The Lincoln Rhyme Collection 5-8: The Vanished Man, The Twelfth Card, The Cold Moon, The Broken Window


Jeffery Deaver - 2016
    Four electrifying suspense novels featuring brilliant criminalist and quadriplegic Lincoln Rhyme: The Vanished Man, The Twelfth Card, The Cold Moon and The Broken Window.

Yanti's Choice


Rebekah R. Ganiere - 2016
    But in their society it's not the male who chooses the mate. Yanti has always wanted Roal; the one wolf that hasn't shown any interest in her as anything more than a friend. Disappointed Yanti refuses to give up on him. But dashing handsome Lash has her in his sights and won't give up until he has her. Roal knows that Yanti is more than special and deserves only the best male in Wolvenglen. But Roal feels more comfortable with his books than actually telling her of his feeling. And when it looks like Yanti has chosen another male as her mate, Roal makes a decision that could cost both of them a happily ever after. This is a short story in the Fairelle World. It also contains the first chapter of Red the Were Hunter and Snow The Vampire Slayer. Books One and Two of the Fairelle Series.

Programming Windows 8 Apps with HTML, CSS, and JavaScript


Kraig Brockschmidt - 2012
    

Design for How People Learn


Julie Dirksen - 2011
    Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems.In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.

Psychnotes: Clinical Pocket Guide


Darlene D. Pedersen - 2005
    The 4th Edition of this AJN Book-of-the-Year award winner has been thoroughly updated to deliver even more resources and tools, plus new DSM-5 content. "Psych Notes is packed with all of the essential content necessary to REVIEW (you should also have expanded knowledge of this content) and pass the ANCC PMHNP certification exam. You will be astonished with the depth and breadth of information contained in this easy to read and use (spiral bound) book. Be sure to access the online information that accompanies this book, too as it contains a grid comparing the changes from DSM-IV and DSM-5!" --Sandra Hannon-Engel, Ph.D., RN, CNS, PMHNP, Assistant Professor, William F. Connell School of Nursing, Boston College, Boston, MA. "It's a pretty good book for both nursing students and practicing RN's. No matter what specialty you're in you'll come across patients that are psychologically unstable and this book gives you a quick and easy reference to your needs. Everything is laid out in simple form and focuses on the most pertinent topics in psych." - Jim Astapan, Amazon.com "Very good source for fast references." - Ileana, Amazon.com "An amazingly complete collection of all that pertains to psych/mental health care. An easy to use resource and a wonderful review." - Camille Grosso, Ph.D., R.N.

Goddess of War


K.N. Lee - 2015
    It'll take years to reach their Enlightenment, when their power is strong enough to fight the goddess who seeks to destroy them. With the help of a demi-god, Raina and Allan disguise themselves as part of the mystical sect who uphold the laws of the gods. But, when they are stationed in the palace, the royals become their new masters.Danger lurks in every corner, and Raina finds herself torn between duty......and the demands of her heart as she begins to fall for the handsome crown prince she's sent to train.Embark on an epic coming-of-age adventure in a mythical world, where two gods must discover the depths of their magic, the desires of their hearts, and the lengths they'd go to in order to save the world.Scroll up and grab your copy of this sword and sorcery fantasy romance today!

NAVY SEAL: Self Discipline: How to Become the Toughest Warrior: Self Confidence, Self Awareness, Self Control, Mental Toughness


Jason Lopez - 2016
    These are the men, and one day soon the women, who stand out from their peers as being part of one of the most elite military groups in the world. They have proven that they have what it takes but the question is, do you? Walk with us through the training regimen of the most feared and respected military force in the world as we take you through initial training to graduation day. Along the way you’ll learn some lessons about integrity, perseverance, and honor. You don’t have to be a SEAL to take these lessons and apply them to your daily life. You just need the right motivation and we’re here to give it to you. Here’s just a few thing you’ll learn about: • The Navy SEAL Fitness regimen • How to train your mind for everyday battle • Being aware of what’s happening around you • How the tough keep mentally strong Do you think you have what it takes to be a Navy SEAL? You might not be boot camp ready but when you’re done with Navy SEAL Self-Discipline you’ll be ready to take on life! What are you waiting for? Grab your copy today and start on the path to a new, more confident you! DOWNLOAD NOW! Scroll up to Buy with One-Click!

Healer's Ruin


Chris O'Mara - 2015
    As the Ten Plains King lays siege to the mysterious kingdom of the Riln, the Healer realises that if he is to survive, he has to think and fight like a soldier. But Chalos isn't a soldier. He doesn't even own a sword. To make matters worse, the famed Wielder of Aphazail, a mage of extraordinary power, has come to the aid of the Riln... and is slaughtering the invaders in droves. Empires clash, gods walk, kingdoms tremble and sorcery carves a bright and blazing path across an ancient and mysterious land... a path that leads to HEALER'S RUIN.

Jade Calhoun Series bundle, books 1 and 2


Deanna Chase - 2012
    When empath Jade Calhoun moves into an apartment above a strip bar on Bourbon Street, she expects life to get interesting. What she doesn't count on is making friends with an exotic dancer, attracting a powerful spirit, and developing feelings for Kane, her sexy landlord. Being an empath has never been easy on Jade's relationships. It's no wonder she keeps her gift a secret. But when the ghost moves from spooking Jade to terrorizing Pyper, the dancer, it's up to Jade to use her unique ability to save her. Except she'll need Kane's help--and he's betrayed her with a secret of his own--to do it. Can she find a way to trust him and herself before Pyper is lost?Witches of Bourbon StreetJade Calhoun was never fond of her empath abilities. Now she's discovered she has another gift she'd rather not unwrap--magic. But when her mentor, Bea, becomes gravely ill and insists Jade's the only one who can help, she's forced to embrace her witchy side.It's too bad she spent a decade shunning the magical community and never learned to harness her powers. Because time's run out. A trapped spirit has revealed a clue to Jade's long-lost mother. The resident angel has gone rogue and disappeared with Jade's boyfriend, Kane. And if that wasn't enough, her ex appears to be possessed.To save any of them, Jade will need to find a way to control her inner white witch--without succumbing to black magic. Otherwise, she'll lose everything...including her soul.

Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience


Tom Greever - 2015
    The ability to effectively articulate design decisions is critical to the success of a project, because the most articulate person often wins. This practical book provides principles, tactics, and actionable methods for talking about designs with executives, managers, developers, marketers, and other stakeholders who have influence over the project with the goal of winning them over and creating the best user experience.

Humans vs Computers


Gojko Adzic - 2017
    You'll read about humans who are invisible to computers, how a default password once caused a zombie apocalypse and why airlines sometimes give away free tickets. This is also a book on how to prevent, avoid and reduce the impact of such problems. Our lives are increasingly tracked, monitored and categorised by software, driving a flood of information into the vast sea of big data. In this brave new world, humans can't cope with information overload. Governments and companies alike rely on computers to automatically detect fraud, predict behaviour and enforce laws. Inflexible automatons, barely smarter than a fridge, now make life-changing decisions. Clever marketing tricks us into believing that phones, TV sets and even cars are somehow smart. Yet all those computer systems were created by people - people who are well-meaning but fallible and biased, clever but forgetful, and who have grand plans but are pressed for time. Digitising a piece of work doesn't mean there will be no mistakes, but instead guarantees that when mistakes happen, they'll run at a massive scale. The next time you bang your head against a digital wall, the stories in this book will help you understand better what's going on and show you where to look for problems. If nothing else, when it seems as if you're under a black-magic spell, these stories will at least allow you to see the lighter side of the binary chaos. For people involved in software delivery, this book will help you find more empathy for people suffering from our mistakes, and discover heuristics to use during analysis, development or testing to make your software less error prone. <

Gamification by Design


Gabe Zichermann - 2011
    This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment.Whether you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer loyalty.Discover the motivational framework game designers use to segment and engage consumersUnderstand core game mechanics such as points, badges, levels, challenges, and leaderboardsEngage your consumers with reward structures, positive reinforcement, and feedback loopsCombine game mechanics with social interaction for activities such as collecting, gifting, heroism, and statusDive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and ZyngaGet the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville"Turning applications into games is a huge trend. This book does a great job of identifying the core lasting principals you need to inspire your users to visit again and again." —Adam Loving Freelance Social Game Developer and founder of Twibes Twitter Groups

Wayfinder


John Drake - 2016
     A man of uncanny skill and intellect, he knows how to navigate ships and motivate men. Jarl Sjur is a great man with a terrible weakness: lust for his sister, Lady Frejda. Forbidden to marry or to leave him, she does everything she can to kill him, but always he survives. When Jarl sets off on an expedition from Denmark to plunder lands far away, she asks to go with him, thinking she might find an opportunity to be done with him once and for all. The men think she will be bad luck, until the ultimate sacrifice is made, and Lady Frejda joins the men on board. At Sjur’s urging, and with the promise of a share of the plundered riches, Torkillison joins the Viking expedition. He gets the men to England easily enough, but from the moment they land in Northumbria, the Saxons are ready, and a bloody battle ensues. But the greatest battle the Northmen will ever fight is when they head back to Jarl Sjur’s homeland, where he has declared himself king, and a Wizard with a desire to return to Baghdad has control of his mind… Filled with rich historical detail, epic sword fights and all the family drama of Game of Thrones, the Wayfinder will have you cheering for the good guys, no matter how many heads roll. Praise for John Drake’s Fletcher series "Swashbuckling adventure on the high seas doesn't get much better than this. […] John Drake writes beautifully, and you'll be torn between savoring the words and quickly flipping the pages. Any favorable comparison to Stevenson or Patrick O'Brian is totally justified." – Nelson DeMille, #1 New York Times bestselling author John Drake trained as a biochemist to post-doctorate research level before realizing he was no good at science. His working career was in the television department of ICI until 1999 when he became a full-time writer. John's hobby is muzzle-loading shooting, and his interests are British history and British politics (as a spectator), plus newspapers, TV news, and current affairs. He is married with a son and two grandchildren.

Persuasive Technology: Using Computers to Change What We Think and Do


B.J. Fogg - 2002
    B.J. Fogg, director of the Persuasive Technology Lab at Stanford University. Fogg has coined the phrase Captology(an acronym for computers as persuasive technologies) to capture the domain of research, design, and applications of persuasive computers.In this thought-provoking book, based on nine years of research in captology, Dr. Fogg reveals how Web sites, software applications, and mobile devices can be used to change people's attitudes and behavior. Technology designers, marketers, researchers, consumers--anyone who wants to leverage or simply understand the persuasive power of interactive technology--will appreciate the compelling insights and illuminating examples found inside.Persuasive technology can be controversial--and it should be. Who will wield this power of digital influence? And to what end? Now is the time to survey the issues and explore the principles of persuasive technology, and B.J. Fogg has written this book to be your guide.