Book picks similar to
Master Walk by Sharon Lee
science-fiction
sf
z-gm
tbr
The Scout
Eric Tozzi - 2012
It's heading for Earth at twelve thousand miles per hour...and it will land virtually undetected. For Jack McAllister, a young writer who has finally launched a career for himself, it begins tragically: his estranged father, a former NASA engineer, dies suddenly at his home in Merriweather, Indiana, leaving Jack's Alzheimer's-stricken mother a widow. But in the wake of personal heartbreak, he's confronted by an even more astonishing event--the covert landing of an alien machine in the forest just a few miles outside of town. Now Jack must unmask the true purpose of the otherworldly device that has begun a detailed environmental survey of the woods. Aided by the town's young and resilient female deputy sheriff, he soon discovers that the alien scout is only one small part of a much larger operation, and the countdown to a terrifying global catastrophe is about to take place. Drawing deeply from his father’s scientific influence, all while attempting to avoid the snares of a sexy, seductive and scheming local TV reporter, Jack uncovers—and ultimately finds himself an unwilling component of—an alien plan set to terminate life on Earth as we know it.
The Mystic Saga
Scott McElhaney - 2012
Here you’ll find Indentured, Legacy, and Violation in a single affordable edition. Indentured introduces you to the crew of the USS Pioneer – the world’s first superluminal spacecraft. It eventually leaves you with a question as to what happened to the majority of the crew of that ship when it became stranded in the Beta Hydri system.Legacy brings you the tale of those descendants of the original Pioneer colony in the Beta Hydri System, introducing for the first time, the Mystics. When Legacy is invaded by a fleet of spacecraft, the primitive colony, nine-hundred years in the making, reacts in the only way it knows how. When it comes to the Mystics, this reaction could be quite deadly.Violation finishes up the overall “introduction” to the true Mystic Saga, bringing you the tale of about a dozen USSC assassins sent to a 1940’s Earth. Their sole purpose is to slip in, kill their list of targets, and slip out as quietly as possible. Unfortunately, a disgruntled soldier and a vengeful Mystic raise a significant amount of ruckus along the way.
Masks of the Outcasts
Andre Norton - 2004
Two young men, Troy Horan and Nik Kolherne, hoped to escape.
Spaceships and Spellcasters
Glynn Stewart - 2018
A mage cop on his first assignment learns the world isn't as black and white as hopedA jump mage and a starship with matching needs turn out to be a magnet for troubleDigging in 1940s New York City awakens a monster--and brings in the elite of the FaeThe protected heir of an interstellar dictatorship is called to a battle no one expected him to fightAn explosive collection of four novellas from science fiction and fantasy author Glynn Stewart, spanning his ONSET, Starship's Mage, Changeling Blood and Exile universes, including two brand new urban fantasy novellas. Includes:ONSET: Murder by MagicStarship's Mage: Episode 1Fae, Flames and FedorasAshen Stars
A Hunter and His Legion (The Praetorian Series: Book III)
Edward Crichton - 2013
Joined now by a team of Special Forces operators from an alternate and skewed timeline with their own agendas and motivations, Hunter now finds himself without direction. Since escaping Ancient Rome four years earlier, his only goal was to survive long enough to enact his scheme to remove Agrippina from power and place Vespasian, a once and future emperor of Rome, on the throne in her place. But all his well laid plans came to a fruitless end when he and his friends narrowly escaped a grisly fate at the hands of Agrippina. However, there was one thing that survived Hunter’s encounter with the empress to focus his mind. The orb. He has often thought on it, but has never really understood it, yet now comes the moment when he must come to grips with the fact that only by understanding its nature will he be able to harness its power and send everyone home. The orb should have been his sole source of focus from the very beginning, but it was only after his recent failure to apprehend Agrippina that this fact was fully realized. Found in the rubble of Agrippina’s villa was a note left for him by his deceased friend Marcus Varus, tasking him with a mission to track down ancient Druids who may be able to help him. Now, after years trapped in Antiquity, Hunter must finally seek answers to the central mystery that has plagued him since becoming history's first recorded time traveler. Armed with fresh clues and a final destination, Hunter and his company embark on a new quest, one that will take them beyond the boundaries of the Roman Empire in search of centuries old information about a relic few even know exists. But a darkness accompanies them. While the orb is a powerful tool, it is also a deadly device in the hands of those who underestimate or do not understand its dark potential. With its ability to grant certain users the ability to manipulate time, also comes a degenerative property that can reduce an individual into a simpering, doddering fool, or warp him into a tyrannical despot. The orb’s ability to do this is well documented in both Caligula and Claudius, and perhaps Agrippina too, but it is Hunter who should be most concerned by its influence. He has interacted with it far more than anyone else, and as he and his friends begin their odyssey, his challenge will be greater than simply discovering the truth about the orb’s origins, but overcoming and surviving its ill effects as he struggles to maintain control of his mind.
The Grasslands
Kenneth Tam - 2010
After returning from a campaign in the Third Afghan War, Major Thomas Waller and the Royal Newfoundland Regiment are assigned to escort two mysterious ladies into the unknown lands of the new world. With the help of an American drifter named Smith, Waller and his men must face daunting hordes of 'savages' that roam the steppes of the alien planet, and help to uncover the ladies' secrets - and the secrets of the new world itself. A dangerous mission awaits on the Grasslands...
Star Crusades: Nexus - Complete Series Box Set (Books 1 - 9)
Michael G. Thomas - 2017
The greatest warriors, engineers and scientists of the age blaze a path to the worlds of T’Karan and Helios, far away from the human worlds of the Alliance. There they will meet alien races and become embroiled in intergalactic politics and conflict. Characters such as Spartan, the illegal pitfighter turned war hero of the Great Uprising, Teresa Morato, senior commander in the Marine Corps and a deadly warrior and Gun, the synthetic warrior giant turned General, a figure with a burning desire to hunt time and destroy the enemies of his tortured people. All of them will play their part in shaping humanity’s future in the galaxy. This complete box set contains the full text of every Star Crusades: Nexus novel. That’s right, all nine books! Buy the box set today and read the entire series from start to finish: Legions of Orion A chance discovery on the jungle world of Hyperion leads Alliance scientists on a path to creating a permanent spacebridge to the distant Orion Nebula. In a matter of days, great fleets of military and civilian ships depart for the single greatest expedition since the colonisation of Alpha Centauri. Machine Gods After decades of war, the Alliance reached the Orion Nebula and discovered the advanced but shattered remnants of the T'Kari. People and ships are diverted to this rich area of space to continue its exploration and exploitation. At the same time a secretive faction of the T'Kari, known simply as the Raiders unleash attacks on any ships or facilities left unguarded, be it human or T'Kari. Heroes of Helios A strike group of the dozen most advanced ships in the Alliance is assembled and sent to a summit of the remaining great powers of Orion. It is a measure of the reputation and military prowess of humanity that they are to be allowed to participate in joint exercises with the Narau Navy, a combined military force made up of ships from the five alien empires. The Great Betrayal The ancient prophecy spreads to the colonies of the Alliance and ignites a public debate on the rumour of the coming comet. The origins of the rumour revolve around the dark days of the last war fought on Helios. The prophecy speaks of the return of the 'Great Enemy' that will be signalled by the coming of a burning star. Prophecy of Fire The fragile Centauri-Helion Alliance is being tested to the limits as Alliance ground forces under the command of General Daniels deploy on Eos, a strategically placed moon. Call to Arms The Great Biomech War is now inevitable and the citizens of the Alliance ready themselves for what is to come. Ships and soldiers from a hundred worlds set their eyes on Helios, some looking to defend it and others making their plans to bring about its destruction. As each day passes, the defenders around Helios grow, and each day brings the prophetic comet closer to them. Battle for Helios For a thousand years the Helions have predicted the return of the Biomechs and their hordes, and for a thousand years they have done little to prepare. The Prophecy of Fire has spread like a disease through every world, infusing fear to civilian and soldier alike. Wrath of the Gods The opening battles of the bloodiest war in human history have been fought, and now the enemy spreads from world to world, exterminating all before them. This is no war for territory or resources, it is one of genocide. The Black Rift.
Victory Conditions, Part 2
Elizabeth Moon - 2011
Now Commander Vatta is backlocked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek. For Ky, its not just about liberating the star systems subjugated by Turek and defending the rest of the galaxys freedom. Theres also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Kys family. But the enemy have their own escalation efforts under wayincluding the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Tureks warship fleet. Matching the invaders swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reelingand presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus systema key conquest that could seal the rest of the galaxys doomKy must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.
Cornelius Chronicles V02
Michael Moorcock - 1986
Jerry Cornelius, a time traveler who is able to assume many identities, must prey on others to maintain his image stability.
The Alorian Wars: Volume I
Drew Avera - 2017
But, as his ship decimates planet after planet, he finds his sympathies swinging toward their defeated enemies. Sergeant Anki Paro, a Luthian Marine, has been anxiously awaiting the call to deploy. As the last line of defense against the crushing Greshian forces, she hopes the time has finally come for her world to stand against tyranny. However, as her society prepares for imminent destruction, questions of misplaced loyalties lead Anki to wonder if the world she is trying to save has any real intentions of surviving. As Brendle's and Anki's worlds collide, they find themselves in an unlikely alliance to try to stop the full might of the Greshian Empire before there's nothing left to fight for.
A stolen ship, a mission on the line, enemies at every turn...
After four months in hiding, Brendle Quin can't delay his mission any longer. His ship, the Replicade, is held together with failing patches, and he needs to make repairs in a port. Unfortunately, the nearest world with proper facilities is situated deep in Greshian-owned enemy territory. The Greshian colony of Farax is a safe hold for piracy in the region, and none is more vile than Crase Tuin, a man known for trafficking people and weapons across the Alorian Galaxy. He has a reputation as the only pirate never to lose a ship--with the exception of the Replicade. When Crase finds the Replicade, he vows to claim the lives of those who stole her. But Brendle won't go down without a fight.
Nothing has stopped the Greshian Empire's expanse, but all hope isn't lost...
The illusion of peace shrouds a hidden darkness. Just as the crew of the Replicade are getting settled on a seemingly tranquil world, they encounter a young girl with special abilities--and she's being hunted by a secret, powerful organization that will stop at nothing to have her. When Anki and Brendle intervene to help the girl, they are caught in the organization's crosshairs. The crew must make a decision: give into the looming threat of the organization, or die fighting to protect her. Meanwhile, Lieutenant Commander Ilium Gyl has taken command of a Greshian scout ship. A breach in protocol raises questions of his loyalty to the Greshian Empire, leading to a power struggle as a rebellion sparks in a distant sector of the Alorian Galaxy. His ambitions may cripple the Greshian Fleet, or he might just be the empire's savior. The Alorian Wars is a space opera series, filled with political intrigue and shrouded in mystery, is sure to please fans of "The Expanse", "Dark Matter", "Firefly", and "Killjoys". Join the war today!
The Survivors (Box Set of Books 7-12) (The Survivors Collection Book 2)
Nathan Hystad - 2020
Through Darkness and Stars
Steve Karmazenuk - 2011
BOOK TWO OF THE OMNIVERSEAn ancient Ship completing a millions-year old mission has taken Human passengers and crew on an historic voyage to the heart of an ancient cosmic dynasty.But despite their extensive training, no one aboard the Shipflight is prepared for what they find as they search for the Great Races of the lost League of Worlds.When catastrophe forces Shipflight onward, unable to return to Earth, they set out to discover what happened to those who passed through the cosmos before them.What awaits them beyond the world that Mankind has always called home is a growing madness aboard the Ship and a lost enemy, stalking them as they travel through darkness and stars...
The Methuselah Treatment
T.C. Powell - 2015
Not everyone can. Who decides? Desperate to save his daughter from a mysterious sickness, Daniel applies for the Methuselah Treatment. If she gets it, his daughter won’t just recover, she’ll live forever. But the drug is tightly controlled, and only the special, the talented, and the truly deserving ever receive it. There is nothing special about Daniel’s destitute ten- year-old girl—or is there?
Escape
Jasper T. Scott - 2012
The station is in a security lockdown and the sole apparent occupant, a Union captain, offers Kieran an entire ship if he can disable the lockdown. Kieran realizes that he’s probably dealing with a criminal, rather than an actual captain, but he’s just desperate enough to accept. He flies out to the nearest station and returns with a slicer and some dangerous-looking backup. As he’s making his approach to the station, Kieran hears a garbled cry for help over the comm. He hopes it’s just his imagination.But it’s not. Half the station’s crew is being held hostage, while the other half appear to be masquerading as Union officers. Kieran and his team disable the lockdown, and to Kieran’s amazement, they are given a ship as promised. As they are leaving the station, they see an entire fleet of Union cruisers pouring out of the newly-reactivated space gate. Kieran is confused. What are so many warships doing on the frontier? The Union isn’t at war.Kieran sets out to investigate, but along the way strange things start happening to him and his crew. At first there seem to be logical explanations, but before long the answers are not so clear. As time goes by, Kieran realizes the horrible truth:He wasn’t the only one trying to escape. . . .