Cabinet of Curiosities: My Notebooks, Collections, and Other Obsessions


Guillermo del Toro - 2013
    Now, for the first time, del Toro reveals the inspirations behind his signature artistic motifs, sharing the contents of his personal notebooks, collections, and other obsessions. The result is a startling, intimate glimpse into the life and mind of one of the world's most creative visionaries. Complete with running commentary, interview text, and annotations that contextualize the ample visual material, this deluxe compendium is every bit as inspired as del Toro is himself.Contains a foreword by James Cameron, an afterword by Tom Cruise, and contributions from other luminaries, including Neil Gaiman and John Landis, among others.

The Art of Edena


Mœbius - 2018
    A celebration of the imagery and creative enthusiasm Moebius held for his Edena universe and his characters Stel and Atan, the short stories "Seeing Naples," "Another Planet," "The Repairmen," and "Dying to See Naples" are collected here, as Moebius explores his imagination with two of his favorite characters. Working closely with Moebius Production in France, Dark Horse presents the second volume in the Moebius Library seriesOut-of-print stories and hard to find images--collected in an affordable hardcover!Timeless science fiction stories and illustrations from a celebrated master!The second volume in Dark Horse's Moebius Library series!The perfect companion volume to Moebius's World of Edena graphic novel."I consider [Moebius] more important than Dore."--Federico Fellini

Sketch with Asia: Manga Style Art, Tips and Tutorials


Asia Ladowska - 2019
    Asia blends her experience in hyper-realism with her passion for Manga, creating a style she is well-loved and recognised for.In this book she shares more of her art and behind the scenes information, along with numerous tips and tutorials for any budding Manga artist.This is a detailed look at her processes from drawing expressions, to colouring hair.

The Art of Star Wars: Episode I—The Phantom Menace


Jonathan Bresman - 1998
    But the creative process began long before the movie release, as a team of amazingly talented artists gave form to George Lucas's extraordinary vision...This lavish volume features more than six hundred examples of the art created for The Phantom Menace—each a masterpiece in its own right: conceptual illustrations, sequential art, and brilliant, fully executed paintings. Digging deep into the exclusive Lucasfilm archives, The Art of Star Wars: The Phantom Menace details Episode 1's revolutionary use of traditional and high-tech media. Inside you'll find: Magnificent paintings that capture the exotic environments of Naboo, Tatooine, and Coruscant Key action sequences, including the Podraces on Tatooine and the riveting ground and space battles Fascinating insights and photos revealing the secrets of the artists at work The earliest conceptual drawings, following the evolution of Darth Maul, Qui-Gon Jinn, Queen Amidala, and Jar Jar Binks Exciting new poster art, created expressly for Episode 1 Now you can explore the creative impulse behind all the astonishing, masterfully crafted designs of the moview blockbuster with The Art of Star Wars: Episode 1: The Phantom Menace.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Timecaster


J.A. Konrath - 2014
    With crime at an all-time low, Talon has little to do except give lectures to schoolkids--and obsess on his wife's profession as a licensed sex partner. Then one of her clients asks Talon to investigate a possible murder. When Talon uses the TEV to view the crime, the identity of the killer is unmistakable--it's him, Talon Avalon. Someone is taking timecasting to a whole new level and using it to frame Talon. And the only way he can prove his innocence is to go off the grid--which in 2064 is a very dangerous thing to do. Time is not on his side.

The Paleblood Hunt


Redgrave
    Redgrave first introduced this document on Reddit and it has since been revised, and finalized. He closely examines the information available to the player in order to build up the hidden story of the game. Both facts and Redgrave's own speculations are provided and a clear distinction is made between the two in order to allow the reader room to disagree with his conclusions and make up their own minds based on the evidence presented.

The Art of Mad Max: Fury Road


Abbie Bernstein - 2015
    Haunted by his turbulent past, the wandering Road Warrior becomes swept up with a group fleeing across the Wasteland in a War Rig driven by an elite Imperator, Furiosa. Seeking escape from the tyranny of Immortan Joe, what follows is a high-octane Road War - and a chance for redemption. The Art of Mad Max: Fury Road is the official companion to the highly anticipated movie.

Lain Illustrations: AB# Rebuild An Omnipresence in Wired


Yoshitoshi Abe - 1998
    A cherished toy doll may be a key, a curse, or a cryptic clue. A disembodied voice bounces off a child's bedroom wall, issuing mysterious directions. What do you believe? Where can you turn? There's talk on the streets, and it comes and goes in rapid bursts. Anything is possible during dreamtime, but the floor feels so real...until it all melts away into absolute darkness. Who is Lain? Can you crack the code alone? Lain is Lain.Inimitable artistry binds together the jagged pieces of Lain, a mesmerizing tale of lost identity and shattered memories. A series fo blind visions and childhood fantasies whirl and weave with clipped conversation, floating questions, and the ever-present search for the who, what and where of the elusive Lain. A stunning visual playground shaded with both light and shadow, ABe's Lain is a triumph of design and an ever-growing puzzle.Description from book jacket

Assassin's Creed: The Complete Visual History


Matthew Miller - 2015
    A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.

The Silver Eyes


Scott Cawthon - 2015
    It’s been exactly ten years since the murders at Freddy Fazbear’s Pizza, and Charlotte, who goes by the name Charlie, has spent the last ten years trying to forget. Her father had owned Freddy Fazbear’s Pizza and had built its four adult-sized animatronic animals. After meeting up with her friends, curiosity leads them back to the old pizza place, and they find it hidden, but still standing. They discover a way inside, but things are not as they used to be: the four mascots that delighted and entertained them as children have changed. The animatronic animals have a dark secret and a murderous agenda.

Sign of the Dragon


Niall Teasdale - 2021
    After the plagues and wars, the only nation remaining under human control is an increasingly urbanised Japan, now reluctantly harbouring refugees from many other countries.In the Chiba Refugee Zone, the best Sergeant Tatsu Yamada of the Tokyo–Yokohama Metropolitan Police Department can hope for is that things don’t get measurably worse.

The Bird King and Other Sketches


Shaun Tan - 2010
    What do they all have in common? Nothing! Except for the fact that they all come from the sketchbooks of Shaun Tan, acclaimed creator of The Lost Thing, the Arrival and Tales from Outer Suburbia.Also selected by the artist are preliminary drawings for book, film and theatre projects, portrait and landscape studies, along with pages from travelling notebooks. All off a special insight into the daydreams of a celebrated author and illustrator.

The Engineer


Neal Asher - 1998
    A space vessel called Schrodinger's Box discovers the creature, brings it back to life, and analyzes its intellectual and physical capabilities. It's not long before the scientists realize the creature is able to manipulate the make-up of objects, including organic matter, at a molecular level. The eyes of the scientific world are on Schrodinger's Box, but not everyone is pleased with the discovery. A group of terrorists attempts to intercept the ship and destroy it.

Star Wars: The Ultimate Visual Guide


Ryder Windham - 2005
    Follow Anakin Skywalker's descent into darkness, from his early days as a padawan, to his harrowing Clone Wars battles, up through his transformation and eventual death as Darth Vader. Get complete details on the exploits of Luke and Leia, Han and Chewie, and all the rest of the gang, with thorough rundowns of classic Star Wars history, from the very beginnings of the Jedi order, no character goes unmentioned and no quadrant goes unmapped.