn on the TV news and his world changes. Zombies are running amok. There was a full-scale nuclear exchange overnight, followed up with a biological weapon attack. He just wants to get home to his family. The three of them are convinced the skills they learned playing the video game Zombie Hunter will serve them well. It quickly proves nothing like the game, and there are a lot of zombies between them and home. Kyle fights his way through the undead and other survivors, with his friends by his side. Their desire is to get back to their small home town before the zombies get their families. And then the next wave of attacks hit and the lights go out. Total Apoc Trilogy: The Horde Rises Fighting the Horde Horde Ravaged About the Author: Tom Gallier was born in Beaumont, Texas, to Texan/Cajun parents. He served 7 years in an Armored Cavalry Regiment (11th ACR Blackhorse Regiment), learning no useful skills. After the Army he went back to school to study electronics, figuring that would be a profession with job security. In 2008 he was laid off. It wasn’t the first time or last time he was wrong. But while in school, and holding down a full time job, he began writing in his spare time. In the mid-nineties he had his first short story sale and publication. He shares his life with his wife and their Yorkie American Princess. He writes Fantasy short stories and novels under “Tom Gallier” and Urban Fantasy under “TW Gallier.”
The Book of Dead Days
Marcus Sedgwick - 2003
A magician called Valerian must save his own life within those few days or pay the price for the pact he made with evil so many years ago. But alchemy and sorcery are no match against the demonic power pursuing him. Helping him is his servant, Boy, a child with no name and no past. The quick-witted orphan girl, Willow, is with them as they dig in death fields at midnight, and as they are swept into the sprawling blackness of a subterranean city on a journey from which there is no escape.
Lost Lands: The Game - Atlantis
A.E. McCullough - 2014
Grouping up with his online friends, he had an enjoyable night of gaming and even completed the Tomb of Immortality. However, at the end of the dungeon they meet a strange wizard with a compelling offer to ‘Beta Test’ a new expansion. Since every gamer dreams of being the first to explore new areas, they agree. Nonetheless, they were not ready for what came next. Mac and his friends find themselves pulled into the game and that they have become their avatars. At first, it is exciting until they realize that they are trapped inside the game. When they find themselves attacked, the Outlanders quickly realize how dangerous their new reality can be. Vowing to return home, the survivors set off to find the legendary city of Atlantis in hopes that the Dragon Kings may know of a way back to the real world. The Outlanders soon discover that they aren’t the first gamers to be pulled into game, just the latest. But more than that, they have become pawns between two rival wizards in a long standing feud. Can the Outlanders survive the game world long enough to return home?
The Dragon Mage Series Books 1-3
Scott Baron - 2020
Unfortunately, it wasn’t the good kind.Sucked through a wormhole, Charlie woke in a galaxy ruled not by technology, but by magic. A galaxy of spell-casting Aliens, Space Vampires, gladiators, and Dragons. For the spaceman from Earth, it was enough to make his head spin. And his luck was only getting worse.Welcome to the Charlieverse.Contains Books 1-3 of the Dragon Mage series:1. Bad Luck Charlie2. Space Pirate Charlie3. Dragon King Charlie
The Legacy of the Key
S.L. Morgan - 2012
Discover today a new dimension that will remove you from reality as you know it. Welcome to the new book series: Ancient Guardians. Book One, The Legacy of the Key, promises to give you a fun, new, and thrilling reading experience!No matter where you are, facing your reality with passion and purpose will always lead down the path you were intended to go.Reece Bryant was able to pick up the pieces of her broken life after the sudden death of her father. Though emotionally draining, she found the courage to move on, which would have made her father proud.After finalizing the last of his estate, and returning to pursue her degree in medical school, she has never felt so confident. While making her way through this world on her own, she is suddenly confronted with the truth of her existence, and the reality of her future.It is when she encounters two alluring and mysterious men, that a series of extraordinary events takes place, putting Reece’s life in grave danger. With her life in the balance, Reece must blindly trust the two mysterious strangers; and when she does, she is brought into an enchanting world that is beyond her logical comprehension. This captivating land reveals new worlds and new dimensions to which her existence is paramount.But it is once she falls in love with the stunning Levi Oxley that everything will change, and Reece’s life will be in more danger than ever before. Forced to return to Earth and face a Council of Worlds, Reece discovers there is more to this enchanting dimension than she could have ever imagined.At a moment’s notice, even thru the fog of our denial, our journey can become crystal clear. And within the revelation, once our fear subsides, we can find contentment and purpose if we focus on the things that matter most. Trust—Courage—Love.
The Annihilation of Foreverland
Tony Bertauski - 2011
Before they can go home, they will visit Foreverland, an alternate reality that will heal their minds.Reed dreams of a girl that tells him to resist Foreverland. He doesn’t remember her name, but knows he once loved her. He’ll have to endure great suffering and trust his dream. And trust he’s not insane.Danny Boy, the new arrival, meets Reed’s dream girl inside Foreverland. She’s stuck in the fantasy land that no kid can resist. Where every heart’s desire is satisfied. Why should anyone care how Foreverland works?
Everything is Worth Killing: Isaac's Tale (An Apocalyptic LitRPG)
Alex Oakchest - 2019
Dozens of warmongering ogres. Hundreds of dynamite-wielding gnomes. And one normal guy in the middle of it all. Bad mornings. We've all had 'em. But what if you woke up in a post-apocalyptic land filled with wizards, dragons, and ogres? Not only that, but you woke up as a prisoner of a clan of mages who don’t even speak your language? What if these guys expected you to know magic, but left you to figure out for yourself how to cast it? These are the problems Isaac must solve. And what's he going to do when death knocks on his door? He's going to blast a fireball through the letterbox and send death running. But first...he just needs to learn how to even cast a fireball. Follow his journey through a land filled with creatures that want to kill him, and watch as he refuses to let them. Accompany him into a land of mystery and danger, where life is tough and learning spells and skills takes work. A land where Isaac is determined to stop being the prey and become the predator. This is his journey to make allies and friends in this new world. A journey through battles against slaver ogres and wingless dragons and gnome dictators. Through experimentation and adaptation, where he learns that killing one enemy helps him against the next. It’s also his journey to find a warm, comfy bed. This is the tale of a someone who used to be a normal guy. It's Isaac’s tale of adapting to a world where everything is worth killing. Over 500 pages of fast-moving fantasy, set in a brutal apocalyptic world. This is a mesmerizing story about one guy's quest for power and survival, with light litrpg/game-like elements and a focus on him learning how to use magic. 'Amazing - I love it because of how original it is. This is a hidden gem. The story is good and I'm enjoying the style.' - Early Reviewer 'A breath of fresh air. Isaac is not some over-powered or genius guy. He is just a dude trying to survive in the cruel world he was thrown in, and he is trying to make head and tail of what is going on.' - Early reviewer 'Enjoyable - I especially like the rationality of the main character and how he approaches problems. Unique, definitely worth reading.' - Early reviewer.
Awakening
Jeremy Laszlo - 2013
But he never came back. With supplies running out and vital life support systems failing, Jack, Samantha, and Will have no choice but to ignore their father’s warnings and leave the vault. With no knowledge of what befell the world outside, or what they might expect once the door is opened, they find themselves in a world they do not recognize. Thrust into the remains of the world they remember, how will they survive on their own, not knowing what or who else remains amongst the ruins?
The End of Magic
Mark Stay - 2019
Steeped in privilege, he lives a cushy life advising the king on matters of court and politics, yet still complains that he's stuck in a rut.Rosheen Katell is a freelance mage and, with Anzu her griffin, she’s worked hard to build a reputation as a trustworthy truth seer. She never lies, never kills.The source of their power is the Lapis Moon in orbit above. Very soon, that magic will be gone, changing their lives and their world forever. Sander must keep a promise that would have been difficult enough with magic, but is a suicide mission without it. Rosheen is forced to side with a murderous warlord, and her once-solid principles are tested and found wanting. Both will be set against one another in a war unlike anything the world has seen before, in this sweeping fantasy of magic’s ending.
The Fall
Robert J. Duperre - 2010
It takes the form of a deadly virus, one that causes violent insanity in the living and the recently departed to rise and walk. It spreads around the globe, throwing the world into chaos and war.As it progresses, those in the States who find themselves far away from the epicenter watch it unfold with unbelieving eyes. From Washington D.C. to Dover, New Hampshire, regular people are hurled into an existence outside their control, left to deal with catastrophic situations that they are unprepared to handle. Life becomes a nightmare, and that nightmare is spreading.First time author Robert J. Duperre presents this scenario with The Fall: The Rift Book I, the first of a four-part series. In this book, he throws his characters into a gambit; when the alternatives are life or death, self-preservation or the protection of others, what path will they choose? Is there a darkness that resides in everyone, from every walk of life, that is screaming for release? When society falls apart and we are left to our own devices, will we make the right decisions, or let the tide take us where it may? There is horror, there is death, there are the walking dead, and all around are choices.The novel is illustrated by Jesse David Young, whose drawings capture the intense feel of the events happening within. There are twenty illustrations in all, as well as the cover art he provided. These add to the reading experience and help to throw you, the reader, head-first into the world they have created.