Dragonlance Chronicles


Margaret Weis - 1985
    This splendid collector's edition is a must for the millions of readers who fell in love with the fantasy world of Krynn.

The Fellowship of the Ring


J.R.R. Tolkien - 1954
    But the One Ring was taken from him, and though he sought it throughout Middle-earth, it remained lost to him. After many ages it fell into the hands of Bilbo Baggins, as told in The Hobbit.In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care. Frodo must leave his home and make a perilous journey across Middle-earth to the Cracks of Doom, there to destroy the Ring and foil the Dark Lord in his evil purpose.

The Belgariad, Vol. 1: Pawn of Prophecy / Queen of Sorcery / Magician's Gambit


David Eddings - 1982
    Now the first three books in this monumental epic appear in a single volume. Here, long-time fans can rediscover the wonder--and the uninitiated can embark upon a thrilling new journey of fantasy and adventure. It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower--and a cataclysmic confrontation with a master of the darkest magic.

The Sword of Shannara Trilogy


Terry Brooks - 1979
    But the half-human, half-elfin, Shea now lives in peace - until the forbidding figure of Allanon appears, to reveal that the long dead Warlock Lord lives againTHE ELFSTONES OF SHANNARA: Ancient evil threatens the Elves and the Races of Man. For the Ellcrys, the tree of long-lost Elven magic, is dying - loosing the spell of Forbidding that locks the hordes of Demons away from Earth. Only one source has the power to stop it: the Elfstones of Shannara. THE WISHSONG OF SHANNARA: Evil stalks the Four Lands as the Ildatch, immemorial book of evil spells, has stirred to eldritch life. Once again Allanon, ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara.

The Eye of the World


Robert Jordan - 1990
    What was, what will be, and what is, may yet fall under the Shadow.Let the Dragon ride again on the winds of time.The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.When The Two Rivers is attacked by Trollocs-a savage tribe of half-men, half-beasts- five villagers flee that night into a world they barely imagined, with new dangers waiting in the shadows and in the light.

Wizard's First Rule


Terry Goodkind - 1994
    . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.This is the beginning. One book. One Rule. Witness the birth of a legend.

The Dragonbone Chair


Tad Williams - 1988
    And with his death, the Storm King, the undead ruler of the elf-like Sithi, seizes the chance to regain his lost realm through a pact with the newly ascended king. Knowing the consequences of this bargain, the king’s younger brother joins with a small, scattered group of scholars, the League of the Scroll, to confront the true danger threatening Osten Ard. Simon, a kitchen boy from the royal castle unknowingly apprenticed to a member of this League, will be sent on a quest that offers the only hope of salvation, a deadly riddle concerning long-lost swords of power. Compelled by fate and perilous magics, he must leave the only home he’s ever known and face enemies more terrifying than Osten Ard has ever seen, even as the land itself begins to die. After the landmark Memory, Sorrow, and Thorn trilogy, the epic saga of Osten Ard continues with the brand-new novel, The Heart of What Was Lost. Then don’t miss the upcoming trilogy, The Last King of Osten Ard, beginning with The Witchwood Crown!

Elminster: The Making of a Mage


Ed Greenwood - 1992
    In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers and evil sorcerers.

Rhapsody: Child of Blood


Elizabeth Haydon - 1999
    On the run from an old romantic interest who won't take no for an answer, Rhapsody literally bumps into a couple of shady characters: half-breeds who come to her rescue in the nick of time. Only the rescue turns into an abduction, and Rhapsody soon finds herself dragged along on an epic voyage, one that spans centuries and ranges across a wonder-filled fantasy world-- a world so real you can hear the sweet music of Rhapsody's aubade and smell the smoldering forges deep within the Cauldron.

A Game of Thrones


George R.R. Martin - 1996
    R. Martin’s magnificent cycle of novels that includes A Clash of Kings and A Storm of Swords. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin’s stunning series is destined to stand as one of the great achievements of imaginative fiction.A GAME OF THRONESLong ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom’s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win that deadliest of conflicts: the game of thrones.source: georgerrmartin.com

The Way of Shadows


Brent Weeks - 2008
    For Durzo Blint, assassination is an art-and he is the city's most accomplished artist. For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.

Chronicles of the Black Company


Glen Cook - 1986
    They bury their doubts with their dead.Then comes the prophecy: The White Rose has been reborn, somewhere, to embody good once more…This omnibus edition comprises The Black Company, Shadows Linger, and The White Rose―the first three novels in Glen Cook's bestselling fantasy series.

The Great Book of Amber


Roger Zelazny - 1999
    Now, here are all ten novels, together in one magnificent omnibus volume. Witness the titanic battle for supremacy waged on Earth, in the Courts of Chaos, and on a magical world of mystery, adventure and romance.--back cover

The Name of the Wind


Patrick Rothfuss - 2007
    The intimate narrative of his childhood in a troupe of traveling players, his years spent as a near-feral orphan in a crime-ridden city, his daringly brazen yet successful bid to enter a legendary school of magic, and his life as a fugitive after the murder of a king form a gripping coming-of-age story unrivaled in recent literature. A high-action story written with a poet's hand, The Name of the Wind is a masterpiece that will transport readers into the body and mind of a wizard.

The Deed of Paksenarrion


Elizabeth Moon - 1992
    It takes place in a fictional medieval world comprised of kingdoms of humans, dwarves, and elves. The story begins by introducing Paks as a headstrong girl of 18, who leaves her home (fleeing a marriage arranged by her father) to join a mercenary company. Through her journeys and hardships she comes to realize that she has been gifted as a paladin. The novel was originally published in three volumes in 1988 and 1989 and as a single trade edition of that name in 1992. The three books included are The Sheepfarmer's Daughter, Divided Allegiance and Oath of Gold.From publisher Baen: "Paksenarrion, a simple sheepfarmer's daughter, yearns for a life of adventure and glory, such as was known to heroes in songs and story. At age seventeen she runs away from home to join a mercenary company and begins her epic life . . . Book One: Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god. Book Two: Paks leaves the Duke's company to follow the path of Gird alone—and on her lonely quests encounters the other sentient races of her world. Book Three: Paks the warrior must learn to live with Paks the human. She undertakes a holy quest for a lost elven prince that brings the gods' wrath down on her and tests her very limits."