Data and Computer Communications


William Stallings - 1985
    With a focus on the most current technology and a convenient modular format, this best-selling text offers a clear and comprehensive survey of the entire data and computer communications field. Emphasizing both the fundamental principles as well as the critical role of performance in driving protocol and network design, it explores in detail all the critical technical areas in data communications, wide-area networking, local area networking, and protocol design. The Eighth Edition provides updated coverage of multimedia, Gigabit and 10 Gbps Ethernet, WiFi/IEEE 802.11 wireless LANs, security, and more

WPF 4 Unleashed


Adam Nathan - 2010
    Windows Presentation Foundation (WPF) is the recommended technology for creating Windows user interfaces, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, multi-touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. WPF 4 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft developer Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Highlights the latest features, such as multi-touch, text rendering improvements, XAML language enhancements, new controls, the Visual State Manager, easing functions, and much more Delves into topics that aren't covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements, such as Galleries, ScreenTips, and more Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit new Windows 7 features, such as Jump Lists and taskbar customizations

Physics for Scientists and Engineers


Raymond A. Serway - 1982
    PHYSICS FOR SCIENTISTS AND ENGINEERS, Sixth Edition, maintains the Serway traditions of concise writing for the students, carefully thought-out problem sets and worked examples, and evolving educational pedagogy. This edition introduces a new co-author, Dr. John Jewett, at Cal Poly ? Pomona, known best for his teaching awards and his role in the recently published PRINCIPLES OF PHYSICS, Third Edition, also written with Ray Serway. Providing students with the tools they need to succeed in introductory physics, the Sixth Edition of this authoritative text features unparalleled media integration and a newly enhanced supplemental package for instructors and students!

Solutions Manual for Mechanics of Composite Materials


Autar K. Kaw - 2005
    

The Manga Guide to Electricity


Kazuhiro Fujitaki - 2006
    And this time, she has to pass.Luckily, her ever-patient tutor Hikaru is there to help. Join them in the pages of The Manga Guide to Electricity as Rereko examines everyday electrical devices like flashlights, heaters, and circuit breakers, and learns the meaning of abstract concepts like voltage, potential, current, resistance, conductivity, and electrostatic force.The real-world examples that you'll find in The Manga Guide to Electricity will teach you:What electricity is, how it works, how it's created, and how it can be usedThe relationship between voltage, current, and resistance (Ohm's law)Key electrical concepts like inductance and capacitanceHow complicated components like transformers, semiconductors, diodes, and transistors workHow electricity produces heat and the relationship between current and magnetic fieldsIf thinking about how electricity works really fries your brain, let The Manga Guide to Electricity teach you all things electrical in a shockingly fun way.

Modern Control Engineering


Katsuhiko Ogata - 1970
    The layout of the book covers the following: Laplace transforms, mathematical model

Building Mobile Apps at Scale: 39 Engineering Challenges


Gergely Orosz - 2021
    By scale, we mean having numbers of users in the millions and being built by large engineering teams.For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering.

Python Algorithms: Mastering Basic Algorithms in the Python Language


Magnus Lie Hetland - 2010
    Written by Magnus Lie Hetland, author of Beginning Python, this book is sharply focused on classical algorithms, but it also gives a solid understanding of fundamental algorithmic problem-solving techniques.The book deals with some of the most important and challenging areas of programming and computer science, but in a highly pedagogic and readable manner. The book covers both algorithmic theory and programming practice, demonstrating how theory is reflected in real Python programs. Well-known algorithms and data structures that are built into the Python language are explained, and the user is shown how to implement and evaluate others himself.

Modern Control Systems


Richard C. Dorf - 1974
    Written for a senior-level course, this engineering textbook presents the concepts of feedback control system theory as they have been developed in the frequency and time domains, discussing such topics as robust control systems, state variable models, computer control systems, internal model contro

Making Embedded Systems: Design Patterns for Great Software


Elecia White - 2011
    This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements.Written by an expert who’s created embedded systems ranging from urban surveillance and DNA scanners to children’s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use.Optimize your system to reduce cost and increase performanceDevelop an architecture that makes your software robust in resource-constrained environmentsExplore sensors, motors, and other I/O devicesDo more with less: reduce RAM consumption, code space, processor cycles, and power consumptionLearn how to update embedded code directly in the processorDiscover how to implement complex mathematics on small processorsUnderstand what interviewers look for when you apply for an embedded systems job"Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. It’s very well written—entertaining, even—and filled with clear illustrations." —Jack Ganssle, author and embedded system expert.

Problem Solving with Algorithms and Data Structures Using Python


Bradley N. Miller - 2005
    It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all about. Learning computer science is not unlike learning any other type of difficult subject matter. The only way to be successful is through deliberate and incremental exposure to the fundamental ideas. A beginning computer scientist needs practice so that there is a thorough understanding before continuing on to the more complex parts of the curriculum. In addition, a beginner needs to be given the opportunity to be successful and gain confidence. This textbook is designed to serve as a text for a first course on data structures and algorithms, typically taught as the second course in the computer science curriculum. Even though the second course is considered more advanced than the first course, this book assumes you are beginners at this level. You may still be struggling with some of the basic ideas and skills from a first computer science course and yet be ready to further explore the discipline and continue to practice problem solving. We cover abstract data types and data structures, writing algorithms, and solving problems. We look at a number of data structures and solve classic problems that arise. The tools and techniques that you learn here will be applied over and over as you continue your study of computer science.

The REST API Design Handbook


George Reese - 2012
    The RESTful approach to web services design is rapidly become the approach of choice. Unfortunately, too few people have truly solid REST API design skills, and discussions of REST can become bogged down in dry theory.The REST API Design Handbook is a simple, practical guide to aid software engineers and software architects create lasting, scalable APIs based on REST architectural principles. The book provides a sound foundation in discussing the constraints that define a REST API. It quickly goes beyond that into the practical aspects of implementing such an API in the real world.Written by cloud computing expert George Reese, The REST API Design Handbook reflects hands on work in consuming many different third party APIs as well the development of REST-based web services APIs. It addresses all of the debates the commonly arise while creating these APIs. Subjects covered include:* REST architectural constraints* Using HTTP methods and response codes in an API* Authenticating RESTful API calls* Versioning* Asynchronous Operations* Pagination and Streaming* Polling and Push Notifications* Rate Limiting

The Hardware Hacker: Adventures in Making and Breaking Hardware


Andrew Huang - 2017
    In The Hardware Hacker, Huang shares his experiences in manufacturing and open hardware, creating an illuminating and compelling career retrospective.Huang's journey starts with his first visit to the staggering electronics markets in Shenzhen, with booths overflowing with capacitors, memory chips, voltmeters, and possibility. He shares how he navigated the overwhelming world of Chinese factories to bring chumby, Novena, and Chibitronics to life, covering everything from creating a Bill of Materials to choosing the factory to best fit his needs.Through this collection of personal essays and interviews on topics ranging from the legality of reverse engineering to a comparison of intellectual property practices between China and the United States, bunnie weaves engineering, law, and society into the tapestry of open hardware.With highly detailed passages on the ins and outs of manufacturing and a comprehensive take on the issues associated with open source hardware, The Hardware Hacker is an invaluable resource for aspiring hackers and makers.

Introduction to the Design and Analysis of Algorithms


Anany V. Levitin - 2002
    KEY TOPICS: Written in a reader-friendly style, the book encourages broad problem-solving skills while thoroughly covering the material required for introductory algorithms. The author emphasizes conceptual understanding before the introduction of the formal treatment of each technique. Popular puzzles are used to motivate readers' interest and strengthen their skills in algorithmic problem solving. Other enhancement features include chapter summaries, hints to the exercises, and a solution manual. MARKET: For those interested in learning more about algorithms.

Computer Networks


Andrew S. Tanenbaum - 1981
    In this revision, the author takes a structured approach to explaining how networks function.