Patch 17


G. Akella - 2015
    With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone--Demon Grounds. Playing, or rather living as his character Krian, it's not just about survival for Roman. He longs to exact revenge for his banishment to the virtual world where the sensation of pain has reached one hundred percent...

Kushiel's Dart


Jacqueline Carey - 2001
    It is said that angels found the land and saw it was good... and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt. Phèdre nó Delaunay is a young woman who was born with a scarlet mote in her left eye. Sold into indentured servitude as a child, her bond is purchased by Anafiel Delaunay, a nobleman with very a special mission... and the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one.Phèdre is trained equally in the courtly arts and the talents of the bedchamber, but, above all, the ability to observe, remember, and analyze. Almost as talented a spy as she is courtesan, Phèdre stumbles upon a plot that threatens the very foundations of her homeland. Treachery sets her on her path; love and honor goad her further. And in the doing, it will take her to the edge of despair... and beyond. Hateful friend, loving enemy, beloved assassin; they can all wear the same glittering mask in this world, and Phèdre will get but one chance to save all that she holds dear. Set in a world of cunning poets, deadly courtiers, heroic traitors, and a truly Machiavellian villainess, this is a novel of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Not since Dune has there been an epic on the scale of Kushiel's Dart-a massive tale about the violent death of an old age, and the birth of a new.

Critical Failures


Robert Bevan - 2012
    The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game.Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world.It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist.Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.

Sheepfarmer's Daughter


Elizabeth Moon - 1988
    She knows it, even if nobody else does yet. No way will she follow her father's orders to marry the pig farmer down the road. She's off to join the army, even if it means she can never see her family again.And so her adventure begins... the adventure that transforms her into a hero remembered in songs, chosen by the gods to restore a lost ruler to his throne.Here is her tale as she lived it.Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god.

Rise of the Ranger


Philip C. Quaintrell - 2017
    A thousand years is a long time for an immortal race to see the truth of things, a truth that has remained unsaid for a millennium - elves are superior. They are faster, stronger and connected to the magical realm in a way that man could never grasp. Illian should belong to them. Unaware of the shadow that looms in the east, the six kingdoms of man are fractured, unallied, and clawing at each other’s gates for more power.This isn’t just war set to ravage the land, but a slaughter - the world of man cannot hope to survive.Thrown into the heart of this war is a man known by many names; an Outlander of the wilds, an assassin, a ranger. Asher was born a thousand years ago, to a life he doesn’t remember. Forty years of brutal training and killing for money has beaten the earliest years of his life away, leaving his ties to the oldest of evils a mystery to all…RISE OF THE RANGER LAUNCHES AN UNMISSABLE EPIC FANTASY SERIES.

The Witches of Eileanan


Kate Forsyth - 1997
    But in a valley deep in the mountains, young Isabeau grows to womanhood under the guidance of an elderly witch, and must set out on a quest, carrying the last hopes of the persecuted witches.

Memories


Stephan Morse - 2015
    All he wishes for is a distraction from the thoughts plaguing his waking hours. He dives in headfirst, unknowing of the AIs intentions. They offer him the chance to play as one of their own, a NPC deserving of a proper send off. What he discovers during the journey shakes Grant to his very core.

Dodge Tank


Rick Scott - 2017
    Plus the world ended two centuries ago from nuclear war. Now, what's left of humanity live below ground, with the only escape from reality being the massive VR world of Crystal Shards Online.But even ingame, Ryan's life sucks. Unable to play a combat class due to his condition, he works as a miner, earning barely enough to get by and not nearly enough to afford the operation that will save his mom's life.When Ryan discovers an item that grants the ability to dodge any attack, however, he has the chance to become one of the game world's most elite and sought after players: a Dodge Tank.But for someone who's never played a combat class, success isn't so easily had.To save his mom, Ryan will have to overcome his disability and level his way to the top. But the real-world consequences are more far reaching than he ever could have imagined and the fate of not just his mother, but humanity itself, may be resting in his hands...WARNING: Contains RPG mechanics, detailed party combat and giant boss fights. If these things do not interest you, then this is not the book for you!BUY DODGE TANK TODAY!

Thief's Magic


Trudi Canavan - 2014
    Once a young sorcerer-bookbinder, Vella was transformed into a useful tool by one of the greatest sorcerers of history. Since then she has been collecting information, including a vital clue to the disaster Tyen's world faces. Elsewhere, in an land ruled by the priests, Rielle the dyer's daughter has been taught that to use magic is to steal from the Angels. Yet she knows she has a talent for it, and that there is a corrupter in the city willing to teach her how to use it -- should she dare to risk the Angels' wrath.But not everything is as Tyen and Rielle have been raised to believe. Not the nature of magic, nor the laws of their lands... and not even the people they trust.

The Grim Company


Luke Scull - 2013
    But this is the Age of Ruin. And there are no heroes...Five hundred years ago, the world was destroyed in the celestial Godswar. Seeking to throw off the shackles of the deities who created them, a cabal of mages rose up and made war upon the Gods. Though they won out, it was at a great cost: the ensuing cataclysm brought forth the Age of Ruin to the world.Five hundred years later, the world limps on, seemingly winding down to an inevitable end. Dystopian city states have arisen, each presided over by one of the Magelords who first made war.Corrupted, near-immortal, and far too powerful, those wizards who once sought to free the world now make war upon each other, while the helpless populace limp on from day to day.Into this blighted world, steps Davarus Cole, a boy obsessed with notions of heroism and adventuring, who burns to do great deeds. One night, in a reckless act, Cole gets himself into a brawl with the authories. He quickly finds himself sent away from the city, where the world still groans from the ancient cataclysm, and the corpses of Gods lie deep beneath the bedrock, leaking wild, uncontrolled magic into the world.

The Name of the Wind


Patrick Rothfuss - 2007
    The intimate narrative of his childhood in a troupe of traveling players, his years spent as a near-feral orphan in a crime-ridden city, his daringly brazen yet successful bid to enter a legendary school of magic, and his life as a fugitive after the murder of a king form a gripping coming-of-age story unrivaled in recent literature. A high-action story written with a poet's hand, The Name of the Wind is a masterpiece that will transport readers into the body and mind of a wizard.

Initializing


E.M. Hardy - 2018
    Because there was a reason why the young man had been hearing voices since he was a kid and why he had been fascinated by the majestic tombs made of limestone. By setting foot inside the Great Pyramid of Khufu, he will learn the truth; a truth that will send him all the way across the galaxy. Transported to a planet on the verge of a catastrophic invasion, Martin will be tasked with protecting this foreign world from the powerful beings about to land and harvest the souls of its unsuspecting inhabitants. To help him in this mission, Martin will be granted command over a production facility that can build basic defense mechanisms. However, that stronghold is too ancient and decrepit, and the units it can manufacture too lousy and clumsy; especially in comparison to the invaders’ powers which—as Martin could witness from the vision he experienced when his mind was captured—seemed godlike and completely unstoppable. Still, if Martin wants to ever go back home or even survive the war to come, he will need to search for a way to fight back. And that will go through finding how to upgrade his units and develop new weapons as well as combat strategies. He has to hurry. Because if dealing with that ominous threat wasn’t bad enough, he will have to compose with the nations comprising that strange world and which see his arrival as a danger to be stopped. Will Martin be able to have them hear reason, set aside their quarrels and cooperate before they’re all annihilated? Archeologist Warlord: Initializing is a dungeon core-like work of fiction belonging to the LitRPG genre, and the first book in a series to come.

Enchantress


James Maxwell - 2012
    But the elite Academy of Enchanters expects tuition fees and knowledge. Determined, Ella sells flowers and studies every book she can. Meanwhile her brother, Miro, dreams of becoming one of the world's finest swordsmen, wielding his nation’s powerful enchanted weapons in defense of his homeland.A dark force rises in the east, conquering all in its path, and Miro leaves for the front. When the void Miro left is filled by Killian, a charming stranger from another land, Ella finds herself in love. But Killian has a secret, and Ella’s actions will determine the fate of her brother, her homeland, and the world.This is the first book in the epic Evermen Saga.

Master of None


Shane Walker - 2019
    He's pretty much always been broke. A misspent youth led to mistakes which led to convictions and plea deals. No career, no education, no hope. Now he has a chance to make things right for him and his family when the newest immersive MMO comes with the ability to convert money earned in the game into real currency. Well, it's cryptocurrency but that's real-ish, right? Seeing an opportunity, Alex joins The Realms as Jack Alltrades, looking to make money any way he can. He may be a Master of None, but he's determined to learn every way possible to make money and turn his life around. Along the way, he'll find answers to important questions like: Can he win Employee of the Month? Do gnomes dream of electric sheep? How many kobolds does it take to swing a pickaxe? Can NPCs commit tax fraud? OK, maybe he won't answer most of those, but that doesn't mean you shouldn't come follow the high margin adventures of Jack Alltrades!

The Ninth Rain


Jen Williams - 2017
    Now its streets are stalked by wolves. Tormalin the Oathless has no taste for sitting around waiting to die while the realm of his storied ancestors falls to pieces - talk about a guilt trip. Better to be amongst the living, where there are taverns full of women and wine.When eccentric explorer, Lady Vincenza 'Vintage' de Grazon, offers him employment, he sees an easy way out. Even when they are joined by a fugitive witch with a tendency to set things on fire, the prospect of facing down monsters and retrieving ancient artefacts is preferable to the abomination he left behind.But not everyone is willing to let the Eboran empire collapse, and the adventurers are quickly drawn into a tangled conspiracy of magic and war. For the Jure'lia are coming, and the Ninth Rain must fall...