Book picks similar to
The Winnowing by Vikki VanSickle


young-adult
science-fiction
middle-grade
sci-fi

Shadowshaper


Daniel José Older - 2015
    But then a weird zombie guy crashes the first party of the season. Sierra's near-comatose abuelo begins to say "Lo siento" over and over. And when the graffiti murals in Bed-Stuy start to weep.... Well, something stranger than the usual New York mayhem is going on.Sierra soon discovers a supernatural order called the Shadowshapers, who connect with spirits via paintings, music, and stories. Her grandfather once shared the order's secrets with an anthropologist, Dr. Jonathan Wick, who turned the Caribbean magic to his own foul ends. Now Wick wants to become the ultimate Shadowshaper by killing all the others, one by one. With the help of her friends and the hot graffiti artist Robbie, Sierra must dodge Wick's supernatural creations, harness her own Shadowshaping abilities, and save her family's past, present, and future.

The Ballad of Songbirds and Snakes


Suzanne Collins - 2020
    In the Capital, eighteen-year-old Coriolanus Snow is preparing for his one shot at glory as a mentor in the Games. The once-mighty house of Snow has fallen on hard times, its fate hanging on the slender chance that Coriolanus will be able to outcharm, outwit, and outmaneuver his fellow students to mentor the winning tribute.The odds are against him. He's been given the humiliating assignment of mentoring the female tribute from District 12, the lowest of the low. Their fates are now completely intertwined -- every choice Coriolanus makes could lead to favor or failure, triumph or ruin. Inside the arena, it will be a fight to the death. Outside the arena, Coriolanus starts to feel for his doomed tribute... and must weigh his need to follow the rules against his desire to survive no matter what it takes.

The Adoration of Jenna Fox


Mary E. Pearson - 2008
    She has just awoken from a coma, they tell her, and she is still recovering from a terrible accident in which she was involved a year ago. But what happened before that? Jenna doesn't remember her life. Or does she? And are the memories really hers?This fascinating novel represents a stunning new direction for acclaimed author Mary Pearson. Set in a near future America, it takes readers on an unforgettable journey through questions of bio-medical ethics and the nature of humanity. Mary Pearson's vividly drawn characters and masterful writing soar to a new level of sophistication.

Witch & Wizard


James Patterson - 2009
    For fifteen-year-old Wisty and her older brother Whit, life turns upside-down when they are hauled out of bed one night, separated from their parents, and thrown into a secret compound for no reason they can comprehend. The new government is clearly trying to suppress Life, Liberty, and the Pursuit of Being a Normal Teenager.Imprisoned together and condemned to death, Wisty and Whit begin exhibiting strange abilities and powers they never dreamed of. Maybe there is a reason they were singled out. Can this newly discovered witch and wizard master their skills in time to save themselves, their parents—and maybe the world?

Maggot Moon


Sally Gardner - 2012
    On the other side of the wall there is a dark secret. And the devil. And the Moon Man. And the Motherland doesn't want anyone to know. But Standish Treadwell - who has different-colored eyes, who can't read, can't write, Standish Treadwell isn't bright - sees things differently than the rest of the "train-track thinkers." So when Standish and his only friend and neighbor, Hector, make their way to the other side of the wall, they see what the Motherland has been hiding. And it's big...

Tin


Pádraig Kenny - 2018
    He works for an engineer, a maker of the eccentric, loyal and totally individual mechanicals who are Christopher's best friends. But after a devastating accident, a secret is revealed and Christopher's world is changed for ever... What follows is a remarkable adventure, as Christopher discovers who he really is, and what it means to be human.

Fallout


Gwenda Bond - 2015
    An Army brat, Lois has lived all over—and seen all kinds of things. (Some of them defy explanation, like the near-disaster she witnessed in Kansas in the middle of one night.) But now her family is putting down roots in the big city, and Lois is determined to fit in. Stay quiet. Fly straight. As soon as she steps into her new high school, though, she can see it won’t be that easy. A group known as the Warheads is making life miserable for another girl at school. They’re messing with her mind, somehow, via the high-tech immersive videogame they all play. Not cool. Armed with her wit and her new snazzy job as a reporter, Lois has her sights set on solving this mystery. But sometimes it’s all a bit much. Thank goodness for her maybe-more-than-a friend, a guy she knows only by his screenname, SmallvilleGuy.

First Light


Rebecca Stead - 2007
    Peter will get to skip school, drive a dogsled, and finally share in his dad's adventures. But on the ice cap, Peter struggles to understand a series of visions that both frighten and entice him. Thea has never seen the sun. Her extraordinary people, suspected of witchcraft and nearly driven to extinction, have retreated to a secret world they've built deep inside the arctic ice. As Thea dreams of a path to Earth's surface, Peter's search for answers brings him ever closer to her hidden home. Rebecca Stead's fascinating debut novel is a dazzling tale of mystery, science and adventure at the top of the world.

Fate of Flames


Sarah Raughley - 2016
    Phantoms, massive beasts of nightmare, began terrorizing the world. At the same time four girls, the Effigies, appeared, each with the unique power to control a classical element. Since then, they have protected the world from the Phantoms. At the death of one Effigy, another is chosen, pulled from her normal life into the never-ending battle.When Maia unexpectedly becomes the next Fire Effigy, she resists her new calling. A quiet girl with few friends and almost no family, she was much happier to admire the Effigies from afar. Never did she imagine having to master her ability to control fire, to protect innocent citizens from the Phantoms, or to try bringing together the other three Effigies.But with the arrival of the mysterious Saul—a man who seems to be able to control the Phantoms using the same cosmic power previously only granted to four girls at a time—Maia and the other Effigies must learn to work together in a world where their celebrity is more important than their heroism.But the secrets Saul has, and the power he possesses, might be more than even they can handle…

Waking Romeo


Kathryn Barker - 2022
    Location: London. Mission: Wake Romeo.It’s the end of the world. Literally. Time travel is possible, but only forward. And only a handful of families choose to remain in the “now,” living off of the scraps left behind.Among them are eighteen-year-old Juliet and the love of her life, Romeo. But things are far from rosy for Jules. Romeo lies in a coma and Jules is estranged from her friends and family, dealing with the very real fallout of their wild romance.Then a mysterious time traveler, Ellis, impossibly arrives from the future with a mission that makes Juliet question everything she knows about life and love.Can Jules wake Romeo—and rewrite her future?

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

The Unwanteds


Lisa McMann - 2011
    That is the way of the people of Quill. Each year, all the thirteen-year-olds are labeled as Wanted, Necessary, or Unwanted. Wanteds get more schooling and train to join the Quillitary. Necessaries keep the farms running. Unwanteds are set for elimination. It’s hard for Alex to leave behind his twin, Aaron, a Wanted, but he makes peace with his fate—until he discovers that instead of a “death farm,” what awaits him is a magical place called Artimé. There, Alex and his fellow Unwanteds are encouraged to cultivate their creative abilities and use them magically. Everything Alex has ever known changes before his eyes, and it’s a wondrous transformation. But it’s a rare, unique occurrence for twins to be divided between Wanted and Unwanted, and as Alex and Aaron's bond stretches across their separation, a threat arises for the survival of Artim that will pit brother against brother in an ultimate magical battle.

The Mark of the Dragonfly


Jaleigh Johnson - 2014
    Which means a reward for Piper if she can get the girl home. The one sure way to the Territories is the 401, a great old beauty of a train. But a ticket costs more coin than Piper could make in a year. And stowing away is a difficult prospect--everyone knows that getting past the peculiar green-eyed boy who stands guard is nearly impossible. Life for Piper just turned dangerous. A little bit magical. And very exciting, if she can manage to survive the journey.

Incarceron


Catherine Fisher - 2007
    It is a terrifying mix of high technology -- a living building which pervades the novel as an ever-watchful, ever-vengeful character, and a typical medieval torture chamber -- chains, great halls, dungeons. A young prisoner, Finn, has haunting visions of an earlier life, and cannot believe he was born here and has always been here. In the outer world, Claudia, daughter of the Warden of Incarceron, is trapped in her own form of prison -- a futuristic world constructed beautifully to look like a past era, an imminent marriage she dreads. She knows nothing of Incarceron, except that it exists. But there comes a moment when Finn, inside Incarceron, and Claudia, outside, simultaneously find a device -- a crystal key, through which they can talk to each other. And so the plan for Finn's escape is born ...

Origin


Jessica Khoury - 2012
    She was raised by a team of scientists who have created her to be the start of a new immortal race. But on the night of her seventeenth birthday, Pia discovers a hole in the electric fence that surrounds her sterile home―and sneaks outside the compound for the first time in her life. Free in the jungle, Pia meets Eio, a boy from a nearby village. Together, they embark on a race against time to discover the truth about Pia's origin―a truth with deadly consequences that will change their lives forever.Origin is a beautifully told, shocking new way to look at an age-old desire: to live forever, no matter the cost.