AlterWorld


D. Rus - 2013
    Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.

Dungeon of Chance: Even Odds


Jonathan Brooks - 2020
    This was the way it had always been and Clay Shuntwise was perfectly fine with that. Running deliveries for his family’s shop in the sleepy town of Renton, the young teenager barely even thought about Heroes and their role in keeping the world safe.That was, at least, until the world came crashing down on him.Reborn into the brand-new and unfamiliar form of a Dungeon Core, Clay struggles through learning more about Heroes and the dungeons they delve through to get stronger. According to the guide that was trying to help him understand his new life, however, because he was a former Hero, Clay should already know most of what he needed to succeed; all of the finer parts regarding the relationship between Heroes and dungeons, including information about probabilities and drop rates, should be common knowledge.The problem? Despite wishing that he had been that lucky in his past life, Clay had never been a Hero…but now he might be forced to become one, though not quite in the way he ever expected.This book contains Dungeon Core, LitRPG, and GameLit elements including dungeon construction and defense, monster summoning, character progression, and a game-like interface. In addition, many of the probabilities the world is based upon are similar to Gacha-type mechanics. Contains no profanity, harems, or explicit sexual content.

Fimbulwinter


E. William Brown - 2014
    Add in refugees, desperate soldiers, scheming nobles and a pair of thoroughly wicked witches, and life is going to be very busy indeed. Good thing he has magic of his own to even the scales. But will even that be enough? Warning: This novel contains graphic violence, inventive sex, unconventional opinions and a protagonist who has no interest in being normal. Read at your own risk.

The Trapped Mind Project


Michael Chatfield - 2017
    What Dave doesn’t know is that Earth as he knows it, is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPG’s. He just wanted peace and quiet, to build a house, do some fishing, to take some time to find himself once again. What he found out instead was a cause, he found out the biggest lie of his life. He found out the truth about Emerilia and the lies of Earth. What's the best way to control slaves? Make them think that they're free.

The Lost Reavers


Mike Truk - 2019
    Anastasia, a naive but powerful sorceress, and Elena, a bar wench, who tags along for her reasons of her own, and harbors a terrible secret.Only Hugh's curse - that source of his ungodly might - gives him a chance of winning through. But choosing to embrace that power could have consequences far beyond anything he could imagine...A new harem fantasy from the author of The Five Trials.Warning and minor spoilers: This is an 18+ book intended for mature readers. It contains graphic sex, medieval violence, and harem relationships.

The Outlandish Companion: Companion to Outlander, Dragonfly in Amber, Voyager, and Drums of Autumn


Diana Gabaldon - 1999
    From the moment Claire Randall stepped through a standing stone circle and was thrown back in time to the year 1743—and into a world that threatens life, limb, loyalty, heart, soul, and everything else Claire has—readers have been hungry to know everything about this world and its inhabitants, particularly a Scottish soldier named Jamie Fraser.  In this beautifully illustrated compendium of all things Outlandish, Gabaldon covers the first four novels of the main series, including:   • full synopses of Outlander, Dragonfly in Amber, Voyager, and Drums of Autumn • a complete listing of the characters (fictional and historical) in the first four novels in the series, as well as family trees and genealogical notes • a comprehensive glossary and pronunciation guide to Gaelic terms and usage • the fully explicated Gabaldon Theory of Time Travel • frequently asked questions to the author and her (sometimes surprising) answers • an annotated bibliography • essays about medicine and magic in the eighteenth century, researching historical fiction, creating characters, and more • professionally cast horoscopes for Jamie and Claire   For anyone who wants to spend more time with the Outlander characters and the world they inhabit, Diana Gabaldon here opens a door through the standing stones and offers a guided tour of what lies within.